namespace ProjectLainer { public class EntityLainer { public int Speed { get; private set; } public double Weight { get; private set; } public Color BodyColor { get; private set; } public Color AdditionalColor { get; private set; } public bool Pool { get; private set; } public bool Decks { get; private set; } public double Step => (double)Speed * 100 / Weight; public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool ispool, bool addDecks) { Speed = speed; Weight = weight; BodyColor = bodyColor; AdditionalColor = additionalColor; Pool = ispool; Decks = addDecks; } } }