Добавление стратегии

This commit is contained in:
Almaz 2024-04-09 15:02:30 +04:00
parent 45691d205f
commit 1bde4734fc
12 changed files with 576 additions and 8 deletions

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@ -11,18 +11,26 @@ namespace ProjectCruiser.Drawings;
/// </summary> /// </summary>
public enum DirectionType public enum DirectionType
{ {
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary> /// <summary>
/// Вверх /// Вверх
/// </summary> /// </summary>
Up = 1, Up = 1,
/// <summary> /// <summary>
/// Вниз /// Вниз
/// </summary> /// </summary>
Down = 2, Down = 2,
/// <summary> /// <summary>
/// Влева /// Влева
/// </summary> /// </summary>
Left = 3, Left = 3,
/// <summary> /// <summary>
/// Вправо /// Вправо
/// </summary> /// </summary>

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@ -24,6 +24,7 @@ public class DrawningCruiser
/// <summary> /// <summary>
/// Левая координата прорисовки крейсера /// Левая координата прорисовки крейсера
/// </summary> /// </summary>
protected int? _startPosX; protected int? _startPosX;
/// <summary> /// <summary>
/// Верхняя координата прорисовки крейсера /// Верхняя координата прорисовки крейсера
@ -39,6 +40,26 @@ public class DrawningCruiser
/// </summary> /// </summary>
private readonly int _drawingCruiserHeight = 50; private readonly int _drawingCruiserHeight = 50;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningCruiserWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawingCruiserHeight;
/// <summary> /// <summary>
/// Пустой конструктор /// Пустой конструктор
/// </summary> /// </summary>

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@ -35,6 +35,8 @@
buttonRight = new Button(); buttonRight = new Button();
buttonLeft = new Button(); buttonLeft = new Button();
buttonCreateCruiser = new Button(); buttonCreateCruiser = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).BeginInit();
SuspendLayout(); SuspendLayout();
// //
@ -117,11 +119,35 @@
buttonCreateCruiser.UseVisualStyleBackColor = true; buttonCreateCruiser.UseVisualStyleBackColor = true;
buttonCreateCruiser.Click += buttonCreateCruiser_Click; buttonCreateCruiser.Click += buttonCreateCruiser_Click;
// //
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(637, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(151, 28);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStrategyStep.Location = new Point(694, 46);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(94, 29);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
//
// FormCruiser // FormCruiser
// //
AutoScaleDimensions = new SizeF(8F, 20F); AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450); ClientSize = new Size(800, 450);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateCruiser); Controls.Add(buttonCreateCruiser);
Controls.Add(buttonLeft); Controls.Add(buttonLeft);
Controls.Add(buttonRight); Controls.Add(buttonRight);
@ -144,5 +170,7 @@
private Button buttonRight; private Button buttonRight;
private Button buttonLeft; private Button buttonLeft;
private Button buttonCreateCruiser; private Button buttonCreateCruiser;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
} }
} }

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@ -1,4 +1,5 @@
using ProjectCruiser.Drawings; using ProjectCruiser.Drawings;
using ProjectCruiser.MovementStrategy;
namespace ProjectCruiser namespace ProjectCruiser
{ {
@ -6,9 +7,12 @@ namespace ProjectCruiser
{ {
private DrawningCruiser? _drawingCruiser; private DrawningCruiser? _drawingCruiser;
private AbstactStrategy? _strategy;
public FormCruiser() public FormCruiser()
{ {
InitializeComponent(); InitializeComponent();
_strategy = null;
} }
private void Draw() private void Draw()
@ -53,7 +57,8 @@ namespace ProjectCruiser
_drawingCruiser.SetPictireSize(pictureBoxCruiser.Width, pictureBoxCruiser.Height); _drawingCruiser.SetPictireSize(pictureBoxCruiser.Width, pictureBoxCruiser.Height);
_drawingCruiser.SetPosition(random.Next(10, 100), random.Next(10, 100)); _drawingCruiser.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw(); Draw();
} }
@ -102,5 +107,44 @@ namespace ProjectCruiser
} }
} }
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawingCruiser == null) { return; }
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return ;
}
_strategy.SetData(new MoveableCruiser(_drawingCruiser), pictureBoxCruiser.Width, pictureBoxCruiser.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
} }
} }

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@ -0,0 +1,138 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstactStrategy
{
/// <summary>
/// Перемещаемы объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина перемещения
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота перемещения
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемы объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestination())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns></returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns></returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns></returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns></returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestination();
private bool MoveTo(MovementDirection direction)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(direction) ?? false;
}
}

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@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещением объектов
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns></returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -0,0 +1,50 @@
namespace ProjectCruiser.MovementStrategy;
public class MoveToBorder : AbstactStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.MovementStrategy;
public class MoveToCenter : AbstactStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
} else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
} else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,68 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectCruiser.Drawings;
namespace ProjectCruiser.MovementStrategy;
/// <summary>
/// Класс реализация IMoveableObject с использованием DrawningCruiser
/// </summary>
public class MoveableCruiser : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningCruiser или его наследника
/// </summary>
private readonly DrawningCruiser? _cruiser = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="cruiser"></param>
public MoveableCruiser(DrawningCruiser? cruiser)
{
_cruiser = cruiser;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_cruiser == null || _cruiser.EntityCruiser == null || !_cruiser.GetPosX.HasValue || !_cruiser.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_cruiser.GetPosX.Value, _cruiser.GetPosY.Value, _cruiser.GetWidth, _cruiser.GetHeight);
}
}
public int GetStep => (int)(_cruiser?.EntityCruiser?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_cruiser == null || _cruiser.EntityCruiser == null)
{
return false;
}
return _cruiser.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -0,0 +1,24 @@
namespace ProjectCruiser.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влева
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,77 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.MovementStrategy;
/// <summary>
/// Параметры координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x"></param>
/// <param name="y"></param>
/// <param name="width"></param>
/// <param name="height"></param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectCruiser.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}