using BusinessLogic;
using Contracts.BusinessLogicContracts;
using Contracts.StorageContracts;
using DatabaseImplement.Implements;
using Unity;
using Unity.Lifetime;
namespace Library
{
internal static class Program
{
private static IUnityContainer container = null;
public static IUnityContainer Container { get { if (container == null) { container = BuildUnityContainer(); } return container; } }
///
/// The main entry point for the application.
///
[STAThread]
static void Main()
{
Application.SetHighDpiMode(HighDpiMode.SystemAware);
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(Container.Resolve());
}
private static IUnityContainer BuildUnityContainer()
{
var currentContainer = new UnityContainer();
currentContainer.RegisterType(new HierarchicalLifetimeManager());
currentContainer.RegisterType(new HierarchicalLifetimeManager());
currentContainer.RegisterType(new HierarchicalLifetimeManager());
currentContainer.RegisterType(new HierarchicalLifetimeManager());
return currentContainer;
}
}
}