ISEbd-21. Pyatkin I.A. Lab work 03. #3
@ -4,11 +4,17 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectExcavator.Entities;
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using ProjectExcavator.MovementStrategy;
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namespace ProjectExcavator.DrawingObjects
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{
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public class DrawingExcavator
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{
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/// <summary>
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/// Получение объекта IMoveableObject из объекта DrawingExcavator
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/// </summary>
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public IMoveableObject GetMoveableObject => new DrawingObjectExcavator(this);
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/// <summary>
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/// Класс-сущность
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/// </summary>
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@ -22,21 +28,21 @@ namespace ProjectExcavator.DrawingObjects
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// /// Левая координата прорисовки автомобиля
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/// /// Левая координата прорисовки экскаватора
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/// </summary>
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protected int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// Верхняя координата прорисовки экскаватора
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/// </summary>
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protected int _startPosY;
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/// <summary>
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/// Ширина прорисовки автомобиля
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/// Ширина прорисовки экскаватора
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/// </summary>
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protected readonly int _exWidth = 138;
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protected readonly int _exWidth = 140;
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/// <summary>
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/// Высота прорисовки автомобиля
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/// Высота прорисовки экскаватора
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/// </summary>
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protected readonly int _exHeight = 80;
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protected readonly int _exHeight = 82;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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@ -192,9 +198,7 @@ namespace ProjectExcavator.DrawingObjects
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//цвета
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Pen pen = new(Color.Black);
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Brush brBlue = new SolidBrush(Color.LightBlue);
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Brush brYellow = new SolidBrush(Color.Yellow);
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Brush brGray = new SolidBrush(Color.Gray);
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Brush bodyBrush = new SolidBrush(EntityExcavator.BodyColor);
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Brush brBlack = new SolidBrush(Color.Black);
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//отрисовка экскаватора без ковша
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@ -213,18 +217,18 @@ namespace ProjectExcavator.DrawingObjects
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g.DrawEllipse(pen, _startPosX + 92, _startPosY + 68, 6, 6);
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//кабина водителя
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g.FillRectangle(brBlue, _startPosX + 96, _startPosY + 11, 29, 24);
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g.FillRectangle(bodyBrush, _startPosX + 96, _startPosY + 11, 29, 24);
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// кузов
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g.FillRectangle(brYellow, _startPosX + 51, _startPosY + 36, 74, 24);
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g.FillRectangle(bodyBrush, _startPosX + 51, _startPosY + 36, 74, 24);
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// труба
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g.FillRectangle(brYellow, _startPosX + 61, _startPosY + 16, 9, 19);
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g.FillRectangle(bodyBrush, _startPosX + 61, _startPosY + 16, 9, 19);
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//гусеница
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g.FillPie(brGray, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
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g.FillPie(brGray, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
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g.FillRectangle(brGray, _startPosX + 44, _startPosY + 65, 86, 20);
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g.FillPie(bodyBrush, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
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g.FillPie(bodyBrush, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
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g.FillRectangle(bodyBrush, _startPosX + 44, _startPosY + 65, 86, 20);
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g.FillEllipse(brBlack, _startPosX + 40, _startPosY + 68, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 120, _startPosY + 68, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 60, _startPosY + 76, 8, 8);
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@ -24,7 +24,7 @@ namespace ProjectExcavator.DrawingObjects
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawingExcavatorKovsh(int speed, double weight, Color bodyColor, Color
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additionalColor, bool kovsh, bool katki, int width, int height) : base(speed, weight, bodyColor, width, height, 138, 80)
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additionalColor, bool kovsh, bool katki, int width, int height) : base(speed, weight, bodyColor, width, height, 140, 82)
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{
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if (EntityExcavator != null)
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{
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@ -38,56 +38,54 @@ namespace ProjectExcavator.DrawingObjects
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{
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return;
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}
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//цвета
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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SolidBrush(excavatorKovsh.AdditionalColor);
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Brush brBlack = new SolidBrush(Color.Black);
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// ковш
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if (excavatorKovsh.Kovsh)
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{
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g.DrawLine(pen, _startPosX + 50, _startPosY + 35, _startPosX + 10, _startPosY + 10);
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g.DrawLine(pen, _startPosX + 58, _startPosY + 35, _startPosX + 12, _startPosY + 5);
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g.DrawEllipse(pen, _startPosX + 7, _startPosY + 4, 7, 7);
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g.DrawLine(pen, _startPosX + 10, _startPosY + 10, _startPosX + 10, _startPosY + 45);
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g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY + 45);
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g.DrawPie(pen, _startPosX, _startPosY + 44, 28, 30, 90, 180);
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g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY);
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g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 7, _startPosY + 10);
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g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 12);
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g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 16);
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g.DrawLine(pen, _startPosX + 50, _startPosY + 12, _startPosX + 50, _startPosY + 29);
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g.DrawLine(pen, _startPosX + 50, _startPosY + 35, _startPosX + 10, _startPosY + 10);
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g.DrawLine(pen, _startPosX + 58, _startPosY + 35, _startPosX + 12, _startPosY + 5);
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g.DrawEllipse(pen, _startPosX + 7, _startPosY + 4, 7, 7);
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g.DrawLine(pen, _startPosX + 10, _startPosY + 10, _startPosX + 10, _startPosY + 45);
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g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY + 45);
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g.DrawPie(pen, _startPosX, _startPosY + 44, 28, 30, 90, 180);
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g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY);
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g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 7, _startPosY + 10);
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g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 12);
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g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 16);
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g.DrawLine(pen, _startPosX + 50, _startPosY + 12, _startPosX + 50, _startPosY + 29);
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g.FillEllipse(additionalBrush, _startPosX + 7, _startPosY + 4, 7, 7);
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g.FillPie(brBlack, _startPosX, _startPosY + 44, 28, 30, 90, 180);
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Point point1 = new Point(_startPosX + 50, _startPosY + 35);
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Point point2 = new Point(_startPosX + 10, _startPosY + 10);
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Point point3 = new Point(_startPosX + 12, _startPosY + 5);
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Point point4 = new Point(_startPosX + 58, _startPosY + 35);
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Point[] truba_1 = { point1, point2, point3, point4, point1 };
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g.FillPolygon(additionalBrush, truba_1);
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g.FillEllipse(additionalBrush, _startPosX + 7, _startPosY + 4, 7, 7);
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g.FillPie(additionalBrush, _startPosX, _startPosY + 44, 28, 30, 90, 180);
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Point point1 = new Point(_startPosX + 50, _startPosY + 35);
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Point point2 = new Point(_startPosX + 10, _startPosY + 10);
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Point point3 = new Point(_startPosX + 12, _startPosY + 5);
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Point point4 = new Point(_startPosX + 58, _startPosY + 35);
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Point[] truba_1 = { point1, point2, point3, point4, point1 };
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g.FillPolygon(additionalBrush, truba_1);
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Point point5 = new Point(_startPosX + 10, _startPosY + 10);
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Point point6 = new Point(_startPosX + 10, _startPosY + 45);
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Point point7 = new Point(_startPosX + 14, _startPosY + 45);
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Point point8 = new Point(_startPosX + 14, _startPosY + 5);
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Point[] truba_2 = { point5, point6, point7, point8, point5 };
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g.FillPolygon(additionalBrush, truba_2);
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Point point5 = new Point(_startPosX + 10, _startPosY + 10);
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Point point6 = new Point(_startPosX + 10, _startPosY + 45);
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Point point7 = new Point(_startPosX + 14, _startPosY + 45);
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Point point8 = new Point(_startPosX + 14, _startPosY + 5);
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Point[] truba_2 = { point5, point6, point7, point8, point5 };
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g.FillPolygon(additionalBrush, truba_2);
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Point point9 = new Point(_startPosX + 14, _startPosY + 5);
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Point point10 = new Point(_startPosX + 14, _startPosY);
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Point point11 = new Point(_startPosX + 7, _startPosY + 10);
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Point[] triangle = { point9, point10, point11, point9 };
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g.FillPolygon(additionalBrush, triangle);
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Point point9 = new Point(_startPosX + 14, _startPosY + 5);
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Point point10 = new Point(_startPosX + 14, _startPosY);
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Point point11 = new Point(_startPosX + 7, _startPosY + 10);
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Point[] triangle = { point9, point10, point11, point9 };
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g.FillPolygon(additionalBrush, triangle);
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Point point12 = new Point(_startPosX + 14, _startPosY);
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Point point13 = new Point(_startPosX + 50, _startPosY + 12);
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Point point14 = new Point(_startPosX + 50, _startPosY + 16);
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Point point15 = new Point(_startPosX + 14, _startPosY);
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Point[] krepl = { point12, point13, point14, point15, point12 };
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g.FillPolygon(additionalBrush, krepl);
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Point point12 = new Point(_startPosX + 14, _startPosY);
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Point point13 = new Point(_startPosX + 50, _startPosY + 12);
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Point point14 = new Point(_startPosX + 50, _startPosY + 16);
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Point point15 = new Point(_startPosX + 14, _startPosY);
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Point[] krepl = { point12, point13, point14, point15, point12 };
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g.FillPolygon(additionalBrush, krepl);
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}
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base.DrawTransport(g);
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// катки
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@ -8,7 +8,7 @@ using ProjectExcavator.DrawingObjects;
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namespace ProjectExcavator.MovementStrategy
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{
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/// <summary>
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/// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar (паттерн Adapter)
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/// Реализация интерфейса IDrawningObject для работы с объектом DrawingExcavator (паттерн Adapter)
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/// </summary>
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||||
public class DrawingObjectExcavator : IMoveableObject
|
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{
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@ -21,14 +21,14 @@ namespace ProjectExcavator.Entities
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||||
/// </summary>
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||||
public Color BodyColor { get; private set; }
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/// <summary>
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||||
/// Шаг перемещения автомобиля
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||||
/// Шаг перемещения экскаватора
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||||
/// </summary>
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||||
public double Step => (double)Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса спортивного автомобиля
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||||
/// Инициализация полей объекта-класса экскаватора
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||||
/// </summary>
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||||
/// <param name="speed">Скорость</param>
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||||
/// <param name="weight">Вес автомобиля</param>
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||||
/// <param name="weight">Вес экскаватора</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
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||||
public EntityExcavator(int speed, double weight, Color bodyColor)
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{
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@ -28,7 +28,7 @@ namespace ProjectExcavator.Entities
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||||
/// Инициализация полей объекта-класса экскаватора с ковшом
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||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="weight">Вес экскаватора</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
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||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="kovsh">Признак наличия ковша</param>
|
||||
|
143
ProjectExcavator/ProjectExcavator/ExcavatorGenericCollection.cs
Normal file
143
ProjectExcavator/ProjectExcavator/ExcavatorGenericCollection.cs
Normal file
@ -0,0 +1,143 @@
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using System;
|
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using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectExcavator.DrawingObjects;
|
||||
using ProjectExcavator.MovementStrategy;
|
||||
|
||||
namespace ProjectExcavator.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный класс для набора объектов DrawingExcavator
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class ExcavatorGenericCollection<T, U>
|
||||
where T : DrawingExcavator
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 200;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public ExcavatorGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(ExcavatorGenericCollection<T, U> collect, T? obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return collect?._collection.Insert(obj) ?? -1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator -(ExcavatorGenericCollection<T, U> collect, int pos)
|
||||
{
|
||||
T? obj = collect._collection.Get(pos);
|
||||
if (obj != null)
|
||||
{
|
||||
collect._collection.Remove(pos);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection.Get(pos)?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowExcavator()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{//линия разметки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
DrawingExcavator? excavator = _collection.Get(i);
|
||||
if (excavator == null)
|
||||
continue;
|
||||
int r = i / width;
|
||||
int s = width - 1 - (i % width);
|
||||
excavator.SetPosition(s * _placeSizeWidth, r * _placeSizeHeight);
|
||||
excavator.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -37,6 +37,7 @@
|
||||
this.buttonCreateEx = new System.Windows.Forms.Button();
|
||||
this.buttonStep = new System.Windows.Forms.Button();
|
||||
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||
this.buttonSelectExcavator = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
@ -140,11 +141,22 @@
|
||||
this.comboBoxStrategy.Size = new System.Drawing.Size(121, 23);
|
||||
this.comboBoxStrategy.TabIndex = 9;
|
||||
//
|
||||
// buttonSelectExcavator
|
||||
//
|
||||
this.buttonSelectExcavator.Location = new System.Drawing.Point(370, 426);
|
||||
this.buttonSelectExcavator.Name = "buttonSelectExcavator";
|
||||
this.buttonSelectExcavator.Size = new System.Drawing.Size(105, 23);
|
||||
this.buttonSelectExcavator.TabIndex = 10;
|
||||
this.buttonSelectExcavator.Text = "Выбрать обьект";
|
||||
this.buttonSelectExcavator.UseVisualStyleBackColor = true;
|
||||
this.buttonSelectExcavator.Click += new System.EventHandler(this.ButtonSelectExcavator_Click);
|
||||
//
|
||||
// FormExcavator
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(884, 461);
|
||||
this.Controls.Add(this.buttonSelectExcavator);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.buttonStep);
|
||||
this.Controls.Add(this.buttonCreateEx);
|
||||
@ -172,5 +184,6 @@
|
||||
private Button buttonCreateEx;
|
||||
private Button buttonStep;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonSelectExcavator;
|
||||
}
|
||||
}
|
@ -1,5 +1,6 @@
|
||||
using ProjectExcavator.DrawingObjects;
|
||||
using ProjectExcavator.MovementStrategy;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectExcavator
|
||||
{
|
||||
@ -11,9 +12,17 @@ namespace ProjectExcavator
|
||||
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||
/// </summary>
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
/// <summary>
|
||||
/// Âûáðàííûé ýêñêàâàòîð
|
||||
/// </summary>
|
||||
public DrawingExcavator? SelectedExcavator { get; private set; }
|
||||
|
||||
public FormExcavator()
|
||||
{
|
||||
InitializeComponent();
|
||||
InitializeComponent();
|
||||
_abstractStrategy = null;
|
||||
_drawingExcavator = null;
|
||||
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
@ -30,11 +39,24 @@ namespace ProjectExcavator
|
||||
private void buttonCreateExKovsh_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
//TODO âûáîð îñíîâíîãî öâåòà
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
|
||||
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
//TODO âûáîð äîïîëíèòåëüíîãî öâåòà
|
||||
ColorDialog dialog2 = new();
|
||||
if (dialog2.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialog2.Color;
|
||||
}
|
||||
|
||||
_drawingExcavator = new DrawingExcavatorKovsh(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
color, dopColor, Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
_drawingExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
@ -42,8 +64,14 @@ namespace ProjectExcavator
|
||||
private void buttonCreateEx_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingExcavator = new DrawingExcavator(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color color = Color.FromArgb(random.Next(0, 256),
|
||||
random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_drawingExcavator = new DrawingExcavator(random.Next(100, 300), random.Next(1000, 3000), color,
|
||||
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
_drawingExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
@ -113,5 +141,15 @@ namespace ProjectExcavator
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Âûáîð ýêñêàâàòîðà
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonSelectExcavator_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedExcavator = _drawingExcavator;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
122
ProjectExcavator/ProjectExcavator/FormExcavatorCollection.Designer.cs
generated
Normal file
122
ProjectExcavator/ProjectExcavator/FormExcavatorCollection.Designer.cs
generated
Normal file
@ -0,0 +1,122 @@
|
||||
namespace ProjectExcavator
|
||||
{
|
||||
partial class FormExcavatorCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
|
||||
this.maskedTextBoxNumber = new System.Windows.Forms.MaskedTextBox();
|
||||
this.buttonAddEx = new System.Windows.Forms.Button();
|
||||
this.buttonRemoveEx = new System.Windows.Forms.Button();
|
||||
this.buttonRefreshCollection = new System.Windows.Forms.Button();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxCollection
|
||||
//
|
||||
this.pictureBoxCollection.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxCollection.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxCollection.Name = "pictureBoxCollection";
|
||||
this.pictureBoxCollection.Size = new System.Drawing.Size(909, 461);
|
||||
this.pictureBoxCollection.TabIndex = 0;
|
||||
this.pictureBoxCollection.TabStop = false;
|
||||
//
|
||||
// maskedTextBoxNumber
|
||||
//
|
||||
this.maskedTextBoxNumber.Location = new System.Drawing.Point(26, 125);
|
||||
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
||||
this.maskedTextBoxNumber.Size = new System.Drawing.Size(100, 23);
|
||||
this.maskedTextBoxNumber.TabIndex = 1;
|
||||
//
|
||||
// buttonAddEx
|
||||
//
|
||||
this.buttonAddEx.Location = new System.Drawing.Point(6, 57);
|
||||
this.buttonAddEx.Name = "buttonAddEx";
|
||||
this.buttonAddEx.Size = new System.Drawing.Size(150, 23);
|
||||
this.buttonAddEx.TabIndex = 2;
|
||||
this.buttonAddEx.Text = "Добавить экскаватор";
|
||||
this.buttonAddEx.UseVisualStyleBackColor = true;
|
||||
this.buttonAddEx.Click += new System.EventHandler(this.ButtonAddEx_Click);
|
||||
//
|
||||
// buttonRemoveEx
|
||||
//
|
||||
this.buttonRemoveEx.Location = new System.Drawing.Point(6, 166);
|
||||
this.buttonRemoveEx.Name = "buttonRemoveEx";
|
||||
this.buttonRemoveEx.Size = new System.Drawing.Size(150, 23);
|
||||
this.buttonRemoveEx.TabIndex = 3;
|
||||
this.buttonRemoveEx.Text = "Удалить экскаватор";
|
||||
this.buttonRemoveEx.UseVisualStyleBackColor = true;
|
||||
this.buttonRemoveEx.Click += new System.EventHandler(this.ButtonRemoveEx_Click);
|
||||
//
|
||||
// buttonRefreshCollection
|
||||
//
|
||||
this.buttonRefreshCollection.Location = new System.Drawing.Point(6, 230);
|
||||
this.buttonRefreshCollection.Name = "buttonRefreshCollection";
|
||||
this.buttonRefreshCollection.Size = new System.Drawing.Size(148, 23);
|
||||
this.buttonRefreshCollection.TabIndex = 4;
|
||||
this.buttonRefreshCollection.Text = "Обновить коллекцию";
|
||||
this.buttonRefreshCollection.UseVisualStyleBackColor = true;
|
||||
this.buttonRefreshCollection.Click += new System.EventHandler(this.ButtonRefreshCollection_Click);
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Controls.Add(this.buttonAddEx);
|
||||
this.groupBox1.Controls.Add(this.buttonRefreshCollection);
|
||||
this.groupBox1.Controls.Add(this.maskedTextBoxNumber);
|
||||
this.groupBox1.Controls.Add(this.buttonRemoveEx);
|
||||
this.groupBox1.Location = new System.Drawing.Point(749, 0);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(160, 461);
|
||||
this.groupBox1.TabIndex = 5;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Инструменты";
|
||||
//
|
||||
// FormExcavatorCollection
|
||||
//
|
||||
this.ClientSize = new System.Drawing.Size(909, 461);
|
||||
this.Controls.Add(this.groupBox1);
|
||||
this.Controls.Add(this.pictureBoxCollection);
|
||||
this.Name = "FormExcavatorCollection";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxCollection;
|
||||
private MaskedTextBox maskedTextBoxNumber;
|
||||
private Button buttonAddEx;
|
||||
private Button buttonRemoveEx;
|
||||
private Button buttonRefreshCollection;
|
||||
private GroupBox groupBox1;
|
||||
}
|
||||
}
|
81
ProjectExcavator/ProjectExcavator/FormExcavatorCollection.cs
Normal file
81
ProjectExcavator/ProjectExcavator/FormExcavatorCollection.cs
Normal file
@ -0,0 +1,81 @@
|
||||
using ProjectExcavator.DrawingObjects;
|
||||
using ProjectExcavator.Generics;
|
||||
using ProjectExcavator.MovementStrategy;
|
||||
|
||||
namespace ProjectExcavator
|
||||
{
|
||||
/// <summary>
|
||||
/// Форма для работы с набором объектов класса DrawingExcavator
|
||||
/// </summary>
|
||||
public partial class FormExcavatorCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly ExcavatorGenericCollection<DrawingExcavator,
|
||||
DrawingObjectExcavator> _excavator;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormExcavatorCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_excavator = new ExcavatorGenericCollection<DrawingExcavator,
|
||||
DrawingObjectExcavator>(pictureBoxCollection.Width, pictureBoxCollection.Height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddEx_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormExcavator form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
int result = _excavator + form.SelectedExcavator;
|
||||
if (result != -2)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCollection.Image = _excavator.ShowExcavator();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveEx_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
||||
if (_excavator - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCollection.Image = _excavator.ShowExcavator();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Обновление рисунка по набору
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
pictureBoxCollection.Image = _excavator.ShowExcavator();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -26,7 +26,7 @@ namespace ProjectExcavator.MovementStrategy
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения объекта
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
|
@ -41,7 +41,6 @@ namespace ProjectExcavator.MovementStrategy
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
}
|
||||
var diffY = objParams.ObjectBorderDown - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
|
@ -36,7 +36,13 @@ namespace ProjectExcavator.MovementStrategy
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Нижний правый угол объекта
|
||||
/// </summary>
|
||||
public int ObjectBorderRight => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижний правый угол объекта
|
||||
/// </summary>
|
||||
public int ObjectBorderDown => _y + _height;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
|
@ -11,7 +11,8 @@ namespace ProjectExcavator
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormExcavator());
|
||||
Application.Run(new FormExcavatorCollection());
|
||||
|
||||
}
|
||||
}
|
||||
}
|
114
ProjectExcavator/ProjectExcavator/SetGeneric.cs
Normal file
114
ProjectExcavator/ProjectExcavator/SetGeneric.cs
Normal file
@ -0,0 +1,114 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectExcavator.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly T?[] _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Length;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_places = new T?[count];
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="excavator">Добавляемый экскаватор</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T excavator)
|
||||
{
|
||||
for (int i = _places.Length - 1; i > 0; i--)
|
||||
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
_places[0] = excavator;
|
||||
return Insert(excavator, 0);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="excavator">Добавляемый экскаватор</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T excavator, int position)
|
||||
{
|
||||
if (position < 0 || position >= _places.Length)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (_places[position] != null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int NullIndex = 0;
|
||||
for (int i = position; i < _places.Length; i++)
|
||||
{
|
||||
if (_places[i] == null)
|
||||
{
|
||||
NullIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (NullIndex == 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (int i = NullIndex; i >= position; i--)
|
||||
{
|
||||
_places[i + 1] = _places[i];
|
||||
}
|
||||
_places[position] = excavator;
|
||||
return position;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
if (position < 0 || position >= _places.Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? Get(int position)
|
||||
{
|
||||
if (position < 0 || position >= _places.Length)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _places[position];
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user
И зачем, если потом вызывается Insert(excavator, 0)?