namespace ProjectLainer.Entities { public class EntitySuperLainer : EntityLainer { public Color AdditionalColor { get; private set; } public bool Pools { get; private set; } public bool Decks { get; private set; } public EntitySuperLainer(int speed, double weight, Color bodyColor, Color additionalColor, bool pools, bool decks) : base(speed, weight, bodyColor) { AdditionalColor = additionalColor; Pools = pools; Decks = decks; } public void ChangeAddColor(Color additionalColor) { AdditionalColor = additionalColor; } } }