diff --git a/ProjectMachine/ProjectMachine/DrawningMachine.cs b/ProjectMachine/ProjectMachine/DrawningMachine.cs
index 4ece1c0..e76dddc 100644
--- a/ProjectMachine/ProjectMachine/DrawningMachine.cs
+++ b/ProjectMachine/ProjectMachine/DrawningMachine.cs
@@ -45,10 +45,9 @@ namespace ProjectMachine
/// Скорость
/// Вес автомобиля
/// Цвет кузова
- public void Init(int speed, float weight, Color bodyColor)
+ public DrawningMachine(int speed, float weight, Color bodyColor)
{
- Machine = new EntityMachine();
- Machine.Init(speed, weight, bodyColor);
+ Machine = new EntityMachine(speed, weight, bodyColor);
}
///
/// Установка позиции машины
diff --git a/ProjectMachine/ProjectMachine/EntityMachine.cs b/ProjectMachine/ProjectMachine/EntityMachine.cs
index 2394f7e..d3266a0 100644
--- a/ProjectMachine/ProjectMachine/EntityMachine.cs
+++ b/ProjectMachine/ProjectMachine/EntityMachine.cs
@@ -34,7 +34,7 @@ namespace ProjectMachine
///
///
///
- public void Init(int speed, float weight, Color bodyColor)
+ public EntityMachine(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
diff --git a/ProjectMachine/ProjectMachine/FormMachine.cs b/ProjectMachine/ProjectMachine/FormMachine.cs
index 3b402e7..934d710 100644
--- a/ProjectMachine/ProjectMachine/FormMachine.cs
+++ b/ProjectMachine/ProjectMachine/FormMachine.cs
@@ -26,8 +26,7 @@ namespace ProjectMachine
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
- _machine = new DrawningMachine();
- _machine.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
+ _machine = new DrawningMachine(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_machine.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxMachine.Width, pictureBoxMachine.Height);
toolStripStatusLabelSpeed.Text = $": {_machine.Machine.Speed}";
toolStripStatusLabelWeight.Text = $": {_machine.Machine.Weight}";