38 lines
1.2 KiB
C#
38 lines
1.2 KiB
C#
using BusinessLogic;
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using Contracts.BusinessLogicContracts;
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using Contracts.StorageContracts;
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using DatabaseImplement.Implements;
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using Unity;
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using Unity.Lifetime;
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namespace Library
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{
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internal static class Program
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{
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private static IUnityContainer container = null;
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public static IUnityContainer Container { get { if (container == null) { container = BuildUnityContainer(); } return container; } }
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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static void Main()
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{
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Application.SetHighDpiMode(HighDpiMode.SystemAware);
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(Container.Resolve<FormMain>());
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}
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private static IUnityContainer BuildUnityContainer()
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{
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var currentContainer = new UnityContainer();
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currentContainer.RegisterType<IBookStorage, BookStorage>(new HierarchicalLifetimeManager());
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currentContainer.RegisterType<IAuthorStorage, AuthorStorage>(new HierarchicalLifetimeManager());
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currentContainer.RegisterType<IBookLogic, BookLogic>(new HierarchicalLifetimeManager());
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currentContainer.RegisterType<IAuthorLogic, AuthorLogic>(new HierarchicalLifetimeManager());
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return currentContainer;
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}
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}
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} |