raylib test and stdarg test
This commit is contained in:
parent
7c0bdfb34e
commit
b137f047cd
20
clock/main.c
20
clock/main.c
@ -19,12 +19,16 @@ void wait(int seconds) {
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printf(" wait for %d s is over, clock=%d", seconds, (int)t1);
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}
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int main() {
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int main(int argc, char* argv[]) {
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#ifdef WIN32
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printf("ITS WINDOWS!\n");
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#endif
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for (int i = 0; i < argc; i++) {
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printf("%s\n", argv[i]);
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}
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struct progressbar pb;
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int n = 1, sl = 1;
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printf(HIDE_CURSOR);
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@ -84,6 +88,20 @@ int main() {
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printf("\n");
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}
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printf("\033[0m");
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printf("\n");
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count = 0;
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 16; j++) {
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printf("\033[48;5;%dm", count);
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printf("%02X ", count);
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count++;
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}
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printf("\033[48;5;0m");
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printf("#\n");
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}
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printf("\033[48;5;0m");
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printf("\n");
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return 0;
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}
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@ -6,7 +6,6 @@
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#include "jhash.h"
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#include "fnvhash_32a.h"
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#include "crc.h"
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// Assumes little endian
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void printBits(size_t const size, void const* const ptr) {
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@ -24,17 +23,19 @@ void printBits(size_t const size, void const* const ptr) {
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}
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int main() {
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char s1[] = "cbbc";
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char s1[] = "ddggdd";
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char s2[] = "cddc";
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unsigned int h1 = fnv_32a_str(s1, FNV1_32A_INIT);
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unsigned int h2 = fnv_32a_str(s2, FNV1_32A_INIT);
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unsigned int h11 = h1;
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unsigned int h11, h12, h13;
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printBits(4, &h1);
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h1 = FNV_16(h1);
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h11 = TINY_FNV(15, h1);
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printBits(4, &h1);
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h11 = FNV_16(h1);
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h12 = TINY_FNV(15, h1);
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h13 = (h1 & hashmask(16));
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printBits(4, &h11);
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printBits(4, &h12);
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printBits(2, &h13);
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return 0;
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}
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@ -1,15 +1,14 @@
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//
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// Ðåàëèçàöèÿ ñëîâàðÿ íà õýøå
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//
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#include "Dict.h"
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#ifdef DICT_HASH_CHAIN_C
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#define _CRT_SECURE_NO_WARNINGS
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#include <string.h>
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#include <stdlib.h>
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#include "Dict.h"
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#include <stdbool.h>
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#include "fnvhash_32a.h"
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#include "jhash.h"
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#ifdef DICT_HASH_CHAIN_C
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struct Node {
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char* word;
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struct Node* next;
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@ -1,13 +1,15 @@
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#include "Dict.h"
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#ifdef DICT_HASH_OPEN_ADDRESS_C
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#define _CRT_SECURE_NO_WARNINGS
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "Dict.h"
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#include <stdbool.h>
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#include "fnvhash_32a.h"
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#include "jhash.h"
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#ifdef DICT_HASH_OPEN_ADDRESS_C
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#define MAX_HASH 16384
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#define TABLE_SIZE (MAX_HASH*2)
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@ -68,9 +70,7 @@ void Create() {
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Âûçûâàåòñÿ ïîñëå îêîí÷àíèÿ èñïîëüçîâàíèÿ ñëîâàðÿ. */
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void Destroy() {
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for (int i = 0; i < MAX_HASH; i++) {
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if (hashtable[i] != NULL) {
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free(hashtable[i]);
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}
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hashtable[i] = NULL;
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}
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}
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30
raylib files/raylib template.c
Normal file
30
raylib files/raylib template.c
Normal file
@ -0,0 +1,30 @@
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#include "raylib.h"
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int main ()
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{
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// Tell the window to use vsync and work on high DPI displays
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SetConfigFlags(FLAG_VSYNC_HINT | FLAG_WINDOW_HIGHDPI);
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// Create the window and OpenGL context
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InitWindow(1280, 800, "Hello Raylib");
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// game loop
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while (!WindowShouldClose()) // run the loop untill the user presses ESCAPE or presses the Close button on the window
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{
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// drawing
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BeginDrawing();
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// Setup the back buffer for drawing (clear color and depth buffers)
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ClearBackground(BLACK);
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// draw some text using the default font
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DrawText("Hello Raylib", 200,200,20,WHITE);
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// end the frame and get ready for the next one (display frame, poll input, etc...)
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EndDrawing();
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}
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// destroy the window and cleanup the OpenGL context
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CloseWindow();
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return 0;
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}
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BIN
raylib files/raylib-5.5_win64_msvc16.zip
Normal file
BIN
raylib files/raylib-5.5_win64_msvc16.zip
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Binary file not shown.
28
raylib project/raylib project.sln
Normal file
28
raylib project/raylib project.sln
Normal file
@ -0,0 +1,28 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.12.35527.113 d17.12
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib project", "raylib project\raylib project.vcxproj", "{25B2FDD7-DF1E-4965-B33B-A9841A50E005}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{25B2FDD7-DF1E-4965-B33B-A9841A50E005}.Debug|x64.ActiveCfg = Debug|x64
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{25B2FDD7-DF1E-4965-B33B-A9841A50E005}.Debug|x64.Build.0 = Debug|x64
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{25B2FDD7-DF1E-4965-B33B-A9841A50E005}.Debug|x86.ActiveCfg = Debug|Win32
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{25B2FDD7-DF1E-4965-B33B-A9841A50E005}.Debug|x86.Build.0 = Debug|Win32
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{25B2FDD7-DF1E-4965-B33B-A9841A50E005}.Release|x64.ActiveCfg = Release|x64
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{25B2FDD7-DF1E-4965-B33B-A9841A50E005}.Release|x64.Build.0 = Release|x64
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{25B2FDD7-DF1E-4965-B33B-A9841A50E005}.Release|x86.ActiveCfg = Release|Win32
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{25B2FDD7-DF1E-4965-B33B-A9841A50E005}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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BIN
raylib project/raylib project/NotoSans-Regular.ttf
Normal file
BIN
raylib project/raylib project/NotoSans-Regular.ttf
Normal file
Binary file not shown.
BIN
raylib project/raylib project/arial.ttf
Normal file
BIN
raylib project/raylib project/arial.ttf
Normal file
Binary file not shown.
1708
raylib project/raylib project/include/raylib.h
Normal file
1708
raylib project/raylib project/include/raylib.h
Normal file
File diff suppressed because it is too large
Load Diff
2941
raylib project/raylib project/include/raymath.h
Normal file
2941
raylib project/raylib project/include/raymath.h
Normal file
File diff suppressed because it is too large
Load Diff
5262
raylib project/raylib project/include/rlgl.h
Normal file
5262
raylib project/raylib project/include/rlgl.h
Normal file
File diff suppressed because it is too large
Load Diff
BIN
raylib project/raylib project/lib/raylib.dll
Normal file
BIN
raylib project/raylib project/lib/raylib.dll
Normal file
Binary file not shown.
BIN
raylib project/raylib project/lib/raylib.lib
Normal file
BIN
raylib project/raylib project/lib/raylib.lib
Normal file
Binary file not shown.
BIN
raylib project/raylib project/lib/raylibdll.lib
Normal file
BIN
raylib project/raylib project/lib/raylibdll.lib
Normal file
Binary file not shown.
58
raylib project/raylib project/main.c
Normal file
58
raylib project/raylib project/main.c
Normal file
@ -0,0 +1,58 @@
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#include "raylib.h"
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int main()
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{
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// Tell the window to use vsync and work on high DPI displays
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//SetConfigFlags(FLAG_WINDOW_HIGHDPI);
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int windowW = 800;
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int windowH = 600;
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// Create the window and OpenGL context
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InitWindow(windowW, windowH, "Hello Raylib");
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Font font = LoadFontEx("arial.ttf", 36, NULL, 0);
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SetTargetFPS(60);
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int posX = 0;
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int posY = 0;
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Vector2 textPos = { 0.0f, 0.0f };
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// game loop
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while (!WindowShouldClose()) // run the loop untill the user presses ESCAPE or presses the Close button on the window
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{
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if (IsKeyDown(KEY_D)) {
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textPos.x += 10;
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}
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if (IsKeyDown(KEY_A)) {
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textPos.x -= 10;
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}
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if (IsKeyDown(KEY_W)) {
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textPos.y -= 10;
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}
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if (IsKeyDown(KEY_S)) {
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textPos.y += 10;
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}
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// drawing
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BeginDrawing();
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// Setup the back buffer for drawing (clear color and depth buffers)
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ClearBackground(BLACK);
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// draw some text using the default font
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//DrawText("Hello Raylib!", posX, posY, 36, WHITE);
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DrawTextEx(font, "Hello Raylib", textPos, 36, 1, WHITE);
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DrawText(TextFormat("%2d", GetFPS()), 0, 0, 36, ORANGE);
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// end the frame and get ready for the next one (display frame, poll input, etc...)
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EndDrawing();
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}
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// destroy the window and cleanup the OpenGL context
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CloseWindow();
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return 0;
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}
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153
raylib project/raylib project/raylib project.vcxproj
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153
raylib project/raylib project/raylib project.vcxproj
Normal file
@ -0,0 +1,153 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{25b2fdd7-df1e-4965-b33b-a9841a50e005}</ProjectGuid>
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<RootNamespace>raylibproject</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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||||
<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ConformanceMode>true</ConformanceMode>
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||||
<AdditionalIncludeDirectories>include;</AdditionalIncludeDirectories>
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||||
</ClCompile>
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||||
<Link>
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||||
<SubSystem>Console</SubSystem>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
<AdditionalDependencies>winmm.lib;raylib.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
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||||
<AdditionalLibraryDirectories>lib</AdditionalLibraryDirectories>
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<EntryPointSymbol>
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</EntryPointSymbol>
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||||
</Link>
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||||
<PostBuildEvent>
|
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<Command>
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</Command>
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</PostBuildEvent>
|
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</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
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||||
<AdditionalIncludeDirectories>include;</AdditionalIncludeDirectories>
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</ClCompile>
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||||
<Link>
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<SubSystem>Console</SubSystem>
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||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
<AdditionalLibraryDirectories>lib</AdditionalLibraryDirectories>
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<AdditionalDependencies>winmm.lib;raylib.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<PostBuildEvent>
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<Command>xcopy /y /d "lib\raylib.dll" "$(OutDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="main.c" />
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</ItemGroup>
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||||
<ItemGroup>
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<ClInclude Include="include\raylib.h" />
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||||
</ItemGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
27
raylib project/raylib project/raylib project.vcxproj.filters
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27
raylib project/raylib project/raylib project.vcxproj.filters
Normal file
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|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.c">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="include\raylib.h">
|
||||
<Filter>Файлы заголовков</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
21
stdarg.h test/main.c
Normal file
21
stdarg.h test/main.c
Normal file
@ -0,0 +1,21 @@
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
void test(int n, ...) {
|
||||
printf("print doubles\n");
|
||||
va_list ar;
|
||||
va_start(ar, n);
|
||||
double val;
|
||||
for (int i = 0; i < n; i++) {
|
||||
val = va_arg(ar, double);
|
||||
printf("%.10f\n", val);
|
||||
}
|
||||
va_end(ar);
|
||||
}
|
||||
|
||||
int main() {
|
||||
//test(4, 2.066785604F, 2.066785604, 3.14F, 3.14);
|
||||
printf("%.40f\n%.40f\n%.40f\n%.40f\n", 2.066785604F, 2.066785604, 3.14F, 3.14);
|
||||
//PrintFloats(3, 2, 4, 5);
|
||||
return 0;
|
||||
}
|
28
stdarg.h test/stdarg.h test.sln
Normal file
28
stdarg.h test/stdarg.h test.sln
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.12.35527.113 d17.12
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "stdarg.h test", "stdarg.h test.vcxproj", "{F354FE0C-AD1C-4C26-879E-5CA95C700427}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{F354FE0C-AD1C-4C26-879E-5CA95C700427}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F354FE0C-AD1C-4C26-879E-5CA95C700427}.Debug|x64.Build.0 = Debug|x64
|
||||
{F354FE0C-AD1C-4C26-879E-5CA95C700427}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{F354FE0C-AD1C-4C26-879E-5CA95C700427}.Debug|x86.Build.0 = Debug|Win32
|
||||
{F354FE0C-AD1C-4C26-879E-5CA95C700427}.Release|x64.ActiveCfg = Release|x64
|
||||
{F354FE0C-AD1C-4C26-879E-5CA95C700427}.Release|x64.Build.0 = Release|x64
|
||||
{F354FE0C-AD1C-4C26-879E-5CA95C700427}.Release|x86.ActiveCfg = Release|Win32
|
||||
{F354FE0C-AD1C-4C26-879E-5CA95C700427}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
135
stdarg.h test/stdarg.h test.vcxproj
Normal file
135
stdarg.h test/stdarg.h test.vcxproj
Normal file
@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{f354fe0c-ad1c-4c26-879e-5ca95c700427}</ProjectGuid>
|
||||
<RootNamespace>stdarghtest</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
22
stdarg.h test/stdarg.h test.vcxproj.filters
Normal file
22
stdarg.h test/stdarg.h test.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.c">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user