diff --git a/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs b/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs
deleted file mode 100644
index 8c3f28d..0000000
--- a/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs
+++ /dev/null
@@ -1,328 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Net.Sockets;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace ProjectExcavator;
-
-///
-/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
-///
-public class DrawningExcavator
-{
- ///
- /// Класс-сущность
- ///
- public EntityExcavator? EntityExcavator { get; private set; }
-
- ///
- /// Ширина окна
- ///
- private int? _pictureWidth;
-
- ///
- /// Высота окна
- ///
- private int? _pictureHeight;
-
- ///
- /// Левая координата прорисовки Экскаватора
- ///
- private int? _startPosX;
-
- ///
- /// Верхняя кооридната прорисовки Экскаватора
- ///
- private int? _startPosY;
-
- ///
- /// Ширина прорисовки Экскаватора
- ///
- private readonly int _drawningExcavatorWidth = 135;
-
- ///
- /// Высота прорисовки Экскаватора
- ///
- private readonly int _drawningExcavatorHeight = 82;
-
- ///
- /// Инициализация свойств
- ///
- /// Скорость
- /// Вес
- /// Основной цвет
- /// Дополнительный цвет
- /// Признак наличия ковша
- /// Признак наличия поддержки
- public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports)
- {
- EntityExcavator = new EntityExcavator();
- EntityExcavator.Init(speed, weight, bodyColor, additionalColor, bucket,supports);
- _pictureWidth = null;
- _pictureHeight = null;
- _startPosX = null;
- _startPosY = null;
- }
-
- ///
- /// Установка границ поля
- ///
- /// Ширина поля
- /// Высота поля
- /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах
- public bool SetPictureSize(int width, int height)
- {
- //проверка, что объект "влезает" в размеры поля
- if (_drawningExcavatorWidth > width || _drawningExcavatorHeight > height)
- {
- EntityExcavator = null;
- return false;
- }
-
- // если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
- else
- {
- _pictureWidth = width;
- _pictureHeight = height;
-
- if (_startPosX.HasValue && (_startPosX.Value + _drawningExcavatorWidth > _pictureWidth))
- {
- _startPosX = _pictureWidth - _drawningExcavatorWidth;
- }
-
- if (_startPosY.HasValue && (_startPosY + _drawningExcavatorHeight > _pictureHeight))
- {
- _startPosY = _pictureHeight - _drawningExcavatorHeight;
- }
-
- return true;
- }
- }
-
- ///
- /// Установка позиции
- ///
- /// Координата X
- /// Координата Y
- public void SetPosition(int x, int y)
- {
- // если при установке объекта в эти координаты, он будет "выходить" за границы формы
- // то надо изменить координаты, чтобы он оставался в этих границах
- _startPosX = x;
- _startPosY = y;
- if (_startPosX + _drawningExcavatorWidth > _pictureWidth)
- {
- _startPosX = _pictureWidth - _drawningExcavatorWidth;
- }
-
- if (_startPosX < 0)
- {
- _startPosX = 0;
- }
-
- if (_startPosY + _drawningExcavatorHeight > _pictureHeight)
- {
- _startPosY = _pictureHeight - _drawningExcavatorHeight;
- }
-
- if (_startPosY < 0)
- {
- _startPosY = 0;
- }
- }
-
- ///
- /// Изменение направления перемещения
- ///
- /// Направление
- /// true - перемещене выполнено, false - перемещение невозможно
- public bool MoveTransport(DirectionType direction)
- {
- if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
- {
- return false;
- }
-
- switch (direction)
- {
- //влево
- case DirectionType.Left:
- if (_startPosX.Value - EntityExcavator.Step > 0)
- {
- _startPosX -= (int)EntityExcavator.Step;
- }
- return true;
- //вверх
- case DirectionType.Up:
- if (_startPosY.Value - EntityExcavator.Step > 0)
- {
- _startPosY -= (int)EntityExcavator.Step;
- }
- return true;
- // вправо
- case DirectionType.Right:
- if (_startPosX.Value + EntityExcavator.Step < _pictureWidth - _drawningExcavatorWidth)
- {
- _startPosX += (int)EntityExcavator.Step;
- }
- return true;
- //вниз
- case DirectionType.Down:
- if (_startPosY.Value + EntityExcavator.Step < _pictureHeight - _drawningExcavatorHeight)
- {
- _startPosY += (int)EntityExcavator.Step;
- }
- return true;
- default:
- return false;
- }
- }
-
- ///
- /// Прорисовка объекта
- ///
- ///
- public void DrawTransport(Graphics g)
- {
- if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
- {
- return;
- }
-
- Pen pen = new(Color.Black);
- Brush additionalBrush = new SolidBrush(EntityExcavator.AdditionalColor);
- Pen blackPen = new Pen(Color.Black, 2);
- Brush brBrown = new SolidBrush(Color.DarkSlateGray);
-
- //Ковш со стрелой
- if (EntityExcavator.Bucket)
- {
- //стрела
- Point point1 = new Point(_startPosX.Value + 70, _startPosY.Value + 11);
- Point point2 = new Point(_startPosX.Value + 110, _startPosY.Value + 3);
- Point point3 = new Point(_startPosX.Value + 120, _startPosY.Value + 4);
- Point point4 = new Point(_startPosX.Value + 120, _startPosY.Value + 7);
- Point point5 = new Point(_startPosX.Value + 70, _startPosY.Value + 28);
- Point[] BucketPart1=
- {
- point1,
- point2,
- point3,
- point4,
- point5
- };
- g.DrawPolygon(blackPen, BucketPart1);
- g.FillPolygon(additionalBrush, BucketPart1);
-
- Point point6 = new Point(_startPosX.Value + 112, _startPosY.Value + 2);
- Point point7 = new Point(_startPosX.Value + 120, _startPosY.Value + 3);
- Point point8 = new Point(_startPosX.Value + 125, _startPosY.Value + 7);
- Point point9 = new Point(_startPosX.Value + 135, _startPosY.Value + 35);
- Point point10 = new Point(_startPosX.Value + 132, _startPosY.Value + 35);
- Point[] BucketPart2 =
- {
- point6,
- point7,
- point8,
- point9,
- point10
- };
- g.DrawPolygon(pen, BucketPart2);
- g.FillPolygon(additionalBrush, BucketPart2);
-
- //ковш
- Point point21 = new Point(_startPosX.Value + 130, _startPosY.Value + 35);
- Point point22 = new Point(_startPosX.Value + 135, _startPosY.Value + 35);
- Point point23 = new Point(_startPosX.Value + 135, _startPosY.Value + 40 );
- Point point24 = new Point(_startPosX.Value + 125, _startPosY.Value + 45);
- Point point25 = new Point(_startPosX.Value + 115, _startPosY.Value + 40);
- Point[] BucketPart3 =
- {
- point21,
- point22,
- point23,
- point24,
- point25,
- };
- g.DrawPolygon(blackPen, BucketPart3);
- g.FillPolygon(brBrown, BucketPart3);
-
- //шарниры
- g.DrawEllipse(pen, _startPosX.Value + 114, _startPosY.Value + 3, 6, 6);
- g.FillEllipse(brBrown, _startPosX.Value + 114, _startPosY.Value + 3, 6, 6);
-
- g.FillEllipse(brBrown, _startPosX.Value + 127, _startPosY.Value + 32, 6, 6);
- }
-
- //контур и заливка основы
- Brush br = new SolidBrush(EntityExcavator.BodyColor);
- g.FillRectangle(br, _startPosX.Value + 65, _startPosY.Value + 10, 25, 25);//кабина
- g.DrawRectangle(pen, _startPosX.Value + 65, _startPosY.Value + 10, 25, 25);
-
- g.FillRectangle(br, _startPosX.Value + 20, _startPosY.Value + 35, 70, 20);//основа
- g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 35, 70, 20);
-
- Brush brBlue = new SolidBrush(Color.LightBlue);
- g.FillRectangle(brBlue, _startPosX.Value + 72, _startPosY.Value + 12, 15, 15);//окно
- g.DrawRectangle(pen, _startPosX.Value + 72, _startPosY.Value + 12, 15, 15);
-
- g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 13, 5, 22);//труба
- g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 13, 5, 22);
-
- g.FillEllipse(brBrown, _startPosX.Value + 17, _startPosY.Value + 59, 13, 13);//большое правое колесо
- g.DrawEllipse(pen, _startPosX.Value + 17, _startPosY.Value + 59, 13, 13);
-
- g.FillEllipse(brBrown, _startPosX.Value + 80, _startPosY.Value + 59, 13, 13);//большое левое колесо
- g.DrawEllipse(pen, _startPosX.Value + 80, _startPosY.Value + 59, 13, 13);
-
- g.FillEllipse(brBrown, _startPosX.Value + 34, _startPosY.Value + 63, 9, 9);//среднее правое колесо
- g.DrawEllipse(pen, _startPosX.Value + 34, _startPosY.Value + 63, 9, 9);
-
- g.FillEllipse(brBrown, _startPosX.Value + 50, _startPosY.Value + 63, 9, 9);//средние колесо в середине
- g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 63, 9, 9);
-
- g.FillEllipse(brBrown, _startPosX.Value + 66, _startPosY.Value + 63, 9, 9);//среднее левое колесо
- g.DrawEllipse(pen, _startPosX.Value + 66, _startPosY.Value + 63, 9, 9);
-
- g.FillEllipse(brBrown, _startPosX.Value + 44, _startPosY.Value + 59, 5, 5);//маленькое правое колесо
- g.DrawEllipse(pen, _startPosX.Value + 44, _startPosY.Value + 59, 5, 5);
-
- g.FillEllipse(brBrown, _startPosX.Value + 59, _startPosY.Value + 59, 5, 5);//маленькое левое колесо
- g.DrawEllipse(pen, _startPosX.Value + 59, _startPosY.Value + 59, 5, 5);
-
- //гусеницы
- g.DrawArc(blackPen, _startPosX.Value + 14, _startPosY.Value + 56, 20, 20, 125, 125);//правая дуга
- g.DrawArc(blackPen, _startPosX.Value + 76, _startPosY.Value + 56, 20, 20, 290, 125);//левая дуга
- g.DrawLine(blackPen, _startPosX.Value + 20, _startPosY.Value + 57, _startPosX.Value + 90, _startPosY.Value + 57);
- g.DrawLine(blackPen, _startPosX.Value + 19, _startPosY.Value + 74, _startPosX.Value + 91, _startPosY.Value + 74);
-
- // Поддержка
- if (EntityExcavator.Supports)
- {
- Point point1 = new Point(_startPosX.Value + 22 , _startPosY.Value + 55);
- Point point2 = new Point(_startPosX.Value + 22, _startPosY.Value + 50);
- Point point3 = new Point(_startPosX.Value + 15, _startPosY.Value + 50);
- Point point4 = new Point(_startPosX.Value + 8 , _startPosY.Value + 80);
- Point point5 = new Point(_startPosX.Value, _startPosY.Value + 82);
- Point point6 = new Point(_startPosX.Value + 12, _startPosY.Value + 82);
- Point[] BuckePoint =
- {
- point1,
- point2,
- point3,
- point4,
- point5,
- point6
- };
- g.DrawPolygon(pen, BuckePoint);
- g.FillPolygon(additionalBrush, BuckePoint);
-
- g.DrawEllipse(blackPen, _startPosX.Value + 17, _startPosY.Value + 47, 6, 6);
- g.FillEllipse(brBrown, _startPosX.Value + 17, _startPosY.Value + 47, 6, 6);
- }
-
-
- }
-}
diff --git a/ProjectExcavator/ProjectExcavator/DirectionType.cs b/ProjectExcavator/ProjectExcavator/Drawnings/DirectionType.cs
similarity index 58%
rename from ProjectExcavator/ProjectExcavator/DirectionType.cs
rename to ProjectExcavator/ProjectExcavator/Drawnings/DirectionType.cs
index 20f68ec..4ad5654 100644
--- a/ProjectExcavator/ProjectExcavator/DirectionType.cs
+++ b/ProjectExcavator/ProjectExcavator/Drawnings/DirectionType.cs
@@ -1,13 +1,15 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace ProjectExcavator;
+namespace ProjectExcavator.Drawnings;
+///
+/// Направление перемещения
+///
public enum DirectionType
{
+ ///
+ /// Неизвестное направление
+ ///
+ Unknow = -1,
+
///
/// Вверх
///
diff --git a/ProjectExcavator/ProjectExcavator/Drawnings/DrawningBaseExcavator.cs b/ProjectExcavator/ProjectExcavator/Drawnings/DrawningBaseExcavator.cs
new file mode 100644
index 0000000..b0838c6
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/Drawnings/DrawningBaseExcavator.cs
@@ -0,0 +1,270 @@
+using ProjectExcavator.Entities;
+
+namespace ProjectExcavator.Drawnings;
+
+///
+/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+///
+public class DrawningBaseExcavator
+{
+ ///
+ /// Класс-сущность
+ ///
+ public EntityBaseExcavator? EntityBaseExcavator { get; protected set; }
+
+ ///
+ /// Ширина окна
+ ///
+ private int? _pictureWidth;
+
+ ///
+ /// Высота окна
+ ///
+ private int? _pictureHeight;
+
+ ///
+ /// Левая координата прорисовки Экскаватора
+ ///
+ protected int? _startPosX;
+
+ ///
+ /// Верхняя кооридната прорисовки Экскаватора
+ ///
+ protected int? _startPosY;
+
+ ///
+ /// Ширина прорисовки Экскаватора
+ ///
+ private readonly int _drawningExcavatorWidth = 78;
+
+ ///
+ /// Высота прорисовки Экскаватора
+ ///
+ private readonly int _drawningExcavatorHeight = 63;
+
+ ///
+ /// Координата X объекта
+ ///
+ public int? GetPosX => _startPosX;
+
+ ///
+ /// Координата Y объекта
+ ///
+ public int? GetPosY => _startPosY;
+
+ ///
+ /// Ширина объекта
+ ///
+ public int GetWidth => _drawningExcavatorWidth;
+
+ ///
+ /// Высота объекта
+ ///
+ public int GetHeight => _drawningExcavatorHeight;
+
+ ///
+ /// Пустой конструктор
+ ///
+ private DrawningBaseExcavator()
+ {
+ _pictureWidth = null;
+ _pictureHeight = null;
+ _startPosX = null;
+ _startPosY = null;
+ }
+
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ public DrawningBaseExcavator(int speed, double weight, Color bodyColor) : this()
+ {
+ EntityBaseExcavator = new EntityBaseExcavator(speed, weight, bodyColor);
+ }
+
+ ///
+ /// Конструктор для наследников
+ ///
+ /// Ширина прорисовки Экскаватора
+ /// Высота прорисовки Экскаватора
+ protected DrawningBaseExcavator(int drawningExcavatorWidth, int drawningExcavatorHeight) : this()
+ {
+ _drawningExcavatorWidth = drawningExcavatorWidth;
+ _drawningExcavatorHeight = drawningExcavatorHeight;
+ }
+
+ ///
+ /// Установка границ поля
+ ///
+ /// Ширина поля
+ /// Высота поля
+ /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах
+ public bool SetPictureSize(int width, int height)
+ {
+ //проверка, что объект "влезает" в размеры поля
+ if (_drawningExcavatorWidth > width || _drawningExcavatorHeight > height)
+ {
+ EntityBaseExcavator = null;
+ return false;
+ }
+
+ // если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
+ else
+ {
+ _pictureWidth = width;
+ _pictureHeight = height;
+
+ if (_startPosX.HasValue && (_startPosX.Value + _drawningExcavatorWidth > _pictureWidth))
+ {
+ _startPosX = _pictureWidth - _drawningExcavatorWidth;
+ }
+
+ if (_startPosY.HasValue && (_startPosY + _drawningExcavatorHeight > _pictureHeight))
+ {
+ _startPosY = _pictureHeight - _drawningExcavatorHeight;
+ }
+
+ return true;
+ }
+ }
+
+ ///
+ /// Установка позиции
+ ///
+ /// Координата X
+ /// Координата Y
+ public void SetPosition(int x, int y)
+ {
+ // если при установке объекта в эти координаты, он будет "выходить" за границы формы
+ // то надо изменить координаты, чтобы он оставался в этих границах
+ _startPosX = x;
+ _startPosY = y;
+ if (_startPosX + _drawningExcavatorWidth > _pictureWidth)
+ {
+ _startPosX = _pictureWidth - _drawningExcavatorWidth;
+ }
+
+ if (_startPosX < 0)
+ {
+ _startPosX = 0;
+ }
+
+ if (_startPosY + _drawningExcavatorHeight > _pictureHeight)
+ {
+ _startPosY = _pictureHeight - _drawningExcavatorHeight;
+ }
+
+ if (_startPosY < 0)
+ {
+ _startPosY = 0;
+ }
+ }
+
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ /// true - перемещене выполнено, false - перемещение невозможно
+ public bool MoveTransport(DirectionType direction)
+ {
+ if (EntityBaseExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return false;
+ }
+
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ if (_startPosX.Value - EntityBaseExcavator.Step > 0)
+ {
+ _startPosX -= (int)EntityBaseExcavator.Step;
+ }
+ return true;
+ //вверх
+ case DirectionType.Up:
+ if (_startPosY.Value - EntityBaseExcavator.Step > 0)
+ {
+ _startPosY -= (int)EntityBaseExcavator.Step;
+ }
+ return true;
+ // вправо
+ case DirectionType.Right:
+ if (_startPosX.Value + EntityBaseExcavator.Step < _pictureWidth - _drawningExcavatorWidth)
+ {
+ _startPosX += (int)EntityBaseExcavator.Step;
+ }
+ return true;
+ //вниз
+ case DirectionType.Down:
+ if (_startPosY.Value + EntityBaseExcavator.Step < _pictureHeight - _drawningExcavatorHeight)
+ {
+ _startPosY += (int)EntityBaseExcavator.Step;
+ }
+ return true;
+ default:
+ return false;
+ }
+ }
+
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+ public virtual void DrawTransport(Graphics g)
+ {
+ if (EntityBaseExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+ Pen blackPen = new Pen(Color.Black, 2);
+ Brush brBrown = new SolidBrush(Color.DarkSlateGray);
+
+ //контур и заливка основы
+ Brush br = new SolidBrush(EntityBaseExcavator.BodyColor);
+ g.FillRectangle(br, _startPosX.Value + 51, _startPosY.Value, 25, 25);//кабина
+ g.DrawRectangle(pen, _startPosX.Value + 51, _startPosY.Value, 25, 25);
+
+ g.FillRectangle(br, _startPosX.Value + 6, _startPosY.Value + 25 , 70, 20);//основа
+ g.DrawRectangle(pen, _startPosX.Value + 6, _startPosY.Value + 25 , 70, 20);
+
+ Brush brBlue = new SolidBrush(Color.LightBlue);
+ g.FillRectangle(brBlue, _startPosX.Value + 58 , _startPosY.Value + 2 , 15, 15);//окно
+ g.DrawRectangle(pen, _startPosX.Value + 58 , _startPosY.Value + 2 , 15, 15);
+
+ g.FillRectangle(br, _startPosX.Value + 26 , _startPosY.Value + 3 , 5, 22);//труба
+ g.DrawRectangle(pen, _startPosX.Value + 26 , _startPosY.Value + 3 , 5, 22);
+
+ g.FillEllipse(brBrown, _startPosX.Value + 3 , _startPosY.Value + 49 , 13, 13);//большое правое колесо
+ g.DrawEllipse(pen, _startPosX.Value + 3 , _startPosY.Value + 49 , 13, 13);
+
+ g.FillEllipse(brBrown, _startPosX.Value + 66 , _startPosY.Value + 49 , 13, 13);//большое левое колесо
+ g.DrawEllipse(pen, _startPosX.Value + 66 , _startPosY.Value + 49 , 13, 13);
+
+ g.FillEllipse(brBrown, _startPosX.Value + 20 , _startPosY.Value + 53 , 9, 9);//среднее правое колесо
+ g.DrawEllipse(pen, _startPosX.Value + 20 , _startPosY.Value + 53 , 9, 9);
+
+ g.FillEllipse(brBrown, _startPosX.Value + 36 , _startPosY.Value + 53 , 9, 9);//средние колесо в середине
+ g.DrawEllipse(pen, _startPosX.Value + 36 , _startPosY.Value + 53 , 9, 9);
+
+ g.FillEllipse(brBrown, _startPosX.Value + 52 , _startPosY.Value + 53 , 9, 9);//среднее левое колесо
+ g.DrawEllipse(pen, _startPosX.Value + 52, _startPosY.Value + 53 , 9, 9);
+
+ g.FillEllipse(brBrown, _startPosX.Value + 30 , _startPosY.Value + 49 , 5, 5);//маленькое правое колесо
+ g.DrawEllipse(pen, _startPosX.Value + 30 , _startPosY.Value + 49 , 5, 5);
+
+ g.FillEllipse(brBrown, _startPosX.Value + 45, _startPosY.Value + 49 , 5, 5);//маленькое левое колесо
+ g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 49 , 5, 5);
+
+ //гусеницы
+ g.DrawArc(blackPen, _startPosX.Value , _startPosY.Value + 46 , 20, 20, 125, 125);//правая дуга
+ g.DrawArc(blackPen, _startPosX.Value + 62, _startPosY.Value + 46 , 20, 20, 290, 125);//левая дуга
+ g.DrawLine(blackPen, _startPosX.Value + 6 , _startPosY.Value + 47 , _startPosX.Value + 76 , _startPosY.Value + 47 );
+ g.DrawLine(blackPen, _startPosX.Value + 6 , _startPosY.Value + 64 , _startPosX.Value + 77 , _startPosY.Value + 64 );
+
+ }
+}
\ No newline at end of file
diff --git a/ProjectExcavator/ProjectExcavator/Drawnings/DrawningExcavator.cs b/ProjectExcavator/ProjectExcavator/Drawnings/DrawningExcavator.cs
new file mode 100644
index 0000000..951b599
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/Drawnings/DrawningExcavator.cs
@@ -0,0 +1,128 @@
+using ProjectExcavator.Entities;
+
+namespace ProjectExcavator.Drawnings;
+
+///
+/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+///
+public class DrawningExcavator : DrawningBaseExcavator
+{
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия ковша
+ /// Признак наличия поддержки
+ public DrawningExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base(135, 82)
+ {
+ EntityBaseExcavator = new EntityExcavator(speed, weight, bodyColor, additionalColor, bucket, supports);
+ }
+
+ public override void DrawTransport(Graphics g)
+ {
+ if (EntityBaseExcavator == null|| EntityBaseExcavator is not EntityExcavator excavator || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+ Brush additionalBrush = new SolidBrush(excavator.AdditionalColor);
+ Pen blackPen = new Pen(Color.Black, 2);
+ Brush brBrown = new SolidBrush(Color.DarkSlateGray);
+
+ //Ковш со стрелой
+ if (excavator.Bucket)
+ {
+ //стрела
+ Point point1 = new Point(_startPosX.Value + 70, _startPosY.Value + 11);
+ Point point2 = new Point(_startPosX.Value + 110, _startPosY.Value + 3);
+ Point point3 = new Point(_startPosX.Value + 120, _startPosY.Value + 4);
+ Point point4 = new Point(_startPosX.Value + 120, _startPosY.Value + 7);
+ Point point5 = new Point(_startPosX.Value + 70, _startPosY.Value + 28);
+ Point[] BucketPart1 =
+ {
+ point1,
+ point2,
+ point3,
+ point4,
+ point5
+ };
+ g.DrawPolygon(blackPen, BucketPart1);
+ g.FillPolygon(additionalBrush, BucketPart1);
+
+ Point point6 = new Point(_startPosX.Value + 112, _startPosY.Value + 2);
+ Point point7 = new Point(_startPosX.Value + 120, _startPosY.Value + 3);
+ Point point8 = new Point(_startPosX.Value + 125, _startPosY.Value + 7);
+ Point point9 = new Point(_startPosX.Value + 135, _startPosY.Value + 35);
+ Point point10 = new Point(_startPosX.Value + 132, _startPosY.Value + 35);
+ Point[] BucketPart2 =
+ {
+ point6,
+ point7,
+ point8,
+ point9,
+ point10
+ };
+ g.DrawPolygon(pen, BucketPart2);
+ g.FillPolygon(additionalBrush, BucketPart2);
+
+ //ковш
+ Point point21 = new Point(_startPosX.Value + 130, _startPosY.Value + 35);
+ Point point22 = new Point(_startPosX.Value + 135, _startPosY.Value + 35);
+ Point point23 = new Point(_startPosX.Value + 135, _startPosY.Value + 40);
+ Point point24 = new Point(_startPosX.Value + 125, _startPosY.Value + 45);
+ Point point25 = new Point(_startPosX.Value + 115, _startPosY.Value + 40);
+ Point[] BucketPart3 =
+ {
+ point21,
+ point22,
+ point23,
+ point24,
+ point25,
+ };
+ g.DrawPolygon(blackPen, BucketPart3);
+ g.FillPolygon(brBrown, BucketPart3);
+
+ //шарниры
+ g.DrawEllipse(pen, _startPosX.Value + 114, _startPosY.Value + 3, 6, 6);
+ g.FillEllipse(brBrown, _startPosX.Value + 114, _startPosY.Value + 3, 6, 6);
+
+ g.FillEllipse(brBrown, _startPosX.Value + 127, _startPosY.Value + 32, 6, 6);
+ }
+
+ _startPosX += 14;
+ _startPosY += 10;
+ base.DrawTransport(g);
+ _startPosX -= 14;
+ _startPosY -= 10;
+
+ //поддержка
+ if (excavator.Supports)
+ {
+ Point point1 = new Point(_startPosX.Value + 22, _startPosY.Value + 55);
+ Point point2 = new Point(_startPosX.Value + 22, _startPosY.Value + 50);
+ Point point3 = new Point(_startPosX.Value + 15, _startPosY.Value + 50);
+ Point point4 = new Point(_startPosX.Value + 8, _startPosY.Value + 80);
+ Point point5 = new Point(_startPosX.Value, _startPosY.Value + 82);
+ Point point6 = new Point(_startPosX.Value + 12, _startPosY.Value + 82);
+ Point[] BuckePoint =
+ {
+ point1,
+ point2,
+ point3,
+ point4,
+ point5,
+ point6
+ };
+ g.DrawPolygon(pen, BuckePoint);
+ g.FillPolygon(additionalBrush, BuckePoint);
+
+ g.DrawEllipse(blackPen, _startPosX.Value + 17, _startPosY.Value + 47, 6, 6);
+ g.FillEllipse(brBrown, _startPosX.Value + 17, _startPosY.Value + 47, 6, 6);
+ }
+ }
+
+}
diff --git a/ProjectExcavator/ProjectExcavator/Entities/EntityBaseExcavator.cs b/ProjectExcavator/ProjectExcavator/Entities/EntityBaseExcavator.cs
new file mode 100644
index 0000000..c0fd356
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/Entities/EntityBaseExcavator.cs
@@ -0,0 +1,41 @@
+namespace ProjectExcavator.Entities;
+
+///
+/// Класс-сущность "Базовый Экскаватор"
+///
+public class EntityBaseExcavator
+{
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; private set; }
+
+ ///
+ /// Шаг перемещения Экскаватора
+ ///
+ public double Step => Speed * 100 / Weight;
+
+ ///
+ /// Конструктор сущности
+ ///
+ /// Скорость
+ /// Вес Экскаватора
+ /// Основной цвет
+
+ public EntityBaseExcavator(int speed, double weight, Color bodyColor)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ }
+}
diff --git a/ProjectExcavator/ProjectExcavator/Entities/EntityExcavator.cs b/ProjectExcavator/ProjectExcavator/Entities/EntityExcavator.cs
new file mode 100644
index 0000000..3bb5508
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/Entities/EntityExcavator.cs
@@ -0,0 +1,40 @@
+namespace ProjectExcavator.Entities;
+
+///
+/// Класс-сущность "Экскаватор"
+///
+public class EntityExcavator : EntityBaseExcavator
+{
+ ///
+ /// Дополнительный цвет (для опциональных элементов)
+ ///
+ public Color AdditionalColor { get; private set; }
+
+ ///
+ /// Признак (опция) наличия ковша
+ ///
+ public bool Bucket { get; private set; }
+
+ ///
+ /// Признак (опция) наличия опоры для фиксации
+ ///
+ public bool Supports { get; private set; }
+
+
+ ///
+ /// Конструктор сущности
+ ///
+ /// Скорость
+ /// Вес Экскаватора
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак (опция) наличия ковша
+ /// Признак (опция) наличия поддержки
+
+ public EntityExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base (speed, weight,bodyColor)
+ {
+ AdditionalColor = additionalColor;
+ Bucket = bucket;
+ Supports = supports;
+ }
+}
diff --git a/ProjectExcavator/ProjectExcavator/EntityExcavator.cs b/ProjectExcavator/ProjectExcavator/EntityExcavator.cs
deleted file mode 100644
index 64c297b..0000000
--- a/ProjectExcavator/ProjectExcavator/EntityExcavator.cs
+++ /dev/null
@@ -1,60 +0,0 @@
-namespace ProjectExcavator;
-
-public class EntityExcavator
-{
- ///
- /// Скорость
- ///
- public int Speed { get; private set; }
-
- ///
- /// Вес
- ///
- public double Weight { get; private set; }
-
- ///
- /// Основной цвет
- ///
- public Color BodyColor { get; private set; }
-
- ///
- /// Дополнительный цвет (для опциональных элементов)
- ///
- public Color AdditionalColor { get; private set; }
-
- ///
- /// Признак (опция) наличия ковша
- ///
- public bool Bucket { get; private set; }
-
- ///
- /// Признак (опция) наличия опоры для фиксации
- ///
- public bool Supports { get; private set; }
-
- ///
- /// Шаг перемещения автомобиля
- ///
- public double Step => Speed * 100 / Weight;
-
-
- ///
- /// Инициализация полей объекта-класса спортивного автомобиля
- ///
- /// Скорость
- /// Вес автомобиля
- /// Основной цвет
- /// Дополнительный цвет
- /// Признак (опция) наличия ковша
-
-
- public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports)
- {
- Speed = speed;
- Weight = weight;
- BodyColor = bodyColor;
- AdditionalColor = additionalColor;
- Bucket = bucket;
- Supports = supports;
- }
-}
diff --git a/ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs b/ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs
index 3512515..25b4602 100644
--- a/ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs
+++ b/ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs
@@ -34,6 +34,9 @@
buttonDown = new Button();
buttonUp = new Button();
buttonRight = new Button();
+ ButtonCreateBaseExcavator = new Button();
+ comboBoxStrategy = new ComboBox();
+ buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
SuspendLayout();
//
@@ -51,9 +54,9 @@
buttonCreateExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateExcavator.Location = new Point(12, 540);
buttonCreateExcavator.Name = "buttonCreateExcavator";
- buttonCreateExcavator.Size = new Size(100, 45);
+ buttonCreateExcavator.Size = new Size(250, 45);
buttonCreateExcavator.TabIndex = 0;
- buttonCreateExcavator.Text = "Создать";
+ buttonCreateExcavator.Text = "Создать усиленный экскаватор";
buttonCreateExcavator.Click += ButtonCreateExcavator_Click;
//
// buttonLeft
@@ -104,11 +107,46 @@
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
+ // ButtonCreateBaseExcavator
+ //
+ ButtonCreateBaseExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ ButtonCreateBaseExcavator.Location = new Point(265, 540);
+ ButtonCreateBaseExcavator.Name = "ButtonCreateBaseExcavator";
+ ButtonCreateBaseExcavator.Size = new Size(250, 45);
+ ButtonCreateBaseExcavator.TabIndex = 5;
+ ButtonCreateBaseExcavator.Text = "Создать обычный экскаватор";
+ ButtonCreateBaseExcavator.Click += ButtonCreateBaseExcavator_Click;
+ //
+ // comboBoxStrategy
+ //
+ comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
+ comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
+ comboBoxStrategy.FormattingEnabled = true;
+ comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
+ comboBoxStrategy.Location = new Point(741, 12);
+ comboBoxStrategy.Name = "comboBoxStrategy";
+ comboBoxStrategy.Size = new Size(151, 28);
+ comboBoxStrategy.TabIndex = 6;
+ //
+ // buttonStrategyStep
+ //
+ buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
+ buttonStrategyStep.Location = new Point(796, 46);
+ buttonStrategyStep.Name = "buttonStrategyStep";
+ buttonStrategyStep.Size = new Size(94, 30);
+ buttonStrategyStep.TabIndex = 7;
+ buttonStrategyStep.Text = "Шаг";
+ buttonStrategyStep.UseVisualStyleBackColor = true;
+ buttonStrategyStep.Click += ButtonStrategyStep_Click;
+ //
// FormExcavator
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(905, 597);
+ Controls.Add(buttonStrategyStep);
+ Controls.Add(comboBoxStrategy);
+ Controls.Add(ButtonCreateBaseExcavator);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonDown);
@@ -129,5 +167,8 @@
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
+ private Button ButtonCreateBaseExcavator;
+ private ComboBox comboBoxStrategy;
+ private Button buttonStrategyStep;
}
}
\ No newline at end of file
diff --git a/ProjectExcavator/ProjectExcavator/FormExcavator.cs b/ProjectExcavator/ProjectExcavator/FormExcavator.cs
index fefa2a2..56a58f4 100644
--- a/ProjectExcavator/ProjectExcavator/FormExcavator.cs
+++ b/ProjectExcavator/ProjectExcavator/FormExcavator.cs
@@ -1,83 +1,170 @@
-using System;
-using System.Collections.Generic;
-using System.ComponentModel;
-using System.Data;
-using System.Drawing;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using System.Windows.Forms;
+using ProjectExcavator.Drawnings;
+using ProjectExcavator.MovementStrategy;
-namespace ProjectExcavator
+namespace ProjectExcavator;
+
+
+///
+/// Форма работы с объектом "Усиленный экскаватор"
+///
+public partial class FormExcavator : Form
{
- public partial class FormExcavator : Form
+ ///
+ /// Поле-объект для прорисовки объекта
+ ///
+ private DrawningBaseExcavator? _drawningBaseExcavator;
+
+ ///
+ /// Стратегия перемещения
+ ///
+ private AbstractStrategy? _strategy;
+
+ ///
+ /// Конструктор формы
+ ///
+ public FormExcavator()
{
- private DrawningExcavator? _drawningExcavator;
- public FormExcavator()
+ InitializeComponent();
+ _strategy = null;
+ }
+
+ ///
+ /// Метод прорисовки экскаватора
+ ///
+ private void Draw()
+ {
+ if (_drawningBaseExcavator == null)
{
- InitializeComponent();
+ return;
}
- private void Draw()
+ Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawningBaseExcavator.DrawTransport(gr);
+ pictureBoxExcavator.Image = bmp;
+ }
+
+ ///
+ /// Создание объекта класса-перемещения
+ ///
+ /// Тип создаваемого объекта
+ private void CreateObject(string type)
+ {
+ Random random = new();
+ switch (type)
{
- if (_drawningExcavator == null)
- {
+ case nameof(DrawningBaseExcavator):
+ _drawningBaseExcavator = new DrawningBaseExcavator(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
+ break;
+ case nameof(DrawningExcavator):
+ _drawningBaseExcavator = new DrawningExcavator(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
+ break;
+ default:
return;
- }
-
- Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
- Graphics gr = Graphics.FromImage(bmp);
- _drawningExcavator.DrawTransport(gr);
- pictureBoxExcavator.Image = bmp;
}
- private void ButtonCreateExcavator_Click(object sender, EventArgs e)
+ _drawningBaseExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
+ _drawningBaseExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ _strategy = null;
+ comboBoxStrategy.Enabled = true;
+ Draw();
+ }
+
+ ///
+ /// Обработка нажатия кнопки "Создать усиленный экскаватор"
+ ///
+ ///
+ ///
+ private void ButtonCreateExcavator_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningExcavator));
+
+ ///
+ /// Обработка нажатия "Создать обычный экскаватор"
+ ///
+ ///
+ ///
+ private void ButtonCreateBaseExcavator_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBaseExcavator));
+
+ ///
+ /// Перемещение объекта по форме (нажатие кнопок навигации)
+ ///
+ ///
+ ///
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawningBaseExcavator == null)
+ {
+ return;
+ }
+
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ bool result = false;
+ switch (name)
+ {
+ case "buttonUp":
+ result = _drawningBaseExcavator.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ result = _drawningBaseExcavator.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ result = _drawningBaseExcavator.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ result = _drawningBaseExcavator.MoveTransport(DirectionType.Right);
+ break;
+ }
+
+ if (result)
{
- Random random = new();
- _drawningExcavator = new DrawningExcavator();
- _drawningExcavator.Init(random.Next(100, 300), random.Next(1000, 3000),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
- Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
- _drawningExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
- _drawningExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
+ }
- ///
- /// Перемещение объекта по форме (нажатие кнопок навигации)
- ///
- ///
- ///
- private void ButtonMove_Click(object sender, EventArgs e)
+
+ ///
+ /// Обработка нажатия кнопки "Шаг"
+ ///
+ ///
+ ///
+ private void ButtonStrategyStep_Click(object sender, EventArgs e)
+ {
+ if (_drawningBaseExcavator == null)
{
- if (_drawningExcavator == null)
+ return;
+ }
+
+ if (comboBoxStrategy.Enabled)
+ {
+ _strategy = comboBoxStrategy.SelectedIndex switch
+ {
+ 0 => new MoveToCenter(),
+ 1 => new MoveToBorder(),
+ _ => null,
+ };
+ if (_strategy == null)
{
return;
}
+ _strategy.SetData(new MoveableBaseExcavator(_drawningBaseExcavator), pictureBoxExcavator.Width, pictureBoxExcavator.Height);
+ }
- string name = ((Button)sender)?.Name ?? string.Empty;
- bool result = false;
- switch (name)
- {
- case "buttonUp":
- result = _drawningExcavator.MoveTransport(DirectionType.Up);
- break;
- case "buttonDown":
- result = _drawningExcavator.MoveTransport(DirectionType.Down);
- break;
- case "buttonLeft":
- result = _drawningExcavator.MoveTransport(DirectionType.Left);
- break;
- case "buttonRight":
- result = _drawningExcavator.MoveTransport(DirectionType.Right);
- break;
- }
+ if (_strategy == null)
+ {
+ return;
+ }
- if (result)
- {
- Draw();
- }
+ comboBoxStrategy.Enabled = false;
+ _strategy.MakeStep();
+ Draw();
+
+ if (_strategy.GetStatus() == StrategyStatus.Finish)
+ {
+ comboBoxStrategy.Enabled = true;
+ _strategy = null;
}
}
}
diff --git a/ProjectExcavator/ProjectExcavator/MovementStrategy/AbstractStrategy.cs b/ProjectExcavator/ProjectExcavator/MovementStrategy/AbstractStrategy.cs
new file mode 100644
index 0000000..6e5e07c
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/MovementStrategy/AbstractStrategy.cs
@@ -0,0 +1,139 @@
+namespace ProjectExcavator.MovementStrategy;
+
+///
+/// Класс-стратегия перемещения объекта
+///
+public abstract class AbstractStrategy
+{
+ ///
+ /// Перемещаемый объект
+ ///
+ private IMoveableObject? _moveableObject;
+
+ ///
+ /// Статус перемещения
+ ///
+ private StrategyStatus _state = StrategyStatus.NotInit;
+
+ ///
+ /// Ширина поля
+ ///
+ protected int FieldWidth { get; private set; }
+
+ ///
+ /// Высота поля
+ ///
+ protected int FieldHeight { get; private set; }
+
+ ///
+ /// Статус перемещения
+ ///
+ public StrategyStatus GetStatus() { return _state; }
+
+ ///
+ /// Установка данных
+ ///
+ /// Перемещаемый объект
+ /// Ширина поля
+ /// Высота поля
+ public void SetData(IMoveableObject moveableObject, int width, int height)
+ {
+ if (moveableObject == null)
+ {
+ _state = StrategyStatus.NotInit;
+ return;
+ }
+
+ _state = StrategyStatus.InProgress;
+ _moveableObject = moveableObject;
+ FieldWidth = width;
+ FieldHeight = height;
+ }
+
+ ///
+ /// Шаг перемещения
+ ///
+ public void MakeStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return;
+ }
+
+ if (IsTargetDestinaion())
+ {
+ _state = StrategyStatus.Finish;
+ return;
+ }
+
+ MoveToTarget();
+ }
+
+ ///
+ /// Перемещение влево
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveLeft() => MoveTo(MovementDirection.Left);
+
+ ///
+ /// Перемещение вправо
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveRight() => MoveTo(MovementDirection.Right);
+
+ ///
+ /// Перемещение вверх
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveUp() => MoveTo(MovementDirection.Up);
+
+ ///
+ /// Перемещение вниз
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача)
+ protected bool MoveDown() => MoveTo(MovementDirection.Down);
+
+ ///
+ /// Параметры объекта
+ ///
+ protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
+
+ ///
+ /// Шаг объекта
+ ///
+ ///
+ protected int? GetStep()
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return null;
+ }
+ return _moveableObject?.GetStep;
+ }
+
+ ///
+ /// Перемещение к цели
+ ///
+ protected abstract void MoveToTarget();
+
+ ///
+ /// Достигнута ли цель
+ ///
+ ///
+ protected abstract bool IsTargetDestinaion();
+
+ ///
+ /// Попытка перемещения в требуемом направлении
+ ///
+ /// Направление
+ /// Результат попытки (true - удалось переместиться, false - неудача)
+ private bool MoveTo(MovementDirection movementDirection)
+ {
+ if (_state != StrategyStatus.InProgress)
+ {
+ return false;
+ }
+
+ return _moveableObject?.TryMoveObject(movementDirection) ?? false;
+ }
+}
diff --git a/ProjectExcavator/ProjectExcavator/MovementStrategy/IMoveableObject.cs b/ProjectExcavator/ProjectExcavator/MovementStrategy/IMoveableObject.cs
new file mode 100644
index 0000000..54054a2
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/MovementStrategy/IMoveableObject.cs
@@ -0,0 +1,24 @@
+namespace ProjectExcavator.MovementStrategy;
+
+///
+/// Интерфейс для работы с перемещаемым объектом
+///
+public interface IMoveableObject
+{
+ ///
+ /// Получение координаты объекта
+ ///
+ ObjectParameters? GetObjectPosition { get; }
+
+ ///
+ /// Шаг объекта
+ ///
+ int GetStep { get; }
+
+ ///
+ /// Попытка переместить объект в указанном направлении
+ ///
+ /// Направление
+ /// true - объект перемещен, false - перемещение невозможно
+ bool TryMoveObject(MovementDirection direction);
+}
diff --git a/ProjectExcavator/ProjectExcavator/MovementStrategy/MoveToBorder.cs b/ProjectExcavator/ProjectExcavator/MovementStrategy/MoveToBorder.cs
new file mode 100644
index 0000000..7eedff9
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/MovementStrategy/MoveToBorder.cs
@@ -0,0 +1,54 @@
+namespace ProjectExcavator.MovementStrategy;
+
+///
+/// Стратегия перемещения объекта в правый нижний угол экрана
+///
+public class MoveToBorder : AbstractStrategy
+{
+ protected override bool IsTargetDestinaion()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+
+ return objParams.RightBorder + GetStep() >= FieldWidth
+ && objParams.DownBorder + GetStep() >= FieldHeight;
+ }
+
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+
+ int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+
+ int diffY = objParams.ObjectMiddleVertical - FieldHeight;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+}
diff --git a/ProjectExcavator/ProjectExcavator/MovementStrategy/MoveToCenter.cs b/ProjectExcavator/ProjectExcavator/MovementStrategy/MoveToCenter.cs
new file mode 100644
index 0000000..195aca6
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/MovementStrategy/MoveToCenter.cs
@@ -0,0 +1,56 @@
+namespace ProjectExcavator.MovementStrategy;
+
+///
+/// Стратегия перемещения объекта в центр экрана
+///
+public class MoveToCenter : AbstractStrategy
+{
+ protected override bool IsTargetDestinaion()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+
+ return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
+ && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2
+ && objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
+ && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
+ }
+
+ protected override void MoveToTarget()
+ {
+ ObjectParameters? objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+
+ int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+
+ int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+}
diff --git a/ProjectExcavator/ProjectExcavator/MovementStrategy/MoveableBaseExcavator.cs b/ProjectExcavator/ProjectExcavator/MovementStrategy/MoveableBaseExcavator.cs
new file mode 100644
index 0000000..8d92e83
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/MovementStrategy/MoveableBaseExcavator.cs
@@ -0,0 +1,64 @@
+using ProjectExcavator.Drawnings;
+
+namespace ProjectExcavator.MovementStrategy;
+
+///
+/// Класс-реализация IMoveableObject с использованием DrawningBaseExcavator
+///
+public class MoveableBaseExcavator : IMoveableObject
+{
+ ///
+ /// Поле-объект класса DrawningBaseExcavator или его наследника
+ ///
+ private readonly DrawningBaseExcavator? _baseExcavator = null;
+
+ ///
+ /// Конструктор
+ ///
+ /// Объект класса DrawningBaseExcavator
+ public MoveableBaseExcavator(DrawningBaseExcavator baseExcavator)
+ {
+ _baseExcavator = baseExcavator;
+ }
+
+ public ObjectParameters? GetObjectPosition
+ {
+ get
+ {
+ if (_baseExcavator == null || _baseExcavator.EntityBaseExcavator == null || !_baseExcavator.GetPosX.HasValue || !_baseExcavator.GetPosY.HasValue)
+ {
+ return null;
+ }
+ return new ObjectParameters(_baseExcavator.GetPosX.Value, _baseExcavator.GetPosY.Value, _baseExcavator.GetWidth, _baseExcavator.GetHeight);
+ }
+ }
+
+ public int GetStep => (int)(_baseExcavator?.EntityBaseExcavator?.Step ?? 0);
+
+ public bool TryMoveObject(MovementDirection direction)
+ {
+ if (_baseExcavator == null || _baseExcavator.EntityBaseExcavator == null)
+ {
+ return false;
+ }
+
+ return _baseExcavator.MoveTransport(GetDirectionType(direction));
+ }
+
+ ///
+ /// Конвертация из MovementDirection в DirectionType
+ ///
+ /// MovementDirection
+ /// DirectionType
+ private static DirectionType GetDirectionType(MovementDirection direction)
+ {
+ return direction switch
+ {
+ MovementDirection.Left => DirectionType.Left,
+ MovementDirection.Right => DirectionType.Right,
+ MovementDirection.Up => DirectionType.Up,
+ MovementDirection.Down => DirectionType.Down,
+ _ => DirectionType.Unknow,
+ };
+ }
+}
diff --git a/ProjectExcavator/ProjectExcavator/MovementStrategy/MovementDirection.cs b/ProjectExcavator/ProjectExcavator/MovementStrategy/MovementDirection.cs
new file mode 100644
index 0000000..01bd25c
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/MovementStrategy/MovementDirection.cs
@@ -0,0 +1,28 @@
+namespace ProjectExcavator.MovementStrategy;
+
+///
+/// Направление перемещения
+///
+public enum MovementDirection
+{
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+
+ ///
+ /// Влево
+ ///
+ Left = 3,
+
+ ///
+ /// Вправо
+ ///
+ Right = 4
+}
+
diff --git a/ProjectExcavator/ProjectExcavator/MovementStrategy/ObjectParameters.cs b/ProjectExcavator/ProjectExcavator/MovementStrategy/ObjectParameters.cs
new file mode 100644
index 0000000..b4de208
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/MovementStrategy/ObjectParameters.cs
@@ -0,0 +1,72 @@
+namespace ProjectExcavator.MovementStrategy;
+
+///
+/// Параметры-координаты объекта
+///
+public class ObjectParameters
+{
+ ///
+ /// Координата X
+ ///
+ private readonly int _x;
+
+ ///
+ /// Координата Y
+ ///
+ private readonly int _y;
+
+ ///
+ /// Ширина объекта
+ ///
+ private readonly int _width;
+
+ ///
+ /// Высота объекта
+ ///
+ private readonly int _height;
+
+ ///
+ /// Левая граница
+ ///
+ public int LeftBorder => _x;
+
+ ///
+ /// Верхняя граница
+ ///
+ public int TopBorder => _y;
+
+ ///
+ /// Правая граница
+ ///
+ public int RightBorder => _x + _width;
+
+ ///
+ /// Нижняя граница
+ ///
+ public int DownBorder => _y + _height;
+
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleHorizontal => _x + _width / 2;
+
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleVertical => _y + _height / 2;
+
+ ///
+ /// Конструктор
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина объекта
+ /// Высота объекта
+ public ObjectParameters(int x, int y, int width, int height)
+ {
+ _x = x;
+ _y = y;
+ _width = width;
+ _height = height;
+ }
+}
diff --git a/ProjectExcavator/ProjectExcavator/MovementStrategy/StrategyStatus.cs b/ProjectExcavator/ProjectExcavator/MovementStrategy/StrategyStatus.cs
new file mode 100644
index 0000000..a2f1191
--- /dev/null
+++ b/ProjectExcavator/ProjectExcavator/MovementStrategy/StrategyStatus.cs
@@ -0,0 +1,22 @@
+namespace ProjectExcavator.MovementStrategy;
+
+///
+/// Статус выполнения операции перемещения
+///
+public enum StrategyStatus
+{
+ ///
+ /// Все готово к началу
+ ///
+ NotInit,
+
+ ///
+ /// Выполняется
+ ///
+ InProgress,
+
+ ///
+ /// Завершено
+ ///
+ Finish
+}