PIbd-23-Kondratev-N.D.-Gaso.../GasolineTanker/ProjectGasolineTanker/Generic/TruckGenericCollection.cs
2024-10-03 00:42:04 +03:00

101 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectGasolineTanker.Drawings;
using ProjectGasolineTanker.MovementStratg;
namespace ProjectGasolineTanker.Generic
{
internal class TruckGenericCollection<T, U>
where T : DrawingTruck
where U : IMoveableObject
{
private readonly int _pictureWidth;
private readonly int _pictureHeight;
private readonly int _placeSizeWidth = 200;
private readonly int _placeSizeHeight = 80;
private readonly SetGeneric<T> _collection;
public TruckGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
public static int operator +(TruckGenericCollection<T, U> collect, T? obj)
{
if (obj != null)
{
return collect._collection.Insert(obj);
}
return -1;
}
public static bool operator -(TruckGenericCollection<T, U> collect, int pos)
{
if (collect._collection.GetTruck(pos) == null)
{
return false;
}
return collect?._collection.Remove(pos) ?? false;
}
public U? GetU(int pos)
{
return (U?)_collection[pos]?.GetMoveableObject;
}
public Bitmap ShowTruck()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
private void DrawBackground(Graphics gr)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; ++i)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{
// линия разметки
gr.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
gr.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
}
private void DrawObjects(Graphics g)
{
int x = 0;
int y = _pictureHeight / _placeSizeHeight - 1;
foreach (var truck in _collection.GetTruck())
{
if (truck != null)
{
if (x > _pictureWidth / _placeSizeWidth - 1)
{
x = 0;
--y;
}
truck.SetPosition(_placeSizeWidth * x, _placeSizeHeight * y);
truck.DrawTransport(g);
++x;
}
}
}
}
}