diff --git a/AntiAircraftGun.sln b/AntiAircraftGun.sln
deleted file mode 100644
index b7808b4..0000000
--- a/AntiAircraftGun.sln
+++ /dev/null
@@ -1,25 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio Version 17
-VisualStudioVersion = 17.7.33808.371
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AntiAircraftGun", "AntiAircraftGun\AntiAircraftGun.csproj", "{08E6BE2F-AC65-4661-8FB9-CC82073D7BA4}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Release|Any CPU = Release|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {08E6BE2F-AC65-4661-8FB9-CC82073D7BA4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {08E6BE2F-AC65-4661-8FB9-CC82073D7BA4}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {08E6BE2F-AC65-4661-8FB9-CC82073D7BA4}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {08E6BE2F-AC65-4661-8FB9-CC82073D7BA4}.Release|Any CPU.Build.0 = Release|Any CPU
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- SolutionGuid = {71FC936E-B675-45C0-A3BA-F16DAF0C20ED}
- EndGlobalSection
-EndGlobal
diff --git a/AntiAircraftGun/AntiAircraftGun.csproj b/AntiAircraftGun/AntiAircraftGun.csproj
deleted file mode 100644
index 2b10ea1..0000000
--- a/AntiAircraftGun/AntiAircraftGun.csproj
+++ /dev/null
@@ -1,32 +0,0 @@
-
-
-
- WinExe
- net6.0-windows
- enable
- true
- enable
-
-
-
-
-
-
-
-
-
-
- True
- True
- Resources.resx
-
-
-
-
-
- ResXFileCodeGenerator
- Resources.Designer.cs
-
-
-
-
\ No newline at end of file
diff --git a/AntiAircraftGun/Form1.Designer.cs b/AntiAircraftGun/Form1.Designer.cs
deleted file mode 100644
index 4350061..0000000
--- a/AntiAircraftGun/Form1.Designer.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-namespace AntiAircraftGun
-{
- partial class Form1
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- this.components = new System.ComponentModel.Container();
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(800, 450);
- this.Text = "Form1";
- }
-
- #endregion
- }
-}
\ No newline at end of file
diff --git a/AntiAircraftGun/Form1.cs b/AntiAircraftGun/Form1.cs
deleted file mode 100644
index 90486ab..0000000
--- a/AntiAircraftGun/Form1.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace AntiAircraftGun
-{
- public partial class Form1 : Form
- {
- public Form1()
- {
- InitializeComponent();
- }
- }
-}
\ No newline at end of file
diff --git a/AntiAircraftGun/Form1.resx b/AntiAircraftGun/Form1.resx
deleted file mode 100644
index 1af7de1..0000000
--- a/AntiAircraftGun/Form1.resx
+++ /dev/null
@@ -1,120 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- text/microsoft-resx
-
-
- 2.0
-
-
- System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
- System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
-
\ No newline at end of file
diff --git a/AntiAircraftGun/FormAntiAircraftGun.cs b/AntiAircraftGun/FormAntiAircraftGun.cs
deleted file mode 100644
index e2ab86a..0000000
--- a/AntiAircraftGun/FormAntiAircraftGun.cs
+++ /dev/null
@@ -1,78 +0,0 @@
-namespace ProjectAntiAircraftGun
-{
- ///
- /// " "
- ///
- public partial class FormAntiAircraftGun : Form
- {
- ///
- /// -
- ///
- private DrawingAntiAircraftGun? _drawingAntiAircraftGun;
-
- ///
- ///
- ///
- public FormAntiAircraftGun()
- {
- InitializeComponent();
- }
-
-
- ///
- ///
- ///
- private void Draw()
- {
- if (_drawingAntiAircraftGun == null) { return; }
- Bitmap bmp = new(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
- Graphics gr = Graphics.FromImage(bmp);
- _drawingAntiAircraftGun.DrawTransport(gr);
- pictureBoxAntiAircraftGun.Image = bmp;
- }
- ///
- /// ""
- ///
- ///
- ///
- private void ButtonCreateAntiAircraftGun(object sender, EventArgs e)
- {
- Random random = new();
- _drawingAntiAircraftGun = new DrawingAntiAircraftGun();
- _drawingAntiAircraftGun.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
- pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
- _drawingAntiAircraftGun.SetPosition(random.Next(10, 100), random.Next(10, 100));
- Draw();
- }
-
- ///
- ///
- ///
- ///
- ///
- private void ButtonMove_Click(object sender, EventArgs e)
- {
- if (_drawingAntiAircraftGun == null) return;
-
- string name = ((Button)sender)?.Name ?? string.Empty;
- switch (name)
- {
- case "buttonUp":
- _drawingAntiAircraftGun.MoveTransport(DirectionType.Up);
- break;
- case "buttonDown":
- _drawingAntiAircraftGun.MoveTransport(DirectionType.Down);
- break;
- case "buttonLeft":
- _drawingAntiAircraftGun.MoveTransport(DirectionType.Left);
- break;
- case "buttonRight":
- _drawingAntiAircraftGun.MoveTransport(DirectionType.Right);
- break;
- }
- Draw();
- }
-
- }
-}
\ No newline at end of file
diff --git a/AntiAircraftGun/Properties/Resources.Designer.cs b/AntiAircraftGun/Properties/Resources.Designer.cs
deleted file mode 100644
index ce16850..0000000
--- a/AntiAircraftGun/Properties/Resources.Designer.cs
+++ /dev/null
@@ -1,103 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.42000
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-namespace AntiAircraftGun.Properties {
- using System;
-
-
- ///
- /// A strongly-typed resource class, for looking up localized strings, etc.
- ///
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Resources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
-
- ///
- /// Returns the cached ResourceManager instance used by this class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AntiAircraftGun.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- ///
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- ///
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- ///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- ///
- internal static System.Drawing.Bitmap bottom {
- get {
- object obj = ResourceManager.GetObject("bottom", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- ///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- ///
- internal static System.Drawing.Bitmap left {
- get {
- object obj = ResourceManager.GetObject("left", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- ///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- ///
- internal static System.Drawing.Bitmap right {
- get {
- object obj = ResourceManager.GetObject("right", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- ///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
- ///
- internal static System.Drawing.Bitmap top {
- get {
- object obj = ResourceManager.GetObject("top", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- }
-}
diff --git a/AntiAircraftGun/Resources/bottom.jpg b/AntiAircraftGun/Resources/bottom.jpg
deleted file mode 100644
index dc9c3c5..0000000
Binary files a/AntiAircraftGun/Resources/bottom.jpg and /dev/null differ
diff --git a/AntiAircraftGun/Resources/left.jpg b/AntiAircraftGun/Resources/left.jpg
deleted file mode 100644
index 9f81b45..0000000
Binary files a/AntiAircraftGun/Resources/left.jpg and /dev/null differ
diff --git a/AntiAircraftGun/Resources/right.jpg b/AntiAircraftGun/Resources/right.jpg
deleted file mode 100644
index e275b57..0000000
Binary files a/AntiAircraftGun/Resources/right.jpg and /dev/null differ
diff --git a/AntiAircraftGun/Resources/top.jpg b/AntiAircraftGun/Resources/top.jpg
deleted file mode 100644
index b6815d1..0000000
Binary files a/AntiAircraftGun/Resources/top.jpg and /dev/null differ
diff --git a/AntiAircraftGun/DirectionType.cs b/ProjectAntiAirCraftGun/DirectionType.cs
similarity index 100%
rename from AntiAircraftGun/DirectionType.cs
rename to ProjectAntiAirCraftGun/DirectionType.cs
diff --git a/ProjectAntiAirCraftGun/DrawingObjects/DrawingAntiAircraftGun.cs b/ProjectAntiAirCraftGun/DrawingObjects/DrawingAntiAircraftGun.cs
new file mode 100644
index 0000000..c24aac5
--- /dev/null
+++ b/ProjectAntiAirCraftGun/DrawingObjects/DrawingAntiAircraftGun.cs
@@ -0,0 +1,78 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using ProjectAntiAircraftGun.Entities;
+
+namespace ProjectAntiAircraftGun.DrawingObjects
+{
+ ///
+ /// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+ ///
+ public class DrawingAntiAircraftGun : DrawingTank
+ {
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия радара
+ /// Признак наличия люка
+ /// Признак наличия пушки
+ /// Ширина картинки
+ /// Высота картинки
+ public DrawingAntiAircraftGun(int speed, double weight, Color bodyColor, Color
+additionalColor, bool radar, bool hatch, bool cannon, int width, int height) :
+ base(speed, weight, bodyColor, additionalColor, width, height, 102, 139)
+ {
+ if (EntityTank != null)
+ {
+ EntityTank = new EntityAntiAircraftGun(speed, weight, bodyColor,
+ additionalColor, radar, hatch, cannon);
+ }
+ }
+
+ public override void DrawTransport(Graphics g)
+ {
+
+ if (EntityTank is not EntityAntiAircraftGun antiAircraftGun)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+ pen.Width = 2;
+
+ base.DrawTransport(g);
+
+ // радар
+ if (antiAircraftGun.Radar)
+ {
+ Pen penRadar = new(Color.DarkGreen);
+ g.DrawEllipse(penRadar, _startPosX + 52, _startPosY + 46, 21, 12);
+ g.DrawEllipse(penRadar, _startPosX + 55, _startPosY + 48, 14, 8);
+ pen = new(Color.Green);
+ g.DrawLine(penRadar, _startPosX + 61, _startPosY + 52, _startPosX + 70, _startPosY + 48);
+ }
+
+ // пушка
+ if (antiAircraftGun.Cannon)
+ {
+ g.DrawLine(pen, _startPosX + 54, _startPosY + 33, _startPosX + 113, _startPosY + 2);
+ g.DrawLine(pen, _startPosX + 57, _startPosY + 35, _startPosX + 122, _startPosY + 2);
+ }
+
+ // люк
+ if (antiAircraftGun.Hatch)
+ {
+ pen = new(antiAircraftGun.AdditionalColor);
+ g.DrawRectangle(pen, _startPosX + 88, _startPosY + 64, 17, 6);
+ g.DrawLine(pen, _startPosX + 88, _startPosY + 67, _startPosX + 105, _startPosY + 67);
+ g.DrawLine(pen, _startPosX + 94, _startPosY + 64, _startPosX + 94, _startPosY + 70);
+ }
+ }
+ }
+}
diff --git a/AntiAircraftGun/DrawingAntiAircraftGun.cs b/ProjectAntiAirCraftGun/DrawingObjects/DrawingTank.cs
similarity index 51%
rename from AntiAircraftGun/DrawingAntiAircraftGun.cs
rename to ProjectAntiAirCraftGun/DrawingObjects/DrawingTank.cs
index 6a9527d..c052327 100644
--- a/AntiAircraftGun/DrawingAntiAircraftGun.cs
+++ b/ProjectAntiAirCraftGun/DrawingObjects/DrawingTank.cs
@@ -3,147 +3,213 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
+using ProjectAntiAircraftGun.Entities;
+using static System.Windows.Forms.VisualStyles.VisualStyleElement;
-namespace ProjectAntiAircraftGun
+namespace ProjectAntiAircraftGun.DrawingObjects
{
- ///
- /// Класс, отвечающий за прорисовку и перемещение объекта-сущности
- ///
- internal class DrawingAntiAircraftGun
+ public class DrawingTank
{
///
/// Класс-сущность
///
- public EntityAntiAircraftGun? EntityAntiAircraftGun { get; private set; }
-
+ public EntityTank? EntityTank { get; protected set; }
///
/// Ширина окна
///
- private static int _pictureWidth;
-
+ private int _pictureWidth;
///
/// Высота окна
///
- private static int _pictureHeight;
-
+ private int _pictureHeight;
///
- /// Левая координата прорисовки зенитной установки
+ /// Левая координата прорисовки танка
///
- private int _startPosX;
-
+ protected int _startPosX;
///
- /// Верхняя координата прорисовки зенитной установки
+ /// Верхняя кооридната прорисовки танка
///
- private int _startPosY;
-
+ protected int _startPosY;
///
- /// Ширина прорисовки зенитной установки
+ /// Ширина прорисовки танка
///
- private readonly int _AntiAircraftGunWidth = 125;
-
+ protected readonly int _tankWidth = 130;
///
- /// Высота прорисовки зенитной установки
+ /// Высота прорисовки танка
///
- private readonly int _AntiAircraftGunHeight = 100;
+ protected readonly int _tankHeight = 102;
///
- /// Инициализация свойств
+ /// Координата X объекта
+ ///
+ public int GetPosX => _startPosX;
+ ///
+ /// Координата Y объекта
+ ///
+ public int GetPosY => _startPosY;
+ ///
+ /// Ширина объекта
+ ///
+ public int GetWidth => _tankWidth;
+ ///
+ /// Высота объекта
+ ///
+ public int GetHeight => _tankHeight;
+ ///
+ /// Конструктор
///
/// Скорость
- /// Вес зенитной установки
+ /// Вес
/// Основной цвет
/// Дополнительный цвет
- /// Признак наличия радара
- /// Признак наличия люка зенитной установки
- /// Признак наличия пушки зенитной установки
/// Ширина картинки
/// Высота картинки
- /// true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах
- public bool Init(int speed, int weight, Color bodyColor, Color additionalColor, bool radar, bool hatch, bool cannon, int width, int height)
+ public DrawingTank(int speed, double weight, Color bodyColor, Color additionalColor, int
+ width, int height)
+ {
+
+ _pictureWidth = width;
+ _pictureHeight = height;
+ EntityTank = new EntityTank(speed, weight, bodyColor, additionalColor);
+
+ if (_pictureWidth > _tankWidth && _pictureHeight > _tankHeight)
+ {
+ EntityTank = new EntityTank(speed, weight, bodyColor, additionalColor);
+ }
+ else
+ {
+ EntityTank = null;
+ }
+ }
+ ///
+ /// Конструктор
+ ///
+ /// Скорость
+ /// Вес
+ /// Основной цвет
+ /// Ширина картинки
+ /// Высота картинки
+ /// Ширина прорисовки танка
+ /// Высота прорисовки танка
+ protected DrawingTank(int speed, double weight, Color bodyColor, Color additionalColor, int
+ width, int height, int tankWidth, int tankHeight)
{
_pictureWidth = width;
_pictureHeight = height;
- if (_pictureWidth > _AntiAircraftGunWidth && _pictureHeight > _AntiAircraftGunHeight) {
- EntityAntiAircraftGun = new EntityAntiAircraftGun();
- EntityAntiAircraftGun.Init(speed, weight, bodyColor, additionalColor, radar, hatch, cannon);
- return true;
- }
- return false;
+ EntityTank = new EntityTank(speed, weight, bodyColor, additionalColor);
+
+ if (_pictureWidth > _tankWidth && _pictureHeight > _tankHeight)
+ {
+ EntityTank = new EntityTank(speed, weight, bodyColor, additionalColor);
+ }
+ else
+ {
+ EntityTank = null;
+ }
}
+ ///
+ /// Проверка, что объект может переместится по указанному направлению
+ ///
+ /// Направление
+ /// true - можно переместится по указанному направлению
+ public bool CanMove(DirectionType direction)
+ {
+ if (EntityTank == null)
+ {
+ return false;
+ }
+ return direction switch
+ {
+ //влево
+ DirectionType.Left => _startPosX - EntityTank.Step > 0,
+ //вверх
+ DirectionType.Up => _startPosY - EntityTank.Step > 0,
+ // вправо
+ DirectionType.Right => _startPosX + _tankWidth + EntityTank.Step < _pictureWidth,
+ //вниз
+ DirectionType.Down => _startPosY + _tankHeight + EntityTank.Step < _pictureHeight,
+ _ => false,
+ };
+ }
+
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ public void MoveTransport(DirectionType direction)
+ {
+ if (!CanMove(direction) || EntityTank == null)
+ {
+ return;
+ }
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ _startPosX -= (int)EntityTank.Step;
+ break;
+ //вверх
+ case DirectionType.Up:
+ _startPosY -= (int)EntityTank.Step;
+ break;
+ // вправо
+ case DirectionType.Right:
+ _startPosX += (int)EntityTank.Step;
+ break;
+ //вниз
+ case DirectionType.Down:
+ _startPosY += (int)EntityTank.Step;
+ break;
+ }
+ }
///
/// Установка позиции
///
- /// Координата Х
+ /// Координата X
/// Координата Y
public void SetPosition(int x, int y)
{
- if (EntityAntiAircraftGun == null) return;
- while (x + _AntiAircraftGunWidth > _pictureWidth)
+ if (EntityTank == null) return;
+ while (x + _tankWidth > _pictureWidth)
{
- x -= (int)EntityAntiAircraftGun.Step;
+ x -= (int)EntityTank.Step;
}
while (x < 0)
{
- x += (int)EntityAntiAircraftGun.Step;
+ x += (int)EntityTank.Step;
}
- while (y + _AntiAircraftGunHeight > _pictureHeight)
+ while (y + _tankHeight > _pictureHeight)
{
- y -= (int)EntityAntiAircraftGun.Step;
+ y -= (int)EntityTank.Step;
}
while (y < 0)
{
- y += (int)EntityAntiAircraftGun.Step;
+ y += (int)EntityTank.Step;
}
_startPosX = x;
_startPosY = y;
}
- public void MoveTransport(DirectionType direction)
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+ public virtual void DrawTransport(Graphics g)
{
- if (EntityAntiAircraftGun == null)
- { return; }
- switch (direction)
- {
- case DirectionType.Left:
- if (_startPosX - EntityAntiAircraftGun.Step > 0)
- {
- _startPosX -= (int)EntityAntiAircraftGun.Step;
- }
- break;
- case DirectionType.Right:
- if (_startPosX + _AntiAircraftGunWidth + EntityAntiAircraftGun.Step < DrawingAntiAircraftGun._pictureWidth)
- {
- _startPosX += (int)EntityAntiAircraftGun.Step;
- }
- break;
- case DirectionType.Up:
- if (_startPosY - EntityAntiAircraftGun.Step > 0)
- {
- _startPosY -= (int)EntityAntiAircraftGun.Step;
- }
- break;
- case DirectionType.Down:
- if (_startPosY + _AntiAircraftGunHeight + EntityAntiAircraftGun.Step < DrawingAntiAircraftGun._pictureHeight)
- {
- _startPosY += (int)EntityAntiAircraftGun.Step;
- }
- break;
- }
- }
- public void DrawTransport(Graphics g)
- {
- if (EntityAntiAircraftGun == null) { return; }
+ if (EntityTank == null) { return; }
Pen pen = new(Color.Black);
pen.Width = 2;
- Brush brush = new SolidBrush(EntityAntiAircraftGun.BodyColor);
- Brush additionalBrush = new SolidBrush(EntityAntiAircraftGun.AdditionalColor);
+ Brush brush = new SolidBrush(EntityTank.BodyColor);
+
+ Random random = new Random();
+ Brush additionalBrush = new SolidBrush(EntityTank.AdditionalColor);
// границы зенитной установки
g.DrawRectangle(pen, _startPosX + 3, _startPosY + 60, 121, 23);
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 43, 54, 16);
g.DrawRectangle(pen, _startPosX + 42, _startPosY + 33, 16, 9);
-
+
// корпус
g.FillRectangle(brush, _startPosX + 3, _startPosY + 60, 121, 23);
g.FillRectangle(brush, _startPosX + 20, _startPosY + 43, 54, 16);
@@ -194,32 +260,6 @@ namespace ProjectAntiAircraftGun
g.FillEllipse(brush, _startPosX + 43, _startPosY + 83, 7, 5);
g.FillEllipse(brush, _startPosX + 64, _startPosY + 83, 7, 5);
g.FillEllipse(brush, _startPosX + 82, _startPosY + 83, 7, 5);
-
- // радар
- if (EntityAntiAircraftGun.Radar)
- {
- Pen penRadar = new(Color.DarkGreen);
- g.DrawEllipse(penRadar, _startPosX + 52, _startPosY + 46, 21, 12);
- g.DrawEllipse(penRadar, _startPosX + 55, _startPosY + 48, 14, 8);
- pen = new(Color.Green);
- g.DrawLine(penRadar, _startPosX + 61, _startPosY + 52, _startPosX + 70, _startPosY + 48);
- }
-
- // пушка
- if (EntityAntiAircraftGun.Cannon)
- {
- g.DrawLine(pen, _startPosX + 54, _startPosY + 33, _startPosX + 113, _startPosY + 2);
- g.DrawLine(pen, _startPosX + 57, _startPosY + 35, _startPosX + 122, _startPosY + 2);
- }
-
- // люк
- if (EntityAntiAircraftGun.Hatch)
- {
- pen = new(EntityAntiAircraftGun.AdditionalColor);
- g.DrawRectangle(pen, _startPosX + 88, _startPosY + 64, 17, 6);
- g.DrawLine(pen, _startPosX + 88, _startPosY + 67, _startPosX + 105, _startPosY + 67);
- g.DrawLine(pen, _startPosX + 94, _startPosY + 64, _startPosX + 94, _startPosY + 70);
- }
}
}
}
diff --git a/AntiAircraftGun/EntityAntiAircraftGun.cs b/ProjectAntiAirCraftGun/Entities/EntityAntiAircraftGun.cs
similarity index 73%
rename from AntiAircraftGun/EntityAntiAircraftGun.cs
rename to ProjectAntiAirCraftGun/Entities/EntityAntiAircraftGun.cs
index da95d5e..d9d0ee6 100644
--- a/AntiAircraftGun/EntityAntiAircraftGun.cs
+++ b/ProjectAntiAirCraftGun/Entities/EntityAntiAircraftGun.cs
@@ -4,24 +4,10 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
-namespace ProjectAntiAircraftGun
+namespace ProjectAntiAircraftGun.Entities
{
- public class EntityAntiAircraftGun
+ public class EntityAntiAircraftGun : EntityTank
{
- ///
- /// Скорость
- ///
- public int Speed { get; private set; }
-
- ///
- /// Вес
- ///
- public int Weight { get; private set; }
-
- ///
- /// Основной цвет
- ///
- public Color BodyColor { get; private set; }
///
/// Дополнительный цвет (для опциональных элементов)
@@ -42,7 +28,7 @@ namespace ProjectAntiAircraftGun
/// пушка танк
///
public bool Cannon { get; private set; }
-
+
///
/// Шаг перемещения зенитной установки
///
@@ -58,11 +44,8 @@ namespace ProjectAntiAircraftGun
/// Признак наличия радара
/// Признак наличия люка зенитной установки
/// Признак наличия пушки зенитной установки
- public void Init(int speed, int weight, Color bodyColor, Color additionalColor, bool radar, bool hatch, bool cannon)
+ public EntityAntiAircraftGun(int speed, double weight, Color bodyColor, Color additionalColor, bool radar, bool hatch, bool cannon) : base(speed, weight, bodyColor, additionalColor)
{
- Speed = speed;
- Weight = weight;
- BodyColor = bodyColor;
AdditionalColor = additionalColor;
Hatch = hatch;
Radar = radar;
diff --git a/ProjectAntiAirCraftGun/Entities/EntityTank.cs b/ProjectAntiAirCraftGun/Entities/EntityTank.cs
new file mode 100644
index 0000000..dbe6140
--- /dev/null
+++ b/ProjectAntiAirCraftGun/Entities/EntityTank.cs
@@ -0,0 +1,45 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectAntiAircraftGun.Entities
+{
+ public class EntityTank
+ {
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; private set; }
+ ///
+ /// Дополнительный цвет
+ ///
+ public Color AdditionalColor { get; private set; }
+ ///
+ /// Шаг перемещения автомобиля
+ ///
+ public double Step => (double)Speed * 100 / Weight;
+ ///
+ /// Конструктор с параметрами
+ ///
+ /// Скорость
+ /// Вес автомобиля
+ /// Основной цвет
+ public EntityTank(int speed, double weight, Color bodyColor, Color additionalColor)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ AdditionalColor = additionalColor;
+ }
+ }
+}
diff --git a/AntiAircraftGun/FormAntiAircraftGun.Designer.cs b/ProjectAntiAirCraftGun/FormAntiAircraftGun.Designer.cs
similarity index 59%
rename from AntiAircraftGun/FormAntiAircraftGun.Designer.cs
rename to ProjectAntiAirCraftGun/FormAntiAircraftGun.Designer.cs
index 37e3ac7..eb2e726 100644
--- a/AntiAircraftGun/FormAntiAircraftGun.Designer.cs
+++ b/ProjectAntiAirCraftGun/FormAntiAircraftGun.Designer.cs
@@ -29,11 +29,14 @@
private void InitializeComponent()
{
pictureBoxAntiAircraftGun = new PictureBox();
- createButton = new Button();
+ buttonCreateAntiAircraftGun = new Button();
buttonRight = new Button();
buttonLeft = new Button();
buttonDown = new Button();
buttonUp = new Button();
+ comboBoxStrategy = new ComboBox();
+ buttonCreateTank = new Button();
+ buttonStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAntiAircraftGun).BeginInit();
SuspendLayout();
//
@@ -47,21 +50,21 @@
pictureBoxAntiAircraftGun.TabIndex = 0;
pictureBoxAntiAircraftGun.TabStop = false;
//
- // createButton
+ // buttonCreateAntiAircraftGun
//
- createButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
- createButton.Location = new Point(12, 415);
- createButton.Name = "createButton";
- createButton.Size = new Size(75, 23);
- createButton.TabIndex = 1;
- createButton.Text = "создать";
- createButton.UseVisualStyleBackColor = true;
- createButton.Click += ButtonCreateAntiAircraftGun;
+ buttonCreateAntiAircraftGun.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreateAntiAircraftGun.Location = new Point(12, 415);
+ buttonCreateAntiAircraftGun.Name = "buttonCreateAntiAircraftGun";
+ buttonCreateAntiAircraftGun.Size = new Size(174, 23);
+ buttonCreateAntiAircraftGun.TabIndex = 1;
+ buttonCreateAntiAircraftGun.Text = "создать зенитную установку";
+ buttonCreateAntiAircraftGun.UseVisualStyleBackColor = true;
+ buttonCreateAntiAircraftGun.Click += ButtonCreateAntiAircraftGun;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
- buttonRight.BackgroundImage = AntiAircraftGun.Properties.Resources.right;
+ buttonRight.BackgroundImage = Properties.Resources.png_transparent_grammatical_person_paper_narration_direzione_didattica_statale_gestione_scuola_elementare_copy_print_right_arrow_miscellaneous_game_angle;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(739, 413);
buttonRight.Name = "buttonRight";
@@ -73,7 +76,7 @@
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
- buttonLeft.BackgroundImage = AntiAircraftGun.Properties.Resources.left;
+ buttonLeft.BackgroundImage = Properties.Resources.left;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(605, 413);
buttonLeft.Name = "buttonLeft";
@@ -85,7 +88,7 @@
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
- buttonDown.BackgroundImage = AntiAircraftGun.Properties.Resources.bottom;
+ buttonDown.BackgroundImage = Properties.Resources.bottom;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(672, 415);
buttonDown.Name = "buttonDown";
@@ -97,7 +100,7 @@
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
- buttonUp.BackgroundImage = AntiAircraftGun.Properties.Resources.top;
+ buttonUp.BackgroundImage = Properties.Resources.top;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(672, 379);
buttonUp.Name = "buttonUp";
@@ -106,16 +109,52 @@
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
+ // comboBoxStrategy
+ //
+ comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
+ comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
+ comboBoxStrategy.FormattingEnabled = true;
+ comboBoxStrategy.Items.AddRange(new object[] { "0", "1" });
+ comboBoxStrategy.Location = new Point(679, 0);
+ comboBoxStrategy.Name = "comboBoxStrategy";
+ comboBoxStrategy.Size = new Size(121, 23);
+ comboBoxStrategy.TabIndex = 9;
+ //
+ // buttonCreateTank
+ //
+ buttonCreateTank.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreateTank.Location = new Point(192, 415);
+ buttonCreateTank.Name = "buttonCreateTank";
+ buttonCreateTank.Size = new Size(108, 23);
+ buttonCreateTank.TabIndex = 10;
+ buttonCreateTank.Text = "создать танк";
+ buttonCreateTank.UseVisualStyleBackColor = true;
+ buttonCreateTank.Click += ButtonCreateTank_Click;
+ //
+ // buttonStep
+ //
+ buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
+ buttonStep.Location = new Point(704, 29);
+ buttonStep.Name = "buttonStep";
+ buttonStep.Size = new Size(75, 23);
+ buttonStep.TabIndex = 11;
+ buttonStep.Text = "шаг";
+ buttonStep.UseVisualStyleBackColor = true;
+ buttonStep.Click += ButtonStep_Click;
+ //
// FormAntiAircraftGun
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
+ Controls.Add(buttonStep);
+ Controls.Add(buttonCreateTank);
+ Controls.Add(comboBoxStrategy);
Controls.Add(buttonUp);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonRight);
- Controls.Add(createButton);
+ Controls.Add(buttonCreateAntiAircraftGun);
Controls.Add(pictureBoxAntiAircraftGun);
Name = "FormAntiAircraftGun";
Text = "Зенитная установка";
@@ -127,10 +166,13 @@
#endregion
private PictureBox pictureBoxAntiAircraftGun;
- private Button createButton;
+ private Button buttonCreateAntiAircraftGun;
private Button buttonRight;
private Button buttonLeft;
private Button buttonDown;
private Button buttonUp;
+ private Button buttonCreateTank;
+ private Button buttonStep;
+ private ComboBox comboBoxStrategy;
}
}
\ No newline at end of file
diff --git a/ProjectAntiAirCraftGun/FormAntiAircraftGun.cs b/ProjectAntiAirCraftGun/FormAntiAircraftGun.cs
new file mode 100644
index 0000000..a9d1f24
--- /dev/null
+++ b/ProjectAntiAirCraftGun/FormAntiAircraftGun.cs
@@ -0,0 +1,156 @@
+using ProjectAntiAircraftGun.DrawingObjects;
+using ProjectAntiAircraftGun.MovementStrategy;
+
+namespace ProjectAntiAircraftGun
+{
+ ///
+ /// " "
+ ///
+ public partial class FormAntiAircraftGun : Form
+ {
+ ///
+ /// -
+ ///
+ private DrawingTank? _drawingTank;
+ ///
+ ///
+ ///
+ private AbstractStrategy? _abstractStrategy;
+
+ ///
+ ///
+ ///
+ public FormAntiAircraftGun()
+ {
+ InitializeComponent();
+ }
+
+ ///
+ ///
+ ///
+ private void Draw()
+ {
+ if (_drawingTank == null)
+ {
+ return;
+ }
+ Bitmap bmp = new(pictureBoxAntiAircraftGun.Width,
+ pictureBoxAntiAircraftGun.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawingTank.DrawTransport(gr);
+ pictureBoxAntiAircraftGun.Image = bmp;
+ }
+
+ ///
+ /// " "
+ ///
+ ///
+ ///
+ private void ButtonCreateTank_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawingTank = new DrawingTank(random.Next(100, 300),
+ random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
+ _drawingTank.SetPosition(random.Next(10, 100), random.Next(10,
+ 100));
+ Draw();
+ }
+
+ ///
+ /// " "
+ ///
+ ///
+ ///
+ private void ButtonCreateAntiAircraftGun(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawingTank = new DrawingAntiAircraftGun(random.Next(100, 300),
+ random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)),
+ Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
+ pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
+ _drawingTank.SetPosition(random.Next(10, 100), random.Next(10,
+ 100));
+ Draw();
+
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawingTank == null) return;
+
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ switch (name)
+ {
+ case "buttonUp":
+ _drawingTank.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ _drawingTank.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ _drawingTank.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ _drawingTank.MoveTransport(DirectionType.Right);
+ break;
+ }
+ Draw();
+ }
+
+ ///
+ /// ""
+ ///
+ ///
+ ///
+ private void ButtonStep_Click(object sender, EventArgs e)
+ {
+ if (_drawingTank == null)
+ {
+ return;
+ }
+ if (comboBoxStrategy.Enabled)
+ {
+ _abstractStrategy = comboBoxStrategy.SelectedIndex
+ switch
+ {
+ 0 => new MoveToCenter(),
+ 1 => new MoveToBorder(),
+ _ => null,
+ };
+ if (_abstractStrategy == null)
+ {
+ return;
+ }
+ _abstractStrategy.SetData(new
+ DrawingObjectTank(_drawingTank), pictureBoxAntiAircraftGun.Width,
+ pictureBoxAntiAircraftGun.Height);
+ comboBoxStrategy.Enabled = false;
+ }
+ if (_abstractStrategy == null)
+ {
+ return;
+ }
+ _abstractStrategy.MakeStep();
+ Draw();
+ if (_abstractStrategy.GetStatus() == Status.Finish)
+ {
+ comboBoxStrategy.Enabled = true;
+ _abstractStrategy = null;
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/AntiAircraftGun/FormAntiAircraftGun.resx b/ProjectAntiAirCraftGun/FormAntiAircraftGun.resx
similarity index 100%
rename from AntiAircraftGun/FormAntiAircraftGun.resx
rename to ProjectAntiAirCraftGun/FormAntiAircraftGun.resx
diff --git a/ProjectAntiAirCraftGun/MovementStrategy/AbstractStrategy.cs b/ProjectAntiAirCraftGun/MovementStrategy/AbstractStrategy.cs
new file mode 100644
index 0000000..4fe3140
--- /dev/null
+++ b/ProjectAntiAirCraftGun/MovementStrategy/AbstractStrategy.cs
@@ -0,0 +1,132 @@
+using ProjectAntiAircraftGun;
+using static System.Windows.Forms.AxHost;
+using static System.Windows.Forms.VisualStyles.VisualStyleElement;
+
+namespace ProjectAntiAircraftGun.MovementStrategy
+{
+ ///
+ /// Класс-стратегия перемещения объекта
+ ///
+ public abstract class AbstractStrategy
+ {
+ ///
+ /// Перемещаемый объект
+ ///
+ private IMoveableObject? _moveableObject;
+ ///
+ /// Статус перемещения
+ ///
+ private Status _state = Status.NotInit;
+ ///
+ /// Ширина поля
+ ///
+ protected int FieldWidth { get; private set; }
+ ///
+ /// Высота поля
+ ///
+ protected int FieldHeight { get; private set; }
+ ///
+ /// Статус перемещения
+ ///
+ public Status GetStatus() { return _state; }
+ ///
+ /// Установка данных
+ ///
+ /// Перемещаемый объект
+ /// Ширина поля
+ /// Высота поля
+ public void SetData(IMoveableObject moveableObject, int width, int
+ height)
+ {
+ if (moveableObject == null)
+ {
+ _state = Status.NotInit;
+ return;
+ }
+ _state = Status.InProgress;
+ _moveableObject = moveableObject;
+ FieldWidth = width;
+ FieldHeight = height;
+ }
+ ///
+ /// Шаг перемещения
+ ///
+ public void MakeStep()
+ {
+ if (_state != Status.InProgress)
+ {
+ return;
+ }
+ if (IsTargetDestinaion())
+ {
+ _state = Status.Finish;
+ return;
+ }
+ MoveToTarget();
+ }
+
+ ///
+ /// Перемещение влево
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача) returns >
+ protected bool MoveLeft() => MoveTo(DirectionType.Left);
+ ///
+ /// Перемещение вправо
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача) returns >
+ protected bool MoveRight() => MoveTo(DirectionType.Right);
+ ///
+ /// Перемещение вверх
+ ///
+ /// Результат перемещения (true - удалось переместиться,false - неудача) returns >
+ protected bool MoveUp() => MoveTo(DirectionType.Up);
+ ///
+ /// Перемещение вниз
+ ///
+ /// Результат перемещения (true - удалось переместиться, false - неудача) returns >
+ protected bool MoveDown() => MoveTo(DirectionType.Down);
+ ///
+ /// Параметры объекта
+ ///
+ protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
+ ///
+ /// Шаг объекта
+ ///
+ ///
+ protected int? GetStep()
+ {
+ if (_state != Status.InProgress)
+ {
+ return null;
+ }
+ return _moveableObject?.GetStep;
+ }
+ ///
+ /// Перемещение к цели
+ ///
+ protected abstract void MoveToTarget();
+ ///
+ /// Достигнута ли цель
+ ///
+ ///
+ protected abstract bool IsTargetDestinaion();
+ ///
+ /// Попытка перемещения в требуемом направлении
+ ///
+ /// Направление
+ /// Результат попытки (true - удалось переместиться, false - неудача)
+ private bool MoveTo(DirectionType directionType)
+ {
+ if (_state != Status.InProgress)
+ {
+ return false;
+ }
+ if (_moveableObject?.CheckCanMove(directionType) ?? false)
+ {
+ _moveableObject.MoveObject(directionType);
+ return true;
+ }
+ return false;
+ }
+ }
+}
\ No newline at end of file
diff --git a/ProjectAntiAirCraftGun/MovementStrategy/DrawingObjectTank.cs b/ProjectAntiAirCraftGun/MovementStrategy/DrawingObjectTank.cs
new file mode 100644
index 0000000..1229ff9
--- /dev/null
+++ b/ProjectAntiAirCraftGun/MovementStrategy/DrawingObjectTank.cs
@@ -0,0 +1,32 @@
+using ProjectAntiAircraftGun.DrawingObjects;
+namespace ProjectAntiAircraftGun.MovementStrategy
+{
+ ///
+ /// Реализация интерфейса IDrawningObject для работы с объектом Drawning (паттерн Adapter)
+
+ public class DrawingObjectTank : IMoveableObject
+ {
+ private readonly DrawingTank? _drawingTank = null;
+ public DrawingObjectTank(DrawingTank drawingTank)
+ {
+ _drawingTank = drawingTank;
+ }
+ public ObjectParameters? GetObjectPosition
+ {
+ get
+ {
+ if (_drawingTank == null || _drawingTank.EntityTank == null)
+ {
+ return null;
+ }
+ return new ObjectParameters(_drawingTank.GetPosX,
+ _drawingTank.GetPosY, _drawingTank.GetWidth, _drawingTank.GetHeight);
+ }
+ }
+ public int GetStep => (int)(_drawingTank?.EntityTank?.Step ?? 0);
+ public bool CheckCanMove(DirectionType direction) =>
+ _drawingTank?.CanMove(direction) ?? false;
+ public void MoveObject(DirectionType direction) =>
+ _drawingTank?.MoveTransport(direction);
+ }
+}
diff --git a/ProjectAntiAirCraftGun/MovementStrategy/IMoveableObject.cs b/ProjectAntiAirCraftGun/MovementStrategy/IMoveableObject.cs
new file mode 100644
index 0000000..e29e723
--- /dev/null
+++ b/ProjectAntiAirCraftGun/MovementStrategy/IMoveableObject.cs
@@ -0,0 +1,29 @@
+using ProjectAntiAircraftGun;
+namespace ProjectAntiAircraftGun.MovementStrategy
+{
+ ///
+ /// Интерфейс для работы с перемещаемым объектом
+ ///
+ public interface IMoveableObject
+ {
+ ///
+ /// Получение координаты X объекта
+ ///
+ ObjectParameters? GetObjectPosition { get; }
+ ///
+ /// Шаг объекта
+ ///
+ int GetStep { get; }
+ ///
+ /// Проверка, можно ли переместиться по нужному направлению
+ ///
+ ///
+ ///
+ bool CheckCanMove(DirectionType direction);
+ ///
+ /// Изменение направления пермещения объекта
+ ///
+ /// Направление
+ void MoveObject(DirectionType direction);
+ }
+}
\ No newline at end of file
diff --git a/ProjectAntiAirCraftGun/MovementStrategy/MoveToBorder.cs b/ProjectAntiAirCraftGun/MovementStrategy/MoveToBorder.cs
new file mode 100644
index 0000000..b9b4c06
--- /dev/null
+++ b/ProjectAntiAirCraftGun/MovementStrategy/MoveToBorder.cs
@@ -0,0 +1,60 @@
+using ProjectAntiAircraftGun.Entities;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectAntiAircraftGun.MovementStrategy
+{
+ ///
+ /// Стратегия перемещения объекта к правому нижнему краю формы
+ ///
+ public class MoveToBorder : AbstractStrategy
+ {
+ protected override bool IsTargetDestinaion()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectMiddleHorizontal <= FieldWidth &&
+ objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth &&
+ objParams.ObjectMiddleVertical <= FieldHeight &&
+ objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
+ }
+ protected override void MoveToTarget()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+ var diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+ var diffY = objParams.ObjectMiddleVertical - FieldHeight;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+ }
+}
diff --git a/ProjectAntiAirCraftGun/MovementStrategy/MoveToCenter.cs b/ProjectAntiAirCraftGun/MovementStrategy/MoveToCenter.cs
new file mode 100644
index 0000000..972fbf9
--- /dev/null
+++ b/ProjectAntiAirCraftGun/MovementStrategy/MoveToCenter.cs
@@ -0,0 +1,60 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectAntiAircraftGun.MovementStrategy
+{
+ ///
+ /// Стратегия перемещения объекта в центр экрана
+ ///
+ public class MoveToCenter : AbstractStrategy
+ {
+ protected override bool IsTargetDestinaion()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return false;
+ }
+ return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
+ objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
+ objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
+ objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
+ }
+ protected override void MoveToTarget()
+ {
+ var objParams = GetObjectParameters;
+ if (objParams == null)
+ {
+ return;
+ }
+ var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
+ if (Math.Abs(diffX) > GetStep())
+ {
+ if (diffX > 0)
+ {
+ MoveLeft();
+ }
+ else
+ {
+ MoveRight();
+ }
+ }
+ var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
+ if (Math.Abs(diffY) > GetStep())
+ {
+ if (diffY > 0)
+ {
+ MoveUp();
+ }
+ else
+ {
+ MoveDown();
+ }
+ }
+ }
+ }
+}
+
diff --git a/ProjectAntiAirCraftGun/MovementStrategy/ObjectParametrs.cs b/ProjectAntiAirCraftGun/MovementStrategy/ObjectParametrs.cs
new file mode 100644
index 0000000..2348c75
--- /dev/null
+++ b/ProjectAntiAirCraftGun/MovementStrategy/ObjectParametrs.cs
@@ -0,0 +1,51 @@
+namespace ProjectAntiAircraftGun.MovementStrategy
+{
+ ///
+ /// Параметры-координаты объекта
+ ///
+ public class ObjectParameters
+ {
+ private readonly int _x;
+ private readonly int _y;
+ private readonly int _width;
+ private readonly int _height;
+ ///
+ /// Левая граница
+ ///
+ public int LeftBorder => _x;
+ ///
+ /// Верхняя граница
+ ///
+ public int TopBorder => _y;
+ ///
+ /// Правая граница
+ ///
+ public int RightBorder => _x + _width;
+ ///
+ /// Нижняя граница
+ ///
+ public int DownBorder => _y + _height;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleHorizontal => _x + _width / 2;
+ ///
+ /// Середина объекта
+ ///
+ public int ObjectMiddleVertical => _y + _height / 2;
+ ///
+ /// Конструктор
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина
+ /// Высота
+ public ObjectParameters(int x, int y, int width, int height)
+ {
+ _x = x;
+ _y = y;
+ _width = width;
+ _height = height;
+ }
+ }
+}
diff --git a/ProjectAntiAirCraftGun/MovementStrategy/Status.cs b/ProjectAntiAirCraftGun/MovementStrategy/Status.cs
new file mode 100644
index 0000000..ee3877c
--- /dev/null
+++ b/ProjectAntiAirCraftGun/MovementStrategy/Status.cs
@@ -0,0 +1,12 @@
+namespace ProjectAntiAircraftGun.MovementStrategy
+{
+ ///
+ /// Статус выполнения операции перемещения
+ ///
+ public enum Status
+ {
+ NotInit,
+ InProgress,
+ Finish
+ }
+}
diff --git a/AntiAircraftGun/Program.cs b/ProjectAntiAirCraftGun/Program.cs
similarity index 100%
rename from AntiAircraftGun/Program.cs
rename to ProjectAntiAirCraftGun/Program.cs
diff --git a/AntiAircraftGun/ProjectAntiAircraftGun.csproj b/ProjectAntiAirCraftGun/ProjectAntiAircraftGun.csproj
similarity index 100%
rename from AntiAircraftGun/ProjectAntiAircraftGun.csproj
rename to ProjectAntiAirCraftGun/ProjectAntiAircraftGun.csproj
diff --git a/AntiAircraftGun/ProjectAntiAircraftGun.sln b/ProjectAntiAirCraftGun/ProjectAntiAircraftGun.sln
similarity index 100%
rename from AntiAircraftGun/ProjectAntiAircraftGun.sln
rename to ProjectAntiAirCraftGun/ProjectAntiAircraftGun.sln
diff --git a/ProjectAntiAirCraftGun/Properties/Resources.Designer.cs b/ProjectAntiAirCraftGun/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..758a8e2
--- /dev/null
+++ b/ProjectAntiAirCraftGun/Properties/Resources.Designer.cs
@@ -0,0 +1,145 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace ProjectAntiAircraftGun.Properties {
+ using System;
+
+
+ ///
+ /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
+ ///
+ // Этот класс создан автоматически классом StronglyTypedResourceBuilder
+ // с помощью такого средства, как ResGen или Visual Studio.
+ // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
+ // с параметром /str или перестройте свой проект VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectAntiAircraftGun.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Перезаписывает свойство CurrentUICulture текущего потока для всех
+ /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap bottom {
+ get {
+ object obj = ResourceManager.GetObject("bottom", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap left {
+ get {
+ object obj = ResourceManager.GetObject("left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap png_clipart_computer_icons_uma_musume_pretty_derby_fate_grand_order_saber_kemono_friends_three_arrow_game_angle {
+ get {
+ object obj = ResourceManager.GetObject("png-clipart-computer-icons-uma-musume-pretty-derby-fate-grand-order-saber-kemono-" +
+ "friends-three-arrow-game-angle", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap png_transparent_arrow_arrow_cdr_angle_triangle {
+ get {
+ object obj = ResourceManager.GetObject("png-transparent-arrow-arrow-cdr-angle-triangle", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap png_transparent_arrow_left_thin_zondicons_icon {
+ get {
+ object obj = ResourceManager.GetObject("png-transparent-arrow-left-thin-zondicons-icon", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap png_transparent_grammatical_person_paper_narration_direzione_didattica_statale_gestione_scuola_elementare_copy_print_right_arrow_miscellaneous_game_angle {
+ get {
+ object obj = ResourceManager.GetObject("png-transparent-grammatical-person-paper-narration-direzione-didattica-statale-ge" +
+ "stione-scuola-elementare-copy-print-right-arrow-miscellaneous-game-angle", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap right {
+ get {
+ object obj = ResourceManager.GetObject("right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap top {
+ get {
+ object obj = ResourceManager.GetObject("top", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/AntiAircraftGun/Properties/Resources.resx b/ProjectAntiAirCraftGun/Properties/Resources.resx
similarity index 77%
rename from AntiAircraftGun/Properties/Resources.resx
rename to ProjectAntiAirCraftGun/Properties/Resources.resx
index dde4c2d..4f804e0 100644
--- a/AntiAircraftGun/Properties/Resources.resx
+++ b/ProjectAntiAirCraftGun/Properties/Resources.resx
@@ -118,16 +118,28 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
- ..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+ ..\Resources\png-transparent-arrow-arrow-cdr-angle-triangle.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
-
- ..\Resources\right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+ ..\Resources\png-clipart-computer-icons-uma-musume-pretty-derby-fate-grand-order-saber-kemono-friends-three-arrow-game-angle.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
-
- ..\Resources\top.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+ ..\Resources\png-transparent-grammatical-person-paper-narration-direzione-didattica-statale-gestione-scuola-elementare-copy-print-right-arrow-miscellaneous-game-angle.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\png-transparent-arrow-left-thin-zondicons-icon.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
- ..\Resources\bottom.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+ ..\Resources\bottom.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\top.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
\ No newline at end of file
diff --git a/AntiAircraftGun/Resources/bottom.png b/ProjectAntiAirCraftGun/Resources/bottom.png
similarity index 100%
rename from AntiAircraftGun/Resources/bottom.png
rename to ProjectAntiAirCraftGun/Resources/bottom.png
diff --git a/AntiAircraftGun/Resources/left.png b/ProjectAntiAirCraftGun/Resources/left.png
similarity index 100%
rename from AntiAircraftGun/Resources/left.png
rename to ProjectAntiAirCraftGun/Resources/left.png
diff --git a/AntiAircraftGun/Resources/png-clipart-computer-icons-uma-musume-pretty-derby-fate-grand-order-saber-kemono-friends-three-arrow-game-angle.png b/ProjectAntiAirCraftGun/Resources/png-clipart-computer-icons-uma-musume-pretty-derby-fate-grand-order-saber-kemono-friends-three-arrow-game-angle.png
similarity index 100%
rename from AntiAircraftGun/Resources/png-clipart-computer-icons-uma-musume-pretty-derby-fate-grand-order-saber-kemono-friends-three-arrow-game-angle.png
rename to ProjectAntiAirCraftGun/Resources/png-clipart-computer-icons-uma-musume-pretty-derby-fate-grand-order-saber-kemono-friends-three-arrow-game-angle.png
diff --git a/AntiAircraftGun/Resources/png-transparent-arrow-arrow-cdr-angle-triangle.png b/ProjectAntiAirCraftGun/Resources/png-transparent-arrow-arrow-cdr-angle-triangle.png
similarity index 100%
rename from AntiAircraftGun/Resources/png-transparent-arrow-arrow-cdr-angle-triangle.png
rename to ProjectAntiAirCraftGun/Resources/png-transparent-arrow-arrow-cdr-angle-triangle.png
diff --git a/AntiAircraftGun/Resources/png-transparent-arrow-left-thin-zondicons-icon.png b/ProjectAntiAirCraftGun/Resources/png-transparent-arrow-left-thin-zondicons-icon.png
similarity index 100%
rename from AntiAircraftGun/Resources/png-transparent-arrow-left-thin-zondicons-icon.png
rename to ProjectAntiAirCraftGun/Resources/png-transparent-arrow-left-thin-zondicons-icon.png
diff --git a/AntiAircraftGun/Resources/png-transparent-grammatical-person-paper-narration-direzione-didattica-statale-gestione-scuola-elementare-copy-print-right-arrow-miscellaneous-game-angle.png b/ProjectAntiAirCraftGun/Resources/png-transparent-grammatical-person-paper-narration-direzione-didattica-statale-gestione-scuola-elementare-copy-print-right-arrow-miscellaneous-game-angle.png
similarity index 100%
rename from AntiAircraftGun/Resources/png-transparent-grammatical-person-paper-narration-direzione-didattica-statale-gestione-scuola-elementare-copy-print-right-arrow-miscellaneous-game-angle.png
rename to ProjectAntiAirCraftGun/Resources/png-transparent-grammatical-person-paper-narration-direzione-didattica-statale-gestione-scuola-elementare-copy-print-right-arrow-miscellaneous-game-angle.png
diff --git a/AntiAircraftGun/Resources/right.png b/ProjectAntiAirCraftGun/Resources/right.png
similarity index 100%
rename from AntiAircraftGun/Resources/right.png
rename to ProjectAntiAirCraftGun/Resources/right.png
diff --git a/AntiAircraftGun/Resources/top.png b/ProjectAntiAirCraftGun/Resources/top.png
similarity index 100%
rename from AntiAircraftGun/Resources/top.png
rename to ProjectAntiAirCraftGun/Resources/top.png