Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
696c63f09b | ||
|
82bd7f3bca | ||
|
557f5c50f4 |
@ -1,9 +1,9 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.3.32922.545
|
||||
VisualStudioVersion = 17.3.32825.248
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AntiAircraftGun", "AntiAircraftGun\AntiAircraftGun.csproj", "{D116EF0B-8D00-469C-9F80-BDB4252E2815}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AntiAircraftGun", "AntiAircraftGun\AntiAircraftGun.csproj", "{7A5344AE-D494-4FEF-BF8F-BC3A0008571E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
@ -11,15 +11,15 @@ Global
|
||||
Release|Any CPU = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{D116EF0B-8D00-469C-9F80-BDB4252E2815}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D116EF0B-8D00-469C-9F80-BDB4252E2815}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D116EF0B-8D00-469C-9F80-BDB4252E2815}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D116EF0B-8D00-469C-9F80-BDB4252E2815}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7A5344AE-D494-4FEF-BF8F-BC3A0008571E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7A5344AE-D494-4FEF-BF8F-BC3A0008571E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7A5344AE-D494-4FEF-BF8F-BC3A0008571E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{7A5344AE-D494-4FEF-BF8F-BC3A0008571E}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {56E691CB-D9AB-4265-AE88-BB74F8341A29}
|
||||
SolutionGuid = {48D4DC4D-4B46-4388-B01C-46790E8A4343}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
157
AntiAircraftGun/AntiAircraftGun/AbstractMap.cs
Normal file
157
AntiAircraftGun/AntiAircraftGun/AbstractMap.cs
Normal file
@ -0,0 +1,157 @@
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||||
using System;
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||||
using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AntiAircraftGun
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||||
{
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internal abstract class AbstractMap
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||||
{
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||||
private IDrawingObject _drawingObject = null;
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protected int[,] _map = null;
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||||
protected int _width;
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||||
protected int _height;
|
||||
protected float _size_x;
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||||
protected float _size_y;
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||||
protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawingObject drawningObject)
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||||
{
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_width = width;
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_height = height;
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_drawingObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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||||
{
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GenerateMap();
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}
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return DrawMapWithObject();
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||||
}
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||||
public Bitmap MoveObject(Direction direction)
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||||
{
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||||
if (CheckCollision(direction))
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||||
{
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_drawingObject.MoveObject(direction);
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||||
}
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||||
return DrawMapWithObject();
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||||
}
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||||
private bool CheckCollision(Direction direction)
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||||
{
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||||
(float left, float right, float top, float bottom) = _drawingObject.GetCurrentPosition();
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float step = _drawingObject?.Step ?? 0;
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||||
int startX = 0, startY = 0, finishX = 0, finishY = 0;
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||||
|
||||
switch (direction)
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||||
{
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||||
case Direction.Up:
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||||
startX = (int)left;
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||||
startY = (int)(top - step);
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||||
finishX = (int)right;
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||||
finishY = (int)top;
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||||
break;
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||||
case Direction.Down:
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startX = (int)left;
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startY = (int)bottom;
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finishX = (int)right;
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finishY = (int)(bottom + step);
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break;
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case Direction.Left:
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startX = (int)(left - step);
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startY = (int)top;
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finishX = (int)left;
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finishY = (int)bottom;
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break;
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case Direction.Right:
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startX = (int)right;
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startY = (int)top;
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finishX = (int)(right + step);
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||||
finishY = (int)bottom;
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||||
break;
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||||
}
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||||
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if (startX < 0 || finishX > _width || startY < 0 || finishY > _height) return false;
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startX = (int)(startX / _size_x);
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startY = (int)(startY / _size_y);
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finishX = (int)(finishX / _size_x) + 1;
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finishY = (int)(finishY / _size_y) + 1;
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||||
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for (int i = startX; i < (finishX > _map.GetLength(0) ? _map.GetLength(0) : finishX); i++)
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for (int j = startY; j < (finishY > _map.GetLength(1) ? _map.GetLength(1) : finishY); j++)
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if (_map[i, j] == _barrier) return false;
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return true;
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}
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private bool CheckCollisionOnSpawn()
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{
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(float left, float right, float top, float bottom) = _drawingObject.GetCurrentPosition();
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int spawnX = (int)(left / _size_x) - 1 < 0 ? 0 : (int)(left / _size_x);
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int spawnY = (int)(top / _size_y) - 1 < 0 ? 0 : (int)(bottom / _size_y);
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for (int i = spawnX; i <= (int)(right / _size_x) + 1; i++)
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for (int j = spawnY; j <= (int)(bottom / _size_y) + 1; j++)
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if (_map[i, j] == _barrier)
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||||
{
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return false;
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||||
}
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||||
return true;
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||||
}
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||||
private bool SetObjectOnMap()
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||||
{
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||||
if (_drawingObject == null || _map == null)
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||||
{
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return false;
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||||
}
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||||
int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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_drawingObject.SetObject(x, y, _width, _height);
|
||||
while (!CheckCollisionOnSpawn())
|
||||
{
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||||
x += 10;
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||||
if (x > _width)
|
||||
{
|
||||
if (y < _height)
|
||||
{
|
||||
y += 10;
|
||||
x = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
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||||
_drawingObject.SetObject(x, y, _width, _height);
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||||
}
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||||
return true;
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||||
}
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||||
private Bitmap DrawMapWithObject()
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||||
{
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||||
Bitmap bmp = new(_width, _height);
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||||
if (_drawingObject == null || _map == null)
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||||
{
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||||
return bmp;
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||||
}
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||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
if (_map[i, j] == _freeRoad)
|
||||
{
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||||
DrawRoadPart(gr, i, j);
|
||||
}
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||||
else if (_map[i, j] == _barrier)
|
||||
{
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||||
DrawBarrierPart(gr, i, j);
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||||
}
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||||
}
|
||||
}
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||||
_drawingObject.DrawingObjectAntiAircraftGun(gr);
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||||
return bmp;
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||||
}
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||||
protected abstract void GenerateMap();
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||||
protected abstract void DrawRoadPart(Graphics g, int i, int j);
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||||
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
|
||||
}
|
||||
}
|
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
15
AntiAircraftGun/AntiAircraftGun/CountRollers.cs
Normal file
15
AntiAircraftGun/AntiAircraftGun/CountRollers.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
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||||
internal enum CountRollers
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||||
{
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||||
Four = 4,
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||||
Five = 5,
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||||
Six = 6,
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||||
}
|
||||
}
|
20
AntiAircraftGun/AntiAircraftGun/Direction.cs
Normal file
20
AntiAircraftGun/AntiAircraftGun/Direction.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
/// <summary>
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||||
/// Направление перемещения
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||||
/// </summary>
|
||||
internal enum Direction
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||||
{
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||||
None = 0,
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||||
Up = 1,
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Down = 2,
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Left = 3,
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||||
Right = 4
|
||||
}
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||||
}
|
189
AntiAircraftGun/AntiAircraftGun/DrawningAntiAircraftGun.cs
Normal file
189
AntiAircraftGun/AntiAircraftGun/DrawningAntiAircraftGun.cs
Normal file
@ -0,0 +1,189 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
internal class DrawningAntiAircraftGun
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityAntiAircraftGun AntiAircraftGun { protected set; get; }
|
||||
public IAntiAircraftGunRollers DrawningRollers { get; private set; }
|
||||
/// <summary>
|
||||
/// Левая координата отрисовки зенитного орудия
|
||||
/// </summary>
|
||||
protected float _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната отрисовки зенитного орудия
|
||||
/// </summary>
|
||||
protected float _startPosY;
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||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureWidth = null;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureHeight = null;
|
||||
/// <summary>
|
||||
/// Ширина отрисовки зенитного орудия
|
||||
/// </summary>
|
||||
private readonly int _antiAircrafGunWidth = 90;
|
||||
/// <summary>
|
||||
/// Высота отрисовки зенитного орудия
|
||||
/// </summary>
|
||||
private readonly int _antiAircrafGunHeight = 40;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес зенитного орудия</param>
|
||||
/// <param name="bodyColor">Цвет корпуса</param>
|
||||
public DrawningAntiAircraftGun(int speed, float weight, Color bodyColor, IAntiAircraftGunRollers typeAntiAircraftGunRollers)
|
||||
{
|
||||
AntiAircraftGun = new EntityAntiAircraftGun(speed, weight, bodyColor);
|
||||
DrawningRollers = typeAntiAircraftGunRollers;
|
||||
}
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес зенитного орудия</param>
|
||||
/// <param name="bodyColor">Цвет корпуса</param>
|
||||
/// <param name="antiAircraftGunWidth">Ширина отрисовки зенитного орудия</param>
|
||||
/// <param name="antiAircraftGunHeight">Высота отрисовки зенитного орудия</param>
|
||||
protected DrawningAntiAircraftGun(int speed, float weight, Color bodyColor, int antiAircrafGunWidth, int antiAircrafGunHeight, IAntiAircraftGunRollers typeAntiAircraftGunRollers):
|
||||
this(speed, weight, bodyColor, typeAntiAircraftGunRollers)
|
||||
{
|
||||
_antiAircrafGunWidth = antiAircrafGunWidth;
|
||||
_antiAircrafGunHeight = antiAircrafGunHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции зенитного орудия
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void SetPosition(int x, int y, int width, int height)
|
||||
{
|
||||
_pictureHeight = height < _antiAircrafGunHeight ? null : height;
|
||||
_pictureWidth = width < _antiAircrafGunWidth ? null : width;
|
||||
if(_pictureHeight.HasValue && _pictureWidth.HasValue)
|
||||
{
|
||||
_startPosX = x < 0 || x > _pictureWidth - _antiAircrafGunWidth ? (int)_pictureWidth - _antiAircrafGunWidth : x;
|
||||
_startPosY = y < 0 || y > _pictureHeight - _antiAircrafGunHeight ? (int)_pictureHeight - _antiAircrafGunHeight : y;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(Direction direction)
|
||||
{
|
||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
// вправо
|
||||
case Direction.Right:
|
||||
if (_startPosX + _antiAircrafGunWidth + AntiAircraftGun.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += AntiAircraftGun.Step;
|
||||
}
|
||||
break;
|
||||
//влево
|
||||
case Direction.Left:
|
||||
if (_startPosX - AntiAircraftGun.Step >= 0)
|
||||
{
|
||||
_startPosX -= AntiAircraftGun.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
if (_startPosY - AntiAircraftGun.Step >= 0)
|
||||
{
|
||||
_startPosY -= AntiAircraftGun.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
if (_startPosY + _antiAircrafGunHeight + AntiAircraftGun.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += AntiAircraftGun.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Отрисовка зенитного орудия
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
//границы орудия
|
||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 2, 50, 8);
|
||||
g.DrawRectangle(pen, _startPosX + 5, _startPosY + 10, 80, 15);
|
||||
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 20, 70, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 5, _startPosY + 20, 80, 10);
|
||||
g.DrawEllipse(pen, _startPosX, _startPosY + 20, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX + 70, _startPosY + 20, 20, 20);
|
||||
//катки в гусеницах
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillEllipse(brBlack, _startPosX + 1, _startPosY + 21, 18, 18);
|
||||
g.FillEllipse(brBlack, _startPosX + 71, _startPosY + 21, 18, 18);
|
||||
//корпус
|
||||
Brush br = new SolidBrush(AntiAircraftGun?.BodyColor ?? Color.Black);
|
||||
g.FillRectangle(br, _startPosX + 20, _startPosY + 2, 50, 8);
|
||||
g.FillRectangle(br, _startPosX + 5, _startPosY + 10, 80, 15);
|
||||
g.FillEllipse(br, _startPosX + 6, _startPosY + 20, 78, 10);
|
||||
DrawningRollers.DrawRollers(g, (int)_startPosX + 19, (int)_startPosY + 30, (int)_antiAircrafGunWidth);
|
||||
}
|
||||
/// <summary>
|
||||
/// Смена границ формы отрисовки
|
||||
/// </summary>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureWidth <= _antiAircrafGunWidth || _pictureHeight <= _antiAircrafGunHeight)
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
return;
|
||||
}
|
||||
if (_startPosX + _antiAircrafGunWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth.Value - _antiAircrafGunWidth;
|
||||
}
|
||||
if (_startPosY + _antiAircrafGunHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight.Value - _antiAircrafGunHeight;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return (_startPosX, _startPosX + _antiAircrafGunWidth, _startPosY, _startPosY + _antiAircrafGunHeight);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
internal class DrawningAntiAircraftGunRollers : IAntiAircraftGunRollers
|
||||
{
|
||||
private CountRollers _countRollers;
|
||||
|
||||
public int CountRollers
|
||||
{
|
||||
set
|
||||
{
|
||||
_countRollers = (CountRollers)(value);
|
||||
}
|
||||
}
|
||||
|
||||
public void DrawRollers(Graphics g, int _startPosX, int _startPosY, int _antiAircrafGunWidth)
|
||||
{
|
||||
int left = _startPosX;
|
||||
for (var i = 0; i < (int)_countRollers; i += 1)
|
||||
{
|
||||
DrawRoller(g, left, _startPosY);
|
||||
left += 52 / (int)_countRollers;
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void DrawRoller(Graphics g, int _startPosX, int _startPosY)
|
||||
{
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillEllipse(brBlack, _startPosX, _startPosY, 10, 10);
|
||||
}
|
||||
}
|
||||
}
|
20
AntiAircraftGun/AntiAircraftGun/DrawningFullRollers.cs
Normal file
20
AntiAircraftGun/AntiAircraftGun/DrawningFullRollers.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
internal class DrawningFullRollers : DrawningAntiAircraftGunRollers
|
||||
{
|
||||
protected override void DrawRoller(Graphics g, int _startPosX, int _startPosY)
|
||||
{
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillEllipse(brBlack, _startPosX, _startPosY, 10, 10);
|
||||
Brush brLight = new SolidBrush(Color.LightGoldenrodYellow);
|
||||
g.FillEllipse(brLight, _startPosX+2, _startPosY+2, 6, 6);
|
||||
}
|
||||
}
|
||||
}
|
18
AntiAircraftGun/AntiAircraftGun/DrawningHollowRollers.cs
Normal file
18
AntiAircraftGun/AntiAircraftGun/DrawningHollowRollers.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
internal class DrawningHollowRollers : DrawningAntiAircraftGunRollers
|
||||
{
|
||||
protected override void DrawRoller(Graphics g, int _startPosX, int _startPosY)
|
||||
{
|
||||
Pen PBlack = new (Color.Black);
|
||||
g.DrawEllipse(PBlack, _startPosX, _startPosY, 10, 10);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
internal class DrawningObjectAntiAircraftGun : IDrawingObject
|
||||
{
|
||||
private DrawningAntiAircraftGun _antiAircraftGun = null;
|
||||
public DrawningObjectAntiAircraftGun(DrawningAntiAircraftGun antiAircraftGun)
|
||||
{
|
||||
_antiAircraftGun = antiAircraftGun;
|
||||
}
|
||||
public float Step => _antiAircraftGun?.AntiAircraftGun?.Step ?? 0;
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return _antiAircraftGun?.GetCurrentPosition() ?? default;
|
||||
}
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
||||
_antiAircraftGun?.MoveTransport(direction);
|
||||
}
|
||||
public void SetObject(int x, int y, int width, int height)
|
||||
{
|
||||
_antiAircraftGun.SetPosition(x, y, width, height);
|
||||
}
|
||||
|
||||
void IDrawingObject.DrawingObjectAntiAircraftGun(Graphics g)
|
||||
{
|
||||
_antiAircraftGun?.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
internal class DrawningUpdateAntiAircraftGun : DrawningAntiAircraftGun
|
||||
{
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес зенитного орудия</param>
|
||||
/// <param name="bodyColor">Цвет корпуса</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="gun">Признак наличия башни с орудием</param>
|
||||
/// <param name="radar">Признак наличия радара</param>
|
||||
public DrawningUpdateAntiAircraftGun(int speed, float weight, Color bodyColor, Color dopColor, bool gun, bool radar, IAntiAircraftGunRollers typeAntiAircraftGunRollers) :
|
||||
base(speed, weight, bodyColor, 110, 75, typeAntiAircraftGunRollers)
|
||||
{
|
||||
AntiAircraftGun = new EntityUpdateAntiAircraftGun(speed, weight, bodyColor, dopColor, gun, radar);
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (AntiAircraftGun is not EntityUpdateAntiAircraftGun updateAntiAircraftGun)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen dopPen = new(updateAntiAircraftGun.DopColor, 4);
|
||||
Brush dopBrush = new SolidBrush(updateAntiAircraftGun.DopColor);
|
||||
|
||||
if (updateAntiAircraftGun.Gun)
|
||||
{
|
||||
g.FillRectangle(dopBrush, _startPosX + 35, _startPosY + 30, 25, 15);
|
||||
g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 38, 50, 3);
|
||||
}
|
||||
if (updateAntiAircraftGun.Radar)
|
||||
{
|
||||
g.DrawLine(dopPen, _startPosX + 27, _startPosY + 37, _startPosX + 27, _startPosY + 20);
|
||||
g.FillPie(dopBrush, _startPosX + 3, _startPosY, 30, 30, -45, 180);
|
||||
}
|
||||
_startPosY += 35;
|
||||
base.DrawTransport(g);
|
||||
_startPosY -= 35;
|
||||
}
|
||||
}
|
||||
}
|
43
AntiAircraftGun/AntiAircraftGun/EntityAntiAircraftGun.cs
Normal file
43
AntiAircraftGun/AntiAircraftGun/EntityAntiAircraftGun.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
internal class EntityAntiAircraftGun
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет зенитнго орудия
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения зенитного орудия
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса зенитного орудия
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <returns></returns>
|
||||
public EntityAntiAircraftGun(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
internal class EntityUpdateAntiAircraftGun : EntityAntiAircraftGun
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color DopColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия башни с орудием
|
||||
/// </summary>
|
||||
public bool Gun { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия радара
|
||||
/// </summary>
|
||||
public bool Radar { get; private set; }
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес зенитного орудия</param>
|
||||
/// <param name="bodyColor">Цвет корпуса</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="gun">Признак наличия башни с орудием</param>
|
||||
/// <param name="radar">Признак наличия радара</param>
|
||||
public EntityUpdateAntiAircraftGun(int speed, float weight, Color bodyColor, Color dopColor, bool gun, bool radar) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
DopColor = dopColor;
|
||||
Gun = gun;
|
||||
Radar = radar;
|
||||
}
|
||||
}
|
||||
}
|
39
AntiAircraftGun/AntiAircraftGun/Form1.Designer.cs
generated
39
AntiAircraftGun/AntiAircraftGun/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
250
AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.Designer.cs
generated
Normal file
250
AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.Designer.cs
generated
Normal file
@ -0,0 +1,250 @@
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
partial class FormAntiAircraftGun
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxAntiAircraftGun = new System.Windows.Forms.PictureBox();
|
||||
this.statusStrip = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonCreareModif = new System.Windows.Forms.Button();
|
||||
this.comboBoxTypeRollers = new System.Windows.Forms.ComboBox();
|
||||
this.comboBoxRollers = new System.Windows.Forms.ComboBox();
|
||||
this.labelPortholes = new System.Windows.Forms.Label();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit();
|
||||
this.statusStrip.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxAntiAircraftGun
|
||||
//
|
||||
this.pictureBoxAntiAircraftGun.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxAntiAircraftGun.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxAntiAircraftGun.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.pictureBoxAntiAircraftGun.Name = "pictureBoxAntiAircraftGun";
|
||||
this.pictureBoxAntiAircraftGun.Size = new System.Drawing.Size(700, 316);
|
||||
this.pictureBoxAntiAircraftGun.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxAntiAircraftGun.TabIndex = 0;
|
||||
this.pictureBoxAntiAircraftGun.TabStop = false;
|
||||
this.pictureBoxAntiAircraftGun.Resize += new System.EventHandler(this.PictureBoxAntiAircraftGun_Resize);
|
||||
//
|
||||
// statusStrip
|
||||
//
|
||||
this.statusStrip.ImageScalingSize = new System.Drawing.Size(20, 20);
|
||||
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabelSpeed,
|
||||
this.toolStripStatusLabelWeight,
|
||||
this.toolStripStatusLabelBodyColor});
|
||||
this.statusStrip.Location = new System.Drawing.Point(0, 316);
|
||||
this.statusStrip.Name = "statusStrip";
|
||||
this.statusStrip.Padding = new System.Windows.Forms.Padding(1, 0, 12, 0);
|
||||
this.statusStrip.Size = new System.Drawing.Size(700, 22);
|
||||
this.statusStrip.TabIndex = 1;
|
||||
//
|
||||
// toolStripStatusLabelSpeed
|
||||
//
|
||||
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(59, 17);
|
||||
this.toolStripStatusLabelSpeed.Text = "Скорость";
|
||||
//
|
||||
// toolStripStatusLabelWeight
|
||||
//
|
||||
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(26, 17);
|
||||
this.toolStripStatusLabelWeight.Text = "Вес";
|
||||
//
|
||||
// toolStripStatusLabelBodyColor
|
||||
//
|
||||
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(33, 17);
|
||||
this.toolStripStatusLabelBodyColor.Text = "Цвет";
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(10, 286);
|
||||
this.buttonCreate.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(82, 22);
|
||||
this.buttonCreate.TabIndex = 2;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(634, 256);
|
||||
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(26, 22);
|
||||
this.buttonUp.TabIndex = 3;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(602, 284);
|
||||
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(26, 22);
|
||||
this.buttonLeft.TabIndex = 4;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(665, 284);
|
||||
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(26, 22);
|
||||
this.buttonRight.TabIndex = 5;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(634, 284);
|
||||
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(26, 22);
|
||||
this.buttonDown.TabIndex = 6;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreareModif
|
||||
//
|
||||
this.buttonCreareModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreareModif.Location = new System.Drawing.Point(97, 286);
|
||||
this.buttonCreareModif.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonCreareModif.Name = "buttonCreareModif";
|
||||
this.buttonCreareModif.Size = new System.Drawing.Size(109, 22);
|
||||
this.buttonCreareModif.TabIndex = 7;
|
||||
this.buttonCreareModif.Text = "Модификация";
|
||||
this.buttonCreareModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreareModif.Click += new System.EventHandler(this.ButtonCreareModif_Click);
|
||||
//
|
||||
// comboBoxTypeRollers
|
||||
//
|
||||
this.comboBoxTypeRollers.FormattingEnabled = true;
|
||||
this.comboBoxTypeRollers.Items.AddRange(new object[] {
|
||||
"Дополнительные",
|
||||
"Полые",
|
||||
"Стандартные"});
|
||||
this.comboBoxTypeRollers.Location = new System.Drawing.Point(10, 257);
|
||||
this.comboBoxTypeRollers.Name = "comboBoxTypeRollers";
|
||||
this.comboBoxTypeRollers.Size = new System.Drawing.Size(121, 23);
|
||||
this.comboBoxTypeRollers.TabIndex = 10;
|
||||
this.comboBoxTypeRollers.Text = "Стандартные";
|
||||
//
|
||||
// comboBoxRollers
|
||||
//
|
||||
this.comboBoxRollers.FormattingEnabled = true;
|
||||
this.comboBoxRollers.Items.AddRange(new object[] {
|
||||
"4",
|
||||
"5",
|
||||
"6"});
|
||||
this.comboBoxRollers.Location = new System.Drawing.Point(275, 257);
|
||||
this.comboBoxRollers.Name = "comboBoxRollers";
|
||||
this.comboBoxRollers.Size = new System.Drawing.Size(44, 23);
|
||||
this.comboBoxRollers.TabIndex = 11;
|
||||
this.comboBoxRollers.Text = "4";
|
||||
this.comboBoxRollers.SelectedIndexChanged += new System.EventHandler(this.comboBoxRollers_SelectedIndexChanged);
|
||||
//
|
||||
// labelPortholes
|
||||
//
|
||||
this.labelPortholes.AutoSize = true;
|
||||
this.labelPortholes.Location = new System.Drawing.Point(137, 263);
|
||||
this.labelPortholes.Name = "labelPortholes";
|
||||
this.labelPortholes.Size = new System.Drawing.Size(132, 15);
|
||||
this.labelPortholes.TabIndex = 12;
|
||||
this.labelPortholes.Text = "Колличество роликов:";
|
||||
//
|
||||
// FormAntiAircraftGun
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(700, 338);
|
||||
this.Controls.Add(this.labelPortholes);
|
||||
this.Controls.Add(this.comboBoxRollers);
|
||||
this.Controls.Add(this.comboBoxTypeRollers);
|
||||
this.Controls.Add(this.buttonCreareModif);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.pictureBoxAntiAircraftGun);
|
||||
this.Controls.Add(this.statusStrip);
|
||||
this.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.MinimumSize = new System.Drawing.Size(46, 70);
|
||||
this.Name = "FormAntiAircraftGun";
|
||||
this.Text = "Бронированная машина";
|
||||
this.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).EndInit();
|
||||
this.statusStrip.ResumeLayout(false);
|
||||
this.statusStrip.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxAntiAircraftGun;
|
||||
private StatusStrip statusStrip;
|
||||
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||
private Button buttonCreate;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonCreareModif;
|
||||
private ComboBox comboBoxTypeRollers;
|
||||
private ComboBox comboBoxRollers;
|
||||
private Label labelPortholes;
|
||||
}
|
||||
}
|
134
AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.cs
Normal file
134
AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.cs
Normal file
@ -0,0 +1,134 @@
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
public partial class FormAntiAircraftGun : Form
|
||||
{
|
||||
private DrawningAntiAircraftGun _antiAircrafGun;
|
||||
|
||||
public FormAntiAircraftGun()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè çåíèòíîãî îðóäèÿ
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (pictureBoxAntiAircraftGun.Width > 0 && pictureBoxAntiAircraftGun.Height > 0)
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_antiAircrafGun?.DrawTransport(gr);
|
||||
pictureBoxAntiAircraftGun.Image = bmp;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä óñòàíîâêè äàííûõ
|
||||
/// </summary>
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new();
|
||||
_antiAircrafGun.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_antiAircrafGun.AntiAircraftGun.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_antiAircrafGun.AntiAircraftGun.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_antiAircrafGun.AntiAircraftGun.BodyColor.Name}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
IAntiAircraftGunRollers typeAntiAircraftGunRollers = new DrawningAntiAircraftGunRollers();
|
||||
switch (comboBoxTypeRollers.Text)
|
||||
{
|
||||
case "Ïîëûå":
|
||||
typeAntiAircraftGunRollers = new DrawningHollowRollers();
|
||||
break;
|
||||
case "Äîïîëíèòåëüíûå":
|
||||
typeAntiAircraftGunRollers = new DrawningFullRollers();
|
||||
break;
|
||||
}
|
||||
Random rnd = new();
|
||||
_antiAircrafGun = new DrawningAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), typeAntiAircraftGunRollers);
|
||||
_antiAircrafGun.DrawningRollers.CountRollers = Convert.ToInt32(comboBoxRollers.Text);
|
||||
_antiAircrafGun.SetPosition(rnd.Next(20, 100), rnd.Next(20, 100), pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_antiAircrafGun.AntiAircraftGun.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_antiAircrafGun.AntiAircraftGun.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_antiAircrafGun.AntiAircraftGun.BodyColor.Name}";
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îïðåäåëåíèå íàïðàâëåíèÿ
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
//ïîëó÷àåì èìÿ êíîïêè
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_antiAircrafGun?.MoveTransport(Direction.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_antiAircrafGun?.MoveTransport(Direction.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_antiAircrafGun?.MoveTransport(Direction.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_antiAircrafGun?.MoveTransport(Direction.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PictureBoxAntiAircraftGun_Resize(object sender, EventArgs e)
|
||||
{
|
||||
_antiAircrafGun?.ChangeBorders(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreareModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
IAntiAircraftGunRollers typeAntiAircraftGunRollers = new DrawningAntiAircraftGunRollers();
|
||||
switch (comboBoxTypeRollers.Text)
|
||||
{
|
||||
case "Ïîëûå":
|
||||
typeAntiAircraftGunRollers = new DrawningHollowRollers();
|
||||
break;
|
||||
case "Äîïîëíèòåëüíûå":
|
||||
typeAntiAircraftGunRollers = new DrawningFullRollers();
|
||||
break;
|
||||
}
|
||||
Random rnd = new();
|
||||
_antiAircrafGun = new DrawningUpdateAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)),
|
||||
typeAntiAircraftGunRollers);
|
||||
_antiAircrafGun.DrawningRollers.CountRollers = Convert.ToInt32(comboBoxRollers.Text);
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void comboBoxRollers_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
66
AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.resx
Normal file
66
AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.resx
Normal file
@ -0,0 +1,66 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>79</value>
|
||||
</metadata>
|
||||
</root>
|
264
AntiAircraftGun/AntiAircraftGun/FormMap.Designer.cs
generated
Normal file
264
AntiAircraftGun/AntiAircraftGun/FormMap.Designer.cs
generated
Normal file
@ -0,0 +1,264 @@
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
partial class FormMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxAntiAircraftGun = new System.Windows.Forms.PictureBox();
|
||||
this.statusStrip = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonCreareModif = new System.Windows.Forms.Button();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
this.comboBoxRollers = new System.Windows.Forms.ComboBox();
|
||||
this.comboBoxTypeRollers = new System.Windows.Forms.ComboBox();
|
||||
this.labelPortholes = new System.Windows.Forms.Label();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).BeginInit();
|
||||
this.statusStrip.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxAntiAircraftGun
|
||||
//
|
||||
this.pictureBoxAntiAircraftGun.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxAntiAircraftGun.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxAntiAircraftGun.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.pictureBoxAntiAircraftGun.Name = "pictureBoxAntiAircraftGun";
|
||||
this.pictureBoxAntiAircraftGun.Size = new System.Drawing.Size(700, 316);
|
||||
this.pictureBoxAntiAircraftGun.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxAntiAircraftGun.TabIndex = 0;
|
||||
this.pictureBoxAntiAircraftGun.TabStop = false;
|
||||
//
|
||||
// statusStrip
|
||||
//
|
||||
this.statusStrip.ImageScalingSize = new System.Drawing.Size(20, 20);
|
||||
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabelSpeed,
|
||||
this.toolStripStatusLabelWeight,
|
||||
this.toolStripStatusLabelBodyColor});
|
||||
this.statusStrip.Location = new System.Drawing.Point(0, 316);
|
||||
this.statusStrip.Name = "statusStrip";
|
||||
this.statusStrip.Padding = new System.Windows.Forms.Padding(1, 0, 12, 0);
|
||||
this.statusStrip.Size = new System.Drawing.Size(700, 22);
|
||||
this.statusStrip.TabIndex = 1;
|
||||
//
|
||||
// toolStripStatusLabelSpeed
|
||||
//
|
||||
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(59, 17);
|
||||
this.toolStripStatusLabelSpeed.Text = "Скорость";
|
||||
//
|
||||
// toolStripStatusLabelWeight
|
||||
//
|
||||
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(26, 17);
|
||||
this.toolStripStatusLabelWeight.Text = "Вес";
|
||||
//
|
||||
// toolStripStatusLabelBodyColor
|
||||
//
|
||||
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(33, 17);
|
||||
this.toolStripStatusLabelBodyColor.Text = "Цвет";
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(10, 286);
|
||||
this.buttonCreate.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(82, 22);
|
||||
this.buttonCreate.TabIndex = 2;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(634, 256);
|
||||
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(26, 22);
|
||||
this.buttonUp.TabIndex = 3;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(602, 284);
|
||||
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(26, 22);
|
||||
this.buttonLeft.TabIndex = 4;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(665, 284);
|
||||
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(26, 22);
|
||||
this.buttonRight.TabIndex = 5;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::AntiAircraftGun.Properties.Resources.arrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(634, 284);
|
||||
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(26, 22);
|
||||
this.buttonDown.TabIndex = 6;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreareModif
|
||||
//
|
||||
this.buttonCreareModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreareModif.Location = new System.Drawing.Point(97, 286);
|
||||
this.buttonCreareModif.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonCreareModif.Name = "buttonCreareModif";
|
||||
this.buttonCreareModif.Size = new System.Drawing.Size(109, 22);
|
||||
this.buttonCreareModif.TabIndex = 7;
|
||||
this.buttonCreareModif.Text = "Модификация";
|
||||
this.buttonCreareModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreareModif.Click += new System.EventHandler(this.ButtonCreareModif_Click);
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Простая карта 2"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(10, 9);
|
||||
this.comboBoxSelectorMap.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(133, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 8;
|
||||
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||
//
|
||||
// comboBoxRollers
|
||||
//
|
||||
this.comboBoxRollers.FormattingEnabled = true;
|
||||
this.comboBoxRollers.Items.AddRange(new object[] {
|
||||
"4",
|
||||
"5",
|
||||
"6"});
|
||||
this.comboBoxRollers.Location = new System.Drawing.Point(277, 255);
|
||||
this.comboBoxRollers.Name = "comboBoxRollers";
|
||||
this.comboBoxRollers.Size = new System.Drawing.Size(44, 23);
|
||||
this.comboBoxRollers.TabIndex = 13;
|
||||
this.comboBoxRollers.Text = "4";
|
||||
//
|
||||
// comboBoxTypeRollers
|
||||
//
|
||||
this.comboBoxTypeRollers.FormattingEnabled = true;
|
||||
this.comboBoxTypeRollers.Items.AddRange(new object[] {
|
||||
"Дополнительные",
|
||||
"Полые",
|
||||
"Стандартные"});
|
||||
this.comboBoxTypeRollers.Location = new System.Drawing.Point(12, 255);
|
||||
this.comboBoxTypeRollers.Name = "comboBoxTypeRollers";
|
||||
this.comboBoxTypeRollers.Size = new System.Drawing.Size(121, 23);
|
||||
this.comboBoxTypeRollers.TabIndex = 12;
|
||||
this.comboBoxTypeRollers.Text = "Стандартные";
|
||||
//
|
||||
// labelPortholes
|
||||
//
|
||||
this.labelPortholes.AutoSize = true;
|
||||
this.labelPortholes.Location = new System.Drawing.Point(139, 260);
|
||||
this.labelPortholes.Name = "labelPortholes";
|
||||
this.labelPortholes.Size = new System.Drawing.Size(132, 15);
|
||||
this.labelPortholes.TabIndex = 14;
|
||||
this.labelPortholes.Text = "Колличество роликов:";
|
||||
//
|
||||
// FormMap
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(700, 338);
|
||||
this.Controls.Add(this.labelPortholes);
|
||||
this.Controls.Add(this.comboBoxRollers);
|
||||
this.Controls.Add(this.comboBoxTypeRollers);
|
||||
this.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.Controls.Add(this.buttonCreareModif);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.pictureBoxAntiAircraftGun);
|
||||
this.Controls.Add(this.statusStrip);
|
||||
this.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.MinimumSize = new System.Drawing.Size(46, 70);
|
||||
this.Name = "FormMap";
|
||||
this.Text = "Карта";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxAntiAircraftGun)).EndInit();
|
||||
this.statusStrip.ResumeLayout(false);
|
||||
this.statusStrip.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxAntiAircraftGun;
|
||||
private StatusStrip statusStrip;
|
||||
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||
private Button buttonCreate;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonCreareModif;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
private ComboBox comboBoxRollers;
|
||||
private ComboBox comboBoxTypeRollers;
|
||||
private Label labelPortholes;
|
||||
}
|
||||
}
|
128
AntiAircraftGun/AntiAircraftGun/FormMap.cs
Normal file
128
AntiAircraftGun/AntiAircraftGun/FormMap.cs
Normal file
@ -0,0 +1,128 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
public partial class FormMap : Form
|
||||
{
|
||||
private AbstractMap _abstractMap;
|
||||
public FormMap()
|
||||
{
|
||||
InitializeComponent();
|
||||
_abstractMap = new SimpleMap();
|
||||
}
|
||||
/// <summary>
|
||||
/// Заполнение информации по объекту
|
||||
/// </summary>
|
||||
/// <param name="car"></param>
|
||||
private void SetData(DrawningAntiAircraftGun antiAircraftGun)
|
||||
{
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {antiAircraftGun.AntiAircraftGun.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {antiAircraftGun.AntiAircraftGun.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Цвет: {antiAircraftGun.AntiAircraftGun.BodyColor.Name}";
|
||||
pictureBoxAntiAircraftGun.Image = _abstractMap.CreateMap(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height,
|
||||
new DrawningObjectAntiAircraftGun(antiAircraftGun));
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
IAntiAircraftGunRollers typeAntiAircraftGunRollers = new DrawningAntiAircraftGunRollers();
|
||||
switch (comboBoxTypeRollers.Text)
|
||||
{
|
||||
case "Полые":
|
||||
typeAntiAircraftGunRollers = new DrawningHollowRollers();
|
||||
break;
|
||||
case "Дополнительные":
|
||||
typeAntiAircraftGunRollers = new DrawningFullRollers();
|
||||
break;
|
||||
}
|
||||
Random rnd = new();
|
||||
var antiAircraftGun = new DrawningAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), typeAntiAircraftGunRollers);
|
||||
antiAircraftGun.DrawningRollers.CountRollers = Convert.ToInt32(comboBoxRollers.Text);
|
||||
SetData(antiAircraftGun);
|
||||
}
|
||||
/// <summary>
|
||||
/// Определение направления
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBoxAntiAircraftGun.Image = _abstractMap?.MoveObject(dir);
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Модификация"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreareModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
IAntiAircraftGunRollers typeAntiAircraftGunRollers = new DrawningAntiAircraftGunRollers();
|
||||
switch (comboBoxTypeRollers.Text)
|
||||
{
|
||||
case "Полые":
|
||||
typeAntiAircraftGunRollers = new DrawningHollowRollers();
|
||||
break;
|
||||
case "Дополнительные":
|
||||
typeAntiAircraftGunRollers = new DrawningFullRollers();
|
||||
break;
|
||||
}
|
||||
Random rnd = new();
|
||||
var antiAircraftGun = new DrawningUpdateAntiAircraftGun(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)),
|
||||
typeAntiAircraftGunRollers);
|
||||
antiAircraftGun.DrawningRollers.CountRollers = Convert.ToInt32(comboBoxRollers.Text);
|
||||
SetData(antiAircraftGun);
|
||||
}
|
||||
/// <summary>
|
||||
/// Смена карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (comboBoxSelectorMap.Text)
|
||||
{
|
||||
case "Простая карта":
|
||||
_abstractMap = new SimpleMap();
|
||||
break;
|
||||
case "Простая карта 2":
|
||||
_abstractMap = new SimpleMap2();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
63
AntiAircraftGun/AntiAircraftGun/FormMap.resx
Normal file
63
AntiAircraftGun/AntiAircraftGun/FormMap.resx
Normal file
@ -0,0 +1,63 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
14
AntiAircraftGun/AntiAircraftGun/IAntiAircraftGunRollers.cs
Normal file
14
AntiAircraftGun/AntiAircraftGun/IAntiAircraftGunRollers.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
internal interface IAntiAircraftGunRollers
|
||||
{
|
||||
int CountRollers { set; }
|
||||
public void DrawRollers(Graphics g, int _startPosX, int _startPosY, int _antiAircraftGunWidth);
|
||||
}
|
||||
}
|
42
AntiAircraftGun/AntiAircraftGun/IDrawingObject.cs
Normal file
42
AntiAircraftGun/AntiAircraftGun/IDrawingObject.cs
Normal file
@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с объектом, прорисовываемом на форме
|
||||
/// </summary>
|
||||
internal interface IDrawingObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public float Step { get; }
|
||||
/// <summary>
|
||||
/// Установка позиции объекта
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина полотна</param>
|
||||
/// <param name="height">Высота полотна</param>
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(Direction direction);
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
void DrawingObjectAntiAircraftGun(Graphics g);
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace AntiAircraftGun
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormMap());
|
||||
}
|
||||
}
|
||||
}
|
103
AntiAircraftGun/AntiAircraftGun/Properties/Resources.Designer.cs
generated
Normal file
103
AntiAircraftGun/AntiAircraftGun/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AntiAircraftGun.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AntiAircraftGun.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -117,4 +117,17 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowDown1.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowLeft1.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowRight1.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowUp1.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
AntiAircraftGun/AntiAircraftGun/Resources/arrowDown1.jpg
Normal file
BIN
AntiAircraftGun/AntiAircraftGun/Resources/arrowDown1.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 17 KiB |
BIN
AntiAircraftGun/AntiAircraftGun/Resources/arrowLeft1.jpg
Normal file
BIN
AntiAircraftGun/AntiAircraftGun/Resources/arrowLeft1.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 16 KiB |
BIN
AntiAircraftGun/AntiAircraftGun/Resources/arrowRight1.jpg
Normal file
BIN
AntiAircraftGun/AntiAircraftGun/Resources/arrowRight1.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 14 KiB |
BIN
AntiAircraftGun/AntiAircraftGun/Resources/arrowUp1.jpg
Normal file
BIN
AntiAircraftGun/AntiAircraftGun/Resources/arrowUp1.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 16 KiB |
55
AntiAircraftGun/AntiAircraftGun/SimpleMap.cs
Normal file
55
AntiAircraftGun/AntiAircraftGun/SimpleMap.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
/// <summary>
|
||||
/// Простая реализация абсрактного класса AbstractMap
|
||||
/// </summary>
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.LightGray);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 25)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
53
AntiAircraftGun/AntiAircraftGun/SimpleMap2.cs
Normal file
53
AntiAircraftGun/AntiAircraftGun/SimpleMap2.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AntiAircraftGun
|
||||
{
|
||||
internal class SimpleMap2 : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.LightGreen);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 15)
|
||||
{
|
||||
int x = _random.Next(0, 99);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
_map[x + 1, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user