diff --git a/ProjectCruiser/ProjectCruiser/Drawings/DirectionType.cs b/ProjectCruiser/ProjectCruiser/Drawings/DirectionType.cs
new file mode 100644
index 0000000..4f4876b
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/Drawings/DirectionType.cs
@@ -0,0 +1,39 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectCruiser.Drawings;
+
+///
+/// Направление перемещения
+///
+public enum DirectionType
+{
+ ///
+ /// Неизвестное направление
+ ///
+ Unknow = -1,
+
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+
+ ///
+ /// Влева
+ ///
+ Left = 3,
+
+ ///
+ /// Вправо
+ ///
+ Right = 4
+}
+
diff --git a/ProjectCruiser/ProjectCruiser/Drawings/DrawningCruiser.cs b/ProjectCruiser/ProjectCruiser/Drawings/DrawningCruiser.cs
new file mode 100644
index 0000000..e3cdcbb
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/Drawings/DrawningCruiser.cs
@@ -0,0 +1,177 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using ProjectCruiser.Entities;
+
+namespace ProjectCruiser.Drawings;
+
+public class DrawningCruiser
+{
+ ///
+ /// Класс-сущность
+ ///
+ public EntityCruiser? EntityCruiser { get; protected set; }
+ ///
+ /// Ширина окна
+ ///
+ private int? _pictureWidth;
+ ///
+ /// Высота окна
+ ///
+ private int? _pictureHeight;
+ ///
+ /// Левая координата прорисовки крейсера
+ ///
+
+ protected int? _startPosX;
+ ///
+ /// Верхняя координата прорисовки крейсера
+ ///
+ protected int? _startPosY;
+
+ ///
+ /// Ширина прорисовки крейсера
+ ///
+ private readonly int _drawningCruiserWidth = 180;
+ ///
+ /// Высота прорисовки крейсера
+ ///
+ private readonly int _drawingCruiserHeight = 70;
+
+ ///
+ /// Координата X объекта
+ ///
+ public int? GetPosX => _startPosX;
+
+ ///
+ /// Координата Y объекта
+ ///
+ public int? GetPosY => _startPosY;
+
+ ///
+ /// Ширина объекта
+ ///
+ public int GetWidth => _drawningCruiserWidth;
+
+ ///
+ /// Высота объекта
+ ///
+ public int GetHeight => _drawingCruiserHeight;
+
+ ///
+ /// Пустой конструктор
+ ///
+ private DrawningCruiser() {
+ _pictureWidth = null;
+ _pictureHeight = null;
+ _startPosX = null;
+ _startPosY = null;
+ }
+
+ ///
+ /// Констуктор
+ ///
+ /// Скорость
+ /// Вес крейсера
+ /// Скорость
+ public DrawningCruiser(int speed, double weigth, Color bodyColor): this()
+ {
+ EntityCruiser = new EntityCruiser(speed, weigth, bodyColor);
+ }
+
+ ///
+ /// Констуктор для наследников
+ ///
+ /// Ширина прорисовки крейсера
+ /// Высота прорисовки крейсера
+ protected DrawningCruiser(int drawningCruiserWidth, int drawingCruiserHeight) : this()
+ {
+ _drawningCruiserWidth = drawningCruiserWidth;
+ _drawingCruiserHeight = drawingCruiserHeight;
+ }
+
+ public bool SetPictireSize(int width, int height)
+ {
+ _pictureWidth = width;
+ _pictureHeight = height;
+ return true;
+ }
+
+ public void SetPosition(int x, int y)
+ {
+ if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
+ {
+ return;
+ }
+
+ _startPosX = x;
+ _startPosY = y;
+ }
+
+ public bool MoveTransport(DirectionType direction)
+ {
+ if (EntityCruiser == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return false;
+ }
+
+ switch (direction)
+ {
+ case DirectionType.Left:
+ if (_startPosX.Value - EntityCruiser.Step > 0)
+ {
+ _startPosX -= (int)EntityCruiser.Step;
+ }
+ return true;
+
+ case DirectionType.Up:
+ if (_startPosY.Value - EntityCruiser.Step > 0)
+ {
+ _startPosY -= (int)EntityCruiser.Step;
+ }
+ return true;
+ case DirectionType.Right:
+ if (_startPosX.Value + _drawningCruiserWidth + EntityCruiser.Step < _pictureWidth)
+ {
+ _startPosX += (int)EntityCruiser.Step;
+ }
+ return true;
+ case DirectionType.Down:
+ if (_startPosY.Value + _drawingCruiserHeight + EntityCruiser.Step < _pictureHeight)
+ {
+ _startPosY += (int)EntityCruiser.Step;
+ }
+ return true;
+ default:
+ return false;
+ }
+ }
+
+ public virtual void DrawTransport(Graphics g)
+ {
+ if (EntityCruiser == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+
+ // Основной корпус крейсера
+ Brush Brush = new
+ SolidBrush(EntityCruiser.BodyColor);
+
+ Point[] hull = new Point[]
+ {
+ new Point((int)(_startPosX + 5), (int)(_startPosY + 10)),
+ new Point((int)(_startPosX + 110), (int)(_startPosY + 10)),
+ new Point((int)(_startPosX + 170), (int)(_startPosY + 40)),
+ new Point((int)(_startPosX + 110), (int)(_startPosY + 60)),
+ new Point((int)(_startPosX + 5), (int)(_startPosY + 60))
+ };
+ g.FillPolygon(Brush, hull);
+ g.DrawPolygon(pen, hull);
+
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/Drawings/DrawningMilitaryCruiser.cs b/ProjectCruiser/ProjectCruiser/Drawings/DrawningMilitaryCruiser.cs
new file mode 100644
index 0000000..9409d28
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/Drawings/DrawningMilitaryCruiser.cs
@@ -0,0 +1,63 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using ProjectCruiser.Entities;
+
+namespace ProjectCruiser.Drawings;
+
+public class DrawningMilitaryCruiser: DrawningCruiser
+{
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес крейсера
+ /// Скорость
+ /// Дополнительный цвет
+ /// Признак наличия обвеса
+ /// Признак наличия брони
+ /// Признак наличия оружия
+ public DrawningMilitaryCruiser(int speed, double weigth, Color bodyColor, Color additionalColor, bool bodyKit, bool armor, bool weapon): base(180, 70)
+ {
+ EntityCruiser = new EntityMilitaryCruiser(speed, weigth, bodyColor, additionalColor, bodyKit, armor, weapon);
+ }
+
+ public override void DrawTransport(Graphics g)
+ {
+
+ if (EntityCruiser == null || EntityCruiser is not EntityMilitaryCruiser militaryCruiser || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+
+ // Основной корпус парусника
+ Brush brush = new SolidBrush(militaryCruiser.BodyColor);
+
+ Point[] hull = new Point[]
+ {
+ new Point((int)(_startPosX + 5), (int)(_startPosY + 10)),
+ new Point((int)(_startPosX + 110), (int)(_startPosY + 10)),
+ new Point((int)(_startPosX + 170), (int)(_startPosY + 40)),
+ new Point((int)(_startPosX + 110), (int)(_startPosY + 60)),
+ new Point((int)(_startPosX + 5), (int)(_startPosY + 60))
+ };
+ g.FillPolygon(brush, hull);
+ g.DrawPolygon(pen, hull);
+ base.DrawTransport(g);
+
+ //Взлетная полоса
+ Brush additionalBrush = new SolidBrush(militaryCruiser.AdditionalColor);
+ g.FillEllipse(additionalBrush, (int)(_startPosX + 100), (int)(_startPosY + 25), 20, 20);
+ g.DrawEllipse(pen, (int)(_startPosX + 100), (int)(_startPosY + 25), 20, 20);
+
+ //Рокетная шахта
+ g.FillRectangle(additionalBrush, (int)(_startPosX + 70), (int)(_startPosY + 20), 20, 30);
+ g.FillRectangle(additionalBrush, (int)(_startPosX + 40), (int)(_startPosY + 27), 30, 15);
+
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/Entities/EntityCruiser.cs b/ProjectCruiser/ProjectCruiser/Entities/EntityCruiser.cs
new file mode 100644
index 0000000..0f9bcb5
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/Entities/EntityCruiser.cs
@@ -0,0 +1,46 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectCruiser.Entities;
+
+///
+/// Класс-сущность "Крейсер" Вариант 18
+///
+public class EntityCruiser
+{
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; protected set; }
+
+ ///
+ /// Вес
+ ///
+ public double Weigth { get; protected set; }
+
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; protected set; }
+
+ ///
+ /// Шаг перемещения крейсера
+ ///
+ public double Step => Speed * 100 / Weigth;
+
+ ///
+ /// Конструктор сущности
+ ///
+ /// Скорость
+ /// Вес крейсера
+ /// Скорость
+ public EntityCruiser(int speed, double weigth, Color bodyColor)
+ {
+ Speed = speed;
+ Weigth = weigth;
+ BodyColor = bodyColor;
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/Entities/EntityMilitaryCruiser.cs b/ProjectCruiser/ProjectCruiser/Entities/EntityMilitaryCruiser.cs
new file mode 100644
index 0000000..eb780c0
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/Entities/EntityMilitaryCruiser.cs
@@ -0,0 +1,49 @@
+namespace ProjectCruiser.Entities
+{
+ ///
+ /// Класс-сущность "Военный Крейсер" Вариант 18
+ ///
+ public class EntityMilitaryCruiser: EntityCruiser
+ {
+ ///
+ /// Дополнительный цвет (для опциональных элементов)
+ ///
+ public Color AdditionalColor { get; private set; }
+
+ ///
+ /// Признак (опция) наличие обвеса
+ ///
+ public bool BodyKit { get; private set; }
+
+ ///
+ /// Признак (опция) брони
+ ///
+ public bool Armor { get; private set; }
+
+ ///
+ /// Признак (опция) оружия
+ ///
+ public bool Weapon { get; private set; }
+
+ ///
+ /// Инициализация полей объекта класса крейсера
+ ///
+ /// Скорость
+ /// Вес крейсера
+ /// Скорость
+ /// Дополнительный цвет
+ /// Признак наличия обвеса
+ /// Признак наличия брони
+ /// Признак наличия оружия
+ public EntityMilitaryCruiser(int speed, double weigth, Color bodyColor, Color additionalColor, bool bodyKit, bool armor, bool weapon): base(speed, weigth, bodyColor)
+ {
+ Speed = speed;
+ Weigth = weigth;
+ BodyColor = bodyColor;
+ AdditionalColor = additionalColor;
+ BodyKit = bodyKit;
+ Armor = armor;
+ Weapon = weapon;
+ }
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/Form1.Designer.cs b/ProjectCruiser/ProjectCruiser/Form1.Designer.cs
deleted file mode 100644
index a813ab1..0000000
--- a/ProjectCruiser/ProjectCruiser/Form1.Designer.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-namespace ProjectCruiser
-{
- partial class Form1
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- SuspendLayout();
- //
- // Form1
- //
- AutoScaleDimensions = new SizeF(8F, 20F);
- AutoScaleMode = AutoScaleMode.Font;
- ClientSize = new Size(800, 450);
- Name = "Form1";
- Text = "Form1";
- ResumeLayout(false);
- }
-
- #endregion
- }
-}
diff --git a/ProjectCruiser/ProjectCruiser/Form1.cs b/ProjectCruiser/ProjectCruiser/Form1.cs
deleted file mode 100644
index 99d4497..0000000
--- a/ProjectCruiser/ProjectCruiser/Form1.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace ProjectCruiser
-{
- public partial class Form1 : Form
- {
- public Form1()
- {
- InitializeComponent();
- }
- }
-}
diff --git a/ProjectCruiser/ProjectCruiser/FormCruiser.Designer.cs b/ProjectCruiser/ProjectCruiser/FormCruiser.Designer.cs
new file mode 100644
index 0000000..9b8c644
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/FormCruiser.Designer.cs
@@ -0,0 +1,176 @@
+namespace ProjectCruiser
+{
+ partial class FormCruiser
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ pictureBoxCruiser = new PictureBox();
+ buttonCreateMilitaryCruiser = new Button();
+ buttonDown = new Button();
+ buttonUp = new Button();
+ buttonRight = new Button();
+ buttonLeft = new Button();
+ buttonCreateCruiser = new Button();
+ comboBoxStrategy = new ComboBox();
+ buttonStrategyStep = new Button();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).BeginInit();
+ SuspendLayout();
+ //
+ // pictureBoxCruiser
+ //
+ pictureBoxCruiser.Dock = DockStyle.Fill;
+ pictureBoxCruiser.Location = new Point(0, 0);
+ pictureBoxCruiser.Name = "pictureBoxCruiser";
+ pictureBoxCruiser.Size = new Size(800, 450);
+ pictureBoxCruiser.TabIndex = 0;
+ pictureBoxCruiser.TabStop = false;
+ //
+ // buttonCreateMilitaryCruiser
+ //
+ buttonCreateMilitaryCruiser.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreateMilitaryCruiser.Location = new Point(12, 409);
+ buttonCreateMilitaryCruiser.Name = "buttonCreateMilitaryCruiser";
+ buttonCreateMilitaryCruiser.Size = new Size(216, 29);
+ buttonCreateMilitaryCruiser.TabIndex = 1;
+ buttonCreateMilitaryCruiser.Text = "Создать военный крейсер";
+ buttonCreateMilitaryCruiser.UseVisualStyleBackColor = true;
+ buttonCreateMilitaryCruiser.Click += ButtonCreateMilitaryCruiser_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonDown.BackgroundImage = Properties.Resources.arrowDown;
+ buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonDown.Location = new Point(682, 392);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(35, 35);
+ buttonDown.TabIndex = 2;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += ButtonMove_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImage = Properties.Resources.arrowUp;
+ buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonUp.Location = new Point(682, 351);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(35, 35);
+ buttonUp.TabIndex = 3;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += ButtonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonRight.BackgroundImage = Properties.Resources.arrowRight;
+ buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonRight.Location = new Point(723, 392);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(35, 35);
+ buttonRight.TabIndex = 4;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += ButtonMove_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
+ buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonLeft.Location = new Point(641, 392);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(35, 35);
+ buttonLeft.TabIndex = 5;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += ButtonMove_Click;
+ //
+ // buttonCreateCruiser
+ //
+ buttonCreateCruiser.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreateCruiser.Location = new Point(234, 409);
+ buttonCreateCruiser.Name = "buttonCreateCruiser";
+ buttonCreateCruiser.Size = new Size(179, 29);
+ buttonCreateCruiser.TabIndex = 6;
+ buttonCreateCruiser.Text = "Создать крейсер";
+ buttonCreateCruiser.UseVisualStyleBackColor = true;
+ buttonCreateCruiser.Click += buttonCreateCruiser_Click;
+ //
+ // comboBoxStrategy
+ //
+ comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
+ comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
+ comboBoxStrategy.FormattingEnabled = true;
+ comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
+ comboBoxStrategy.Location = new Point(637, 12);
+ comboBoxStrategy.Name = "comboBoxStrategy";
+ comboBoxStrategy.Size = new Size(151, 28);
+ comboBoxStrategy.TabIndex = 7;
+ //
+ // buttonStrategyStep
+ //
+ buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
+ buttonStrategyStep.Location = new Point(694, 46);
+ buttonStrategyStep.Name = "buttonStrategyStep";
+ buttonStrategyStep.Size = new Size(94, 29);
+ buttonStrategyStep.TabIndex = 8;
+ buttonStrategyStep.Text = "Шаг";
+ buttonStrategyStep.UseVisualStyleBackColor = true;
+ buttonStrategyStep.Click += ButtonStrategyStep_Click;
+ //
+ // FormCruiser
+ //
+ AutoScaleDimensions = new SizeF(8F, 20F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(800, 450);
+ Controls.Add(buttonStrategyStep);
+ Controls.Add(comboBoxStrategy);
+ Controls.Add(buttonCreateCruiser);
+ Controls.Add(buttonLeft);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonCreateMilitaryCruiser);
+ Controls.Add(pictureBoxCruiser);
+ Name = "FormCruiser";
+ Text = "Крейсер";
+ ((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).EndInit();
+ ResumeLayout(false);
+ }
+
+ #endregion
+
+ private PictureBox pictureBoxCruiser;
+ private Button buttonCreateMilitaryCruiser;
+ private Button buttonDown;
+ private Button buttonUp;
+ private Button buttonRight;
+ private Button buttonLeft;
+ private Button buttonCreateCruiser;
+ private ComboBox comboBoxStrategy;
+ private Button buttonStrategyStep;
+ }
+}
\ No newline at end of file
diff --git a/ProjectCruiser/ProjectCruiser/FormCruiser.cs b/ProjectCruiser/ProjectCruiser/FormCruiser.cs
new file mode 100644
index 0000000..1cce72e
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/FormCruiser.cs
@@ -0,0 +1,150 @@
+using ProjectCruiser.Drawings;
+using ProjectCruiser.MovementStrategy;
+
+namespace ProjectCruiser
+{
+ public partial class FormCruiser : Form
+ {
+
+ private DrawningCruiser? _drawingCruiser;
+
+ private AbstactStrategy? _strategy;
+ public FormCruiser()
+ {
+ InitializeComponent();
+ _strategy = null;
+ }
+
+ private void Draw()
+ {
+ if (_drawingCruiser == null)
+ {
+ return;
+ }
+
+ Bitmap bmp = new(pictureBoxCruiser.Width, pictureBoxCruiser.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawingCruiser.DrawTransport(gr);
+ pictureBoxCruiser.Image = bmp;
+ }
+
+ private void CreateObject(string type)
+ {
+ Random random = new();
+ switch (type)
+ {
+ case nameof(DrawningCruiser):
+
+ _drawingCruiser = new DrawningCruiser(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
+ break;
+
+ case nameof(DrawningMilitaryCruiser):
+
+ _drawingCruiser = new DrawningMilitaryCruiser(random.Next(100, 300),
+ random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)),
+ Convert.ToBoolean(random.Next(0, 2)),
+ Convert.ToBoolean(random.Next(0, 2)));
+
+ break;
+
+ default:
+ return;
+ }
+
+ _drawingCruiser.SetPictireSize(pictureBoxCruiser.Width, pictureBoxCruiser.Height);
+ _drawingCruiser.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ _strategy = null;
+ comboBoxStrategy.Enabled = true;
+ Draw();
+ }
+
+ ///
+ /// Обработка нажатия кнопки "Создать военный крейсер"
+ ///
+ ///
+ ///
+ private void ButtonCreateMilitaryCruiser_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMilitaryCruiser));
+
+ ///
+ /// Обработка нажатия кнопки "Создать крейсер"
+ ///
+ ///
+ ///
+ private void buttonCreateCruiser_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningCruiser));
+
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawingCruiser == null)
+ {
+ return;
+ }
+
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ bool result = false;
+ switch (name)
+ {
+ case "buttonUp":
+ result = _drawingCruiser.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ result = _drawingCruiser.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ result = _drawingCruiser.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ result = _drawingCruiser.MoveTransport(DirectionType.Right);
+ break;
+ }
+
+ if (result)
+ {
+ Draw();
+ }
+ }
+
+ ///
+ /// Обработка нажатия кнопки "Шаг"
+ ///
+ ///
+ ///
+ private void ButtonStrategyStep_Click(object sender, EventArgs e)
+ {
+ if (_drawingCruiser == null) { return; }
+
+ if (comboBoxStrategy.Enabled)
+ {
+ _strategy = comboBoxStrategy.SelectedIndex switch
+ {
+ 0 => new MoveToCenter(),
+ 1 => new MoveToBorder(),
+ _ => null,
+ };
+ if (_strategy == null)
+ {
+ return ;
+ }
+ _strategy.SetData(new MoveableCruiser(_drawingCruiser), pictureBoxCruiser.Width, pictureBoxCruiser.Height);
+ }
+
+ if (_strategy == null)
+ {
+ return;
+ }
+
+ comboBoxStrategy.Enabled = false;
+ _strategy.MakeStep();
+ Draw();
+
+ if (_strategy.GetStatus() == StrategyStatus.Finish)
+ {
+ comboBoxStrategy.Enabled = true;
+ _strategy = null;
+ }
+ }
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/Form1.resx b/ProjectCruiser/ProjectCruiser/FormCruiser.resx
similarity index 100%
rename from ProjectCruiser/ProjectCruiser/Form1.resx
rename to ProjectCruiser/ProjectCruiser/FormCruiser.resx
diff --git a/ProjectCruiser/ProjectCruiser/MovementStrategy/AbstactStrategy.cs b/ProjectCruiser/ProjectCruiser/MovementStrategy/AbstactStrategy.cs
new file mode 100644
index 0000000..b38a124
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/MovementStrategy/AbstactStrategy.cs
@@ -0,0 +1,138 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectCruiser.MovementStrategy;
+
+///
+/// Класс-стратегия перемещения объекта
+///
+public abstract class AbstactStrategy
+{
+ ///
+ /// Перемещаемы объект
+ ///
+ private IMoveableObject? _moveableObject;
+
+ ///
+ /// Статус перемещения
+ ///
+ private StrategyStatus _state = StrategyStatus.NotInit;
+
+ ///
+ /// Ширина перемещения
+ ///
+ protected int FieldWidth { get; private set; }
+
+ ///
+ /// Высота перемещения
+ ///
+ protected int FieldHeight { get; private set; }
+
+ ///
+ /// Статус перемещения
+ ///
+ public StrategyStatus GetStatus() { return _state; }
+
+ ///
+ /// Установка данных
+ ///
+ /// Перемещаемы объект
+ /// Ширина поля
+ /// Высота поля
+ public void SetData(IMoveableObject moveableObject, int width, int height)
+ {
+ if (moveableObject == null)
+ {
+ _state = StrategyStatus.NotInit;
+ return;
+ }
+
+ _state = StrategyStatus.InProgress;
+ _moveableObject = moveableObject;
+ FieldWidth = width;
+ FieldHeight = height;
+ }
+
+ ///
+ /// Шаг перемещения
+ ///
+ public void MakeStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return;
+ }
+
+ if (IsTargetDestination())
+ {
+ _state = StrategyStatus.Finish;
+ return;
+ }
+
+ MoveToTarget();
+ }
+
+ ///
+ /// Перемещение влево
+ ///
+ ///
+ protected bool MoveLeft() => MoveTo(MovementDirection.Left);
+
+ ///
+ /// Перемещение вправо
+ ///
+ ///
+ protected bool MoveRight() => MoveTo(MovementDirection.Right);
+
+ ///
+ /// Перемещение вверх
+ ///
+ ///
+ protected bool MoveUp() => MoveTo(MovementDirection.Up);
+
+ ///
+ /// Перемещение вниз
+ ///
+ ///
+ protected bool MoveDown() => MoveTo(MovementDirection.Down);
+
+
+ protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
+
+
+ protected int? GetStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return null;
+ }
+ return _moveableObject?.GetStep;
+ }
+
+
+
+ ///
+ /// Перемещение к цели
+ ///
+ protected abstract void MoveToTarget();
+
+ ///
+ /// Достигнута ли цель
+ ///
+ ///
+ protected abstract bool IsTargetDestination();
+
+
+ private bool MoveTo(MovementDirection direction)
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return false;
+ }
+ return _moveableObject?.TryMoveObject(direction) ?? false;
+ }
+
+}
diff --git a/ProjectCruiser/ProjectCruiser/MovementStrategy/IMoveableObject.cs b/ProjectCruiser/ProjectCruiser/MovementStrategy/IMoveableObject.cs
new file mode 100644
index 0000000..fd23511
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/MovementStrategy/IMoveableObject.cs
@@ -0,0 +1,30 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectCruiser.MovementStrategy;
+
+///
+/// Интерфейс для работы с перемещением объектов
+///
+public interface IMoveableObject
+{
+ ///
+ /// Получение координаты объекта
+ ///
+ ObjectParameters? GetObjectPosition { get; }
+
+ ///
+ /// Шаг объекта
+ ///
+ int GetStep { get; }
+
+ ///
+ /// Попытка переместить объект в указанном направлении
+ ///
+ /// Направление
+ ///
+ bool TryMoveObject(MovementDirection direction);
+}
diff --git a/ProjectCruiser/ProjectCruiser/MovementStrategy/MoveToBorder.cs b/ProjectCruiser/ProjectCruiser/MovementStrategy/MoveToBorder.cs
new file mode 100644
index 0000000..8469f08
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/MovementStrategy/MoveToBorder.cs
@@ -0,0 +1,50 @@
+namespace ProjectCruiser.MovementStrategy;
+
+public class MoveToBorder : AbstactStrategy
+{
+ protected override bool IsTargetDestination()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth &&
+ objParams.ObjectMiddleVertical - GetStep() <= FieldHeight && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
+ }
+
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+
+ int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+
+ int diffY = objParams.ObjectMiddleVertical - FieldHeight;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/MovementStrategy/MoveToCenter.cs b/ProjectCruiser/ProjectCruiser/MovementStrategy/MoveToCenter.cs
new file mode 100644
index 0000000..c88b51e
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/MovementStrategy/MoveToCenter.cs
@@ -0,0 +1,54 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectCruiser.MovementStrategy;
+
+public class MoveToCenter : AbstactStrategy
+{
+ protected override bool IsTargetDestination()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
+ objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
+ }
+
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+
+ int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ } else
+ {
+ MoveRight();
+ }
+ }
+
+ int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ } else
+ {
+ MoveDown();
+ }
+ }
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/MovementStrategy/MoveableCruiser.cs b/ProjectCruiser/ProjectCruiser/MovementStrategy/MoveableCruiser.cs
new file mode 100644
index 0000000..4755f4d
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/MovementStrategy/MoveableCruiser.cs
@@ -0,0 +1,68 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using ProjectCruiser.Drawings;
+
+namespace ProjectCruiser.MovementStrategy;
+
+///
+/// Класс реализация IMoveableObject с использованием DrawningCruiser
+///
+public class MoveableCruiser : IMoveableObject
+{
+ ///
+ /// Поле-объект класса DrawningCruiser или его наследника
+ ///
+ private readonly DrawningCruiser? _cruiser = null;
+
+ ///
+ /// Конструктор
+ ///
+ ///
+ public MoveableCruiser(DrawningCruiser? cruiser)
+ {
+ _cruiser = cruiser;
+ }
+
+ public ObjectParameters? GetObjectPosition
+ {
+ get
+ {
+ if (_cruiser == null || _cruiser.EntityCruiser == null || !_cruiser.GetPosX.HasValue || !_cruiser.GetPosY.HasValue)
+ {
+ return null;
+ }
+ return new ObjectParameters(_cruiser.GetPosX.Value, _cruiser.GetPosY.Value, _cruiser.GetWidth, _cruiser.GetHeight);
+ }
+ }
+
+ public int GetStep => (int)(_cruiser?.EntityCruiser?.Step ?? 0);
+
+ public bool TryMoveObject(MovementDirection direction)
+ {
+ if (_cruiser == null || _cruiser.EntityCruiser == null)
+ {
+ return false;
+ }
+ return _cruiser.MoveTransport(GetDirectionType(direction));
+ }
+
+ ///
+ /// Конвертация из MovementDirection в DirectionType
+ ///
+ ///
+ ///
+ private static DirectionType GetDirectionType(MovementDirection direction)
+ {
+ return direction switch
+ {
+ MovementDirection.Left => DirectionType.Left,
+ MovementDirection.Right => DirectionType.Right,
+ MovementDirection.Up => DirectionType.Up,
+ MovementDirection.Down => DirectionType.Down,
+ _ => DirectionType.Unknow,
+ };
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/MovementStrategy/MovementDirection.cs b/ProjectCruiser/ProjectCruiser/MovementStrategy/MovementDirection.cs
new file mode 100644
index 0000000..2d6fe5f
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/MovementStrategy/MovementDirection.cs
@@ -0,0 +1,24 @@
+namespace ProjectCruiser.MovementStrategy;
+
+///
+/// Направление перемещения
+///
+public enum MovementDirection
+{
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+ ///
+ /// Влева
+ ///
+ Left = 3,
+ ///
+ /// Вправо
+ ///
+ Right = 4
+}
diff --git a/ProjectCruiser/ProjectCruiser/MovementStrategy/ObjectParameters.cs b/ProjectCruiser/ProjectCruiser/MovementStrategy/ObjectParameters.cs
new file mode 100644
index 0000000..dd28ac0
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/MovementStrategy/ObjectParameters.cs
@@ -0,0 +1,77 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectCruiser.MovementStrategy;
+///
+/// Параметры координаты объекта
+///
+public class ObjectParameters
+{
+ ///
+ /// Координата X
+ ///
+ private readonly int _x;
+
+ ///
+ /// Координата Y
+ ///
+ private readonly int _y;
+
+ ///
+ /// Ширина объекта
+ ///
+ private readonly int _width;
+
+ ///
+ /// Высота объекта
+ ///
+ private readonly int _height;
+
+ ///
+ /// Левая граница
+ ///
+ public int LeftBorder => _x;
+
+ ///
+ /// Верхняя граница
+ ///
+ public int TopBorder => _y;
+
+ ///
+ /// Правая граница
+ ///
+ public int RightBorder => _x + _width;
+
+ ///
+ /// Нижняя граница
+ ///
+ public int DownBorder => _y + _height;
+
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleHorizontal => _x + _width / 2;
+
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleVertical => _y + _height / 2;
+
+ ///
+ /// Конструктор
+ ///
+ ///
+ ///
+ ///
+ ///
+ public ObjectParameters(int x, int y, int width, int height)
+ {
+ _x = x;
+ _y = y;
+ _width = width;
+ _height = height;
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/MovementStrategy/StrategyStatus.cs b/ProjectCruiser/ProjectCruiser/MovementStrategy/StrategyStatus.cs
new file mode 100644
index 0000000..d769b40
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/MovementStrategy/StrategyStatus.cs
@@ -0,0 +1,26 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectCruiser.MovementStrategy;
+
+///
+/// Статус выполнения операции перемещения
+///
+public enum StrategyStatus
+{
+ ///
+ /// Все готово к началу
+ ///
+ NotInit,
+ ///
+ /// Выполняется
+ ///
+ InProgress,
+ ///
+ /// Завершено
+ ///
+ Finish
+}
diff --git a/ProjectCruiser/ProjectCruiser/Program.cs b/ProjectCruiser/ProjectCruiser/Program.cs
index 2ddf3fc..4e00cd8 100644
--- a/ProjectCruiser/ProjectCruiser/Program.cs
+++ b/ProjectCruiser/ProjectCruiser/Program.cs
@@ -11,7 +11,7 @@ namespace ProjectCruiser
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
- Application.Run(new Form1());
+ Application.Run(new FormCruiser());
}
}
}
\ No newline at end of file
diff --git a/ProjectCruiser/ProjectCruiser/ProjectCruiser.csproj b/ProjectCruiser/ProjectCruiser/ProjectCruiser.csproj
index 663fdb8..af03d74 100644
--- a/ProjectCruiser/ProjectCruiser/ProjectCruiser.csproj
+++ b/ProjectCruiser/ProjectCruiser/ProjectCruiser.csproj
@@ -8,4 +8,19 @@
enable
+
+
+ True
+ True
+ Resources.resx
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
\ No newline at end of file
diff --git a/ProjectCruiser/ProjectCruiser/Properties/Resources.Designer.cs b/ProjectCruiser/ProjectCruiser/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..724a88c
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/Properties/Resources.Designer.cs
@@ -0,0 +1,103 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace ProjectCruiser.Properties {
+ using System;
+
+
+ ///
+ /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
+ ///
+ // Этот класс создан автоматически классом StronglyTypedResourceBuilder
+ // с помощью такого средства, как ResGen или Visual Studio.
+ // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
+ // с параметром /str или перестройте свой проект VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectCruiser.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Перезаписывает свойство CurrentUICulture текущего потока для всех
+ /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowDown {
+ get {
+ object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowLeft {
+ get {
+ object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowRight {
+ get {
+ object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowUp {
+ get {
+ object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/ProjectCruiser/ProjectCruiser/Properties/Resources.resx b/ProjectCruiser/ProjectCruiser/Properties/Resources.resx
new file mode 100644
index 0000000..b4f1385
--- /dev/null
+++ b/ProjectCruiser/ProjectCruiser/Properties/Resources.resx
@@ -0,0 +1,133 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ Resources\arrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ Resources\arrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ Resources\arrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ Resources\arrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowDown.png b/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowDown.png
new file mode 100644
index 0000000..fec3972
Binary files /dev/null and b/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowDown.png differ
diff --git a/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowLeft.png b/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowLeft.png
new file mode 100644
index 0000000..0a1d82c
Binary files /dev/null and b/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowLeft.png differ
diff --git a/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowRight.png b/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowRight.png
new file mode 100644
index 0000000..eecf7b0
Binary files /dev/null and b/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowRight.png differ
diff --git a/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowUp.png b/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowUp.png
new file mode 100644
index 0000000..e2a4a93
Binary files /dev/null and b/ProjectCruiser/ProjectCruiser/Properties/Resources/arrowUp.png differ