Стадия разработки: добавление стратегии

This commit is contained in:
IlyasValiulov 2024-02-18 00:55:13 +04:00
parent ff1d888ee6
commit 75a051074f
13 changed files with 448 additions and 4 deletions

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@ -4,6 +4,10 @@
/// </summary> /// </summary>
public enum DirectionType public enum DirectionType
{ {
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary> /// <summary>
/// Вверх /// Вверх
/// </summary> /// </summary>

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@ -33,11 +33,26 @@ public class DrawningShip
/// Ширина прорисовки /// Ширина прорисовки
/// </summary> /// </summary>
private readonly int _drawningShipWidth = 150; private readonly int _drawningShipWidth = 150;
/// <summary> /// <summary>
/// Высота прорисовки /// Высота прорисовки
/// </summary> /// </summary>
private int _drawningShipHeight = 80; protected int _drawningShipHeight = 80;
/// <summary>
/// Координаты Х
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координтаы У
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidht => _drawningShipWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningShipHeight;
/// <summary> /// <summary>
/// Пустой конструктор /// Пустой конструктор
/// </summary> /// </summary>

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@ -14,7 +14,7 @@ public class DrawningWarmlyShip : DrawningShip
/// <param name="additionalcolor"></param> /// <param name="additionalcolor"></param>
/// <param name="shpipipes"></param> /// <param name="shpipipes"></param>
/// <param name="fueltank"></param> /// <param name="fueltank"></param>
public DrawningWarmlyShip(int speed, double weight, Color bodycolor, Color additionalcolor, bool shpipipes, bool fueltank) : base(150,140) public DrawningWarmlyShip(int speed, double weight, Color bodycolor, Color additionalcolor, bool shpipipes, bool fueltank) : base(150,80)
{ {
EntityShip = new EntityWarmlyShip(speed, weight, bodycolor, additionalcolor, shpipipes, fueltank); //дописать конструктор EntityShip = new EntityWarmlyShip(speed, weight, bodycolor, additionalcolor, shpipipes, fueltank); //дописать конструктор
} }
@ -28,6 +28,7 @@ public class DrawningWarmlyShip : DrawningShip
Brush brush = new SolidBrush(warmlyship.AdditionalColor); Brush brush = new SolidBrush(warmlyship.AdditionalColor);
if (warmlyship.ShipPipes) if (warmlyship.ShipPipes)
{ {
_drawningShipHeight = 140;
g.FillRectangle(brush, _startPosX.Value + 70, _startPosY.Value, 12, 60); g.FillRectangle(brush, _startPosX.Value + 70, _startPosY.Value, 12, 60);
g.FillRectangle(brush, _startPosX.Value + 90, _startPosY.Value, 12, 60); g.FillRectangle(brush, _startPosX.Value + 90, _startPosY.Value, 12, 60);
_startPosY += 60; _startPosY += 60;

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@ -35,6 +35,8 @@
buttonLeft = new Button(); buttonLeft = new Button();
buttonDown = new Button(); buttonDown = new Button();
buttonСreateShip = new Button(); buttonСreateShip = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxWarmlyShip).BeginInit();
SuspendLayout(); SuspendLayout();
// //
@ -124,11 +126,33 @@
buttonСreateShip.UseVisualStyleBackColor = false; buttonСreateShip.UseVisualStyleBackColor = false;
buttonСreateShip.Click += buttonСreateShip_Click; buttonСreateShip.Click += buttonСreateShip_Click;
// //
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(685, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(133, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(732, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(86, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormWarmlyShip // FormWarmlyShip
// //
AutoScaleDimensions = new SizeF(7F, 15F); AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(830, 366); ClientSize = new Size(830, 366);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonСreateShip); Controls.Add(buttonСreateShip);
Controls.Add(buttonDown); Controls.Add(buttonDown);
Controls.Add(buttonLeft); Controls.Add(buttonLeft);
@ -152,5 +176,7 @@
private Button buttonLeft; private Button buttonLeft;
private Button buttonDown; private Button buttonDown;
private Button buttonСreateShip; private Button buttonСreateShip;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
} }
} }

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@ -1,18 +1,21 @@
using ProjectWarmlyShip.Drawnings; using ProjectWarmlyShip.Drawnings;
using ProjectWarmlyShip.MovementStrategy;
namespace ProjectWarmlyShip namespace ProjectWarmlyShip
{ {
public partial class FormWarmlyShip : Form public partial class FormWarmlyShip : Form
{ {
private DrawningShip? _drawningShip; private DrawningShip? _drawningShip;
private AbstractStrategy? _strategy;
public FormWarmlyShip() public FormWarmlyShip()
{ {
InitializeComponent(); InitializeComponent();
_strategy = null;
} }
private void CreateObject(string type) private void CreateObject(string type)
{ {
Random random = new Random(); Random random = new Random();
switch(type) switch (type)
{ {
case nameof(DrawningShip): case nameof(DrawningShip):
_drawningShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000), _drawningShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
@ -29,6 +32,8 @@ namespace ProjectWarmlyShip
} }
_drawningShip.SetPictureSize(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height); _drawningShip.SetPictureSize(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
_drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100)); _drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height); Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
Graphics gr = Graphics.FromImage(bmp); Graphics gr = Graphics.FromImage(bmp);
_drawningShip.DrawTransport(gr); _drawningShip.DrawTransport(gr);
@ -84,6 +89,43 @@ namespace ProjectWarmlyShip
pictureBoxWarmlyShip.Image = bmp; pictureBoxWarmlyShip.Image = bmp;
} }
} }
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningShip == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableShip(_drawningShip),
pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Bitmap bmp = new(pictureBoxWarmlyShip.Width, pictureBoxWarmlyShip.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningShip.DrawTransport(gr);
pictureBoxWarmlyShip.Image = bmp;
if (_strategy.GetStatus == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
} }
} }

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@ -0,0 +1,115 @@
namespace ProjectWarmlyShip.MovementStrategy;
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObjects? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus {get { return _state; }}
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObjects"></param>
/// <param name="width"></param>
/// <param name="height"></param>
public void SetData(IMoveableObjects moveableObjects, int width, int height)
{
if (moveableObjects == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObjects;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress) return;
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false -неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -0,0 +1,17 @@
namespace ProjectWarmlyShip.MovementStrategy;
public interface IMoveableObjects
{
//Получение координаты обхекта
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -0,0 +1,31 @@
namespace ProjectWarmlyShip.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.LeftBorder - GetStep() <= 0 ||
objParams.RightBorder + GetStep() >= FieldWidth ||
objParams.TopBorder - GetStep() <= 0
|| objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
//реализация в правый нижний угол
int x = objParams.RightBorder;
if (x + GetStep() < FieldWidth) MoveRight();
int y = objParams.DownBorder;
if (y + GetStep() < FieldHeight) MoveDown();
}
}

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@ -0,0 +1,49 @@
namespace ProjectWarmlyShip.MovementStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,49 @@
using ProjectWarmlyShip.Drawnings;
namespace ProjectWarmlyShip.MovementStrategy;
public class MoveableShip : IMoveableObjects
{
private DrawningShip? _drawningship;
public MoveableShip(DrawningShip? drawningship)
{
_drawningship = drawningship;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningship == null || _drawningship.EntityShip == null || !_drawningship.GetPosX.HasValue || !_drawningship.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_drawningship.GetPosX.Value, _drawningship.GetPosY.Value, _drawningship.GetWidht, _drawningship.GetHeight);
}
}
public int GetStep => (int)(_drawningship?.EntityShip?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_drawningship == null || _drawningship.EntityShip == null)
{
return false;
}
return _drawningship.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -0,0 +1,21 @@
namespace ProjectWarmlyShip.MovementStrategy;
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,59 @@
namespace ProjectWarmlyShip.MovementStrategy;
public class ObjectParameters
{
/// <summary>
/// Координата х
/// </summary>
private readonly int _x;
/// <summary>
/// Координата у
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Правая граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x"></param>
/// <param name="y"></param>
/// <param name="width"></param>
/// <param name="height"></param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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@ -0,0 +1,15 @@
namespace ProjectWarmlyShip.MovementStrategy;
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
// Завершена
Finish
}