add hash functions (fnv_32a and Jenkins lookup2 hash)

This commit is contained in:
Kaehvaman 2024-12-06 14:44:48 +04:00
parent 97a44aae9a
commit 054360be40
13 changed files with 845 additions and 9 deletions

View File

@ -1,6 +1,8 @@
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <time.h>
#include <Windows.h>
#include <stdlib.h>
#include "../progressbar test/progressbar.h"
// \033[ = CSI, CSI ?25l hides the cursor, CSI ?25h shows the cursor
@ -24,7 +26,7 @@ int main() {
#endif
struct progressbar pb;
int n = 10, sl = 1;
int n = 1, sl = 1;
printf(HIDE_CURSOR);
printf("\033[385;31m");
progressbar_start(&pb, n * sl);
@ -57,12 +59,12 @@ int main() {
printf("\033[385;%dm", i);
for (int j = 30; j <= 37; j++) {
printf("\033[385;%dm", j);
printf("%2X ", count);
printf("%02X ", count);
count++;
}
for (int j = 90; j <= 97; j++) {
printf("\033[385;%dm", j);
printf("%2X ", count);
printf("%02X ", count);
count++;
}
printf("\n");
@ -71,12 +73,12 @@ int main() {
printf("\033[385;%dm", i);
for (int j = 30; j <= 37; j++) {
printf("\033[385;%dm", j);
printf("%2X ", count);
printf("%02X ", count);
count++;
}
for (int j = 90; j <= 97; j++) {
printf("\033[385;%dm", j);
printf("%2X ", count);
printf("%02X ", count);
count++;
}
printf("\n");

249
hash functions/fnv.h Normal file
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@ -0,0 +1,249 @@
/*
* fnv - Fowler/Noll/Vo- hash code
*
* @(#) $Revision: 5.4 $
* @(#) $Id: fnv.h,v 5.4 2009/07/30 22:49:13 chongo Exp $
* @(#) $Source: /usr/local/src/cmd/fnv/RCS/fnv.h,v $
*
***
*
* Fowler/Noll/Vo- hash
*
* The basis of this hash algorithm was taken from an idea sent
* as reviewer comments to the IEEE POSIX P1003.2 committee by:
*
* Phong Vo (http://www.research.att.com/info/kpv/)
* Glenn Fowler (http://www.research.att.com/~gsf/)
*
* In a subsequent ballot round:
*
* Landon Curt Noll (http://www.isthe.com/chongo/)
*
* improved on their algorithm. Some people tried this hash
* and found that it worked rather well. In an EMail message
* to Landon, they named it the ``Fowler/Noll/Vo'' or FNV hash.
*
* FNV hashes are designed to be fast while maintaining a low
* collision rate. The FNV speed allows one to quickly hash lots
* of data while maintaining a reasonable collision rate. See:
*
* http://www.isthe.com/chongo/tech/comp/fnv/index.html
*
* for more details as well as other forms of the FNV hash.
*
***
*
* NOTE: The FNV-0 historic hash is not recommended. One should use
* the FNV-1 hash instead.
*
* To use the 32 bit FNV-0 historic hash, pass FNV0_32_INIT as the
* Fnv32_t hashval argument to fnv_32_buf() or fnv_32_str().
*
* To use the 64 bit FNV-0 historic hash, pass FNV0_64_INIT as the
* Fnv64_t hashval argument to fnv_64_buf() or fnv_64_str().
*
* To use the recommended 32 bit FNV-1 hash, pass FNV1_32_INIT as the
* Fnv32_t hashval argument to fnv_32_buf() or fnv_32_str().
*
* To use the recommended 64 bit FNV-1 hash, pass FNV1_64_INIT as the
* Fnv64_t hashval argument to fnv_64_buf() or fnv_64_str().
*
* To use the recommended 32 bit FNV-1a hash, pass FNV1_32A_INIT as the
* Fnv32_t hashval argument to fnv_32a_buf() or fnv_32a_str().
*
* To use the recommended 64 bit FNV-1a hash, pass FNV1A_64_INIT as the
* Fnv64_t hashval argument to fnv_64a_buf() or fnv_64a_str().
*
***
*
* Please do not copyright this code. This code is in the public domain.
*
* LANDON CURT NOLL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO
* EVENT SHALL LANDON CURT NOLL BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
* By:
* chongo <Landon Curt Noll> /\oo/\
* http://www.isthe.com/chongo/
*
* Share and Enjoy! :-)
*/
#if !defined(__FNV_H__)
#define __FNV_H__
#include <sys/types.h>
#define FNV_VERSION "5.0.2" /* @(#) FNV Version */
/*
* 32 bit FNV-0 hash type
*/
typedef u_int32_t Fnv32_t;
/*
* 32 bit FNV-0 zero initial basis
*
* This historic hash is not recommended. One should use
* the FNV-1 hash and initial basis instead.
*/
#define FNV0_32_INIT ((Fnv32_t)0)
/*
* 32 bit FNV-1 and FNV-1a non-zero initial basis
*
* The FNV-1 initial basis is the FNV-0 hash of the following 32 octets:
*
* chongo <Landon Curt Noll> /\../\
*
* NOTE: The \'s above are not back-slashing escape characters.
* They are literal ASCII backslash 0x5c characters.
*
* NOTE: The FNV-1a initial basis is the same value as FNV-1 by definition.
*/
#define FNV1_32_INIT ((Fnv32_t)0x811c9dc5)
#define FNV1_32A_INIT FNV1_32_INIT
/*
* determine how 64 bit unsigned values are represented
*/
#include "longlong.h"
/*
* 64 bit FNV-0 hash
*/
#if defined(HAVE_64BIT_LONG_LONG)
typedef u_int64_t Fnv64_t;
#else /* HAVE_64BIT_LONG_LONG */
typedef struct {
u_int32_t w32[2]; /* w32[0] is low order, w32[1] is high order word */
} Fnv64_t;
#endif /* HAVE_64BIT_LONG_LONG */
/*
* 64 bit FNV-0 zero initial basis
*
* This historic hash is not recommended. One should use
* the FNV-1 hash and initial basis instead.
*/
#if defined(HAVE_64BIT_LONG_LONG)
#define FNV0_64_INIT ((Fnv64_t)0)
#else /* HAVE_64BIT_LONG_LONG */
extern const Fnv64_t fnv0_64_init;
#define FNV0_64_INIT (fnv0_64_init)
#endif /* HAVE_64BIT_LONG_LONG */
/*
* 64 bit FNV-1 non-zero initial basis
*
* The FNV-1 initial basis is the FNV-0 hash of the following 32 octets:
*
* chongo <Landon Curt Noll> /\../\
*
* NOTE: The \'s above are not back-slashing escape characters.
* They are literal ASCII backslash 0x5c characters.
*
* NOTE: The FNV-1a initial basis is the same value as FNV-1 by definition.
*/
#if defined(HAVE_64BIT_LONG_LONG)
#define FNV1_64_INIT ((Fnv64_t)0xcbf29ce484222325ULL)
#define FNV1A_64_INIT FNV1_64_INIT
#else /* HAVE_64BIT_LONG_LONG */
extern const fnv1_64_init;
extern const Fnv64_t fnv1a_64_init;
#define FNV1_64_INIT (fnv1_64_init)
#define FNV1A_64_INIT (fnv1a_64_init)
#endif /* HAVE_64BIT_LONG_LONG */
/*
* hash types
*/
enum fnv_type {
FNV_NONE = 0, /* invalid FNV hash type */
FNV0_32 = 1, /* FNV-0 32 bit hash */
FNV1_32 = 2, /* FNV-1 32 bit hash */
FNV1a_32 = 3, /* FNV-1a 32 bit hash */
FNV0_64 = 4, /* FNV-0 64 bit hash */
FNV1_64 = 5, /* FNV-1 64 bit hash */
FNV1a_64 = 6, /* FNV-1a 64 bit hash */
};
/*
* these test vectors are used as part o the FNV test suite
*/
struct test_vector {
void *buf; /* start of test vector buffer */
int len; /* length of test vector */
};
struct fnv0_32_test_vector {
struct test_vector *test; /* test vector buffer to hash */
Fnv32_t fnv0_32; /* expected FNV-0 32 bit hash value */
};
struct fnv1_32_test_vector {
struct test_vector *test; /* test vector buffer to hash */
Fnv32_t fnv1_32; /* expected FNV-1 32 bit hash value */
};
struct fnv1a_32_test_vector {
struct test_vector *test; /* test vector buffer to hash */
Fnv32_t fnv1a_32; /* expected FNV-1a 32 bit hash value */
};
struct fnv0_64_test_vector {
struct test_vector *test; /* test vector buffer to hash */
Fnv64_t fnv0_64; /* expected FNV-0 64 bit hash value */
};
struct fnv1_64_test_vector {
struct test_vector *test; /* test vector buffer to hash */
Fnv64_t fnv1_64; /* expected FNV-1 64 bit hash value */
};
struct fnv1a_64_test_vector {
struct test_vector *test; /* test vector buffer to hash */
Fnv64_t fnv1a_64; /* expected FNV-1a 64 bit hash value */
};
/*
* external functions
*/
/* hash_32.c */
extern Fnv32_t fnv_32_buf(void *buf, size_t len, Fnv32_t hashval);
extern Fnv32_t fnv_32_str(char *buf, Fnv32_t hashval);
/* hash_32a.c */
extern Fnv32_t fnv_32a_buf(void *buf, size_t len, Fnv32_t hashval);
extern Fnv32_t fnv_32a_str(char *buf, Fnv32_t hashval);
/* hash_64.c */
extern Fnv64_t fnv_64_buf(void *buf, size_t len, Fnv64_t hashval);
extern Fnv64_t fnv_64_str(char *buf, Fnv64_t hashval);
/* hash_64a.c */
extern Fnv64_t fnv_64a_buf(void *buf, size_t len, Fnv64_t hashval);
extern Fnv64_t fnv_64a_str(char *buf, Fnv64_t hashval);
/* test_fnv.c */
extern struct test_vector fnv_test_str[];
extern struct fnv0_32_test_vector fnv0_32_vector[];
extern struct fnv1_32_test_vector fnv1_32_vector[];
extern struct fnv1a_32_test_vector fnv1a_32_vector[];
extern struct fnv0_64_test_vector fnv0_64_vector[];
extern struct fnv1_64_test_vector fnv1_64_vector[];
extern struct fnv1a_64_test_vector fnv1a_64_vector[];
extern void unknown_hash_type(char *prog, enum fnv_type type, int code);
extern void print_fnv32(Fnv32_t hval, Fnv32_t mask, int verbose, char *arg);
extern void print_fnv64(Fnv64_t hval, Fnv64_t mask, int verbose, char *arg);
#endif /* __FNV_H__ */

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@ -0,0 +1,129 @@
/*
* hash_32 - 32 bit Fowler/Noll/Vo FNV-1a hash code
*
* @(#) $Revision: 5.1 $
* @(#) $Id: hash_32a.c,v 5.1 2009/06/30 09:13:32 chongo Exp $
* @(#) $Source: /usr/local/src/cmd/fnv/RCS/hash_32a.c,v $
*
***
*
* Fowler/Noll/Vo hash
*
* The basis of this hash algorithm was taken from an idea sent
* as reviewer comments to the IEEE POSIX P1003.2 committee by:
*
* Phong Vo (http://www.research.att.com/info/kpv/)
* Glenn Fowler (http://www.research.att.com/~gsf/)
*
* In a subsequent ballot round:
*
* Landon Curt Noll (http://www.isthe.com/chongo/)
*
* improved on their algorithm. Some people tried this hash
* and found that it worked rather well. In an EMail message
* to Landon, they named it the ``Fowler/Noll/Vo'' or FNV hash.
*
* FNV hashes are designed to be fast while maintaining a low
* collision rate. The FNV speed allows one to quickly hash lots
* of data while maintaining a reasonable collision rate. See:
*
* http://www.isthe.com/chongo/tech/comp/fnv/index.html
*
* for more details as well as other forms of the FNV hash.
***
*
* To use the recommended 32 bit FNV-1a hash, pass FNV1_32A_INIT as the
* Fnv32_t hashval argument to fnv_32a_buf() or fnv_32a_str().
*
***
*
* Please do not copyright this code. This code is in the public domain.
*
* LANDON CURT NOLL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO
* EVENT SHALL LANDON CURT NOLL BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
* By:
* chongo <Landon Curt Noll> /\oo/\
* http://www.isthe.com/chongo/
*
* Share and Enjoy! :-)
*/
#include <stdlib.h>
#include <stdint.h>
#include "fnvhash_32a.h"
/*
* fnv_32a_buf - perform a 32 bit Fowler/Noll/Vo FNV-1a hash on a buffer
*
* input:
* buf - start of buffer to hash
* len - length of buffer in octets
* hval - previous hash value or FNV1_32A_INIT if first call
*
* returns:
* 32 bit hash as a static hash type
*
* NOTE: To use the recommended 32 bit FNV-1a hash, use FNV1_32A_INIT as the
* hval arg on the first call to either fnv_32a_buf() or fnv_32a_str().
*/
Fnv32_t fnv_32a_buf(void *buf, size_t len, Fnv32_t hval)
{
unsigned char *bp = (unsigned char *)buf; /* start of buffer */
unsigned char *be = bp + len; /* beyond end of buffer */
/*
* FNV-1a hash each octet in the buffer
*/
while (bp < be) {
/* xor the bottom with the current octet */
hval ^= (Fnv32_t)*bp++;
/* multiply by the 32 bit FNV magic prime mod 2^32 */
hval *= FNV_32_PRIME;
}
/* return our new hash value */
return hval;
}
/*
* fnv_32a_str - perform a 32 bit Fowler/Noll/Vo FNV-1a hash on a string
*
* input:
* str - string to hash
* hval- previous hash value or FNV1_32A_INIT if first call
*
* returns:
* 32 bit hash as a static hash type
*
* NOTE: To use the recommended 32 bit FNV-1a hash, use FNV1_32A_INIT as the
* hval arg on the first call to either fnv_32a_buf() or fnv_32a_str().
*/
Fnv32_t fnv_32a_str(char *str, Fnv32_t hval)
{
unsigned char *s = (unsigned char *)str; /* unsigned string */
/*
* FNV-1a hash each octet in the buffer
*/
while (*s) {
/* xor the bottom with the current octet */
hval ^= (Fnv32_t)*s++;
/* multiply by the 32 bit FNV magic prime mod 2^32 */
hval *= FNV_32_PRIME;
}
/* return our new hash value */
return hval;
}

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@ -0,0 +1,86 @@
#pragma once
/*
* https://en.wikipedia.org/wiki/FowlerNollVo_hash_function
* http://www.isthe.com/chongo/tech/comp/fnv/index.html
*/
/*
* To use the recommended 32 bit FNV-1a hash, pass FNV1_32A_INIT as the
* Fnv32_t hashval argument to fnv_32a_buf() or fnv_32a_str().
*/
typedef uint32_t Fnv32_t;
/*
* 32 bit magic FNV-1a prime
*/
#define FNV_32_PRIME ((Fnv32_t)0x01000193)
/*
* 32 bit FNV-1 and FNV-1a non-zero initial basis
*
* The FNV-1 initial basis is the FNV-0 hash of the following 32 octets:
*
* chongo <Landon Curt Noll> /\../\
*
* NOTE: The \'s above are not back-slashing escape characters.
* They are literal ASCII backslash 0x5c characters.
*
* NOTE: The FNV-1a initial basis is the same value as FNV-1 by definition.
*/
#define FNV1_32_INIT ((Fnv32_t)0x811c9dc5)
#define FNV1_32A_INIT FNV1_32_INIT
/*
* If you need an x-bit hash where x is not a power of 2,
* then we recommend that you compute the FNV hash that is just larger than x-bits
* and xor-fold the result down to x-bits.By xor-folding we mean shift the excess
* high order bits down and xor them with the lower x - bits.
*/
//For example to produce a 24 bit FNV-1 hash in C we xor-fold fold a 32 bit FNV-1 hash:
#define MASK_24 (((uint32_t)1<<24)-1) /* i.e., (uint32_t)0xffffff */
/*
uint32_t hash;
void* data;
size_t data_len;
hash = fnv_32_buf(data, data_len, FNV1_32_INIT);
hash = (hash >> 24) ^ (hash & MASK_24);
*/
#define FNV_24(hash) ((hash >> 24) ^ (hash & MASK_24))
//To produce a 16 bit FNV-1 hash in C we xor-fold fold a 32 bit FNV-1 hash:
#define MASK_16 (((uint32_t)1<<16)-1) /* i.e., (uint32_t)0xffff */
/*
uint32_t hash;
void* data;
size_t data_len;
hash = fnv_32_buf(data, data_len, FNV1_32_INIT);
hash = (hash >> 16) ^ (hash & MASK_16);
*/
#define FNV_16(hash) ((hash >> 16) ^ (hash & MASK_16))
//For tiny x < 16 bit values, we recommend using a 32 bit FNV - 1 hash as follows:
/* NOTE: for 0 < x < 16 ONLY!!! */
#define TINY_MASK(x) (((uint32_t)1<<(x))-1)
/*
uint32_t hash;
void* data;
size_t data_len;
hash = fnv_32_buf(data, data_len, FNV1_32_INIT);
hash = (((hash >> x) ^ hash) & TINY_MASK(x));
*/
#define TINY_FNV(x, hash) (((hash >> x) ^ hash) & TINY_MASK(x))
Fnv32_t fnv_32a_buf(void* buf, size_t len, Fnv32_t hval);
Fnv32_t fnv_32a_str(char* str, Fnv32_t hval);

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@ -0,0 +1,28 @@

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@ -0,0 +1,142 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="fnvhash_32a.c" />
<ClCompile Include="jhash.c" />
<ClCompile Include="main.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="fnv.h" />
<ClInclude Include="fnvhash_32a.h" />
<ClInclude Include="jhash.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.c">
<Filter>Исходные файлы</Filter>
</ClCompile>
<ClCompile Include="fnvhash_32a.c">
<Filter>Исходные файлы</Filter>
</ClCompile>
<ClCompile Include="jhash.c">
<Filter>Исходные файлы</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="fnv.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="fnvhash_32a.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="jhash.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
</ItemGroup>
</Project>

75
hash functions/jhash.c Normal file
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@ -0,0 +1,75 @@
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
#include "jhash.h"
/*
from https://www.burtleburtle.net/bob/c/lookup2.c
--------------------------------------------------------------------
jhash() -- hash a variable-length key into a 32-bit value
k : the key (the unaligned variable-length array of bytes)
len : the length of the key, counting by bytes
initval : the previous hash, or an arbitrary value
Returns a 32-bit value. Every bit of the key affects every bit of
the return value. Every 1-bit and 2-bit delta achieves avalanche.
About 36+6len instructions.
The best hash table sizes are powers of 2. There is no need to do
mod a prime (mod is sooo slow!). If you need less than 32 bits,
use a bitmask. For example, if you need only 10 bits, do
h = (h & hashmask(10));
In which case, the hash table should have hashsize(10) elements.
If you are hashing n strings (ub1 **)k, do it like this:
for (i=0, h=0; i<n; ++i) h = hash( k[i], len[i], h);
By Bob Jenkins, 1996. bob_jenkins@burtleburtle.net. You may use this
code any way you wish, private, educational, or commercial. It's free.
See http://burtleburtle.net/bob/hash/evahash.html
Use for hash table lookup, or anything where one collision in 2^32 is
acceptable. Do NOT use for cryptographic purposes.
--------------------------------------------------------------------
*/
ub4 jhash(register ub1* k, register ub4 length, register ub4 initval)
{
register ub4 a, b, c, len;
/* Set up the internal state */
len = length;
a = b = 0x9e3779b9; /* the golden ratio; an arbitrary value */
c = initval; /* the previous hash value */
/*---------------------------------------- handle most of the key */
while (len >= 12)
{
a += (k[0] + ((ub4)k[1] << 8) + ((ub4)k[2] << 16) + ((ub4)k[3] << 24));
b += (k[4] + ((ub4)k[5] << 8) + ((ub4)k[6] << 16) + ((ub4)k[7] << 24));
c += (k[8] + ((ub4)k[9] << 8) + ((ub4)k[10] << 16) + ((ub4)k[11] << 24));
mix(a, b, c);
k += 12; len -= 12;
}
/*------------------------------------- handle the last 11 bytes */
c += length;
switch (len) /* all the case statements fall through */
{
case 11: c += ((ub4)k[10] << 24);
case 10: c += ((ub4)k[9] << 16);
case 9: c += ((ub4)k[8] << 8);
/* the first byte of c is reserved for the length */
case 8: b += ((ub4)k[7] << 24);
case 7: b += ((ub4)k[6] << 16);
case 6: b += ((ub4)k[5] << 8);
case 5: b += k[4];
case 4: a += ((ub4)k[3] << 24);
case 3: a += ((ub4)k[2] << 16);
case 2: a += ((ub4)k[1] << 8);
case 1: a += k[0];
/* case 0: nothing left to add */
}
mix(a, b, c);
/*-------------------------------------------- report the result */
return c;
}

48
hash functions/jhash.h Normal file
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@ -0,0 +1,48 @@
#pragma once
typedef unsigned long int ub4; /* unsigned 4-byte quantities */
typedef unsigned char ub1;
#define hashsize(n) ((ub4)1<<(n))
#define hashmask(n) (hashsize(n)-1)
/*
--------------------------------------------------------------------
mix -- mix 3 32-bit values reversibly.
For every delta with one or two bit set, and the deltas of all three
high bits or all three low bits, whether the original value of a,b,c
is almost all zero or is uniformly distributed,
* If mix() is run forward or backward, at least 32 bits in a,b,c
have at least 1/4 probability of changing.
* If mix() is run forward, every bit of c will change between 1/3 and
2/3 of the time. (Well, 22/100 and 78/100 for some 2-bit deltas.)
mix() was built out of 36 single-cycle latency instructions in a
structure that could supported 2x parallelism, like so:
a -= b;
a -= c; x = (c>>13);
b -= c; a ^= x;
b -= a; x = (a<<8);
c -= a; b ^= x;
c -= b; x = (b>>13);
...
Unfortunately, superscalar Pentiums and Sparcs can't take advantage
of that parallelism. They've also turned some of those single-cycle
latency instructions into multi-cycle latency instructions. Still,
this is the fastest good hash I could find. There were about 2^^68
to choose from. I only looked at a billion or so.
--------------------------------------------------------------------
*/
#define mix(a,b,c) \
{ \
a -= b; a -= c; a ^= (c>>13); \
b -= c; b -= a; b ^= (a<<8); \
c -= a; c -= b; c ^= (b>>13); \
a -= b; a -= c; a ^= (c>>12); \
b -= c; b -= a; b ^= (a<<16); \
c -= a; c -= b; c ^= (b>>5); \
a -= b; a -= c; a ^= (c>>3); \
b -= c; b -= a; b ^= (a<<10); \
c -= a; c -= b; c ^= (b>>15); \
}
ub4 jhash(register ub1* k, register ub4 length, register ub4 initval);

40
hash functions/main.c Normal file
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@ -0,0 +1,40 @@
#include <stdio.h>
#include <string.h>
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include "jhash.h"
#include "fnvhash_32a.h"
// Assumes little endian
void printBits(size_t const size, void const* const ptr) {
unsigned char* b = (unsigned char*)ptr;
unsigned char byte;
int i, j;
for (i = (int)size - 1; i >= 0; i--) {
for (j = 7; j >= 0; j--) {
byte = (b[i] >> j) & 1;
printf("%u", byte);
}
}
puts("");
}
int main() {
char s1[] = "cbbc";
char s2[] = "cddc";
Fnv32_t h1 = fnv_32a_str(s1, FNV1_32A_INIT);
Fnv32_t h2 = fnv_32a_str(s2, FNV1_32A_INIT);
Fnv32_t h11 = h1;
printBits(4, &h1);
h1 = FNV_16(h1);
h11 = TINY_FNV(15, h1);
printBits(4, &h1);
printBits(4, &h11);
return 0;
}

View File

@ -9,7 +9,7 @@ static unsigned get_to_print(unsigned current, unsigned max) {
return progressbar_width * current / max;
}
unsigned get_percentage(unsigned current, unsigned max) {
static unsigned get_percentage(unsigned current, unsigned max) {
return 100 * current / max;
}

View File

@ -17,6 +17,4 @@ void progressbar_inc(struct progressbar *pb);
// clear line of progress bar
void progressbar_clear();
unsigned get_percentage(unsigned current, unsigned max);
#endif