Вторая базовая лабораторная

This commit is contained in:
Pyatkin I.A 2023-10-15 19:48:07 +04:00
parent 2e0d5600ec
commit 80af394133
13 changed files with 805 additions and 248 deletions

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@ -0,0 +1,135 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
namespace ProjectExcavator.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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@ -3,15 +3,16 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectExcavator.Entities;
namespace ProjectExcavator
namespace ProjectExcavator.DrawingObjects
{
public class DrawingExcavator
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityExcavator? EntityExcavator { get; private set; }
public EntityExcavator? EntityExcavator { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
@ -23,54 +24,63 @@ namespace ProjectExcavator
/// <summary>
/// /// Левая координата прорисовки автомобиля
/// </summary>
private int _startPosX;
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
private int _startPosY;
protected int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private int _exWidth;
protected readonly int _exWidth = 138;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private int _exHeight;
protected readonly int _exHeight = 80;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="kovsh">Ковш</param>
/// <param name="katki">Катки гусеничные</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool kovsh, bool katki, int width, int height)
public DrawingExcavator(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _pictureWidth || height < _pictureHeight)
// TODO: Продумать проверки
if (width > _exWidth || height > _exHeight)
{
return false;
}
if (!kovsh)
{
_exWidth = 105;
_exHeight = 75;
}
else
{
_exWidth = 140;
_exHeight = 87;
}
_pictureWidth = width;
_pictureHeight = height;
EntityExcavator = new EntityExcavator();
EntityExcavator.Init(speed, weight, bodyColor, additionalColor, kovsh, katki);
return true;
EntityExcavator = new EntityExcavator(speed, weight, bodyColor);
}
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="exWidth">Ширина прорисовки автомобиля</param>
/// <param name="exHeight">Высота прорисовки автомобиля</param>
protected DrawingExcavator(int speed, double weight, Color bodyColor, int
width, int height, int exWidth, int exHeight)
{
// TODO: Продумать проверки
if (width > _exWidth || height > _exHeight)
{
_pictureWidth = width;
_pictureHeight = height;
_exWidth = exWidth;
_exHeight = exHeight;
EntityExcavator = new EntityExcavator(speed, weight, bodyColor);
}
}
/// <summary>
/// Установка позиции
/// </summary>
@ -100,12 +110,52 @@ namespace ProjectExcavator
_startPosY = y;
}
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _exWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _exHeight;
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityExcavator == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityExcavator.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityExcavator.Step > 0,
// вправо
DirectionType.Right => _startPosX + _exWidth + EntityExcavator.Step <= _pictureWidth,
//влево
DirectionType.Down => _startPosY + _exHeight + EntityExcavator.Step <= _pictureHeight,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntityExcavator == null)
if (!CanMove(direction) || EntityExcavator == null)
{
return;
}
@ -113,47 +163,19 @@ namespace ProjectExcavator
{
//влево
case DirectionType.Left:
if (_startPosX - EntityExcavator.Step > 0)
{
_startPosX -= (int)EntityExcavator.Step;
}
else
{
_startPosX = 0;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntityExcavator.Step > 0)
{
_startPosY -= (int)EntityExcavator.Step;
}
else
{
_startPosY = 0;
}
break;
//вправо
// вправо
case DirectionType.Right:
if (_startPosX + _exWidth + EntityExcavator.Step <= _pictureWidth)
{
_startPosX += (int)EntityExcavator.Step;
}
else
{
_startPosX = _pictureWidth - _exWidth;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + _exHeight + EntityExcavator.Step <= _pictureHeight)
{
_startPosY += (int)EntityExcavator.Step;
}
else
{
_startPosY = _pictureHeight - _exHeight;
}
break;
}
}
@ -161,58 +183,21 @@ namespace ProjectExcavator
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityExcavator == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityExcavator.AdditionalColor);
//цвета
Pen pen = new(Color.Black);
Brush brBlue = new SolidBrush(Color.LightBlue);
Brush brYellow = new SolidBrush(Color.Yellow);
Brush brGray = new SolidBrush(Color.Gray);
Brush brBlack = new SolidBrush(Color.Black);
//отрисовка экскаватора без ковша
if (!EntityExcavator.Kovsh)
{
g.DrawRectangle(pen, _startPosX + 15, _startPosY + 25, 75, 25);
g.DrawRectangle(pen, _startPosX + 60, _startPosY, 30, 25);
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 5, 10, 20);
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 55, 86, 20);
g.DrawPie(pen, _startPosX, _startPosY + 55, 20, 20, 90, 180);
g.DrawPie(pen, _startPosX + 85, _startPosY + 55, 20, 20, 270, 180);
g.DrawEllipse(pen, _startPosX + 5, _startPosY + 58, 15, 15);
g.DrawEllipse(pen, _startPosX + 85, _startPosY + 58, 15, 15);
g.DrawEllipse(pen, _startPosX + 25, _startPosY + 65, 8, 8);
g.DrawEllipse(pen, _startPosX + 45, _startPosY + 65, 8, 8);
g.DrawEllipse(pen, _startPosX + 65, _startPosY + 65, 8, 8);
g.DrawEllipse(pen, _startPosX + 37, _startPosY + 58, 6, 6);
g.DrawEllipse(pen, _startPosX + 57, _startPosY + 58, 6, 6);
//кабина водителя
g.FillRectangle(brBlue, _startPosX + 61, _startPosY + 1, 29, 24);
// кузов
g.FillRectangle(brYellow, _startPosX + 16, _startPosY + 26, 74, 24);
// труба
g.FillRectangle(brYellow, _startPosX + 31, _startPosY + 6, 9, 19);
//гусеница
g.FillPie(brGray, _startPosX, _startPosY + 55, 20, 20, 90, 180);
g.FillPie(brGray, _startPosX + 85, _startPosY + 55, 20, 20, 270, 180);
g.FillRectangle(brGray, _startPosX + 10, _startPosY + 55, 86, 20);
g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 85, _startPosY + 58, 15, 15);
g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 65, 8, 8);
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 65, 8, 8);
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 65, 8, 8);
g.FillEllipse(brBlack, _startPosX + 37, _startPosY + 58, 6, 6);
g.FillEllipse(brBlack, _startPosX + 57, _startPosY + 58, 6, 6);
}
//отрисовка экскаватора с ковшом
if (EntityExcavator.Kovsh)
{
//экскаватор
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 35, 75, 25);
g.DrawRectangle(pen, _startPosX + 95, _startPosY + 10, 30, 25);
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 15, 10, 20);
@ -226,12 +211,16 @@ namespace ProjectExcavator
g.DrawEllipse(pen, _startPosX + 100, _startPosY + 76, 8, 8);
g.DrawEllipse(pen, _startPosX + 72, _startPosY + 68, 6, 6);
g.DrawEllipse(pen, _startPosX + 92, _startPosY + 68, 6, 6);
//кабина водителя
g.FillRectangle(brBlue, _startPosX + 96, _startPosY + 11, 29, 24);
// кузов
g.FillRectangle(brYellow, _startPosX + 51, _startPosY + 36, 74, 24);
// труба
g.FillRectangle(brYellow, _startPosX + 61, _startPosY + 16, 9, 19);
//гусеница
g.FillPie(brGray, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
g.FillPie(brGray, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
@ -243,59 +232,6 @@ namespace ProjectExcavator
g.FillEllipse(brBlack, _startPosX + 100, _startPosY + 76, 8, 8);
g.FillEllipse(brBlack, _startPosX + 72, _startPosY + 68, 6, 6);
g.FillEllipse(brBlack, _startPosX + 92, _startPosY + 68, 6, 6);
//ковш
g.DrawLine(pen, _startPosX + 50, _startPosY + 35, _startPosX + 10, _startPosY + 10);
g.DrawLine(pen, _startPosX + 58, _startPosY + 35, _startPosX + 12, _startPosY + 5);
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 4, 7, 7);
g.DrawLine(pen, _startPosX + 10, _startPosY + 10, _startPosX + 10, _startPosY + 45);
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY + 45);
g.DrawPie(pen, _startPosX, _startPosY + 44, 28, 30, 90, 180);
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY);
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 7, _startPosY + 10);
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 12);
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 16);
g.DrawLine(pen, _startPosX + 50, _startPosY + 12, _startPosX + 50, _startPosY + 29);
g.FillEllipse(additionalBrush, _startPosX + 7, _startPosY + 4, 7, 7);
g.FillPie(brBlack, _startPosX, _startPosY + 44, 28, 30, 90, 180);
Point point1 = new Point(_startPosX + 50, _startPosY + 35);
Point point2 = new Point(_startPosX + 10, _startPosY + 10);
Point point3 = new Point(_startPosX + 12, _startPosY + 5);
Point point4 = new Point(_startPosX + 58, _startPosY + 35);
Point[] truba_1 = { point1, point2, point3, point4, point1 };
g.FillPolygon(additionalBrush, truba_1);
Point point5 = new Point(_startPosX + 10, _startPosY + 10);
Point point6 = new Point(_startPosX + 10, _startPosY + 45);
Point point7 = new Point(_startPosX + 14, _startPosY + 45);
Point point8 = new Point(_startPosX + 14, _startPosY + 5);
Point[] truba_2 = { point5, point6, point7, point8, point5 };
g.FillPolygon(additionalBrush, truba_2);
Point point9 = new Point(_startPosX + 14, _startPosY + 5);
Point point10 = new Point(_startPosX + 14, _startPosY);
Point point11 = new Point(_startPosX + 7, _startPosY + 10);
Point[] triangle = { point9, point10, point11, point9 };
g.FillPolygon(additionalBrush, triangle);
Point point12 = new Point(_startPosX + 14, _startPosY);
Point point13 = new Point(_startPosX + 50, _startPosY + 12);
Point point14 = new Point(_startPosX + 50, _startPosY + 16);
Point point15 = new Point(_startPosX + 14, _startPosY);
Point[] krepl = { point12, point13, point14, point15, point12 };
g.FillPolygon(additionalBrush, krepl);
}
//катки гусеничные
if (!EntityExcavator.Katki && EntityExcavator.Kovsh)
{
g.FillEllipse(additionalBrush, _startPosX + 40, _startPosY + 68, 15, 15);
g.FillEllipse(additionalBrush, _startPosX + 120, _startPosY + 68, 15, 15);
g.FillEllipse(additionalBrush, _startPosX + 60, _startPosY + 76, 8, 8);
g.FillEllipse(additionalBrush, _startPosX + 80, _startPosY + 76, 8, 8);
g.FillEllipse(additionalBrush, _startPosX + 100, _startPosY + 76, 8, 8);
g.FillEllipse(additionalBrush, _startPosX + 72, _startPosY + 68, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 92, _startPosY + 68, 6, 6);
}
}
}
}

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@ -0,0 +1,106 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectExcavator.Entities;
namespace ProjectExcavator.DrawingObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawingExcavatorKovsh : DrawingExcavator
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="kovsh">Признак наличия ковша</param>
/// <param name="katki">Признак наличия катков</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawingExcavatorKovsh(int speed, double weight, Color bodyColor, Color
additionalColor, bool kovsh, bool katki, int width, int height) : base(speed, weight, bodyColor, width, height, 138, 80)
{
if (EntityExcavator != null)
{
EntityExcavator = new EntityExcavatorKovsh(speed, weight, bodyColor,
additionalColor, kovsh, katki);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityExcavator is not EntityExcavatorKovsh excavatorKovsh)
{
return;
}
//цвета
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(excavatorKovsh.AdditionalColor);
Brush brBlack = new SolidBrush(Color.Black);
// ковш
if (excavatorKovsh.Kovsh)
{
g.DrawLine(pen, _startPosX + 50, _startPosY + 35, _startPosX + 10, _startPosY + 10);
g.DrawLine(pen, _startPosX + 58, _startPosY + 35, _startPosX + 12, _startPosY + 5);
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 4, 7, 7);
g.DrawLine(pen, _startPosX + 10, _startPosY + 10, _startPosX + 10, _startPosY + 45);
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY + 45);
g.DrawPie(pen, _startPosX, _startPosY + 44, 28, 30, 90, 180);
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY);
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 7, _startPosY + 10);
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 12);
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 16);
g.DrawLine(pen, _startPosX + 50, _startPosY + 12, _startPosX + 50, _startPosY + 29);
g.FillEllipse(additionalBrush, _startPosX + 7, _startPosY + 4, 7, 7);
g.FillPie(brBlack, _startPosX, _startPosY + 44, 28, 30, 90, 180);
Point point1 = new Point(_startPosX + 50, _startPosY + 35);
Point point2 = new Point(_startPosX + 10, _startPosY + 10);
Point point3 = new Point(_startPosX + 12, _startPosY + 5);
Point point4 = new Point(_startPosX + 58, _startPosY + 35);
Point[] truba_1 = { point1, point2, point3, point4, point1 };
g.FillPolygon(additionalBrush, truba_1);
Point point5 = new Point(_startPosX + 10, _startPosY + 10);
Point point6 = new Point(_startPosX + 10, _startPosY + 45);
Point point7 = new Point(_startPosX + 14, _startPosY + 45);
Point point8 = new Point(_startPosX + 14, _startPosY + 5);
Point[] truba_2 = { point5, point6, point7, point8, point5 };
g.FillPolygon(additionalBrush, truba_2);
Point point9 = new Point(_startPosX + 14, _startPosY + 5);
Point point10 = new Point(_startPosX + 14, _startPosY);
Point point11 = new Point(_startPosX + 7, _startPosY + 10);
Point[] triangle = { point9, point10, point11, point9 };
g.FillPolygon(additionalBrush, triangle);
Point point12 = new Point(_startPosX + 14, _startPosY);
Point point13 = new Point(_startPosX + 50, _startPosY + 12);
Point point14 = new Point(_startPosX + 50, _startPosY + 16);
Point point15 = new Point(_startPosX + 14, _startPosY);
Point[] krepl = { point12, point13, point14, point15, point12 };
g.FillPolygon(additionalBrush, krepl);
}
base.DrawTransport(g);
// катки
if (excavatorKovsh.Katki)
{
g.FillEllipse(additionalBrush, _startPosX + 40, _startPosY + 68, 15, 15);
g.FillEllipse(additionalBrush, _startPosX + 120, _startPosY + 68, 15, 15);
g.FillEllipse(additionalBrush, _startPosX + 60, _startPosY + 76, 8, 8);
g.FillEllipse(additionalBrush, _startPosX + 80, _startPosY + 76, 8, 8);
g.FillEllipse(additionalBrush, _startPosX + 100, _startPosY + 76, 8, 8);
g.FillEllipse(additionalBrush, _startPosX + 72, _startPosY + 68, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 92, _startPosY + 68, 6, 6);
}
}
}
}

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@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectExcavator.DrawingObjects;
namespace ProjectExcavator.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar (паттерн Adapter)
/// </summary>
public class DrawingObjectExcavator : IMoveableObject
{
private readonly DrawingExcavator? _drawingExcavator = null;
public DrawingObjectExcavator(DrawingExcavator drawingExcavator)
{
_drawingExcavator = drawingExcavator;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawingExcavator == null || _drawingExcavator.EntityExcavator ==
null)
{
return null;
}
return new ObjectParameters(_drawingExcavator.GetPosX,
_drawingExcavator.GetPosY, _drawingExcavator.GetWidth, _drawingExcavator.GetHeight);
}
}
public int GetStep => (int)(_drawingExcavator?.EntityExcavator?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawingExcavator?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawingExcavator?.MoveTransport(direction);
}
}

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator
namespace ProjectExcavator.Entities
{
public class EntityExcavator
{
@ -21,18 +21,6 @@ namespace ProjectExcavator
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Ковш
/// </summary>
public bool Kovsh { get; private set; }
/// <summary>
/// Катки гусеничные
/// </summary>
public bool Katki { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
@ -42,18 +30,11 @@ namespace ProjectExcavator
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="kovsh">Ковш</param>
/// <param name="katki">Катки гусеничные</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool kovsh, bool katki)
public EntityExcavator(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Kovsh = kovsh;
Katki = katki;
}
}
}

View File

@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.Entities
{
/// <summary>
/// Класс-сущность "Экскаватор Ковш"
/// </summary>
public class EntityExcavatorKovsh : EntityExcavator
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Ковш
/// </summary>
public bool Kovsh { get; private set; }
/// <summary>
/// Катки гусеничные
/// </summary>
public bool Katki { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса экскаватора с ковшом
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="kovsh">Признак наличия ковша</param>
/// <param name="katki">Признак наличия катков</param>
public EntityExcavatorKovsh(int speed, double weight, Color bodyColor, Color additionalColor, bool kovsh, bool katki) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Kovsh = kovsh;
Katki = katki;
}
}
}

View File

@ -29,11 +29,14 @@
private void InitializeComponent()
{
this.pictureBoxExcavator = new System.Windows.Forms.PictureBox();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreateExKovsh = new System.Windows.Forms.Button();
this.buttonCreateEx = new System.Windows.Forms.Button();
this.buttonStep = new System.Windows.Forms.Button();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).BeginInit();
this.SuspendLayout();
//
@ -46,75 +49,110 @@
this.pictureBoxExcavator.TabIndex = 0;
this.pictureBoxExcavator.TabStop = false;
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(0, 438);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(75, 23);
this.buttonCreate.TabIndex = 1;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::ProjectExcavator.Properties.Resources.влево;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(761, 431);
this.buttonLeft.Location = new System.Drawing.Point(762, 404);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 2;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::ProjectExcavator.Properties.Resources.up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(797, 395);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 3;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::ProjectExcavator.Properties.Resources.право;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(833, 431);
this.buttonRight.Location = new System.Drawing.Point(842, 404);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 4;
this.buttonRight.TabIndex = 3;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::ProjectExcavator.Properties.Resources.up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(803, 368);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 4;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::ProjectExcavator.Properties.Resources.down;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(797, 431);
this.buttonDown.Location = new System.Drawing.Point(803, 404);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 5;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonCreateExKovsh
//
this.buttonCreateExKovsh.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateExKovsh.Location = new System.Drawing.Point(12, 426);
this.buttonCreateExKovsh.Name = "buttonCreateExKovsh";
this.buttonCreateExKovsh.Size = new System.Drawing.Size(180, 23);
this.buttonCreateExKovsh.TabIndex = 6;
this.buttonCreateExKovsh.Text = "Создать экскаватор с ковшом";
this.buttonCreateExKovsh.UseVisualStyleBackColor = true;
this.buttonCreateExKovsh.Click += new System.EventHandler(this.buttonCreateExKovsh_Click);
//
// buttonCreateEx
//
this.buttonCreateEx.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateEx.Location = new System.Drawing.Point(198, 426);
this.buttonCreateEx.Name = "buttonCreateEx";
this.buttonCreateEx.Size = new System.Drawing.Size(133, 23);
this.buttonCreateEx.TabIndex = 7;
this.buttonCreateEx.Text = "Создать";
this.buttonCreateEx.UseVisualStyleBackColor = true;
this.buttonCreateEx.Click += new System.EventHandler(this.buttonCreateEx_Click);
//
// buttonStep
//
this.buttonStep.Location = new System.Drawing.Point(797, 41);
this.buttonStep.Name = "buttonStep";
this.buttonStep.Size = new System.Drawing.Size(75, 23);
this.buttonStep.TabIndex = 8;
this.buttonStep.Text = "Шаг";
this.buttonStep.UseVisualStyleBackColor = true;
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
//
// comboBoxStrategy
//
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"0",
"1"});
this.comboBoxStrategy.Location = new System.Drawing.Point(751, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(121, 23);
this.comboBoxStrategy.TabIndex = 9;
//
// FormExcavator
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(884, 461);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonStep);
this.Controls.Add(this.buttonCreateEx);
this.Controls.Add(this.buttonCreateExKovsh);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.pictureBoxExcavator);
this.Name = "FormExcavator";
this.Text = "FormExcavator";
@ -126,10 +164,13 @@
#endregion
private PictureBox pictureBoxExcavator;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonUp;
private Button buttonDown;
private Button buttonCreateExKovsh;
private Button buttonCreateEx;
private Button buttonStep;
private ComboBox comboBoxStrategy;
}
}

View File

@ -1,9 +1,16 @@
using ProjectExcavator.DrawingObjects;
using ProjectExcavator.MovementStrategy;
namespace ProjectExcavator
{
public partial class FormExcavator : Form
{
private DrawingExcavator? _drawingExcavator;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
public FormExcavator()
{
InitializeComponent();
@ -20,21 +27,27 @@ namespace ProjectExcavator
_drawingExcavator.DrawTransport(g);
pictureBoxExcavator.Image = bmp;
}
private void buttonCreate_Click(object sender, EventArgs e)
private void buttonCreateExKovsh_Click(object sender, EventArgs e)
{
Random random = new();
_drawingExcavator = new DrawingExcavator();
_drawingExcavator.Init(random.Next(300, 1000), random.Next(1000, 2000),
_drawingExcavator = new DrawingExcavatorKovsh(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
_drawingExcavator.SetPosition(random.Next(100, 300), random.Next(100, 300));
_drawingExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateEx_Click(object sender, EventArgs e)
{
Random random = new();
_drawingExcavator = new DrawingExcavator(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
_drawingExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawingExcavator == null)
@ -59,5 +72,46 @@ namespace ProjectExcavator
}
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawingExcavator == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawingObjectExcavator(_drawingExcavator), pictureBoxExcavator.Width,
pictureBoxExcavator.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

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@ -0,0 +1,34 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления перемещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,60 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в правый нижний угол экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectBorderRight <= FieldWidth &&
objParams.ObjectBorderRight + GetStep() >= FieldWidth &&
objParams.ObjectBorderDown <= FieldHeight &&
objParams.ObjectBorderDown + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectBorderRight - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectBorderDown - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
public int ObjectBorderRight => _x + _width;
public int ObjectBorderDown => _y + _height;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -0,0 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectExcavator.MovementStrategy
{
public enum Status
{
NotInit, InProgress, Finish
}
}