diff --git a/ProjectExcavator/ProjectExcavator/DirectionType.cs b/ProjectExcavator/ProjectExcavator/DirectionType.cs new file mode 100644 index 0000000..20f68ec --- /dev/null +++ b/ProjectExcavator/ProjectExcavator/DirectionType.cs @@ -0,0 +1,30 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ProjectExcavator; + +public enum DirectionType +{ + /// + /// Вверх + /// + Up = 1, + + /// + /// Вниз + /// + Down = 2, + + /// + /// Влево + /// + Left = 3, + + /// + /// Вправо + /// + Right = 4 +} diff --git a/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs b/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs new file mode 100644 index 0000000..8c3f28d --- /dev/null +++ b/ProjectExcavator/ProjectExcavator/DrawningExcavator.cs @@ -0,0 +1,328 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Net.Sockets; +using System.Text; +using System.Threading.Tasks; + +namespace ProjectExcavator; + +/// +/// Класс, отвечающий за прорисовку и перемещение объекта-сущности +/// +public class DrawningExcavator +{ + /// + /// Класс-сущность + /// + public EntityExcavator? EntityExcavator { get; private set; } + + /// + /// Ширина окна + /// + private int? _pictureWidth; + + /// + /// Высота окна + /// + private int? _pictureHeight; + + /// + /// Левая координата прорисовки Экскаватора + /// + private int? _startPosX; + + /// + /// Верхняя кооридната прорисовки Экскаватора + /// + private int? _startPosY; + + /// + /// Ширина прорисовки Экскаватора + /// + private readonly int _drawningExcavatorWidth = 135; + + /// + /// Высота прорисовки Экскаватора + /// + private readonly int _drawningExcavatorHeight = 82; + + /// + /// Инициализация свойств + /// + /// Скорость + /// Вес + /// Основной цвет + /// Дополнительный цвет + /// Признак наличия ковша + /// Признак наличия поддержки + public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) + { + EntityExcavator = new EntityExcavator(); + EntityExcavator.Init(speed, weight, bodyColor, additionalColor, bucket,supports); + _pictureWidth = null; + _pictureHeight = null; + _startPosX = null; + _startPosY = null; + } + + /// + /// Установка границ поля + /// + /// Ширина поля + /// Высота поля + /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах + public bool SetPictureSize(int width, int height) + { + //проверка, что объект "влезает" в размеры поля + if (_drawningExcavatorWidth > width || _drawningExcavatorHeight > height) + { + EntityExcavator = null; + return false; + } + + // если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена + else + { + _pictureWidth = width; + _pictureHeight = height; + + if (_startPosX.HasValue && (_startPosX.Value + _drawningExcavatorWidth > _pictureWidth)) + { + _startPosX = _pictureWidth - _drawningExcavatorWidth; + } + + if (_startPosY.HasValue && (_startPosY + _drawningExcavatorHeight > _pictureHeight)) + { + _startPosY = _pictureHeight - _drawningExcavatorHeight; + } + + return true; + } + } + + /// + /// Установка позиции + /// + /// Координата X + /// Координата Y + public void SetPosition(int x, int y) + { + // если при установке объекта в эти координаты, он будет "выходить" за границы формы + // то надо изменить координаты, чтобы он оставался в этих границах + _startPosX = x; + _startPosY = y; + if (_startPosX + _drawningExcavatorWidth > _pictureWidth) + { + _startPosX = _pictureWidth - _drawningExcavatorWidth; + } + + if (_startPosX < 0) + { + _startPosX = 0; + } + + if (_startPosY + _drawningExcavatorHeight > _pictureHeight) + { + _startPosY = _pictureHeight - _drawningExcavatorHeight; + } + + if (_startPosY < 0) + { + _startPosY = 0; + } + } + + /// + /// Изменение направления перемещения + /// + /// Направление + /// true - перемещене выполнено, false - перемещение невозможно + public bool MoveTransport(DirectionType direction) + { + if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return false; + } + + switch (direction) + { + //влево + case DirectionType.Left: + if (_startPosX.Value - EntityExcavator.Step > 0) + { + _startPosX -= (int)EntityExcavator.Step; + } + return true; + //вверх + case DirectionType.Up: + if (_startPosY.Value - EntityExcavator.Step > 0) + { + _startPosY -= (int)EntityExcavator.Step; + } + return true; + // вправо + case DirectionType.Right: + if (_startPosX.Value + EntityExcavator.Step < _pictureWidth - _drawningExcavatorWidth) + { + _startPosX += (int)EntityExcavator.Step; + } + return true; + //вниз + case DirectionType.Down: + if (_startPosY.Value + EntityExcavator.Step < _pictureHeight - _drawningExcavatorHeight) + { + _startPosY += (int)EntityExcavator.Step; + } + return true; + default: + return false; + } + } + + /// + /// Прорисовка объекта + /// + /// + public void DrawTransport(Graphics g) + { + if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue) + { + return; + } + + Pen pen = new(Color.Black); + Brush additionalBrush = new SolidBrush(EntityExcavator.AdditionalColor); + Pen blackPen = new Pen(Color.Black, 2); + Brush brBrown = new SolidBrush(Color.DarkSlateGray); + + //Ковш со стрелой + if (EntityExcavator.Bucket) + { + //стрела + Point point1 = new Point(_startPosX.Value + 70, _startPosY.Value + 11); + Point point2 = new Point(_startPosX.Value + 110, _startPosY.Value + 3); + Point point3 = new Point(_startPosX.Value + 120, _startPosY.Value + 4); + Point point4 = new Point(_startPosX.Value + 120, _startPosY.Value + 7); + Point point5 = new Point(_startPosX.Value + 70, _startPosY.Value + 28); + Point[] BucketPart1= + { + point1, + point2, + point3, + point4, + point5 + }; + g.DrawPolygon(blackPen, BucketPart1); + g.FillPolygon(additionalBrush, BucketPart1); + + Point point6 = new Point(_startPosX.Value + 112, _startPosY.Value + 2); + Point point7 = new Point(_startPosX.Value + 120, _startPosY.Value + 3); + Point point8 = new Point(_startPosX.Value + 125, _startPosY.Value + 7); + Point point9 = new Point(_startPosX.Value + 135, _startPosY.Value + 35); + Point point10 = new Point(_startPosX.Value + 132, _startPosY.Value + 35); + Point[] BucketPart2 = + { + point6, + point7, + point8, + point9, + point10 + }; + g.DrawPolygon(pen, BucketPart2); + g.FillPolygon(additionalBrush, BucketPart2); + + //ковш + Point point21 = new Point(_startPosX.Value + 130, _startPosY.Value + 35); + Point point22 = new Point(_startPosX.Value + 135, _startPosY.Value + 35); + Point point23 = new Point(_startPosX.Value + 135, _startPosY.Value + 40 ); + Point point24 = new Point(_startPosX.Value + 125, _startPosY.Value + 45); + Point point25 = new Point(_startPosX.Value + 115, _startPosY.Value + 40); + Point[] BucketPart3 = + { + point21, + point22, + point23, + point24, + point25, + }; + g.DrawPolygon(blackPen, BucketPart3); + g.FillPolygon(brBrown, BucketPart3); + + //шарниры + g.DrawEllipse(pen, _startPosX.Value + 114, _startPosY.Value + 3, 6, 6); + g.FillEllipse(brBrown, _startPosX.Value + 114, _startPosY.Value + 3, 6, 6); + + g.FillEllipse(brBrown, _startPosX.Value + 127, _startPosY.Value + 32, 6, 6); + } + + //контур и заливка основы + Brush br = new SolidBrush(EntityExcavator.BodyColor); + g.FillRectangle(br, _startPosX.Value + 65, _startPosY.Value + 10, 25, 25);//кабина + g.DrawRectangle(pen, _startPosX.Value + 65, _startPosY.Value + 10, 25, 25); + + g.FillRectangle(br, _startPosX.Value + 20, _startPosY.Value + 35, 70, 20);//основа + g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 35, 70, 20); + + Brush brBlue = new SolidBrush(Color.LightBlue); + g.FillRectangle(brBlue, _startPosX.Value + 72, _startPosY.Value + 12, 15, 15);//окно + g.DrawRectangle(pen, _startPosX.Value + 72, _startPosY.Value + 12, 15, 15); + + g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 13, 5, 22);//труба + g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 13, 5, 22); + + g.FillEllipse(brBrown, _startPosX.Value + 17, _startPosY.Value + 59, 13, 13);//большое правое колесо + g.DrawEllipse(pen, _startPosX.Value + 17, _startPosY.Value + 59, 13, 13); + + g.FillEllipse(brBrown, _startPosX.Value + 80, _startPosY.Value + 59, 13, 13);//большое левое колесо + g.DrawEllipse(pen, _startPosX.Value + 80, _startPosY.Value + 59, 13, 13); + + g.FillEllipse(brBrown, _startPosX.Value + 34, _startPosY.Value + 63, 9, 9);//среднее правое колесо + g.DrawEllipse(pen, _startPosX.Value + 34, _startPosY.Value + 63, 9, 9); + + g.FillEllipse(brBrown, _startPosX.Value + 50, _startPosY.Value + 63, 9, 9);//средние колесо в середине + g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 63, 9, 9); + + g.FillEllipse(brBrown, _startPosX.Value + 66, _startPosY.Value + 63, 9, 9);//среднее левое колесо + g.DrawEllipse(pen, _startPosX.Value + 66, _startPosY.Value + 63, 9, 9); + + g.FillEllipse(brBrown, _startPosX.Value + 44, _startPosY.Value + 59, 5, 5);//маленькое правое колесо + g.DrawEllipse(pen, _startPosX.Value + 44, _startPosY.Value + 59, 5, 5); + + g.FillEllipse(brBrown, _startPosX.Value + 59, _startPosY.Value + 59, 5, 5);//маленькое левое колесо + g.DrawEllipse(pen, _startPosX.Value + 59, _startPosY.Value + 59, 5, 5); + + //гусеницы + g.DrawArc(blackPen, _startPosX.Value + 14, _startPosY.Value + 56, 20, 20, 125, 125);//правая дуга + g.DrawArc(blackPen, _startPosX.Value + 76, _startPosY.Value + 56, 20, 20, 290, 125);//левая дуга + g.DrawLine(blackPen, _startPosX.Value + 20, _startPosY.Value + 57, _startPosX.Value + 90, _startPosY.Value + 57); + g.DrawLine(blackPen, _startPosX.Value + 19, _startPosY.Value + 74, _startPosX.Value + 91, _startPosY.Value + 74); + + // Поддержка + if (EntityExcavator.Supports) + { + Point point1 = new Point(_startPosX.Value + 22 , _startPosY.Value + 55); + Point point2 = new Point(_startPosX.Value + 22, _startPosY.Value + 50); + Point point3 = new Point(_startPosX.Value + 15, _startPosY.Value + 50); + Point point4 = new Point(_startPosX.Value + 8 , _startPosY.Value + 80); + Point point5 = new Point(_startPosX.Value, _startPosY.Value + 82); + Point point6 = new Point(_startPosX.Value + 12, _startPosY.Value + 82); + Point[] BuckePoint = + { + point1, + point2, + point3, + point4, + point5, + point6 + }; + g.DrawPolygon(pen, BuckePoint); + g.FillPolygon(additionalBrush, BuckePoint); + + g.DrawEllipse(blackPen, _startPosX.Value + 17, _startPosY.Value + 47, 6, 6); + g.FillEllipse(brBrown, _startPosX.Value + 17, _startPosY.Value + 47, 6, 6); + } + + + } +} diff --git a/ProjectExcavator/ProjectExcavator/EntityExcavator.cs b/ProjectExcavator/ProjectExcavator/EntityExcavator.cs new file mode 100644 index 0000000..64c297b --- /dev/null +++ b/ProjectExcavator/ProjectExcavator/EntityExcavator.cs @@ -0,0 +1,60 @@ +namespace ProjectExcavator; + +public class EntityExcavator +{ + /// + /// Скорость + /// + public int Speed { get; private set; } + + /// + /// Вес + /// + public double Weight { get; private set; } + + /// + /// Основной цвет + /// + public Color BodyColor { get; private set; } + + /// + /// Дополнительный цвет (для опциональных элементов) + /// + public Color AdditionalColor { get; private set; } + + /// + /// Признак (опция) наличия ковша + /// + public bool Bucket { get; private set; } + + /// + /// Признак (опция) наличия опоры для фиксации + /// + public bool Supports { get; private set; } + + /// + /// Шаг перемещения автомобиля + /// + public double Step => Speed * 100 / Weight; + + + /// + /// Инициализация полей объекта-класса спортивного автомобиля + /// + /// Скорость + /// Вес автомобиля + /// Основной цвет + /// Дополнительный цвет + /// Признак (опция) наличия ковша + + + public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) + { + Speed = speed; + Weight = weight; + BodyColor = bodyColor; + AdditionalColor = additionalColor; + Bucket = bucket; + Supports = supports; + } +} diff --git a/ProjectExcavator/ProjectExcavator/Form1.Designer.cs b/ProjectExcavator/ProjectExcavator/Form1.Designer.cs deleted file mode 100644 index 451fd85..0000000 --- a/ProjectExcavator/ProjectExcavator/Form1.Designer.cs +++ /dev/null @@ -1,39 +0,0 @@ -namespace ProjectExcavator -{ - partial class Form1 - { - /// - /// Required designer variable. - /// - private System.ComponentModel.IContainer components = null; - - /// - /// Clean up any resources being used. - /// - /// true if managed resources should be disposed; otherwise, false. - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Windows Form Designer generated code - - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() - { - this.components = new System.ComponentModel.Container(); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.ClientSize = new System.Drawing.Size(800, 450); - this.Text = "Form1"; - } - - #endregion - } -} \ No newline at end of file diff --git a/ProjectExcavator/ProjectExcavator/Form1.cs b/ProjectExcavator/ProjectExcavator/Form1.cs deleted file mode 100644 index 1eb2162..0000000 --- a/ProjectExcavator/ProjectExcavator/Form1.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace ProjectExcavator -{ - public partial class Form1 : Form - { - public Form1() - { - InitializeComponent(); - } - } -} \ No newline at end of file diff --git a/ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs b/ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs new file mode 100644 index 0000000..3512515 --- /dev/null +++ b/ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs @@ -0,0 +1,133 @@ +namespace ProjectExcavator +{ + partial class FormExcavator + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + pictureBoxExcavator = new PictureBox(); + buttonCreateExcavator = new Button(); + buttonLeft = new Button(); + buttonDown = new Button(); + buttonUp = new Button(); + buttonRight = new Button(); + ((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit(); + SuspendLayout(); + // + // pictureBoxExcavator + // + pictureBoxExcavator.Dock = DockStyle.Fill; + pictureBoxExcavator.Location = new Point(0, 0); + pictureBoxExcavator.Name = "pictureBoxExcavator"; + pictureBoxExcavator.Size = new Size(905, 597); + pictureBoxExcavator.TabIndex = 0; + pictureBoxExcavator.TabStop = false; + // + // buttonCreateExcavator + // + buttonCreateExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; + buttonCreateExcavator.Location = new Point(12, 540); + buttonCreateExcavator.Name = "buttonCreateExcavator"; + buttonCreateExcavator.Size = new Size(100, 45); + buttonCreateExcavator.TabIndex = 0; + buttonCreateExcavator.Text = "Создать"; + buttonCreateExcavator.Click += ButtonCreateExcavator_Click; + // + // buttonLeft + // + buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonLeft.BackgroundImage = Properties.Resources.white_Left_30; + buttonLeft.BackgroundImageLayout = ImageLayout.Stretch; + buttonLeft.Location = new Point(745, 540); + buttonLeft.Name = "buttonLeft"; + buttonLeft.Size = new Size(45, 45); + buttonLeft.TabIndex = 1; + buttonLeft.UseVisualStyleBackColor = true; + buttonLeft.Click += ButtonMove_Click; + // + // buttonDown + // + buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonDown.BackgroundImage = Properties.Resources.white_arrow_30; + buttonDown.BackgroundImageLayout = ImageLayout.Stretch; + buttonDown.Location = new Point(796, 540); + buttonDown.Name = "buttonDown"; + buttonDown.Size = new Size(45, 45); + buttonDown.TabIndex = 2; + buttonDown.UseVisualStyleBackColor = true; + buttonDown.Click += ButtonMove_Click; + // + // buttonUp + // + buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonUp.BackgroundImage = Properties.Resources.white_UP; + buttonUp.BackgroundImageLayout = ImageLayout.Stretch; + buttonUp.Location = new Point(796, 489); + buttonUp.Name = "buttonUp"; + buttonUp.Size = new Size(45, 45); + buttonUp.TabIndex = 3; + buttonUp.UseVisualStyleBackColor = true; + buttonUp.Click += ButtonMove_Click; + // + // buttonRight + // + buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonRight.BackgroundImage = Properties.Resources.white_right_30; + buttonRight.BackgroundImageLayout = ImageLayout.Stretch; + buttonRight.Location = new Point(847, 540); + buttonRight.Name = "buttonRight"; + buttonRight.Size = new Size(45, 45); + buttonRight.TabIndex = 4; + buttonRight.UseVisualStyleBackColor = true; + buttonRight.Click += ButtonMove_Click; + // + // FormExcavator + // + AutoScaleDimensions = new SizeF(8F, 20F); + AutoScaleMode = AutoScaleMode.Font; + ClientSize = new Size(905, 597); + Controls.Add(buttonRight); + Controls.Add(buttonUp); + Controls.Add(buttonDown); + Controls.Add(buttonLeft); + Controls.Add(buttonCreateExcavator); + Controls.Add(pictureBoxExcavator); + Name = "FormExcavator"; + Text = "Экскаватор"; + ((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).EndInit(); + ResumeLayout(false); + } + + #endregion + + private PictureBox pictureBoxExcavator; + private Button buttonCreateExcavator; + private Button buttonLeft; + private Button buttonDown; + private Button buttonUp; + private Button buttonRight; + } +} \ No newline at end of file diff --git a/ProjectExcavator/ProjectExcavator/FormExcavator.cs b/ProjectExcavator/ProjectExcavator/FormExcavator.cs new file mode 100644 index 0000000..fefa2a2 --- /dev/null +++ b/ProjectExcavator/ProjectExcavator/FormExcavator.cs @@ -0,0 +1,83 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace ProjectExcavator +{ + public partial class FormExcavator : Form + { + private DrawningExcavator? _drawningExcavator; + public FormExcavator() + { + InitializeComponent(); + } + + private void Draw() + { + if (_drawningExcavator == null) + { + return; + } + + Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height); + Graphics gr = Graphics.FromImage(bmp); + _drawningExcavator.DrawTransport(gr); + pictureBoxExcavator.Image = bmp; + } + + private void ButtonCreateExcavator_Click(object sender, EventArgs e) + { + Random random = new(); + _drawningExcavator = new DrawningExcavator(); + _drawningExcavator.Init(random.Next(100, 300), random.Next(1000, 3000), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); + _drawningExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height); + _drawningExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100)); + Draw(); + } + + /// + /// Перемещение объекта по форме (нажатие кнопок навигации) + /// + /// + /// + private void ButtonMove_Click(object sender, EventArgs e) + { + if (_drawningExcavator == null) + { + return; + } + + string name = ((Button)sender)?.Name ?? string.Empty; + bool result = false; + switch (name) + { + case "buttonUp": + result = _drawningExcavator.MoveTransport(DirectionType.Up); + break; + case "buttonDown": + result = _drawningExcavator.MoveTransport(DirectionType.Down); + break; + case "buttonLeft": + result = _drawningExcavator.MoveTransport(DirectionType.Left); + break; + case "buttonRight": + result = _drawningExcavator.MoveTransport(DirectionType.Right); + break; + } + + if (result) + { + Draw(); + } + } + } +} diff --git a/ProjectExcavator/ProjectExcavator/Form1.resx b/ProjectExcavator/ProjectExcavator/FormExcavator.resx similarity index 93% rename from ProjectExcavator/ProjectExcavator/Form1.resx rename to ProjectExcavator/ProjectExcavator/FormExcavator.resx index 1af7de1..af32865 100644 --- a/ProjectExcavator/ProjectExcavator/Form1.resx +++ b/ProjectExcavator/ProjectExcavator/FormExcavator.resx @@ -1,17 +1,17 @@  - diff --git a/ProjectExcavator/ProjectExcavator/Program.cs b/ProjectExcavator/ProjectExcavator/Program.cs index c5b8144..59b8c54 100644 --- a/ProjectExcavator/ProjectExcavator/Program.cs +++ b/ProjectExcavator/ProjectExcavator/Program.cs @@ -11,7 +11,7 @@ namespace ProjectExcavator // To customize application configuration such as set high DPI settings or default font, // see https://aka.ms/applicationconfiguration. ApplicationConfiguration.Initialize(); - Application.Run(new Form1()); + Application.Run(new FormExcavator()); } } } \ No newline at end of file diff --git a/ProjectExcavator/ProjectExcavator/ProjectExcavator.csproj b/ProjectExcavator/ProjectExcavator/ProjectExcavator.csproj index e1a0735..244387d 100644 --- a/ProjectExcavator/ProjectExcavator/ProjectExcavator.csproj +++ b/ProjectExcavator/ProjectExcavator/ProjectExcavator.csproj @@ -8,4 +8,19 @@ enable + + + True + True + Resources.resx + + + + + + ResXFileCodeGenerator + Resources.Designer.cs + + + \ No newline at end of file diff --git a/ProjectExcavator/ProjectExcavator/Properties/Resources.Designer.cs b/ProjectExcavator/ProjectExcavator/Properties/Resources.Designer.cs new file mode 100644 index 0000000..eb11e90 --- /dev/null +++ b/ProjectExcavator/ProjectExcavator/Properties/Resources.Designer.cs @@ -0,0 +1,103 @@ +//------------------------------------------------------------------------------ +// +// Этот код создан программой. +// Исполняемая версия:4.0.30319.42000 +// +// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае +// повторной генерации кода. +// +//------------------------------------------------------------------------------ + +namespace ProjectExcavator.Properties { + using System; + + + /// + /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д. + /// + // Этот класс создан автоматически классом StronglyTypedResourceBuilder + // с помощью такого средства, как ResGen или Visual Studio. + // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen + // с параметром /str или перестройте свой проект VS. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectExcavator.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Перезаписывает свойство CurrentUICulture текущего потока для всех + /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap white_arrow_30 { + get { + object obj = ResourceManager.GetObject("white-arrow-30", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap white_Left_30 { + get { + object obj = ResourceManager.GetObject("white-Left-30", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap white_right_30 { + get { + object obj = ResourceManager.GetObject("white-right-30", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap white_UP { + get { + object obj = ResourceManager.GetObject("white-UP", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/ProjectExcavator/ProjectExcavator/Properties/Resources.resx b/ProjectExcavator/ProjectExcavator/Properties/Resources.resx new file mode 100644 index 0000000..06e1200 --- /dev/null +++ b/ProjectExcavator/ProjectExcavator/Properties/Resources.resx @@ -0,0 +1,133 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + ..\Resources\white-arrow-30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\white-Left-30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\white-right-30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\white-UP.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + \ No newline at end of file diff --git a/ProjectExcavator/ProjectExcavator/Resources/white-Left-30.png b/ProjectExcavator/ProjectExcavator/Resources/white-Left-30.png new file mode 100644 index 0000000..a1b5b9e Binary files /dev/null and b/ProjectExcavator/ProjectExcavator/Resources/white-Left-30.png differ diff --git a/ProjectExcavator/ProjectExcavator/Resources/white-UP.png b/ProjectExcavator/ProjectExcavator/Resources/white-UP.png new file mode 100644 index 0000000..438ba97 Binary files /dev/null and b/ProjectExcavator/ProjectExcavator/Resources/white-UP.png differ diff --git a/ProjectExcavator/ProjectExcavator/Resources/white-arrow-30.png b/ProjectExcavator/ProjectExcavator/Resources/white-arrow-30.png new file mode 100644 index 0000000..37e1d9b Binary files /dev/null and b/ProjectExcavator/ProjectExcavator/Resources/white-arrow-30.png differ diff --git a/ProjectExcavator/ProjectExcavator/Resources/white-right-30.png b/ProjectExcavator/ProjectExcavator/Resources/white-right-30.png new file mode 100644 index 0000000..82b42d2 Binary files /dev/null and b/ProjectExcavator/ProjectExcavator/Resources/white-right-30.png differ