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using FurnitureContracts.BindingModels;
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using FurnitureContracts.SearchModels;
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using FurnitureContracts.ViewModel;
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namespace FurnitureContracts.BusinessLogicsContracts
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{
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public interface IHeadsetLogic
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{
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List<HeadsetViewModel>? ReadList(HeadsetSearchModel? model);
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HeadsetViewModel? ReadElement(HeadsetSearchModel model);
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bool Create(HeadsetBindingModel model);
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bool Update(HeadsetBindingModel model);
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bool Delete(HeadsetBindingModel model);
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}
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}
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