ISEbd-21. Pyatkin I.A. Lab work 02_hard. #2
135
ProjectExcavator/ProjectExcavator/AbstractStrategy.cs
Normal file
135
ProjectExcavator/ProjectExcavator/AbstractStrategy.cs
Normal file
@ -0,0 +1,135 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using static System.Windows.Forms.VisualStyles.VisualStyleElement;
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namespace ProjectExcavator.MovementStrategy
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{
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/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int
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height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters =>
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_moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
|
89
ProjectExcavator/ProjectExcavator/DrawKatkiSquare.cs
Normal file
89
ProjectExcavator/ProjectExcavator/DrawKatkiSquare.cs
Normal file
@ -0,0 +1,89 @@
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using ProjectExcavator;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectExcavator
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{
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public class DrawKatkiSquare : IDrawingKatki
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{
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private KatkiNumber KatNum;
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public int Properties
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{
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get
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{
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return Properties;
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}
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set
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{
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switch (value)
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{
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case 1:
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KatNum = KatkiNumber.Four;
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break;
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case 2:
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KatNum = KatkiNumber.Five;
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break;
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case 3:
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KatNum = KatkiNumber.Six;
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break;
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default:
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KatNum = KatkiNumber.Four;
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MessageBox.Show("Было введено некорректное количество катков, поэтому было отрисовано стандартное количество катков");
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break;
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}
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}
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}
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public void Draw(int _startPosX, int _startPosY, Color katkiColor, Graphics g)
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{
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Pen pen = new Pen(Color.Black);
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Brush KatkiColor = new SolidBrush(katkiColor);
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Brush brBlack = new SolidBrush(Color.Black);
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if (KatNum == KatkiNumber.Four)
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{
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g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 30, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 60, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
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g.FillRectangle(KatkiColor, _startPosX + 9, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 34, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 64, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 89, _startPosY + 62, 7, 7);
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}
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if (KatNum == KatkiNumber.Five)
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{
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g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
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g.FillRectangle(KatkiColor, _startPosX + 9, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 29, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 49, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 69, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 89, _startPosY + 62, 7, 7);
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}
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if (KatNum == KatkiNumber.Six)
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{
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g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 80, _startPosY + 58, 15, 15);
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g.FillRectangle(KatkiColor, _startPosX + 9, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 24, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 39, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 54, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 69, _startPosY + 62, 7, 7);
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g.FillRectangle(KatkiColor, _startPosX + 84, _startPosY + 62, 7, 7);
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}
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}
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}
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}
|
148
ProjectExcavator/ProjectExcavator/DrawKatkiTriangle.cs
Normal file
148
ProjectExcavator/ProjectExcavator/DrawKatkiTriangle.cs
Normal file
@ -0,0 +1,148 @@
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using ProjectExcavator;
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using System;
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using System.Collections.Generic;
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||||
using System.Linq;
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||||
using System.Text;
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||||
using System.Threading.Tasks;
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||||
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namespace ProjectExcavator
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{
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public class DrawKatkiTriangle : IDrawingKatki
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{
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private KatkiNumber KatNum;
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public int Properties
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{
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get
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{
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return Properties;
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}
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set
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{
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switch (value)
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{
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case 1:
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KatNum = KatkiNumber.Four;
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break;
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case 2:
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KatNum = KatkiNumber.Five;
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break;
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case 3:
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KatNum = KatkiNumber.Six;
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break;
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default:
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KatNum = KatkiNumber.Four;
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MessageBox.Show("Было введено некорректное количество катков, поэтому было отрисовано стандартное количество катков");
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break;
|
||||
}
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}
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}
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public void Draw(int _startPosX, int _startPosY, Color katkiColor, Graphics g)
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||||
{
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Pen pen = new Pen(Color.Black);
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||||
Brush KatkiColor = new SolidBrush(katkiColor);
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||||
Brush brBlack = new SolidBrush(Color.Black);
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if (KatNum == KatkiNumber.Four)
|
||||
{
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g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 30, _startPosY + 58, 15, 15);
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||||
g.FillEllipse(brBlack, _startPosX + 60, _startPosY + 58, 15, 15);
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||||
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
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||||
Point point1 = new Point(_startPosX + 12, _startPosY + 60);
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Point point2 = new Point(_startPosX + 17, _startPosY + 70);
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Point point3 = new Point(_startPosX + 7, _startPosY + 70);
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Point[] trianglePoints1 = { point1, point2, point3 };
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g.FillPolygon(KatkiColor, trianglePoints1);
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||||
Point point4 = new Point(_startPosX + 37, _startPosY + 60);
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||||
Point point5 = new Point(_startPosX + 42, _startPosY + 70);
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Point point6 = new Point(_startPosX + 32, _startPosY + 70);
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||||
Point[] trianglePoints2 = { point4, point5, point6 };
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||||
g.FillPolygon(KatkiColor, trianglePoints2);
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||||
Point point7 = new Point(_startPosX + 67, _startPosY + 60);
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||||
Point point8 = new Point(_startPosX + 72, _startPosY + 70);
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||||
Point point9 = new Point(_startPosX + 62, _startPosY + 70);
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||||
Point[] trianglePoints3 = { point7, point8, point9 };
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||||
g.FillPolygon(KatkiColor, trianglePoints3);
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||||
Point point10 = new Point(_startPosX + 92, _startPosY + 60);
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||||
Point point11 = new Point(_startPosX + 97, _startPosY + 70);
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||||
Point point12 = new Point(_startPosX + 87, _startPosY + 70);
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||||
Point[] trianglePoints4 = { point10, point11, point12 };
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||||
g.FillPolygon(KatkiColor, trianglePoints4);
|
||||
}
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||||
if (KatNum == KatkiNumber.Five)
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||||
{
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||||
g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
|
||||
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||||
Point point1 = new Point(_startPosX + 12, _startPosY + 60);
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||||
Point point2 = new Point(_startPosX + 17, _startPosY + 70);
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||||
Point point3 = new Point(_startPosX + 7, _startPosY + 70);
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||||
Point[] trianglePoints1 = { point1, point2, point3 };
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||||
g.FillPolygon(KatkiColor, trianglePoints1);
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||||
Point point4 = new Point(_startPosX + 32, _startPosY + 60);
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||||
Point point5 = new Point(_startPosX + 37, _startPosY + 70);
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||||
Point point6 = new Point(_startPosX + 27, _startPosY + 70);
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||||
Point[] trianglePoints2 = { point4, point5, point6 };
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||||
g.FillPolygon(KatkiColor, trianglePoints2);
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||||
Point point7 = new Point(_startPosX + 52, _startPosY + 60);
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||||
Point point8 = new Point(_startPosX + 57, _startPosY + 70);
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||||
Point point9 = new Point(_startPosX + 47, _startPosY + 70);
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||||
Point[] trianglePoints3 = { point7, point8, point9 };
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||||
g.FillPolygon(KatkiColor, trianglePoints3);
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||||
Point point10 = new Point(_startPosX + 72, _startPosY + 60);
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||||
Point point11 = new Point(_startPosX + 77, _startPosY + 70);
|
||||
Point point12 = new Point(_startPosX + 67, _startPosY + 70);
|
||||
Point[] trianglePoints4 = { point10, point11, point12 };
|
||||
g.FillPolygon(KatkiColor, trianglePoints4);
|
||||
Point point13 = new Point(_startPosX + 92, _startPosY + 60);
|
||||
Point point14 = new Point(_startPosX + 97, _startPosY + 70);
|
||||
Point point15 = new Point(_startPosX + 87, _startPosY + 70);
|
||||
Point[] trianglePoints5 = { point13, point14, point15 };
|
||||
g.FillPolygon(KatkiColor, trianglePoints5);
|
||||
}
|
||||
if (KatNum == KatkiNumber.Six)
|
||||
{
|
||||
g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 80, _startPosY + 58, 15, 15);
|
||||
|
||||
Point point1 = new Point(_startPosX + 12, _startPosY + 60);
|
||||
Point point2 = new Point(_startPosX + 17, _startPosY + 70);
|
||||
Point point3 = new Point(_startPosX + 7, _startPosY + 70);
|
||||
Point[] trianglePoints1 = { point1, point2, point3 };
|
||||
g.FillPolygon(KatkiColor, trianglePoints1);
|
||||
Point point4 = new Point(_startPosX + 27, _startPosY + 60);
|
||||
Point point5 = new Point(_startPosX + 32, _startPosY + 70);
|
||||
Point point6 = new Point(_startPosX + 22, _startPosY + 70);
|
||||
Point[] trianglePoints2 = { point4, point5, point6 };
|
||||
g.FillPolygon(KatkiColor, trianglePoints2);
|
||||
Point point7 = new Point(_startPosX + 42, _startPosY + 60);
|
||||
Point point8 = new Point(_startPosX + 47, _startPosY + 70);
|
||||
Point point9 = new Point(_startPosX + 37, _startPosY + 70);
|
||||
Point[] trianglePoints3 = { point7, point8, point9 };
|
||||
g.FillPolygon(KatkiColor, trianglePoints3);
|
||||
Point point10 = new Point(_startPosX + 57, _startPosY + 60);
|
||||
Point point11 = new Point(_startPosX + 62, _startPosY + 70);
|
||||
Point point12 = new Point(_startPosX + 52, _startPosY + 70);
|
||||
Point[] trianglePoints4 = { point10, point11, point12 };
|
||||
g.FillPolygon(KatkiColor, trianglePoints4);
|
||||
Point point13 = new Point(_startPosX + 72, _startPosY + 60);
|
||||
Point point14 = new Point(_startPosX + 77, _startPosY + 70);
|
||||
Point point15 = new Point(_startPosX + 67, _startPosY + 70);
|
||||
Point[] trianglePoints5 = { point13, point14, point15 };
|
||||
g.FillPolygon(KatkiColor, trianglePoints5);
|
||||
Point point16 = new Point(_startPosX + 87, _startPosY + 60);
|
||||
Point point17 = new Point(_startPosX + 92, _startPosY + 70);
|
||||
Point point18 = new Point(_startPosX + 82, _startPosY + 70);
|
||||
Point[] trianglePoints6 = { point16, point17, point18 };
|
||||
g.FillPolygon(KatkiColor, trianglePoints6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,16 +3,18 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectExcavator.Entities;
|
||||
using ProjectExcavator;
|
||||
|
||||
namespace ProjectExcavator
|
||||
namespace ProjectExcavator.DrawingObjects
|
||||
{
|
||||
public class DrawingExcavator
|
||||
{
|
||||
private IDrawingKatki? DrawingKatki;
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityExcavator? EntityExcavator { get; private set; }
|
||||
public DrawingKatki Katki;
|
||||
public EntityExcavator? EntityExcavator { get; protected set; }
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
@ -24,54 +26,77 @@ namespace ProjectExcavator
|
||||
/// <summary>
|
||||
/// /// Левая координата прорисовки автомобиля
|
||||
/// </summary>
|
||||
private int _startPosX;
|
||||
protected int _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки автомобиля
|
||||
/// </summary>
|
||||
private int _startPosY;
|
||||
protected int _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автомобиля
|
||||
/// </summary>
|
||||
private int _exWidth;
|
||||
protected readonly int _exWidth = 138;
|
||||
/// <summary>
|
||||
/// Высота прорисовки автомобиля
|
||||
/// </summary>
|
||||
private int _exHeight;
|
||||
protected readonly int _exHeight = 80;
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="kovsh">Ковш</param>
|
||||
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
|
||||
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool kovsh, int width, int height)
|
||||
public DrawingExcavator(int speed, double weight, Color bodyColor, int width, int height, int numKatki, int numchoose)
|
||||
{
|
||||
if (width < _pictureWidth || height < _pictureHeight)
|
||||
// TODO: Продумать проверки
|
||||
if (width > _exWidth || height > _exHeight)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!kovsh)
|
||||
{
|
||||
_exWidth = 105;
|
||||
_exHeight = 75;
|
||||
}
|
||||
else
|
||||
{
|
||||
_exWidth = 140;
|
||||
_exHeight = 87;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityExcavator = new EntityExcavator();
|
||||
EntityExcavator.Init(speed, weight, bodyColor, additionalColor, kovsh);
|
||||
Katki = new DrawingKatki();
|
||||
return true;
|
||||
EntityExcavator = new EntityExcavator(speed, weight, bodyColor);
|
||||
int choose = numchoose % 3;
|
||||
switch (choose)
|
||||
{
|
||||
case 0:
|
||||
DrawingKatki = new DrawKatkiSquare();
|
||||
break;
|
||||
case 1:
|
||||
DrawingKatki = new DrawKatkiTriangle();
|
||||
break;
|
||||
case 2:
|
||||
DrawingKatki = new DrawKatkiCircle();
|
||||
break;
|
||||
}
|
||||
DrawingKatki.Properties = numKatki;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="exWidth">Ширина прорисовки автомобиля</param>
|
||||
/// <param name="exHeight">Высота прорисовки автомобиля</param>
|
||||
protected DrawingExcavator(int speed, double weight, Color bodyColor, int
|
||||
width, int height, int exWidth, int exHeight, int numKatki)
|
||||
{
|
||||
// TODO: Продумать проверки
|
||||
if (width > _exWidth || height > _exHeight)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_exWidth = exWidth;
|
||||
_exHeight = exHeight;
|
||||
EntityExcavator = new EntityExcavator(speed, weight, bodyColor);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
@ -101,12 +126,52 @@ namespace ProjectExcavator
|
||||
_startPosY = y;
|
||||
}
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int GetPosX => _startPosX;
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _exWidth;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _exHeight;
|
||||
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityExcavator == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityExcavator.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityExcavator.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + _exWidth + EntityExcavator.Step <= _pictureWidth,
|
||||
//влево
|
||||
DirectionType.Down => _startPosY + _exHeight + EntityExcavator.Step <= _pictureHeight,
|
||||
};
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (EntityExcavator == null)
|
||||
if (!CanMove(direction) || EntityExcavator == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -114,47 +179,19 @@ namespace ProjectExcavator
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX - EntityExcavator.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityExcavator.Step;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = 0;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY - EntityExcavator.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityExcavator.Step;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosY = 0;
|
||||
}
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX + _exWidth + EntityExcavator.Step <= _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityExcavator.Step;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosX = _pictureWidth - _exWidth;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + _exHeight + EntityExcavator.Step <= _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityExcavator.Step;
|
||||
}
|
||||
else
|
||||
{
|
||||
_startPosY = _pictureHeight - _exHeight;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -162,23 +199,21 @@ namespace ProjectExcavator
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityExcavator == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new
|
||||
SolidBrush(EntityExcavator.AdditionalColor);
|
||||
|
||||
//цвета
|
||||
Pen pen = new(Color.Black);
|
||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||
Brush brYellow = new SolidBrush(Color.Yellow);
|
||||
Brush brGray = new SolidBrush(Color.Gray);
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
|
||||
|
||||
//отрисовка экскаватора без ковша
|
||||
if (!EntityExcavator.Kovsh)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPosX + 15, _startPosY + 25, 75, 25);
|
||||
g.DrawRectangle(pen, _startPosX + 60, _startPosY, 30, 25);
|
||||
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 5, 10, 20);
|
||||
@ -202,80 +237,8 @@ namespace ProjectExcavator
|
||||
g.FillPie(brGray, _startPosX, _startPosY + 55, 20, 20, 90, 180);
|
||||
g.FillPie(brGray, _startPosX + 85, _startPosY + 55, 20, 20, 270, 180);
|
||||
g.FillRectangle(brGray, _startPosX + 10, _startPosY + 55, 86, 20);
|
||||
//катки(4,5,6)
|
||||
Katki.DrawKatki(g, _startPosX, _startPosY, Color.Black);
|
||||
}
|
||||
//отрисовка экскаватора с ковшом
|
||||
if (EntityExcavator.Kovsh)
|
||||
{
|
||||
//экскаватор
|
||||
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 35, 75, 25);
|
||||
g.DrawRectangle(pen, _startPosX + 95, _startPosY + 10, 30, 25);
|
||||
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 15, 10, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 44, _startPosY + 65, 86, 20);
|
||||
g.DrawPie(pen, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
|
||||
g.DrawPie(pen, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
|
||||
g.DrawEllipse(pen, _startPosX + 40, _startPosY + 68, 15, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 120, _startPosY + 68, 15, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 60, _startPosY + 76, 8, 8);
|
||||
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 76, 8, 8);
|
||||
g.DrawEllipse(pen, _startPosX + 100, _startPosY + 76, 8, 8);
|
||||
g.DrawEllipse(pen, _startPosX + 72, _startPosY + 68, 6, 6);
|
||||
g.DrawEllipse(pen, _startPosX + 92, _startPosY + 68, 6, 6);
|
||||
//кабина водителя
|
||||
g.FillRectangle(brBlue, _startPosX + 96, _startPosY + 11, 29, 24);
|
||||
// кузов
|
||||
g.FillRectangle(brYellow, _startPosX + 51, _startPosY + 36, 74, 24);
|
||||
// труба
|
||||
g.FillRectangle(brYellow, _startPosX + 61, _startPosY + 16, 9, 19);
|
||||
//гусеница
|
||||
g.FillPie(brGray, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
|
||||
g.FillPie(brGray, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
|
||||
g.FillRectangle(brGray, _startPosX + 44, _startPosY + 65, 86, 20);
|
||||
//ковш
|
||||
g.DrawLine(pen, _startPosX + 50, _startPosY + 35, _startPosX + 10, _startPosY + 10);
|
||||
g.DrawLine(pen, _startPosX + 58, _startPosY + 35, _startPosX + 12, _startPosY + 5);
|
||||
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 4, 7, 7);
|
||||
g.DrawLine(pen, _startPosX + 10, _startPosY + 10, _startPosX + 10, _startPosY + 45);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY + 45);
|
||||
g.DrawPie(pen, _startPosX, _startPosY + 44, 28, 30, 90, 180);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 7, _startPosY + 10);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 12);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 16);
|
||||
g.DrawLine(pen, _startPosX + 50, _startPosY + 12, _startPosX + 50, _startPosY + 29);
|
||||
//катки (4,5,6)
|
||||
Katki.DrawKatki(g, _startPosX + 35, _startPosY + 10, EntityExcavator.AdditionalColor);
|
||||
|
||||
g.FillEllipse(additionalBrush, _startPosX + 7, _startPosY + 4, 7, 7);
|
||||
g.FillPie(brBlack, _startPosX, _startPosY + 44, 28, 30, 90, 180);
|
||||
Point point1 = new Point(_startPosX + 50, _startPosY + 35);
|
||||
Point point2 = new Point(_startPosX + 10, _startPosY + 10);
|
||||
Point point3 = new Point(_startPosX + 12, _startPosY + 5);
|
||||
Point point4 = new Point(_startPosX + 58, _startPosY + 35);
|
||||
Point[] truba_1 = { point1, point2, point3, point4, point1 };
|
||||
g.FillPolygon(additionalBrush, truba_1);
|
||||
|
||||
Point point5 = new Point(_startPosX + 10, _startPosY + 10);
|
||||
Point point6 = new Point(_startPosX + 10, _startPosY + 45);
|
||||
Point point7 = new Point(_startPosX + 14, _startPosY + 45);
|
||||
Point point8 = new Point(_startPosX + 14, _startPosY + 5);
|
||||
Point[] truba_2 = { point5, point6, point7, point8, point5 };
|
||||
g.FillPolygon(additionalBrush, truba_2);
|
||||
|
||||
Point point9 = new Point(_startPosX + 14, _startPosY + 5);
|
||||
Point point10 = new Point(_startPosX + 14, _startPosY);
|
||||
Point point11 = new Point(_startPosX + 7, _startPosY + 10);
|
||||
Point[] triangle = { point9, point10, point11, point9 };
|
||||
g.FillPolygon(additionalBrush, triangle);
|
||||
|
||||
Point point12 = new Point(_startPosX + 14, _startPosY);
|
||||
Point point13 = new Point(_startPosX + 50, _startPosY + 12);
|
||||
Point point14 = new Point(_startPosX + 50, _startPosY + 16);
|
||||
Point point15 = new Point(_startPosX + 14, _startPosY);
|
||||
Point[] krepl = { point12, point13, point14, point15, point12 };
|
||||
g.FillPolygon(additionalBrush, krepl);
|
||||
}
|
||||
//катки орнамент(4,5,6)
|
||||
DrawingKatki.Draw(_startPosX, _startPosY, EntityExcavator.BodyColor, g);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
136
ProjectExcavator/ProjectExcavator/DrawingExcavatorKovsh.cs
Normal file
136
ProjectExcavator/ProjectExcavator/DrawingExcavatorKovsh.cs
Normal file
@ -0,0 +1,136 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectExcavator.Entities;
|
||||
using ProjectExcavator;
|
||||
|
||||
namespace ProjectExcavator.DrawingObjects
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawingExcavatorKovsh : DrawingExcavator
|
||||
{
|
||||
private IDrawingKatki? DrawingKatki;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="kovsh">Признак наличия ковша</param>
|
||||
/// <param name="katki">Признак наличия катков</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawingExcavatorKovsh(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool kovsh, bool katki, int width, int height, int numKatki, int numchoose) : base(speed, weight, bodyColor, width, height, numKatki, numchoose)
|
||||
{
|
||||
if (EntityExcavator != null)
|
||||
{
|
||||
EntityExcavator = new EntityExcavatorKovsh(speed, weight, bodyColor,
|
||||
additionalColor, kovsh, katki);
|
||||
}
|
||||
int choose = numchoose % 3;
|
||||
switch (choose)
|
||||
{
|
||||
case 0:
|
||||
DrawingKatki = new DrawKatkiSquare();
|
||||
break;
|
||||
case 1:
|
||||
DrawingKatki = new DrawKatkiTriangle();
|
||||
break;
|
||||
case 2:
|
||||
DrawingKatki = new DrawKatkiCircle();
|
||||
break;
|
||||
}
|
||||
DrawingKatki.Properties = numKatki;
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityExcavator is not EntityExcavatorKovsh excavatorKovsh)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//цвета
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new
|
||||
SolidBrush(excavatorKovsh.AdditionalColor);
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||
Brush brYellow = new SolidBrush(Color.Yellow);
|
||||
Brush brGray = new SolidBrush(Color.Gray);
|
||||
|
||||
|
||||
//экскаватор
|
||||
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 35, 75, 25);
|
||||
g.DrawRectangle(pen, _startPosX + 95, _startPosY + 10, 30, 25);
|
||||
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 15, 10, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 44, _startPosY + 65, 86, 20);
|
||||
g.DrawPie(pen, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
|
||||
g.DrawPie(pen, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
|
||||
g.DrawEllipse(pen, _startPosX + 40, _startPosY + 68, 15, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 120, _startPosY + 68, 15, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 60, _startPosY + 76, 8, 8);
|
||||
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 76, 8, 8);
|
||||
g.DrawEllipse(pen, _startPosX + 100, _startPosY + 76, 8, 8);
|
||||
g.DrawEllipse(pen, _startPosX + 72, _startPosY + 68, 6, 6);
|
||||
g.DrawEllipse(pen, _startPosX + 92, _startPosY + 68, 6, 6);
|
||||
//кабина водителя
|
||||
g.FillRectangle(brBlue, _startPosX + 96, _startPosY + 11, 29, 24);
|
||||
// кузов
|
||||
g.FillRectangle(brYellow, _startPosX + 51, _startPosY + 36, 74, 24);
|
||||
// труба
|
||||
g.FillRectangle(brYellow, _startPosX + 61, _startPosY + 16, 9, 19);
|
||||
//гусеница
|
||||
g.FillPie(brGray, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
|
||||
g.FillPie(brGray, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
|
||||
g.FillRectangle(brGray, _startPosX + 44, _startPosY + 65, 86, 20);
|
||||
//ковш
|
||||
g.DrawLine(pen, _startPosX + 50, _startPosY + 35, _startPosX + 10, _startPosY + 10);
|
||||
g.DrawLine(pen, _startPosX + 58, _startPosY + 35, _startPosX + 12, _startPosY + 5);
|
||||
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 4, 7, 7);
|
||||
g.DrawLine(pen, _startPosX + 10, _startPosY + 10, _startPosX + 10, _startPosY + 45);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY + 45);
|
||||
g.DrawPie(pen, _startPosX, _startPosY + 44, 28, 30, 90, 180);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 7, _startPosY + 10);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 12);
|
||||
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 16);
|
||||
g.DrawLine(pen, _startPosX + 50, _startPosY + 12, _startPosX + 50, _startPosY + 29);
|
||||
|
||||
|
||||
g.FillEllipse(additionalBrush, _startPosX + 7, _startPosY + 4, 7, 7);
|
||||
g.FillPie(brBlack, _startPosX, _startPosY + 44, 28, 30, 90, 180);
|
||||
Point point1 = new Point(_startPosX + 50, _startPosY + 35);
|
||||
Point point2 = new Point(_startPosX + 10, _startPosY + 10);
|
||||
Point point3 = new Point(_startPosX + 12, _startPosY + 5);
|
||||
Point point4 = new Point(_startPosX + 58, _startPosY + 35);
|
||||
Point[] truba_1 = { point1, point2, point3, point4, point1 };
|
||||
g.FillPolygon(additionalBrush, truba_1);
|
||||
|
||||
Point point5 = new Point(_startPosX + 10, _startPosY + 10);
|
||||
Point point6 = new Point(_startPosX + 10, _startPosY + 45);
|
||||
Point point7 = new Point(_startPosX + 14, _startPosY + 45);
|
||||
Point point8 = new Point(_startPosX + 14, _startPosY + 5);
|
||||
Point[] truba_2 = { point5, point6, point7, point8, point5 };
|
||||
g.FillPolygon(additionalBrush, truba_2);
|
||||
|
||||
Point point9 = new Point(_startPosX + 14, _startPosY + 5);
|
||||
Point point10 = new Point(_startPosX + 14, _startPosY);
|
||||
Point point11 = new Point(_startPosX + 7, _startPosY + 10);
|
||||
Point[] triangle = { point9, point10, point11, point9 };
|
||||
g.FillPolygon(additionalBrush, triangle);
|
||||
|
||||
Point point12 = new Point(_startPosX + 14, _startPosY);
|
||||
Point point13 = new Point(_startPosX + 50, _startPosY + 12);
|
||||
Point point14 = new Point(_startPosX + 50, _startPosY + 16);
|
||||
Point point15 = new Point(_startPosX + 14, _startPosY);
|
||||
Point[] krepl = { point12, point13, point14, point15, point12 };
|
||||
g.FillPolygon(additionalBrush, krepl);
|
||||
DrawingKatki.Draw(_startPosX + 35, _startPosY + 10, EntityExcavator.BodyColor, g);
|
||||
}
|
||||
}
|
||||
}
|
90
ProjectExcavator/ProjectExcavator/DrawingKatkiCircle.cs
Normal file
90
ProjectExcavator/ProjectExcavator/DrawingKatkiCircle.cs
Normal file
@ -0,0 +1,90 @@
|
||||
using ProjectExcavator;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator
|
||||
{
|
||||
public class DrawKatkiCircle : IDrawingKatki
|
||||
{
|
||||
private KatkiNumber KatNum;
|
||||
public int Properties
|
||||
{
|
||||
get
|
||||
{
|
||||
return Properties;
|
||||
}
|
||||
set
|
||||
{
|
||||
switch (value)
|
||||
{
|
||||
case 1:
|
||||
KatNum = KatkiNumber.Four;
|
||||
break;
|
||||
case 2:
|
||||
KatNum = KatkiNumber.Five;
|
||||
break;
|
||||
case 3:
|
||||
KatNum = KatkiNumber.Six;
|
||||
break;
|
||||
default:
|
||||
KatNum = KatkiNumber.Four;
|
||||
MessageBox.Show("Было введено некорректное количество катков, поэтому было отрисовано стандартное количество катков");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
public void Draw(int _startPosX, int _startPosY, Color katkiColor, Graphics g)
|
||||
{
|
||||
Pen pen = new Pen(Color.Black);
|
||||
Brush KatkiColor = new SolidBrush(katkiColor);
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
if (KatNum == KatkiNumber.Four)
|
||||
{
|
||||
g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 30, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 60, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
|
||||
|
||||
g.FillEllipse(KatkiColor, _startPosX + 8, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 33, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 63, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 88, _startPosY + 61, 8, 8);
|
||||
|
||||
}
|
||||
if (KatNum == KatkiNumber.Five)
|
||||
{
|
||||
g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
|
||||
|
||||
g.FillEllipse(KatkiColor, _startPosX + 8, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 28, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 48, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 68, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 88, _startPosY + 61, 8, 8);
|
||||
}
|
||||
if (KatNum == KatkiNumber.Six)
|
||||
{
|
||||
g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 58, 15, 15);
|
||||
g.FillEllipse(brBlack, _startPosX + 80, _startPosY + 58, 15, 15);
|
||||
|
||||
g.FillEllipse(KatkiColor, _startPosX + 8, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 23, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 38, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 53, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 68, _startPosY + 61, 8, 8);
|
||||
g.FillEllipse(KatkiColor, _startPosX + 83, _startPosY + 61, 8, 8);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
39
ProjectExcavator/ProjectExcavator/DrawingObjectExcavator.cs
Normal file
39
ProjectExcavator/ProjectExcavator/DrawingObjectExcavator.cs
Normal file
@ -0,0 +1,39 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectExcavator.DrawingObjects;
|
||||
|
||||
namespace ProjectExcavator.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar (паттерн Adapter)
|
||||
/// </summary>
|
||||
public class DrawingObjectExcavator : IMoveableObject
|
||||
{
|
||||
private readonly DrawingExcavator? _drawingExcavator = null;
|
||||
public DrawingObjectExcavator(DrawingExcavator drawingExcavator)
|
||||
{
|
||||
_drawingExcavator = drawingExcavator;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawingExcavator == null || _drawingExcavator.EntityExcavator ==
|
||||
null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawingExcavator.GetPosX,
|
||||
_drawingExcavator.GetPosY, _drawingExcavator.GetWidth, _drawingExcavator.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawingExcavator?.EntityExcavator?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawingExcavator?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawingExcavator?.MoveTransport(direction);
|
||||
}
|
||||
}
|
@ -4,10 +4,11 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator
|
||||
namespace ProjectExcavator.Entities
|
||||
{
|
||||
public class EntityExcavator
|
||||
{
|
||||
public int numKatki;
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
@ -21,14 +22,6 @@ namespace ProjectExcavator
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Ковш
|
||||
/// </summary>
|
||||
public bool Kovsh { get; private set; }
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
@ -38,16 +31,11 @@ namespace ProjectExcavator
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="kovsh">Ковш</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool kovsh)
|
||||
public EntityExcavator(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Kovsh = kovsh;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
43
ProjectExcavator/ProjectExcavator/EntityExcavatorKovsh.cs
Normal file
43
ProjectExcavator/ProjectExcavator/EntityExcavatorKovsh.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Экскаватор Ковш"
|
||||
/// </summary>
|
||||
public class EntityExcavatorKovsh : EntityExcavator
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Ковш
|
||||
/// </summary>
|
||||
public bool Kovsh { get; private set; }
|
||||
/// <summary>
|
||||
/// Катки гусеничные
|
||||
/// </summary>
|
||||
public bool Katki { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса экскаватора с ковшом
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="kovsh">Признак наличия ковша</param>
|
||||
/// <param name="katki">Признак наличия катков</param>
|
||||
public EntityExcavatorKovsh(int speed, double weight, Color bodyColor, Color additionalColor, bool kovsh, bool katki) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Kovsh = kovsh;
|
||||
Katki = katki;
|
||||
}
|
||||
}
|
||||
}
|
@ -29,14 +29,15 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxExcavator = new System.Windows.Forms.PictureBox();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.numericUpDownKatkiNumber = new System.Windows.Forms.NumericUpDown();
|
||||
this.buttonCreateExKovsh = new System.Windows.Forms.Button();
|
||||
this.buttonCreateEx = new System.Windows.Forms.Button();
|
||||
this.buttonStep = new System.Windows.Forms.Button();
|
||||
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKatkiNumber)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxExcavator
|
||||
@ -48,23 +49,12 @@
|
||||
this.pictureBoxExcavator.TabIndex = 0;
|
||||
this.pictureBoxExcavator.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(0, 438);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonCreate.TabIndex = 1;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::ProjectExcavator.Properties.Resources.влево;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(780, 427);
|
||||
this.buttonLeft.Location = new System.Drawing.Point(762, 404);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 2;
|
||||
@ -76,7 +66,7 @@
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::ProjectExcavator.Properties.Resources.право;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(852, 427);
|
||||
this.buttonRight.Location = new System.Drawing.Point(842, 404);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 3;
|
||||
@ -88,7 +78,7 @@
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::ProjectExcavator.Properties.Resources.up;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(816, 391);
|
||||
this.buttonUp.Location = new System.Drawing.Point(803, 368);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 4;
|
||||
@ -100,36 +90,70 @@
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::ProjectExcavator.Properties.Resources.down;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(816, 427);
|
||||
this.buttonDown.Location = new System.Drawing.Point(803, 404);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 5;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// numericUpDownKatkiNumber
|
||||
// buttonCreateExKovsh
|
||||
//
|
||||
this.numericUpDownKatkiNumber.Location = new System.Drawing.Point(81, 438);
|
||||
this.numericUpDownKatkiNumber.Name = "numericUpDownKatkiNumber";
|
||||
this.numericUpDownKatkiNumber.Size = new System.Drawing.Size(120, 23);
|
||||
this.numericUpDownKatkiNumber.TabIndex = 6;
|
||||
this.buttonCreateExKovsh.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateExKovsh.Location = new System.Drawing.Point(12, 426);
|
||||
this.buttonCreateExKovsh.Name = "buttonCreateExKovsh";
|
||||
this.buttonCreateExKovsh.Size = new System.Drawing.Size(180, 23);
|
||||
this.buttonCreateExKovsh.TabIndex = 6;
|
||||
this.buttonCreateExKovsh.Text = "Создать экскаватор с ковшом";
|
||||
this.buttonCreateExKovsh.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateExKovsh.Click += new System.EventHandler(this.buttonCreateExKovsh_Click);
|
||||
//
|
||||
// buttonCreateEx
|
||||
//
|
||||
this.buttonCreateEx.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateEx.Location = new System.Drawing.Point(198, 426);
|
||||
this.buttonCreateEx.Name = "buttonCreateEx";
|
||||
this.buttonCreateEx.Size = new System.Drawing.Size(133, 23);
|
||||
this.buttonCreateEx.TabIndex = 7;
|
||||
this.buttonCreateEx.Text = "Создать";
|
||||
this.buttonCreateEx.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateEx.Click += new System.EventHandler(this.buttonCreateEx_Click);
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
this.buttonStep.Location = new System.Drawing.Point(797, 41);
|
||||
this.buttonStep.Name = "buttonStep";
|
||||
this.buttonStep.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonStep.TabIndex = 8;
|
||||
this.buttonStep.Text = "Шаг";
|
||||
this.buttonStep.UseVisualStyleBackColor = true;
|
||||
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
this.comboBoxStrategy.FormattingEnabled = true;
|
||||
this.comboBoxStrategy.Location = new System.Drawing.Point(751, 12);
|
||||
this.comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
this.comboBoxStrategy.Size = new System.Drawing.Size(121, 23);
|
||||
this.comboBoxStrategy.TabIndex = 9;
|
||||
//
|
||||
// FormExcavator
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(884, 461);
|
||||
this.Controls.Add(this.numericUpDownKatkiNumber);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.buttonStep);
|
||||
this.Controls.Add(this.buttonCreateEx);
|
||||
this.Controls.Add(this.buttonCreateExKovsh);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.pictureBoxExcavator);
|
||||
this.Name = "FormExcavator";
|
||||
this.Text = "FormExcavator";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownKatkiNumber)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
@ -137,11 +161,13 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxExcavator;
|
||||
private Button buttonCreate;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private NumericUpDown numericUpDownKatkiNumber;
|
||||
private Button buttonCreateExKovsh;
|
||||
private Button buttonCreateEx;
|
||||
private Button buttonStep;
|
||||
private ComboBox comboBoxStrategy;
|
||||
}
|
||||
}
|
@ -1,12 +1,22 @@
|
||||
using ProjectExcavator.DrawingObjects;
|
||||
using ProjectExcavator.MovementStrategy;
|
||||
|
||||
namespace ProjectExcavator
|
||||
{
|
||||
public partial class FormExcavator : Form
|
||||
{
|
||||
|
||||
private DrawingExcavator? _drawingExcavator;
|
||||
/// <summary>
|
||||
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
public FormExcavator()
|
||||
{
|
||||
InitializeComponent();
|
||||
comboBoxStrategy.Items.Add("Öåíòð");
|
||||
comboBoxStrategy.Items.Add("Ãðàíèöà");
|
||||
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
@ -20,21 +30,27 @@ namespace ProjectExcavator
|
||||
_drawingExcavator.DrawTransport(g);
|
||||
pictureBoxExcavator.Image = bmp;
|
||||
}
|
||||
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void buttonCreateExKovsh_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingExcavator = new DrawingExcavator();
|
||||
_drawingExcavator.Init(random.Next(300, 1000), random.Next(1000, 2000),
|
||||
_drawingExcavator = new DrawingExcavatorKovsh(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
_drawingExcavator.SetPosition(random.Next(100, 300), random.Next(100, 300));
|
||||
_drawingExcavator.Katki.KatNum = (int)numericUpDownKatkiNumber.Value;
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxExcavator.Width, pictureBoxExcavator.Height, random.Next(1, 4), random.Next(1, 4));
|
||||
_drawingExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void buttonCreateEx_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingExcavator = new DrawingExcavator(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
pictureBoxExcavator.Width, pictureBoxExcavator.Height, random.Next(1, 4), random.Next(1, 4));
|
||||
_drawingExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingExcavator == null)
|
||||
@ -59,5 +75,46 @@ namespace ProjectExcavator
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingExcavator == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawingObjectExcavator(_drawingExcavator), pictureBoxExcavator.Width,
|
||||
pictureBoxExcavator.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
14
ProjectExcavator/ProjectExcavator/IDrawingKatki.cs
Normal file
14
ProjectExcavator/ProjectExcavator/IDrawingKatki.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator
|
||||
{
|
||||
public interface IDrawingKatki
|
||||
{
|
||||
int Properties { get; set; }
|
||||
void Draw(int _startPosX, int _startPosY, Color katkiColor, Graphics g);
|
||||
}
|
||||
}
|
34
ProjectExcavator/ProjectExcavator/IMoveableObject.cs
Normal file
34
ProjectExcavator/ProjectExcavator/IMoveableObject.cs
Normal file
@ -0,0 +1,34 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
60
ProjectExcavator/ProjectExcavator/MoveToBorder.cs
Normal file
60
ProjectExcavator/ProjectExcavator/MoveToBorder.cs
Normal file
@ -0,0 +1,60 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в правый нижний угол экрана
|
||||
/// </summary>
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectBorderRight <= FieldWidth &&
|
||||
objParams.ObjectBorderRight + GetStep() >= FieldWidth &&
|
||||
objParams.ObjectBorderDown <= FieldHeight &&
|
||||
objParams.ObjectBorderDown + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectBorderRight - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
}
|
||||
var diffY = objParams.ObjectBorderDown - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
59
ProjectExcavator/ProjectExcavator/MoveToCenter.cs
Normal file
59
ProjectExcavator/ProjectExcavator/MoveToCenter.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Стратегия перемещения объекта в центр экрана
|
||||
/// </summary>
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
56
ProjectExcavator/ProjectExcavator/ObjectParameters.cs
Normal file
56
ProjectExcavator/ProjectExcavator/ObjectParameters.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
public int ObjectBorderRight => _x + _width;
|
||||
public int ObjectBorderDown => _y + _height;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
13
ProjectExcavator/ProjectExcavator/Status.cs
Normal file
13
ProjectExcavator/ProjectExcavator/Status.cs
Normal file
@ -0,0 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit, InProgress, Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user