using FurnitureContracts.BindingModels; using FurnitureContracts.SearchModels; using FurnitureContracts.ViewModel; namespace FurnitureContracts.BusinessLogicsContracts { public interface IHeadsetLogic { List? ReadList(HeadsetSearchModel? model); HeadsetViewModel? ReadElement(HeadsetSearchModel model); bool Create(HeadsetBindingModel model); bool Update(HeadsetBindingModel model); bool Delete(HeadsetBindingModel model); } }