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17 Commits
Author | SHA1 | Date | |
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7310407399 | |||
49727eceb0 | |||
5efdfaea7a | |||
ba6554f76a | |||
e8e0bd9329 | |||
4b867003e2 | |||
d19cbf92bb | |||
068933cb5b | |||
c3b6d7169e | |||
9a8bafa283 | |||
711b7d213b | |||
128e854feb | |||
8b1391adee | |||
098ef0c921 | |||
01cffb5f90 | |||
7f1f1ca3e4 | |||
629f4919c0 |
160
AircraftCarrier/AircraftCarrier/AbstractMap.cs
Normal file
160
AircraftCarrier/AircraftCarrier/AbstractMap.cs
Normal file
@ -0,0 +1,160 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AircraftCarrier
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{
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internal abstract class AbstractMap
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{
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private IDrawingObject _drawingObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawingObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawingObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public Bitmap MoveObject(Direction direction)
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{
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if (_drawingObject != null)
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{
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if (true)
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{
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_drawingObject.MoveObject(direction);
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}
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(float Left, float Right, float Top, float Bottom) = _drawingObject.GetCurrentPosition();
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if (Check(Left, Right, Top, Bottom) != 0)
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{
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_drawingObject.MoveObject(GetOpositDirection(direction));
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}
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return DrawMapWithObject();
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}
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return null;
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}
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private Direction GetOpositDirection(Direction dir)
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{
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switch (dir)
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{
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case Direction.None:
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return Direction.None;
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case Direction.Up:
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return Direction.Down;
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case Direction.Down:
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return Direction.Up;
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case Direction.Left:
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return Direction.Right;
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case Direction.Right:
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return Direction.Left;
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}
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return Direction.None;
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}
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private bool SetObjectOnMap()
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{
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if (_drawingObject == null || _map == null)
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{
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return false;
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}
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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_drawingObject.SetObject(x, y, _width, _height);
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(float Left, float Right, float Top, float Bottom) = _drawingObject.GetCurrentPosition();
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float nowX = Left;
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float nowY = Right;
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float lenX = Top - Left;
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float lenY = Bottom - Right;
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while (Check(nowX, nowY, nowX + lenX, nowY + lenY) != 2)
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{
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int result;
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do
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{
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result = Check(nowX, nowY, nowX + lenX, nowY + lenY);
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if (result == 0)
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{
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_drawingObject.SetObject((int)nowX, (int)nowY, _width, _height);
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return true;
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}
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else
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{
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nowX += _size_x;
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}
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} while (result != 2);
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nowX = x;
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nowY += _size_y;
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}
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return false;
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}
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private int Check(float Left, float Right, float Top, float Bottom)
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{
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int startX = (int)(Left / _size_x);
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int startY = (int)(Right / _size_y);
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int endX = (int)(Top / _size_x);
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int endY = (int)(Bottom / _size_y);
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if (startX < 0 || startY < 0 || endX >= _map.GetLength(0) || endY >= _map.GetLength(0))
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{
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return 2;
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}
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for (int i = startX; i <= endX; i++)
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{
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for (int j = startY; j <= endY; j++)
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{
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if (_map[i, j] == _barrier)
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{
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return 1;
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}
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}
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}
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return 0;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawingObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawingObject.DrawningObject(gr);
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return bmp;
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
|
@ -9,8 +9,9 @@ namespace AircraftCarrier
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/// <summary>
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/// Направление перемещения
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/// </summary>
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internal enum Direction
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public enum Direction
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{
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None = 0,
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Up = 1,
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Down = 2,
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Left = 3,
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|
100
AircraftCarrier/AircraftCarrier/DrawingAircraftCarrier.cs
Normal file
100
AircraftCarrier/AircraftCarrier/DrawingAircraftCarrier.cs
Normal file
@ -0,0 +1,100 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AircraftCarrier
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{
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internal class DrawingAircraftCarrier : DrawingWarship
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{
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес военного корабля</param>
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/// <param name="bodyColor">Цвет основной палубы</param>
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/// <param name="dopColor">Дополнительный цвет</param>
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/// <param name="bodyKit">Признак наличия боковой площадки</param>
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/// <param name="сabin">Признак наличия рубки</param>
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/// <param name="superEngine">Признак наличия усиленного двигателя</param>
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public DrawingAircraftCarrier(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool сabin, bool superEngine) :
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base(speed, weight, bodyColor, 114, 40)
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{
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Warship = new EntityAircraftCarrier(speed, weight, bodyColor, dopColor, bodyKit, сabin, superEngine);
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}
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public override void DrawTransport(Graphics g)
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{
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if(Warship is not EntityAircraftCarrier aircraftCarrier)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush dopBrush = new SolidBrush(aircraftCarrier.DopColor);
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Brush brGray = new SolidBrush(Color.Gray);
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Brush brRed = new SolidBrush(Color.Red);
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Brush br = new SolidBrush(Warship?.BodyColor ?? Color.White);
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if (aircraftCarrier.BodyKit)
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{
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//боковая площадка
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PointF pointAircraftCarrier1 = new PointF(_startPosX + 94, _startPosY + 40);
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PointF pointAircraftCarrier2 = new PointF(_startPosX + 74, _startPosY + 60);
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PointF pointAircraftCarrier3 = new PointF(_startPosX + 24, _startPosY + 60);
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PointF pointAircraftCarrier4 = new PointF(_startPosX + 4, _startPosY + 40);
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PointF[] PointsAircraftCarrier =
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{
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pointAircraftCarrier1, pointAircraftCarrier2, pointAircraftCarrier3, pointAircraftCarrier4
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};
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g.FillPolygon(br, PointsAircraftCarrier);
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g.DrawPolygon(pen, PointsAircraftCarrier);
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//полоса
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PointF pontStartLine1 = new PointF(_startPosX + 4, _startPosY);
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PointF pontStartLine2 = new PointF(_startPosX + 15, _startPosY);
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PointF pontStartLine3 = new PointF(_startPosX + 74, _startPosY + 60);
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PointF pontStartLine4 = new PointF(_startPosX + 59, _startPosY + 60);
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PointF[] PointsStartLine =
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{
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pontStartLine1, pontStartLine2, pontStartLine3, pontStartLine4
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};
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g.FillPolygon(brGray, PointsStartLine);
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g.DrawPolygon(pen, PointsStartLine);
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}
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if (aircraftCarrier.SuperEngine)
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{
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g.FillEllipse(brRed, _startPosX, _startPosY, 10, 10);
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g.DrawEllipse(pen, _startPosX, _startPosY, 10, 10);
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g.FillEllipse(brRed, _startPosX, _startPosY + 10, 10, 10);
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g.DrawEllipse(pen, _startPosX, _startPosY + 10, 10, 10);
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g.FillEllipse(brRed, _startPosX, _startPosY + 18, 10, 10);
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g.DrawEllipse(pen, _startPosX, _startPosY + 18, 10, 10);
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g.FillEllipse(brRed, _startPosX, _startPosY + 30, 10, 10);
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g.DrawEllipse(pen, _startPosX, _startPosY + 30, 10, 10);
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}
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base.DrawTransport(g);
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if (aircraftCarrier.Сabin)
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{
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g.FillEllipse(brGray, _startPosX + 10, _startPosY + 15, 10, 10);
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g.DrawEllipse(pen, _startPosX + 10, _startPosY + 15, 10, 10);
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g.FillEllipse(brGray, _startPosX + 20, _startPosY + 15, 10, 10);
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g.DrawEllipse(pen, _startPosX + 20, _startPosY + 15, 10, 10);
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g.FillRectangle(brGray, _startPosX + 15, _startPosY + 15, 10, 10);
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g.DrawRectangle(pen, _startPosX + 15, _startPosY + 15, 10, 10);
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}
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}
|
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}
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|
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}
|
39
AircraftCarrier/AircraftCarrier/DrawingObjectWarship.cs
Normal file
39
AircraftCarrier/AircraftCarrier/DrawingObjectWarship.cs
Normal file
@ -0,0 +1,39 @@
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using System;
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using System.Collections.Generic;
|
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
|
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|
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namespace AircraftCarrier
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{
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internal class DrawingObjectWarship : IDrawingObject
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{
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private DrawingWarship _warship = null;
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public DrawingObjectWarship(DrawingWarship warship)
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{
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_warship = warship;
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}
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public float Step => _warship?.Warship?.Step ?? 0;
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return _warship?.GetCurrentPosition() ?? default;
|
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}
|
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|
||||
public void MoveObject(Direction direction)
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||||
{
|
||||
_warship?.MoveTransport(direction);
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||||
}
|
||||
|
||||
public void SetObject(int x, int y, int width, int height)
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||||
{
|
||||
_warship.SetPosition(x, y, width, height);
|
||||
}
|
||||
|
||||
void IDrawingObject.DrawningObject(Graphics g)
|
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{
|
||||
_warship.DrawTransport(g);
|
||||
}
|
||||
}
|
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}
|
@ -9,20 +9,20 @@ namespace AircraftCarrier
|
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/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
internal class DrawingWarship
|
||||
public class DrawingWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityWarship Warship { get; private set; }
|
||||
public EntityWarship Warship { get; protected set; }
|
||||
/// <summary>
|
||||
/// Левая координата отрисовки военного корабля
|
||||
/// </summary>
|
||||
private float _startPosX;
|
||||
protected float _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната отрисовки военного корабля
|
||||
/// </summary>
|
||||
private float _startPosY;
|
||||
protected float _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
@ -34,7 +34,7 @@ namespace AircraftCarrier
|
||||
/// <summary>
|
||||
/// Ширина отрисовки военного корабля
|
||||
/// </summary>
|
||||
private readonly int _warshipWidth = 94;
|
||||
private readonly int _warshipWidth = 114;
|
||||
/// <summary>
|
||||
/// Высота отрисовки военного корабля
|
||||
/// </summary>
|
||||
@ -45,10 +45,24 @@ namespace AircraftCarrier
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес военного корабля</param>
|
||||
/// <param name="bodyColor">Цвет главной палубы</param>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
public DrawingWarship(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Warship = new EntityWarship();
|
||||
Warship.Init(speed, weight, bodyColor);
|
||||
Warship = new EntityWarship(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес военного корабля</param>
|
||||
/// <param name="bodyColor">Цвет главной палубы</param>
|
||||
/// <param name="carWidth">Ширина отрисовки автомобиля</param>
|
||||
/// <param name="carHeight">Высота отрисовки автомобиля</param>
|
||||
protected DrawingWarship(int speed, float weight, Color bodyColor, int warshipWidth, int warshipHeight) :
|
||||
this(speed, weight, bodyColor)
|
||||
{
|
||||
_warshipWidth = warshipWidth;
|
||||
_warshipHeight = warshipHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции военного корабля
|
||||
@ -59,27 +73,14 @@ namespace AircraftCarrier
|
||||
/// <param name="height"></param>
|
||||
public void SetPosition(int x, int y, int width, int height)
|
||||
{
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
|
||||
if (width < _warshipWidth)
|
||||
if (width >= x + _warshipWidth && height >= y + _warshipHeight && x >= 0 && y >= 0)
|
||||
{
|
||||
width = _warshipWidth;
|
||||
}
|
||||
if (height < _warshipHeight)
|
||||
{
|
||||
height = _warshipHeight;
|
||||
}
|
||||
if(x + _warshipWidth > width)
|
||||
{
|
||||
_startPosX -= x + _warshipWidth - width;
|
||||
}
|
||||
if (y + _warshipHeight > height)
|
||||
{
|
||||
_pictureHeight -= y + _warshipHeight - height;
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
}
|
||||
else return;
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения
|
||||
@ -102,14 +103,14 @@ namespace AircraftCarrier
|
||||
break;
|
||||
//влево
|
||||
case Direction.Left:
|
||||
if(_startPosX - Warship.Step > 0)
|
||||
if(_startPosX - Warship.Step >= 0)
|
||||
{
|
||||
_startPosX -= Warship.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
if (_startPosY - Warship.Step > 0)
|
||||
if (_startPosY - Warship.Step >= 0)
|
||||
{
|
||||
_startPosY -= Warship.Step;
|
||||
}
|
||||
@ -128,7 +129,7 @@ namespace AircraftCarrier
|
||||
/// Отрисовка военного корабля
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0
|
||||
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
@ -136,38 +137,37 @@ namespace AircraftCarrier
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
|
||||
//границы военного корабля
|
||||
PointF point1 = new PointF(_startPosX, _startPosY);
|
||||
PointF point2 = new PointF(_startPosX + 74, _startPosY);
|
||||
PointF point3 = new PointF(_startPosX + 94, _startPosY + 20);
|
||||
PointF point4 = new PointF(_startPosX + 74, _startPosY + 40);
|
||||
PointF point5 = new PointF(_startPosX, _startPosY + 40);
|
||||
|
||||
PointF[] curvePoints =
|
||||
{
|
||||
point1, point2, point3, point4, point5
|
||||
};
|
||||
g.DrawPolygon(pen, curvePoints);
|
||||
Brush brOrange = new SolidBrush(Color.Orange);
|
||||
Brush brPurple = new SolidBrush(Color.RebeccaPurple);
|
||||
|
||||
//главная палуба
|
||||
Brush br = new SolidBrush(Warship?.BodyColor ?? Color.White);
|
||||
g.FillPolygon(br, curvePoints);
|
||||
PointF pointWarship1 = new PointF(_startPosX + 4, _startPosY);
|
||||
PointF pointWarship2 = new PointF(_startPosX + 94, _startPosY);
|
||||
PointF pointWarship3 = new PointF(_startPosX + 114, _startPosY + 20);
|
||||
PointF pointWarship4 = new PointF(_startPosX + 94, _startPosY + 40);
|
||||
PointF pointWarship5 = new PointF(_startPosX + 4, _startPosY + 40);
|
||||
|
||||
//мачта
|
||||
Brush brWhite = new SolidBrush(Color.White);
|
||||
g.FillEllipse(brWhite, _startPosX + 59, _startPosY + 13, 15, 15);
|
||||
PointF[] PointsWarship =
|
||||
{
|
||||
pointWarship1, pointWarship2, pointWarship3, pointWarship4, pointWarship5
|
||||
};
|
||||
g.FillPolygon(br, PointsWarship);
|
||||
g.DrawPolygon(pen, PointsWarship);
|
||||
|
||||
//мачта
|
||||
g.FillEllipse(brOrange, _startPosX + 79, _startPosY + 13, 15, 15);
|
||||
|
||||
//границы мачты
|
||||
g.DrawEllipse(pen, _startPosX + 59, _startPosY + 13, 15, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 79, _startPosY + 13, 15, 15);
|
||||
|
||||
//палуба
|
||||
g.FillRectangle(brWhite, _startPosX + 44, _startPosY + 10, 10, 20);
|
||||
g.FillRectangle(brWhite, _startPosX + 24, _startPosY + 15, 20, 10);
|
||||
//палуба
|
||||
g.FillRectangle(brPurple, _startPosX + 64, _startPosY + 10, 10, 20);
|
||||
g.FillRectangle(brPurple, _startPosX + 44, _startPosY + 15, 20, 10);
|
||||
|
||||
//границы палуба
|
||||
g.DrawRectangle(pen, _startPosX + 44, _startPosY + 10, 10, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 24, _startPosY + 15, 20, 10);
|
||||
g.DrawRectangle(pen, _startPosX + 64, _startPosY + 10, 10, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 44, _startPosY + 15, 20, 10);
|
||||
|
||||
//двигатели
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
@ -199,6 +199,13 @@ namespace AircraftCarrier
|
||||
_startPosY = _pictureHeight.Value - _warshipHeight;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
||||
{
|
||||
return (_startPosX, _startPosY, _startPosX + _warshipWidth, _startPosY + _warshipHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
46
AircraftCarrier/AircraftCarrier/EntityAircraftCarrier.cs
Normal file
46
AircraftCarrier/AircraftCarrier/EntityAircraftCarrier.cs
Normal file
@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
internal class EntityAircraftCarrier : EntityWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color DopColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия боковой площадки
|
||||
/// </summary>
|
||||
public bool BodyKit { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия рубки
|
||||
/// </summary>
|
||||
public bool Сabin { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия усиленного двигателя
|
||||
/// </summary>
|
||||
public bool SuperEngine { get; private set; }
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес военного корабля</param>
|
||||
/// <param name="bodyColor">Цвет основной палубы</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="bodyKit">Признак наличия боковой площадки</param>
|
||||
/// <param name="сabin">Признак наличия рубки</param>
|
||||
/// <param name="superEngine">Признак наличия усиленного двигателя</param>
|
||||
public EntityAircraftCarrier(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool сabin, bool superEngine) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
DopColor = dopColor;
|
||||
BodyKit = bodyKit;
|
||||
Сabin = сabin;
|
||||
SuperEngine = superEngine;
|
||||
}
|
||||
}
|
||||
}
|
@ -9,7 +9,7 @@ namespace AircraftCarrier
|
||||
/// <summary>
|
||||
/// Класс - сущность "Военный корабль"
|
||||
/// </summary>
|
||||
internal class EntityWarship
|
||||
public class EntityWarship
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
@ -33,14 +33,12 @@ namespace AircraftCarrier
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
public EntityWarship(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
284
AircraftCarrier/AircraftCarrier/FormMapWithSetWarships.Designer.cs
generated
Normal file
284
AircraftCarrier/AircraftCarrier/FormMapWithSetWarships.Designer.cs
generated
Normal file
@ -0,0 +1,284 @@
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
partial class FormMapWithSetWarships
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.groupBoxTools = new System.Windows.Forms.GroupBox();
|
||||
this.groupBoxMaps = new System.Windows.Forms.GroupBox();
|
||||
this.buttonAddMap = new System.Windows.Forms.Button();
|
||||
this.buttonDeleteMap = new System.Windows.Forms.Button();
|
||||
this.listBoxMaps = new System.Windows.Forms.ListBox();
|
||||
this.textBoxNewMapName = new System.Windows.Forms.TextBox();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
this.buttonShowOnMap = new System.Windows.Forms.Button();
|
||||
this.buttonShowStorage = new System.Windows.Forms.Button();
|
||||
this.buttonRemoveWarship = new System.Windows.Forms.Button();
|
||||
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
|
||||
this.buttonAddWarship = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.pictureBox = new System.Windows.Forms.PictureBox();
|
||||
this.groupBoxTools.SuspendLayout();
|
||||
this.groupBoxMaps.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
this.groupBoxTools.Controls.Add(this.groupBoxMaps);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowOnMap);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowStorage);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRemoveWarship);
|
||||
this.groupBoxTools.Controls.Add(this.maskedTextBoxPosition);
|
||||
this.groupBoxTools.Controls.Add(this.buttonAddWarship);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRight);
|
||||
this.groupBoxTools.Controls.Add(this.buttonLeft);
|
||||
this.groupBoxTools.Controls.Add(this.buttonUp);
|
||||
this.groupBoxTools.Controls.Add(this.buttonDown);
|
||||
this.groupBoxTools.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.groupBoxTools.Location = new System.Drawing.Point(754, 0);
|
||||
this.groupBoxTools.Name = "groupBoxTools";
|
||||
this.groupBoxTools.Size = new System.Drawing.Size(217, 649);
|
||||
this.groupBoxTools.TabIndex = 0;
|
||||
this.groupBoxTools.TabStop = false;
|
||||
this.groupBoxTools.Text = "Tools";
|
||||
//
|
||||
// groupBoxMaps
|
||||
//
|
||||
this.groupBoxMaps.Controls.Add(this.buttonAddMap);
|
||||
this.groupBoxMaps.Controls.Add(this.buttonDeleteMap);
|
||||
this.groupBoxMaps.Controls.Add(this.listBoxMaps);
|
||||
this.groupBoxMaps.Controls.Add(this.textBoxNewMapName);
|
||||
this.groupBoxMaps.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.groupBoxMaps.Location = new System.Drawing.Point(6, 22);
|
||||
this.groupBoxMaps.Name = "groupBoxMaps";
|
||||
this.groupBoxMaps.Size = new System.Drawing.Size(205, 257);
|
||||
this.groupBoxMaps.TabIndex = 19;
|
||||
this.groupBoxMaps.TabStop = false;
|
||||
this.groupBoxMaps.Text = "Maps";
|
||||
//
|
||||
// buttonAddMap
|
||||
//
|
||||
this.buttonAddMap.Location = new System.Drawing.Point(14, 80);
|
||||
this.buttonAddMap.Name = "buttonAddMap";
|
||||
this.buttonAddMap.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonAddMap.TabIndex = 2;
|
||||
this.buttonAddMap.Text = "Add map";
|
||||
this.buttonAddMap.UseVisualStyleBackColor = true;
|
||||
this.buttonAddMap.Click += new System.EventHandler(this.ButtonAddMap_Click);
|
||||
//
|
||||
// buttonDeleteMap
|
||||
//
|
||||
this.buttonDeleteMap.Location = new System.Drawing.Point(14, 206);
|
||||
this.buttonDeleteMap.Name = "buttonDeleteMap";
|
||||
this.buttonDeleteMap.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonDeleteMap.TabIndex = 4;
|
||||
this.buttonDeleteMap.Text = "Delete map";
|
||||
this.buttonDeleteMap.UseVisualStyleBackColor = true;
|
||||
this.buttonDeleteMap.Click += new System.EventHandler(this.ButtonDeleteMap_Click);
|
||||
//
|
||||
// listBoxMaps
|
||||
//
|
||||
this.listBoxMaps.FormattingEnabled = true;
|
||||
this.listBoxMaps.ItemHeight = 15;
|
||||
this.listBoxMaps.Location = new System.Drawing.Point(14, 121);
|
||||
this.listBoxMaps.Name = "listBoxMaps";
|
||||
this.listBoxMaps.Size = new System.Drawing.Size(180, 79);
|
||||
this.listBoxMaps.TabIndex = 3;
|
||||
this.listBoxMaps.SelectedIndexChanged += new System.EventHandler(this.ListBoxMaps_SelectedIndexChanged);
|
||||
//
|
||||
// textBoxNewMapName
|
||||
//
|
||||
this.textBoxNewMapName.Location = new System.Drawing.Point(14, 22);
|
||||
this.textBoxNewMapName.Name = "textBoxNewMapName";
|
||||
this.textBoxNewMapName.Size = new System.Drawing.Size(180, 23);
|
||||
this.textBoxNewMapName.TabIndex = 0;
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Преграды-линии"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(14, 51);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(180, 23);
|
||||
this.comboBoxSelectorMap.TabIndex = 9;
|
||||
//
|
||||
// buttonShowOnMap
|
||||
//
|
||||
this.buttonShowOnMap.Location = new System.Drawing.Point(20, 516);
|
||||
this.buttonShowOnMap.Name = "buttonShowOnMap";
|
||||
this.buttonShowOnMap.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonShowOnMap.TabIndex = 18;
|
||||
this.buttonShowOnMap.Text = "Show map";
|
||||
this.buttonShowOnMap.UseVisualStyleBackColor = true;
|
||||
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
|
||||
//
|
||||
// buttonShowStorage
|
||||
//
|
||||
this.buttonShowStorage.Location = new System.Drawing.Point(20, 475);
|
||||
this.buttonShowStorage.Name = "buttonShowStorage";
|
||||
this.buttonShowStorage.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonShowStorage.TabIndex = 17;
|
||||
this.buttonShowStorage.Text = "Show storage";
|
||||
this.buttonShowStorage.UseVisualStyleBackColor = true;
|
||||
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
|
||||
//
|
||||
// buttonRemoveWarship
|
||||
//
|
||||
this.buttonRemoveWarship.Location = new System.Drawing.Point(20, 434);
|
||||
this.buttonRemoveWarship.Name = "buttonRemoveWarship";
|
||||
this.buttonRemoveWarship.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonRemoveWarship.TabIndex = 16;
|
||||
this.buttonRemoveWarship.Text = "Remove warship";
|
||||
this.buttonRemoveWarship.UseVisualStyleBackColor = true;
|
||||
this.buttonRemoveWarship.Click += new System.EventHandler(this.ButtonRemoveWarship_Click);
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(20, 405);
|
||||
this.maskedTextBoxPosition.Mask = "00";
|
||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(180, 23);
|
||||
this.maskedTextBoxPosition.TabIndex = 15;
|
||||
this.maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonAddWarship
|
||||
//
|
||||
this.buttonAddWarship.Location = new System.Drawing.Point(20, 364);
|
||||
this.buttonAddWarship.Name = "buttonAddWarship";
|
||||
this.buttonAddWarship.Size = new System.Drawing.Size(180, 35);
|
||||
this.buttonAddWarship.TabIndex = 14;
|
||||
this.buttonAddWarship.Text = "Add warship";
|
||||
this.buttonAddWarship.UseVisualStyleBackColor = true;
|
||||
this.buttonAddWarship.Click += new System.EventHandler(this.ButtonAddWarship_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::AircraftCarrier.Properties.Resources.ArrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(126, 609);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 13;
|
||||
this.buttonRight.Text = " ";
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::AircraftCarrier.Properties.Resources.ArrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(54, 609);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 12;
|
||||
this.buttonLeft.Text = " ";
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::AircraftCarrier.Properties.Resources.ArrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(90, 573);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 11;
|
||||
this.buttonUp.Text = " ";
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::AircraftCarrier.Properties.Resources.ArrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(90, 609);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 10;
|
||||
this.buttonDown.Text = " ";
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBox.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox.Name = "pictureBox";
|
||||
this.pictureBox.Size = new System.Drawing.Size(754, 649);
|
||||
this.pictureBox.TabIndex = 1;
|
||||
this.pictureBox.TabStop = false;
|
||||
//
|
||||
// FormMapWithSetWarships
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(971, 649);
|
||||
this.Controls.Add(this.pictureBox);
|
||||
this.Controls.Add(this.groupBoxTools);
|
||||
this.Name = "FormMapWithSetWarships";
|
||||
this.Text = "FormMapWithSetWarships";
|
||||
this.groupBoxTools.ResumeLayout(false);
|
||||
this.groupBoxTools.PerformLayout();
|
||||
this.groupBoxMaps.ResumeLayout(false);
|
||||
this.groupBoxMaps.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private PictureBox pictureBox;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonShowOnMap;
|
||||
private Button buttonShowStorage;
|
||||
private Button buttonRemoveWarship;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
private Button buttonAddWarship;
|
||||
private GroupBox groupBoxMaps;
|
||||
private Button buttonAddMap;
|
||||
private Button buttonDeleteMap;
|
||||
private ListBox listBoxMaps;
|
||||
private TextBox textBoxNewMapName;
|
||||
}
|
||||
}
|
224
AircraftCarrier/AircraftCarrier/FormMapWithSetWarships.cs
Normal file
224
AircraftCarrier/AircraftCarrier/FormMapWithSetWarships.cs
Normal file
@ -0,0 +1,224 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using static System.Windows.Forms.DataFormats;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
public partial class FormMapWithSetWarships : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь для выпадающего списка
|
||||
/// </summary>
|
||||
private readonly Dictionary<string, AbstractMap> _mapsDict = new()
|
||||
{
|
||||
{ "Простая карта", new SimpleMap() },
|
||||
{ "Преграды-линии", new LineMap() }
|
||||
};
|
||||
/// <summary>
|
||||
/// Объект от коллекции карт
|
||||
/// </summary>
|
||||
private readonly MapsCollection _mapsCollection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormMapWithSetWarships()
|
||||
{
|
||||
InitializeComponent();
|
||||
_mapsCollection = new MapsCollection(pictureBox.Width, pictureBox.Height);
|
||||
comboBoxSelectorMap.Items.Clear();
|
||||
foreach (var elem in _mapsDict)
|
||||
{
|
||||
comboBoxSelectorMap.Items.Add(elem.Key);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Заполнение listBoxMaps
|
||||
/// </summary>
|
||||
private void ReloadMaps()
|
||||
{
|
||||
int index = listBoxMaps.SelectedIndex;
|
||||
|
||||
listBoxMaps.Items.Clear();
|
||||
for (int i = 0; i < _mapsCollection.Keys.Count; i++)
|
||||
{
|
||||
listBoxMaps.Items.Add(_mapsCollection.Keys[i]);
|
||||
}
|
||||
|
||||
if (listBoxMaps.Items.Count > 0 && (index == -1 || index >= listBoxMaps.Items.Count))
|
||||
{
|
||||
listBoxMaps.SelectedIndex = 0;
|
||||
}
|
||||
else if (listBoxMaps.Items.Count > 0 && index > -1 && index < listBoxMaps.Items.Count)
|
||||
{
|
||||
listBoxMaps.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (comboBoxSelectorMap.SelectedIndex == -1 || string.IsNullOrEmpty(textBoxNewMapName.Text))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
if (!_mapsDict.ContainsKey(comboBoxSelectorMap.Text))
|
||||
{
|
||||
MessageBox.Show("Нет такой карты", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
_mapsCollection.AddMap(textBoxNewMapName.Text, _mapsDict[comboBoxSelectorMap.Text]);
|
||||
ReloadMaps();
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ListBoxMaps_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonDeleteMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (MessageBox.Show($"Удалить карту {listBoxMaps.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
{
|
||||
_mapsCollection.DelMap(listBoxMaps.SelectedItem?.ToString() ?? string.Empty);
|
||||
ReloadMaps();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormWarship form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
DrawingObjectWarship warship = new(form.SelectedWarship);
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] + warship >= 0)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty] - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonShowStorage_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowSet();
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonShowOnMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].ShowOnMap();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxMaps.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBox.Image = _mapsCollection[listBoxMaps.SelectedItem?.ToString() ?? string.Empty].MoveObject(dir);
|
||||
}
|
||||
}
|
||||
}
|
60
AircraftCarrier/AircraftCarrier/FormMapWithSetWarships.resx
Normal file
60
AircraftCarrier/AircraftCarrier/FormMapWithSetWarships.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -38,6 +38,8 @@
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.buttonSelectWarship = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxWarship)).BeginInit();
|
||||
this.statusStrip.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
@ -47,7 +49,7 @@
|
||||
this.pictureBoxWarship.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxWarship.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxWarship.Name = "pictureBoxWarship";
|
||||
this.pictureBoxWarship.Size = new System.Drawing.Size(510, 426);
|
||||
this.pictureBoxWarship.Size = new System.Drawing.Size(768, 426);
|
||||
this.pictureBoxWarship.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxWarship.TabIndex = 0;
|
||||
this.pictureBoxWarship.TabStop = false;
|
||||
@ -61,7 +63,7 @@
|
||||
this.toolStripStatusLabelBodyColor});
|
||||
this.statusStrip.Location = new System.Drawing.Point(0, 426);
|
||||
this.statusStrip.Name = "statusStrip";
|
||||
this.statusStrip.Size = new System.Drawing.Size(510, 22);
|
||||
this.statusStrip.Size = new System.Drawing.Size(768, 22);
|
||||
this.statusStrip.TabIndex = 1;
|
||||
//
|
||||
// toolStripStatusLabelSpeed
|
||||
@ -98,7 +100,7 @@
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::AircraftCarrier.Properties.Resources.ArrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(428, 386);
|
||||
this.buttonDown.Location = new System.Drawing.Point(686, 386);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 3;
|
||||
@ -111,7 +113,7 @@
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::AircraftCarrier.Properties.Resources.ArrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(428, 350);
|
||||
this.buttonUp.Location = new System.Drawing.Point(686, 350);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 4;
|
||||
@ -124,7 +126,7 @@
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::AircraftCarrier.Properties.Resources.ArrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(392, 386);
|
||||
this.buttonLeft.Location = new System.Drawing.Point(650, 386);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 5;
|
||||
@ -137,7 +139,7 @@
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::AircraftCarrier.Properties.Resources.ArrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(464, 386);
|
||||
this.buttonRight.Location = new System.Drawing.Point(722, 386);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 6;
|
||||
@ -145,11 +147,33 @@
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(93, 393);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(92, 23);
|
||||
this.buttonCreateModif.TabIndex = 7;
|
||||
this.buttonCreateModif.Text = "Modification";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||
//
|
||||
// buttonSelectWarship
|
||||
//
|
||||
this.buttonSelectWarship.Location = new System.Drawing.Point(530, 393);
|
||||
this.buttonSelectWarship.Name = "buttonSelectWarship";
|
||||
this.buttonSelectWarship.Size = new System.Drawing.Size(75, 23);
|
||||
this.buttonSelectWarship.TabIndex = 8;
|
||||
this.buttonSelectWarship.Text = "Select";
|
||||
this.buttonSelectWarship.UseVisualStyleBackColor = true;
|
||||
this.buttonSelectWarship.Click += new System.EventHandler(this.ButtonSelectWarship_Click);
|
||||
//
|
||||
// FormWarship
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(510, 448);
|
||||
this.ClientSize = new System.Drawing.Size(768, 448);
|
||||
this.Controls.Add(this.buttonSelectWarship);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
@ -179,5 +203,7 @@
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateModif;
|
||||
private Button buttonSelectWarship;
|
||||
}
|
||||
}
|
@ -3,6 +3,10 @@ namespace AircraftCarrier
|
||||
public partial class FormWarship : Form
|
||||
{
|
||||
private DrawingWarship _warship;
|
||||
/// <summary>
|
||||
/// Âûáðàííûé îáúåêò
|
||||
/// </summary>
|
||||
public DrawingWarship SelectedWarship { get; private set; }
|
||||
public FormWarship()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -18,6 +22,17 @@ namespace AircraftCarrier
|
||||
pictureBoxWarship.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä óñòàíîâêè äàííûõ
|
||||
/// </summary>
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new();
|
||||
_warship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxWarship.Width, pictureBoxWarship.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_warship.Warship.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_warship.Warship.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_warship.Warship.BodyColor.Name}";
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Create"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
@ -25,15 +40,21 @@ namespace AircraftCarrier
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_warship = new DrawingWarship();
|
||||
_warship.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_warship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxWarship.Width, pictureBoxWarship.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_warship.Warship.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_warship.Warship.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_warship.Warship.BodyColor.Name}";
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_warship = new DrawingWarship(rnd.Next(100, 300), rnd.Next(1000, 2000), color);
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ ñòðåëî÷åê
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
@ -64,5 +85,37 @@ namespace AircraftCarrier
|
||||
_warship?.ChangeBorders(pictureBoxWarship.Width,pictureBoxWarship.Height);
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Modification"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
|
||||
ColorDialog dialogDop = new();
|
||||
if (dialogDop.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialogDop.Color;
|
||||
}
|
||||
_warship = new DrawingAircraftCarrier(rnd.Next(100, 300), rnd.Next(1000, 2000), color, dopColor,
|
||||
Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
|
||||
}
|
||||
|
||||
private void ButtonSelectWarship_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedWarship = _warship;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
43
AircraftCarrier/AircraftCarrier/IDrawingObject.cs
Normal file
43
AircraftCarrier/AircraftCarrier/IDrawingObject.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с объектом, прорисовываемым на форме
|
||||
/// </summary>
|
||||
internal interface IDrawingObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public float Step { get; }
|
||||
/// <summary>
|
||||
/// Установка позиции объекта
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина полотна</param>
|
||||
/// <param name="height">Высота полотна</param>
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns></returns>
|
||||
void MoveObject(Direction direction);
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
void DrawningObject(Graphics g);
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
(float Left, float Right, float Top, float Bottom) GetCurrentPosition();
|
||||
}
|
||||
}
|
63
AircraftCarrier/AircraftCarrier/LineMap.cs
Normal file
63
AircraftCarrier/AircraftCarrier/LineMap.cs
Normal file
@ -0,0 +1,63 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
internal class LineMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Brown);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush waterColor = new SolidBrush(Color.Blue);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(waterColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
bool flag = true;
|
||||
while (counter < 20)
|
||||
{
|
||||
int lineX = _random.Next(11, 89);
|
||||
int lineY = _random.Next(11, 89);
|
||||
|
||||
if (flag)
|
||||
{
|
||||
for (int i = lineY; i <= lineY + 10; i++)
|
||||
_map[lineX, i] = _barrier;
|
||||
flag = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = lineX; i <= lineX + 10; i++)
|
||||
_map[i, lineY] = _barrier;
|
||||
flag = true;
|
||||
}
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
177
AircraftCarrier/AircraftCarrier/MapWithSetWarshipsGeneric.cs
Normal file
177
AircraftCarrier/AircraftCarrier/MapWithSetWarshipsGeneric.cs
Normal file
@ -0,0 +1,177 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Карта с набром объектов под нее
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <typeparam name="U"></typeparam>
|
||||
internal class MapWithSetWarshipsGeneric <T, U>
|
||||
where T : class, IDrawingObject
|
||||
where U : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 120;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 50;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetWarshipsGeneric<T> _setWarships;
|
||||
/// <summary>
|
||||
/// Карта
|
||||
/// </summary>
|
||||
private readonly U _map;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
/// <param name="map"></param>
|
||||
public MapWithSetWarshipsGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setWarships = new SetWarshipsGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="warship"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(MapWithSetWarshipsGeneric<T, U> map, T warship)
|
||||
{
|
||||
return map._setWarships.Insert(warship);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public static T operator -(MapWithSetWarshipsGeneric<T, U> map, int position)
|
||||
{
|
||||
return map._setWarships.Remove(position);
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowSet()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawWarships(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Просмотр объекта на карте
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowOnMap()
|
||||
{
|
||||
Shaking();
|
||||
foreach(var warship in _setWarships.GetWarships())
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, warship);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение объекта по крате
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
|
||||
/// </summary>
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setWarships.Count - 1;
|
||||
for (int i = 0; i < _setWarships.Count; i++)
|
||||
{
|
||||
if (_setWarships[i] == null)
|
||||
{
|
||||
for (; j > i; j--)
|
||||
{
|
||||
var car = _setWarships[j];
|
||||
if (car != null)
|
||||
{
|
||||
_setWarships.Insert(car, i);
|
||||
_setWarships.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 2);
|
||||
g.FillRectangle(Brushes.Aqua, 0, 0, _pictureWidth, _pictureHeight);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + 2, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + 2);
|
||||
g.DrawLine(pen, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + 2, i * _placeSizeWidth + _placeSizeWidth, j * _placeSizeHeight + _placeSizeHeight / 2);
|
||||
g.DrawLine(pen, i * _placeSizeWidth + _placeSizeWidth, j * _placeSizeHeight + _placeSizeHeight / 2, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + _placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth + 20, _pictureHeight / _placeSizeHeight * _placeSizeHeight + 2, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), _pictureHeight / _placeSizeHeight * _placeSizeHeight + 2);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawWarships(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
int height = _pictureHeight / _placeSizeHeight;
|
||||
for (int i = 0; i < _setWarships.Count; i++)
|
||||
{
|
||||
var warship = _setWarships[i];
|
||||
warship?.SetObject(i % _pictureWidth * _placeSizeWidth, (height - 1 - i / width) * _placeSizeHeight + 4, _pictureWidth, _pictureHeight);
|
||||
warship?.DrawningObject(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
69
AircraftCarrier/AircraftCarrier/MapsCollection.cs
Normal file
69
AircraftCarrier/AircraftCarrier/MapsCollection.cs
Normal file
@ -0,0 +1,69 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
internal class MapsCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище) с картами
|
||||
/// </summary>
|
||||
readonly Dictionary<string, MapWithSetWarshipsGeneric<DrawingObjectWarship, AbstractMap>> _mapStorages;
|
||||
/// <summary>
|
||||
/// Возвращение списка названий карт
|
||||
/// </summary>
|
||||
public List<string> Keys => _mapStorages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="pictureWidth"></param>
|
||||
/// <param name="pictureHeight"></param>
|
||||
public MapsCollection(int pictureWidth, int pictureHeight)
|
||||
{
|
||||
_mapStorages = new Dictionary<string, MapWithSetWarshipsGeneric<DrawingObjectWarship, AbstractMap>>();
|
||||
_pictureWidth = pictureWidth;
|
||||
_pictureHeight = pictureHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
/// <param name="map">Карта</param>
|
||||
public void AddMap(string name, AbstractMap map)
|
||||
{
|
||||
_mapStorages.Add(name, new(_pictureWidth, _pictureHeight, map));
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление карты
|
||||
/// </summary>
|
||||
/// <param name="name">Название карты</param>
|
||||
public void DelMap(string name)
|
||||
{
|
||||
_mapStorages.Remove(name);
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к докам
|
||||
/// </summary>
|
||||
/// <param name="ind"></param>
|
||||
/// <returns></returns>
|
||||
public MapWithSetWarshipsGeneric<DrawingObjectWarship, AbstractMap> this[string ind]
|
||||
{
|
||||
get
|
||||
{
|
||||
_mapStorages.TryGetValue(ind, out var MapWithSetWarshipsGeneric);
|
||||
return MapWithSetWarshipsGeneric;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace AircraftCarrier
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormWarship());
|
||||
Application.Run(new FormMapWithSetWarships());
|
||||
}
|
||||
}
|
||||
}
|
106
AircraftCarrier/AircraftCarrier/SetWarshipsGeneric.cs
Normal file
106
AircraftCarrier/AircraftCarrier/SetWarshipsGeneric.cs
Normal file
@ -0,0 +1,106 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetWarshipsGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Список объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T> _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в списке
|
||||
/// </summary>
|
||||
public int Count => _places.Count;
|
||||
|
||||
private readonly int _maxCount;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetWarshipsGeneric(int count)
|
||||
{
|
||||
_maxCount = count;
|
||||
_places = new List<T>();
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="warship">Добавляемый военный корабль</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T warship)
|
||||
{
|
||||
return Insert(warship, 0);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="warship">Добавляемый военный корабль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T warship, int position)
|
||||
{
|
||||
if (position >= _maxCount || position < 0) return -1;
|
||||
_places.Insert(position, warship);
|
||||
return 1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T Remove(int position)
|
||||
{
|
||||
if (position >= _maxCount || position < 0)
|
||||
return null;
|
||||
|
||||
var result = _places[position];
|
||||
_places.RemoveAt(position);
|
||||
return result;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T this[int position]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (position >= _maxCount || position < 0) return null;
|
||||
return _places[position];
|
||||
}
|
||||
set
|
||||
{
|
||||
Insert(value, position);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проход по набору до первого пустого
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<T> GetWarships()
|
||||
{
|
||||
foreach(var warship in _places)
|
||||
{
|
||||
if(warship != null)
|
||||
{
|
||||
yield return warship;
|
||||
}
|
||||
else
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
56
AircraftCarrier/AircraftCarrier/SimpleMap.cs
Normal file
56
AircraftCarrier/AircraftCarrier/SimpleMap.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AircraftCarrier
|
||||
{
|
||||
/// <summary>
|
||||
/// Простая реализация абсрактного класса AbstractMap
|
||||
/// </summary>
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Brown);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush waterColor = new SolidBrush(Color.Blue);
|
||||
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(waterColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user