Переход на конструкторы
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@ -45,10 +45,9 @@ namespace Stormtrooper
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес самолёта</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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public Drawning(int speed, float weight, Color bodyColor)
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{
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Storm = new EntityStormtrooper();
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Storm.Init(speed, weight, bodyColor);
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Storm = new EntityStormtrooper(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции самолёта
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@ -34,7 +34,7 @@ namespace Stormtrooper
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/// <param name="weight"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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public void Init(int speed, float weight, Color bodyColor)
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public EntityStormtrooper(int speed, float weight, Color bodyColor)
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{
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Random rnd = new Random();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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@ -27,8 +27,7 @@ namespace Stormtrooper
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private void ButtonCreate_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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_storm = new Drawning();
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_storm.Init(rnd.Next(100,300), rnd.Next(1000,2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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_storm = new Drawning(rnd.Next(100,300), rnd.Next(1000,2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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_storm.SetPosition(rnd.Next(0, 150), rnd.Next(0, 300), pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
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toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_storm.Storm.Speed}";
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toolStripStatusLabelWeight.Text = $"Âåñ: {_storm.Storm.Weight}";
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