Добавление родителей и ввод конструкторов

This commit is contained in:
IlyasValiulov 2024-02-17 22:27:24 +04:00
parent dc7b7be31e
commit ff1d888ee6
8 changed files with 235 additions and 149 deletions

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@ -1,4 +1,4 @@
namespace ProjectWarmlyShip;
namespace ProjectWarmlyShip.Drawnings;
/// <summary>
/// Направления при перемещении
/// </summary>

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@ -1,11 +1,13 @@
namespace ProjectWarmlyShip;
using ProjectWarmlyShip.Entities;
public class DrawningWarmlyShip
namespace ProjectWarmlyShip.Drawnings;
public class DrawningShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityWarmlyShip? EntityWarmlyShip { get; private set; }
public EntityShip? EntityShip { get; protected set; }
/// <summary>
/// Ширина окна
@ -20,12 +22,12 @@ public class DrawningWarmlyShip
/// <summary>
/// Левая координата прорисовки
/// </summary>
private int? _startPosX;
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки
/// </summary>
private int? _startPosY;
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки
@ -35,26 +37,37 @@ public class DrawningWarmlyShip
/// <summary>
/// Высота прорисовки
/// </summary>
private int _drawningShipHeight = 140;
private int _drawningShipHeight = 80;
/// <summary>
/// Инициализация свойств
/// Пустой конструктор
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodycolor"></param>
/// <param name="additionalcolor"></param>
/// <param name="shpipipes"></param>
/// <param name="fueltank"></param>
public void Init(int speed, double weight, Color bodycolor, Color additionalcolor, bool shpipipes, bool fueltank)
private DrawningShip()
{
EntityWarmlyShip = new EntityWarmlyShip();
EntityWarmlyShip.Init(speed, weight, bodycolor, additionalcolor, shpipipes, fueltank);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodycolor"></param>
public DrawningShip(int speed, double weight, Color bodycolor) : this()
{
EntityShip = new EntityShip(speed, weight, bodycolor);
}
/// <summary>
/// Конструктор для наследования
/// </summary>
/// <param name="_drawningShipWidth"></param>
/// <param name="_drawnShipHeight"></param>
protected DrawningShip(int _drawningShipWidth, int _drawnShipHeight) : this()
{
this._drawningShipWidth= _drawningShipWidth;
this._drawningShipHeight = _drawnShipHeight;
}
public bool SetPictureSize(int width, int height)
{
// TODO проверка, что объект "влезает" в размеры поля
@ -105,7 +118,7 @@ public class DrawningWarmlyShip
}
public bool MoveTransport(DirectionType direction)
{
if (EntityWarmlyShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
@ -113,30 +126,30 @@ public class DrawningWarmlyShip
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityWarmlyShip.Step > 0)
if (_startPosX.Value - EntityShip.Step > 0)
{
_startPosX -= (int)EntityWarmlyShip.Step;
_startPosX -= (int)EntityShip.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityWarmlyShip.Step > 0)
if (_startPosY.Value - EntityShip.Step > 0)
{
_startPosY -= (int)EntityWarmlyShip.Step;
_startPosY -= (int)EntityShip.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + _drawningShipWidth + EntityWarmlyShip.Step < _pictureWidth)
if (_startPosX.Value + _drawningShipWidth + EntityShip.Step < _pictureWidth)
{
_startPosX += (int)EntityWarmlyShip.Step;
_startPosX += (int)EntityShip.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + _drawningShipHeight + EntityWarmlyShip.Step < _pictureHeight)
if (_startPosY.Value + _drawningShipHeight + EntityShip.Step < _pictureHeight)
{
_startPosY += (int)EntityWarmlyShip.Step;
_startPosY += (int)EntityShip.Step;
}
return true;
default:
@ -147,37 +160,15 @@ public class DrawningWarmlyShip
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityWarmlyShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black, 5);
//трубы
Brush brush = new SolidBrush(EntityWarmlyShip.AdditionalColor);
if (EntityWarmlyShip.ShipPipes)
{
g.FillRectangle(brush, _startPosX.Value + 70, _startPosY.Value, 12, 60);
g.FillRectangle(brush, _startPosX.Value + 90, _startPosY.Value, 12, 60);
//надстройка
brush = new SolidBrush(EntityWarmlyShip.BodyColor);
g.FillRectangle(brush, _startPosX.Value + 30, _startPosY.Value + 60, 100, 30);
//корпус
g.FillPolygon(brush, new Point[]
{
new Point(_startPosX.Value,_startPosY.Value + 90), new Point(_startPosX.Value + 150, _startPosY.Value + 90),
new Point(_startPosX.Value + 150, _startPosY.Value + 90), new Point(_startPosX.Value + 120,_startPosY.Value + 140),
new Point(_startPosX.Value + 120,_startPosY.Value + 140), new Point(_startPosX.Value + 30,_startPosY.Value + 140),
new Point(_startPosX.Value + 30,_startPosY.Value + 140), new Point(_startPosX.Value,_startPosY.Value + 90),
});
_drawningShipHeight = 140;
}
else
{
//надстройка
brush = new SolidBrush(EntityWarmlyShip.BodyColor);
Brush brush = new SolidBrush(EntityShip.BodyColor);
g.FillRectangle(brush, _startPosX.Value + 30, _startPosY.Value, 100, 30);
//корпус
g.FillPolygon(brush, new Point[]
@ -187,18 +178,6 @@ public class DrawningWarmlyShip
new Point(_startPosX.Value + 120,_startPosY.Value + 80), new Point(_startPosX.Value + 30,_startPosY.Value + 80),
new Point(_startPosX.Value + 30,_startPosY.Value + 80), new Point(_startPosX.Value,_startPosY.Value + 30),
});
_drawningShipHeight = 80;
}
//топливный бак
if (EntityWarmlyShip.FuelTank)
{
brush = new SolidBrush(EntityWarmlyShip.AdditionalColor);
if (EntityWarmlyShip.ShipPipes)
g.FillRectangle(brush, _startPosX.Value + 40, _startPosY.Value + 120, 70, 10);
else
g.FillRectangle(brush, _startPosX.Value + 40, _startPosY.Value + 60, 70, 10);
}
}
}

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@ -0,0 +1,49 @@
using ProjectWarmlyShip.Entities;
namespace ProjectWarmlyShip.Drawnings;
public class DrawningWarmlyShip : DrawningShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityWarmlyShip? EntityWarmlyShip { get; private set; }
/// <summary>
/// Конструктор
/// </summary>
/// <param name="additionalcolor"></param>
/// <param name="shpipipes"></param>
/// <param name="fueltank"></param>
public DrawningWarmlyShip(int speed, double weight, Color bodycolor, Color additionalcolor, bool shpipipes, bool fueltank) : base(150,140)
{
EntityShip = new EntityWarmlyShip(speed, weight, bodycolor, additionalcolor, shpipipes, fueltank); //дописать конструктор
}
public override void DrawTransport(Graphics g)
{
//оператор is совместимость объекта с заданным типом
if (EntityShip == null || EntityShip is not EntityWarmlyShip warmlyship || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Brush brush = new SolidBrush(warmlyship.AdditionalColor);
if (warmlyship.ShipPipes)
{
g.FillRectangle(brush, _startPosX.Value + 70, _startPosY.Value, 12, 60);
g.FillRectangle(brush, _startPosX.Value + 90, _startPosY.Value, 12, 60);
_startPosY += 60;
}
base.DrawTransport(g);
if (warmlyship.FuelTank)
{
//if (EntityWarmlyShip.ShipPipes)
//{
// g.FillRectangle(brush, _startPosX.Value + 40, _startPosY.Value + 120, 70, 10);
//}
//else
// g.FillRectangle(brush, _startPosX.Value + 40, _startPosY.Value + 60, 70, 10);
g.FillRectangle(brush, _startPosX.Value + 40, _startPosY.Value + 60, 70, 10);
}
if (warmlyship.ShipPipes) _startPosY -= 60;
}
}

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@ -0,0 +1,34 @@
namespace ProjectWarmlyShip.Entities;
public class EntityShip
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения судна
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodycolor"></param>
public EntityShip(int speed, double weight, Color bodycolor)
{
Speed = speed;
Weight = weight;
BodyColor = bodycolor;
}
}

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@ -0,0 +1,29 @@
namespace ProjectWarmlyShip.Entities;
public class EntityWarmlyShip : EntityShip
{
/// <summary>
/// Дополнительтный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак наличия труб
/// </summary>
public bool ShipPipes { get; private set; }
/// <summary>
/// Признак наличия топливного бака
/// </summary>
public bool FuelTank { get; private set; }
/// <summary>
/// Инициализация полей класса EntityWarmlyShip
/// </summary>
/// <param name="additionalcolor"></param>
/// <param name="shpipipes"></param>
/// <param name="fueltank"></param>
public EntityWarmlyShip(int speed, double weight, Color bodycolor, Color additionalcolor, bool shpipipes, bool fueltank) : base(speed, weight, bodycolor)
{
AdditionalColor = additionalcolor;
ShipPipes = shpipipes;
FuelTank = fueltank;
}
}

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@ -1,51 +0,0 @@
namespace ProjectWarmlyShip;
public class EntityWarmlyShip
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительтный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак наличия труб
/// </summary>
public bool ShipPipes { get; private set; }
/// <summary>
/// Признак наличия топливного бака
/// </summary>
public bool FuelTank { get; private set; }
/// <summary>
/// Шаг перемещения судна
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей класса WarmlyShip
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodycolor"></param>
/// <param name="additionalcolor"></param>
/// <param name="shpipipes"></param>
/// <param name="fueltank"></param>
public void Init(int speed, double weight, Color bodycolor, Color additionalcolor, bool shpipipes, bool fueltank)
{
Speed = speed;
Weight = weight;
BodyColor = bodycolor;
AdditionalColor = additionalcolor;
ShipPipes = shpipipes;
FuelTank = fueltank;
}
}

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@ -34,6 +34,7 @@
buttonRight = new Button();
buttonLeft = new Button();
buttonDown = new Button();
buttonСreateShip = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).BeginInit();
SuspendLayout();
//
@ -55,9 +56,9 @@
buttonCreate.ForeColor = SystemColors.ControlText;
buttonCreate.Location = new Point(12, 331);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(75, 23);
buttonCreate.Size = new Size(118, 23);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.Text = "Создать теплоход";
buttonCreate.UseVisualStyleBackColor = false;
buttonCreate.Click += ButtonCreate_Click;
//
@ -109,11 +110,26 @@
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonСreateShip
//
buttonСreateShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonСreateShip.BackColor = SystemColors.ButtonHighlight;
buttonСreateShip.Cursor = Cursors.IBeam;
buttonСreateShip.ForeColor = SystemColors.ControlText;
buttonСreateShip.Location = new Point(146, 331);
buttonСreateShip.Name = "buttonСreateShip";
buttonСreateShip.Size = new Size(118, 23);
buttonСreateShip.TabIndex = 6;
buttonСreateShip.Text = "Создать судно";
buttonСreateShip.UseVisualStyleBackColor = false;
buttonСreateShip.Click += buttonСreateShip_Click;
//
// FormWarmlyShip
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(830, 366);
Controls.Add(buttonСreateShip);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonRight);
@ -135,5 +151,6 @@
private Button buttonRight;
private Button buttonLeft;
private Button buttonDown;
private Button buttonСreateShip;
}
}

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@ -1,31 +1,61 @@
namespace ProjectWarmlyShip
using ProjectWarmlyShip.Drawnings;
namespace ProjectWarmlyShip
{
public partial class FormWarmlyShip : Form
{
private DrawningWarmlyShip? _drawningWarmlyShip;
private DrawningShip? _drawningShip;
public FormWarmlyShip()
{
InitializeComponent();
}
private void ButtonCreate_Click(object sender, EventArgs e)
private void CreateObject(string type)
{
Random random = new();
_drawningWarmlyShip = new DrawningWarmlyShip();
_drawningWarmlyShip.Init(random.Next(100, 300), random.Next(1000, 3000),
Random random = new Random();
switch(type)
{
case nameof(DrawningShip):
_drawningShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningWarmlyShip):
_drawningShip = new DrawningWarmlyShip(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningWarmlyShip.SetPictureSize(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
_drawningWarmlyShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
break;
default:
return;
}
_drawningShip.SetPictureSize(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
_drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningWarmlyShip.DrawTransport(gr);
_drawningShip.DrawTransport(gr);
pictureBoxWarmlyShip.Image = bmp;
}
/// <summary>
/// Кнопка создания теплохода
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningWarmlyShip));
}
/// <summary>
/// Кнопка создания судна
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonСreateShip_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningShip));
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningWarmlyShip == null)
if (_drawningShip == null)
{
return;
}
@ -34,27 +64,26 @@
switch (name)
{
case "buttonUp":
result = _drawningWarmlyShip.MoveTransport(DirectionType.Up);
result = _drawningShip.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningWarmlyShip.MoveTransport(DirectionType.Down);
result = _drawningShip.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningWarmlyShip.MoveTransport(DirectionType.Left);
result = _drawningShip.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningWarmlyShip.MoveTransport(DirectionType.Right);
result = _drawningShip.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningWarmlyShip.DrawTransport(gr);
_drawningShip.DrawTransport(gr);
pictureBoxWarmlyShip.Image = bmp;
}
}
}
}