ISEbd-21. Pyatkin I.A. Lab work 01. #1
31
ProjectExcavator/ProjectExcavator/Directions.cs
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31
ProjectExcavator/ProjectExcavator/Directions.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectExcavator
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{
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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}
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301
ProjectExcavator/ProjectExcavator/DrawingExcavator.cs
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301
ProjectExcavator/ProjectExcavator/DrawingExcavator.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectExcavator
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{
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public class DrawingExcavator
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityExcavator? EntityExcavator { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// /// Левая координата прорисовки автомобиля
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/// </summary>
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private int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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private int _startPosY;
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/// <summary>
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/// Ширина прорисовки автомобиля
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/// </summary>
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private int _exWidth;
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/// <summary>
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/// Высота прорисовки автомобиля
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/// </summary>
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private int _exHeight;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <param name="kovsh">Ковш</param>
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/// <param name="katki">Катки гусеничные</param>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool kovsh, bool katki, int width, int height)
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{
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if (width < _pictureWidth || height < _pictureHeight)
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{
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return false;
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}
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if (!kovsh)
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{
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_exWidth = 105;
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_exHeight = 75;
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}
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else
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{
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_exWidth = 140;
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_exHeight = 87;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityExcavator = new EntityExcavator();
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EntityExcavator.Init(speed, weight, bodyColor, additionalColor, kovsh, katki);
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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// TODO: Изменение x, y
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if (x < 0)
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{
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x = 0;
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}
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else if (x > _pictureWidth - _exWidth)
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{
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x = _pictureWidth - _exWidth;
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}
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if (y < 0)
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{
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y = 0;
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}
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else if (y > _pictureHeight - _exHeight)
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{
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y = _pictureHeight - _exHeight;
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}
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_startPosX = x;
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_startPosY = y;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(DirectionType direction)
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{
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if (EntityExcavator == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityExcavator.Step > 0)
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{
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_startPosX -= (int)EntityExcavator.Step;
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}
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else
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{
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_startPosX = 0;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntityExcavator.Step > 0)
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{
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_startPosY -= (int)EntityExcavator.Step;
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}
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else
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{
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_startPosY = 0;
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}
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break;
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//вправо
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case DirectionType.Right:
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if (_startPosX + _exWidth + EntityExcavator.Step <= _pictureWidth)
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{
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_startPosX += (int)EntityExcavator.Step;
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}
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else
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{
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_startPosX = _pictureWidth - _exWidth;
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}
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + _exHeight + EntityExcavator.Step <= _pictureHeight)
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{
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_startPosY += (int)EntityExcavator.Step;
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}
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else
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{
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_startPosY = _pictureHeight - _exHeight;
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}
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break;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (EntityExcavator == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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SolidBrush(EntityExcavator.AdditionalColor);
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//цвета
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Brush brBlue = new SolidBrush(Color.LightBlue);
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Brush brYellow = new SolidBrush(Color.Yellow);
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Brush brGray = new SolidBrush(Color.Gray);
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Brush brBlack = new SolidBrush(Color.Black);
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//отрисовка экскаватора без ковша
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if (!EntityExcavator.Kovsh)
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{
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g.DrawRectangle(pen, _startPosX + 15, _startPosY + 25, 75, 25);
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g.DrawRectangle(pen, _startPosX + 60, _startPosY, 30, 25);
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g.DrawRectangle(pen, _startPosX + 30, _startPosY + 5, 10, 20);
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g.DrawRectangle(pen, _startPosX + 10, _startPosY + 55, 86, 20);
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g.DrawPie(pen, _startPosX, _startPosY + 55, 20, 20, 90, 180);
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g.DrawPie(pen, _startPosX + 85, _startPosY + 55, 20, 20, 270, 180);
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g.DrawEllipse(pen, _startPosX + 5, _startPosY + 58, 15, 15);
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g.DrawEllipse(pen, _startPosX + 85, _startPosY + 58, 15, 15);
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g.DrawEllipse(pen, _startPosX + 25, _startPosY + 65, 8, 8);
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g.DrawEllipse(pen, _startPosX + 45, _startPosY + 65, 8, 8);
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g.DrawEllipse(pen, _startPosX + 65, _startPosY + 65, 8, 8);
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g.DrawEllipse(pen, _startPosX + 37, _startPosY + 58, 6, 6);
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g.DrawEllipse(pen, _startPosX + 57, _startPosY + 58, 6, 6);
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//кабина водителя
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g.FillRectangle(brBlue, _startPosX + 61, _startPosY + 1, 29, 24);
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// кузов
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g.FillRectangle(brYellow, _startPosX + 16, _startPosY + 26, 74, 24);
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||||||
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// труба
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g.FillRectangle(brYellow, _startPosX + 31, _startPosY + 6, 9, 19);
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//гусеница
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g.FillPie(brGray, _startPosX, _startPosY + 55, 20, 20, 90, 180);
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||||||
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g.FillPie(brGray, _startPosX + 85, _startPosY + 55, 20, 20, 270, 180);
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||||||
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g.FillRectangle(brGray, _startPosX + 10, _startPosY + 55, 86, 20);
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g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
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g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 65, 8, 8);
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g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 65, 8, 8);
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g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 65, 8, 8);
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||||||
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g.FillEllipse(brBlack, _startPosX + 37, _startPosY + 58, 6, 6);
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g.FillEllipse(brBlack, _startPosX + 57, _startPosY + 58, 6, 6);
|
||||||
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}
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||||||
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//отрисовка экскаватора с ковшом
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||||||
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if (EntityExcavator.Kovsh)
|
||||||
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{
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||||||
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//экскаватор
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||||||
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g.DrawRectangle(pen, _startPosX + 50, _startPosY + 35, 75, 25);
|
||||||
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g.DrawRectangle(pen, _startPosX + 95, _startPosY + 10, 30, 25);
|
||||||
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g.DrawRectangle(pen, _startPosX + 60, _startPosY + 15, 10, 20);
|
||||||
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g.DrawRectangle(pen, _startPosX + 44, _startPosY + 65, 86, 20);
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||||||
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g.DrawPie(pen, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
|
||||||
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g.DrawPie(pen, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
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||||||
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g.DrawEllipse(pen, _startPosX + 40, _startPosY + 68, 15, 15);
|
||||||
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g.DrawEllipse(pen, _startPosX + 120, _startPosY + 68, 15, 15);
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||||||
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g.DrawEllipse(pen, _startPosX + 60, _startPosY + 76, 8, 8);
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||||||
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g.DrawEllipse(pen, _startPosX + 80, _startPosY + 76, 8, 8);
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||||||
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g.DrawEllipse(pen, _startPosX + 100, _startPosY + 76, 8, 8);
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||||||
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g.DrawEllipse(pen, _startPosX + 72, _startPosY + 68, 6, 6);
|
||||||
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g.DrawEllipse(pen, _startPosX + 92, _startPosY + 68, 6, 6);
|
||||||
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//кабина водителя
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||||||
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g.FillRectangle(brBlue, _startPosX + 96, _startPosY + 11, 29, 24);
|
||||||
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// кузов
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||||||
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g.FillRectangle(brYellow, _startPosX + 51, _startPosY + 36, 74, 24);
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||||||
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// труба
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||||||
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g.FillRectangle(brYellow, _startPosX + 61, _startPosY + 16, 9, 19);
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||||||
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//гусеница
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||||||
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g.FillPie(brGray, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
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||||||
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g.FillPie(brGray, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
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||||||
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g.FillRectangle(brGray, _startPosX + 44, _startPosY + 65, 86, 20);
|
||||||
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g.FillEllipse(brBlack, _startPosX + 40, _startPosY + 68, 15, 15);
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||||||
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g.FillEllipse(brBlack, _startPosX + 120, _startPosY + 68, 15, 15);
|
||||||
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g.FillEllipse(brBlack, _startPosX + 60, _startPosY + 76, 8, 8);
|
||||||
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g.FillEllipse(brBlack, _startPosX + 80, _startPosY + 76, 8, 8);
|
||||||
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g.FillEllipse(brBlack, _startPosX + 100, _startPosY + 76, 8, 8);
|
||||||
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g.FillEllipse(brBlack, _startPosX + 72, _startPosY + 68, 6, 6);
|
||||||
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g.FillEllipse(brBlack, _startPosX + 92, _startPosY + 68, 6, 6);
|
||||||
|
//ковш
|
||||||
|
g.DrawLine(pen, _startPosX + 50, _startPosY + 35, _startPosX + 10, _startPosY + 10);
|
||||||
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g.DrawLine(pen, _startPosX + 58, _startPosY + 35, _startPosX + 12, _startPosY + 5);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 4, 7, 7);
|
||||||
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g.DrawLine(pen, _startPosX + 10, _startPosY + 10, _startPosX + 10, _startPosY + 45);
|
||||||
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g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY + 45);
|
||||||
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g.DrawPie(pen, _startPosX, _startPosY + 44, 28, 30, 90, 180);
|
||||||
|
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY);
|
||||||
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g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 7, _startPosY + 10);
|
||||||
|
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 12);
|
||||||
|
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 16);
|
||||||
|
g.DrawLine(pen, _startPosX + 50, _startPosY + 12, _startPosX + 50, _startPosY + 29);
|
||||||
|
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 7, _startPosY + 4, 7, 7);
|
||||||
|
g.FillPie(brBlack, _startPosX, _startPosY + 44, 28, 30, 90, 180);
|
||||||
|
Point point1 = new Point(_startPosX + 50, _startPosY + 35);
|
||||||
|
Point point2 = new Point(_startPosX + 10, _startPosY + 10);
|
||||||
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Point point3 = new Point(_startPosX + 12, _startPosY + 5);
|
||||||
|
Point point4 = new Point(_startPosX + 58, _startPosY + 35);
|
||||||
|
Point[] truba_1 = { point1, point2, point3, point4, point1 };
|
||||||
|
g.FillPolygon(additionalBrush, truba_1);
|
||||||
|
|
||||||
|
Point point5 = new Point(_startPosX + 10, _startPosY + 10);
|
||||||
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Point point6 = new Point(_startPosX + 10, _startPosY + 45);
|
||||||
|
Point point7 = new Point(_startPosX + 14, _startPosY + 45);
|
||||||
|
Point point8 = new Point(_startPosX + 14, _startPosY + 5);
|
||||||
|
Point[] truba_2 = { point5, point6, point7, point8, point5 };
|
||||||
|
g.FillPolygon(additionalBrush, truba_2);
|
||||||
|
|
||||||
|
Point point9 = new Point(_startPosX + 14, _startPosY + 5);
|
||||||
|
Point point10 = new Point(_startPosX + 14, _startPosY);
|
||||||
|
Point point11 = new Point(_startPosX + 7, _startPosY + 10);
|
||||||
|
Point[] triangle = { point9, point10, point11, point9 };
|
||||||
|
g.FillPolygon(additionalBrush, triangle);
|
||||||
|
|
||||||
|
Point point12 = new Point(_startPosX + 14, _startPosY);
|
||||||
|
Point point13 = new Point(_startPosX + 50, _startPosY + 12);
|
||||||
|
Point point14 = new Point(_startPosX + 50, _startPosY + 16);
|
||||||
|
Point point15 = new Point(_startPosX + 14, _startPosY);
|
||||||
|
Point[] krepl = { point12, point13, point14, point15, point12 };
|
||||||
|
g.FillPolygon(additionalBrush, krepl);
|
||||||
|
}
|
||||||
|
//катки гусеничные
|
||||||
|
if (!EntityExcavator.Katki && EntityExcavator.Kovsh)
|
||||||
|
{
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 40, _startPosY + 68, 15, 15);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 120, _startPosY + 68, 15, 15);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 60, _startPosY + 76, 8, 8);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 80, _startPosY + 76, 8, 8);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 100, _startPosY + 76, 8, 8);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 72, _startPosY + 68, 6, 6);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 92, _startPosY + 68, 6, 6);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
59
ProjectExcavator/ProjectExcavator/EntityExcavator.cs
Normal file
59
ProjectExcavator/ProjectExcavator/EntityExcavator.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectExcavator
|
||||||
|
{
|
||||||
|
public class EntityExcavator
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Ковш
|
||||||
|
/// </summary>
|
||||||
|
public bool Kovsh { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Катки гусеничные
|
||||||
|
/// </summary>
|
||||||
|
public bool Katki { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения автомобиля
|
||||||
|
/// </summary>
|
||||||
|
public double Step => (double)Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="kovsh">Ковш</param>
|
||||||
|
/// <param name="katki">Катки гусеничные</param>
|
||||||
|
public void Init(int speed, double weight, Color bodyColor, Color
|
||||||
|
additionalColor, bool kovsh, bool katki)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Kovsh = kovsh;
|
||||||
|
Katki = katki;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
ProjectExcavator/ProjectExcavator/Form1.Designer.cs
generated
39
ProjectExcavator/ProjectExcavator/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
|||||||
namespace ProjectExcavator
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace ProjectExcavator
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
135
ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs
generated
Normal file
135
ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs
generated
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
namespace ProjectExcavator
|
||||||
|
{
|
||||||
|
partial class FormExcavator
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.pictureBoxExcavator = new System.Windows.Forms.PictureBox();
|
||||||
|
this.buttonCreate = new System.Windows.Forms.Button();
|
||||||
|
this.buttonLeft = new System.Windows.Forms.Button();
|
||||||
|
this.buttonUp = new System.Windows.Forms.Button();
|
||||||
|
this.buttonRight = new System.Windows.Forms.Button();
|
||||||
|
this.buttonDown = new System.Windows.Forms.Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).BeginInit();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxExcavator
|
||||||
|
//
|
||||||
|
this.pictureBoxExcavator.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
|
this.pictureBoxExcavator.Location = new System.Drawing.Point(0, 0);
|
||||||
|
this.pictureBoxExcavator.Name = "pictureBoxExcavator";
|
||||||
|
this.pictureBoxExcavator.Size = new System.Drawing.Size(884, 461);
|
||||||
|
this.pictureBoxExcavator.TabIndex = 0;
|
||||||
|
this.pictureBoxExcavator.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
|
this.buttonCreate.Location = new System.Drawing.Point(0, 438);
|
||||||
|
this.buttonCreate.Name = "buttonCreate";
|
||||||
|
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
|
||||||
|
this.buttonCreate.TabIndex = 1;
|
||||||
|
this.buttonCreate.Text = "Создать";
|
||||||
|
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonLeft.BackgroundImage = global::ProjectExcavator.Properties.Resources.влево;
|
||||||
|
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonLeft.Location = new System.Drawing.Point(761, 431);
|
||||||
|
this.buttonLeft.Name = "buttonLeft";
|
||||||
|
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonLeft.TabIndex = 2;
|
||||||
|
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonUp.BackgroundImage = global::ProjectExcavator.Properties.Resources.up;
|
||||||
|
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonUp.Location = new System.Drawing.Point(797, 395);
|
||||||
|
this.buttonUp.Name = "buttonUp";
|
||||||
|
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonUp.TabIndex = 3;
|
||||||
|
this.buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonRight.BackgroundImage = global::ProjectExcavator.Properties.Resources.право;
|
||||||
|
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonRight.Location = new System.Drawing.Point(833, 431);
|
||||||
|
this.buttonRight.Name = "buttonRight";
|
||||||
|
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonRight.TabIndex = 4;
|
||||||
|
this.buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonDown.BackgroundImage = global::ProjectExcavator.Properties.Resources.down;
|
||||||
|
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonDown.Location = new System.Drawing.Point(797, 431);
|
||||||
|
this.buttonDown.Name = "buttonDown";
|
||||||
|
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonDown.TabIndex = 5;
|
||||||
|
this.buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// FormExcavator
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(884, 461);
|
||||||
|
this.Controls.Add(this.buttonDown);
|
||||||
|
this.Controls.Add(this.buttonRight);
|
||||||
|
this.Controls.Add(this.buttonUp);
|
||||||
|
this.Controls.Add(this.buttonLeft);
|
||||||
|
this.Controls.Add(this.buttonCreate);
|
||||||
|
this.Controls.Add(this.pictureBoxExcavator);
|
||||||
|
this.Name = "FormExcavator";
|
||||||
|
this.Text = "FormExcavator";
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).EndInit();
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxExcavator;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonDown;
|
||||||
|
}
|
||||||
|
}
|
63
ProjectExcavator/ProjectExcavator/FormExcavator.cs
Normal file
63
ProjectExcavator/ProjectExcavator/FormExcavator.cs
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
namespace ProjectExcavator
|
||||||
|
{
|
||||||
|
public partial class FormExcavator : Form
|
||||||
|
{
|
||||||
|
|
||||||
|
private DrawingExcavator? _drawingExcavator;
|
||||||
|
public FormExcavator()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawingExcavator == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||||
|
Graphics g = Graphics.FromImage(bmp);
|
||||||
|
_drawingExcavator.DrawTransport(g);
|
||||||
|
pictureBoxExcavator.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawingExcavator = new DrawingExcavator();
|
||||||
|
_drawingExcavator.Init(random.Next(300, 1000), random.Next(1000, 2000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||||
|
_drawingExcavator.SetPosition(random.Next(100, 300), random.Next(100, 300));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingExcavator == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
_drawingExcavator.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
_drawingExcavator.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
_drawingExcavator.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
_drawingExcavator.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
60
ProjectExcavator/ProjectExcavator/FormExcavator.resx
Normal file
60
ProjectExcavator/ProjectExcavator/FormExcavator.resx
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
<root>
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
@ -11,7 +11,7 @@ namespace ProjectExcavator
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormExcavator());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
103
ProjectExcavator/ProjectExcavator/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectExcavator/ProjectExcavator/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ProjectExcavator.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectExcavator.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap down {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap up {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap влево {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("влево", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap право {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("право", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -117,4 +117,17 @@
|
|||||||
<resheader name="writer">
|
<resheader name="writer">
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\влево.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="право" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\право.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
BIN
ProjectExcavator/ProjectExcavator/Resources/down.png
Normal file
BIN
ProjectExcavator/ProjectExcavator/Resources/down.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1015 B |
BIN
ProjectExcavator/ProjectExcavator/Resources/up.png
Normal file
BIN
ProjectExcavator/ProjectExcavator/Resources/up.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
BIN
ProjectExcavator/ProjectExcavator/Resources/влево.png
Normal file
BIN
ProjectExcavator/ProjectExcavator/Resources/влево.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
ProjectExcavator/ProjectExcavator/Resources/право.png
Normal file
BIN
ProjectExcavator/ProjectExcavator/Resources/право.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1015 B |
Loading…
Reference in New Issue
Block a user
Имя файла не соответствует имени элемента проекта