laba is done
This commit is contained in:
parent
d1f9a5eead
commit
e0e745cd3a
87
ElectricLocomotive/ElectricLocomotive/AbstractStrategy.cs
Normal file
87
ElectricLocomotive/ElectricLocomotive/AbstractStrategy.cs
Normal file
@ -0,0 +1,87 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using ElectricLocomotive;
|
||||||
|
using ElectricLocomotive.MovementStrategy;
|
||||||
|
|
||||||
|
namespace ProjectElectricLocomotive.MovementStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Абстрактный класс стратегии
|
||||||
|
/// </summary>
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
|
||||||
|
private Status _state = Status.NotInit;
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
public Status GetStatus() { return _state; }
|
||||||
|
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = Status.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = Status.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = Status.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||||
|
|
||||||
|
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||||
|
|
||||||
|
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||||
|
|
||||||
|
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||||
|
|
||||||
|
/// Параметры объекта
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
|
||||||
|
private bool MoveTo(DirectionType directionType)
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||||
|
{
|
||||||
|
_moveableObject.MoveObject(directionType);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -9,11 +9,8 @@ namespace ElectricLocomotive
|
|||||||
public enum DirectionType
|
public enum DirectionType
|
||||||
{
|
{
|
||||||
Up = 1,
|
Up = 1,
|
||||||
|
|
||||||
Down = 2,
|
Down = 2,
|
||||||
|
|
||||||
Left = 3,
|
Left = 3,
|
||||||
|
|
||||||
Right = 4
|
Right = 4
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,175 +1,35 @@
|
|||||||
using System;
|
using ElectricLocomotive.DrawningObject;
|
||||||
|
using ElectricLocomotive.Entities;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Net.NetworkInformation;
|
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using System.Windows.Forms.VisualStyles;
|
|
||||||
|
|
||||||
namespace ElectricLocomotive
|
namespace ElectricLocomotive
|
||||||
{
|
{
|
||||||
public class DrawningElectricLocomotive
|
public class DrawningElectricLocomotive : DrawningLocomotive
|
||||||
{
|
{
|
||||||
public EntityElectricLocomotive? _ElectricLocomotive { get; private set; }
|
public DrawningElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool Horns, int width, int height)
|
||||||
|
: base (speed, weight, bodyColor, additionalColor, width , height)
|
||||||
private int _pictureWidth;
|
|
||||||
|
|
||||||
private int _pictureHeight;
|
|
||||||
|
|
||||||
|
|
||||||
private int _startPosX;
|
|
||||||
|
|
||||||
private int _startPosY;
|
|
||||||
|
|
||||||
private readonly int _LocomotiveWidth = 100;
|
|
||||||
|
|
||||||
private readonly int _LocomoriveHeight =50;
|
|
||||||
|
|
||||||
|
|
||||||
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool horns, int width, int height)
|
|
||||||
{
|
{
|
||||||
_pictureWidth = width;
|
if (EntityLocomotive != null)
|
||||||
_pictureHeight = height;
|
|
||||||
if ((_pictureHeight < _LocomoriveHeight) || (_pictureWidth < _LocomotiveWidth))
|
|
||||||
{
|
{
|
||||||
return false;
|
EntityLocomotive = new EntityElectroLocomotive(speed, weight, bodyColor,
|
||||||
}
|
additionalColor, Horns);
|
||||||
_ElectricLocomotive = new EntityElectricLocomotive();
|
|
||||||
_ElectricLocomotive.Init(speed, weight, bodyColor, additionalColor, horns);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (x < 0 || y < 0 || x + _LocomotiveWidth > _pictureWidth || y + _LocomoriveHeight > _pictureHeight)
|
|
||||||
{
|
|
||||||
return ;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_startPosX = x;
|
|
||||||
|
|
||||||
_startPosY = y;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MoveTransport(DirectionType direction)
|
public override void DrawTransport(Graphics g)
|
||||||
{
|
{
|
||||||
if (_ElectricLocomotive == null)
|
if (EntityLocomotive is not EntityElectroLocomotive electroLocomotive)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
Pen pen = new(electroLocomotive.BodyColor) ;
|
||||||
switch (direction)
|
Brush brush = new SolidBrush(electroLocomotive.AdditionalColor);
|
||||||
{
|
// обвесы
|
||||||
//влево
|
if (electroLocomotive.Horns)
|
||||||
case DirectionType.Left:
|
|
||||||
if (_startPosX - _ElectricLocomotive.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosX -= (int)_ElectricLocomotive.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
//вверх
|
|
||||||
case DirectionType.Up:
|
|
||||||
if (_startPosY - _ElectricLocomotive.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosY -= (int)_ElectricLocomotive.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
// вправо
|
|
||||||
case DirectionType.Right: // TODO: Продумать логику
|
|
||||||
if (_startPosX+ _LocomotiveWidth + (int)_ElectricLocomotive.Step < _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX += (int)_ElectricLocomotive.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
//вниз
|
|
||||||
case DirectionType.Down: // TODO: Продумать логику
|
|
||||||
if (_startPosY + _LocomoriveHeight + (int)_ElectricLocomotive.Step < _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY += (int)_ElectricLocomotive.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (_ElectricLocomotive == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Pen pen = new(_ElectricLocomotive.AdditionalColor);
|
|
||||||
Brush brush = new SolidBrush(_ElectricLocomotive.BodyColor);
|
|
||||||
|
|
||||||
///ВЛ60к-1595
|
|
||||||
|
|
||||||
///ходовая
|
|
||||||
g.FillRectangle(brush, new Rectangle(_startPosX + 20, _startPosY + 45, 15, 5));
|
|
||||||
g.FillRectangle(brush, new Rectangle(_startPosX + 65, _startPosY + 45, 15, 5));
|
|
||||||
|
|
||||||
g.FillEllipse(brush, _startPosX + 15, _startPosY + 45, 10, 10);
|
|
||||||
g.FillEllipse(brush, _startPosX + 30, _startPosY + 45, 10, 10);
|
|
||||||
g.FillEllipse(brush, _startPosX + 60, _startPosY + 45, 10, 10);
|
|
||||||
g.FillEllipse(brush, _startPosX + 75, _startPosY + 45, 10, 10);
|
|
||||||
PointF[] chassis =
|
|
||||||
{
|
|
||||||
new Point(_startPosX+10, _startPosY+50),
|
|
||||||
new Point(_startPosX, _startPosY+50),
|
|
||||||
new Point(_startPosX+10, _startPosY +40),
|
|
||||||
new Point(_startPosX + 90, _startPosY+40),
|
|
||||||
new Point(_startPosX+100, _startPosY+50),
|
|
||||||
new Point(_startPosX+90,_startPosY+ 50),
|
|
||||||
new Point(_startPosX+85, _startPosY+45),
|
|
||||||
new Point(_startPosX+15, _startPosY+45),
|
|
||||||
};
|
|
||||||
g.FillPolygon(brush, chassis);
|
|
||||||
|
|
||||||
///обводка ходовой
|
|
||||||
Point[] chassisCont =
|
|
||||||
{
|
|
||||||
new Point(_startPosX+10, _startPosY+50),
|
|
||||||
new Point(_startPosX, _startPosY+50),
|
|
||||||
new Point(_startPosX+10, _startPosY +40),
|
|
||||||
new Point(_startPosX + 90, _startPosY+40),
|
|
||||||
new Point(_startPosX+100, _startPosY+50),
|
|
||||||
new Point(_startPosX+90,_startPosY+ 50),
|
|
||||||
new Point(_startPosX+85, _startPosY+45),
|
|
||||||
new Point(_startPosX+15, _startPosY+45),
|
|
||||||
};
|
|
||||||
g.DrawPolygon(pen, chassisCont);
|
|
||||||
|
|
||||||
///кабина
|
|
||||||
Point[] cabin =
|
|
||||||
{
|
|
||||||
new Point(_startPosX+20, _startPosY+10),
|
|
||||||
new Point(_startPosX+90,_startPosY+10),
|
|
||||||
new Point(_startPosX+90,_startPosY + 40),
|
|
||||||
new Point(_startPosX+10,_startPosY+40),
|
|
||||||
new Point(_startPosX+10,_startPosY+25)
|
|
||||||
};
|
|
||||||
g.DrawPolygon(pen, cabin);
|
|
||||||
g.DrawLine(pen, _startPosX + 10, _startPosY + 25, _startPosX + 90, _startPosY + 25);
|
|
||||||
|
|
||||||
///окна
|
|
||||||
g.FillRectangle(brush, _startPosX + 20, _startPosY + 15, 10, 10);
|
|
||||||
g.FillRectangle(brush, _startPosX + 35, _startPosY + 15, 10, 10);
|
|
||||||
|
|
||||||
g.FillRectangle(brush, _startPosX + 75, _startPosY + 15, 10, 10);
|
|
||||||
|
|
||||||
///дверь
|
|
||||||
g.FillRectangle(brush, _startPosX + 50, _startPosY + 15, 10, 25);
|
|
||||||
|
|
||||||
///рога
|
|
||||||
if (_ElectricLocomotive.Horns == true)
|
|
||||||
{
|
{
|
||||||
g.FillRectangle(brush, _startPosX + 25, _startPosY + 5, 15, 5);
|
g.FillRectangle(brush, _startPosX + 25, _startPosY + 5, 15, 5);
|
||||||
|
|
||||||
@ -198,9 +58,11 @@ namespace ElectricLocomotive
|
|||||||
};
|
};
|
||||||
g.DrawPolygon(pen, horns2);
|
g.DrawPolygon(pen, horns2);
|
||||||
}
|
}
|
||||||
///Батарея
|
base.DrawTransport(g);
|
||||||
g.FillRectangle(brush, _startPosX + 45, _startPosY + 5, 15, 5);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
212
ElectricLocomotive/ElectricLocomotive/DrawningLocomotive.cs
Normal file
212
ElectricLocomotive/ElectricLocomotive/DrawningLocomotive.cs
Normal file
@ -0,0 +1,212 @@
|
|||||||
|
using ElectricLocomotive.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive.DrawningObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningLocomotive
|
||||||
|
{
|
||||||
|
public EntityLocomotive? EntityLocomotive { get; protected set; }
|
||||||
|
|
||||||
|
protected int _pictureWidth;
|
||||||
|
|
||||||
|
protected int _pictureHeight;
|
||||||
|
|
||||||
|
protected int _startPosX;
|
||||||
|
|
||||||
|
protected int _startPosY;
|
||||||
|
|
||||||
|
protected readonly int _locoWidth = 95;
|
||||||
|
|
||||||
|
protected readonly int _locoHeight = 50;
|
||||||
|
public int GetPosX => _startPosX;
|
||||||
|
public int GetPosY => _startPosY;
|
||||||
|
public int GetWidth => _locoWidth;
|
||||||
|
public int GetHeight => _locoHeight;
|
||||||
|
|
||||||
|
|
||||||
|
public DrawningLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, int width, int heigth)
|
||||||
|
{
|
||||||
|
if (width < _locoWidth || heigth < _locoHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = heigth;
|
||||||
|
EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor, additionalColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DrawningLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, int width,
|
||||||
|
int height, int locoWidth, int locoHeight)
|
||||||
|
{
|
||||||
|
if (width < _locoWidth || height < _locoHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
_locoWidth = locoWidth;
|
||||||
|
_locoHeight = locoHeight;
|
||||||
|
EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor, additionalColor);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param
|
||||||
|
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (x < 0 || x + _locoWidth > _pictureWidth)
|
||||||
|
{
|
||||||
|
x = _pictureWidth - _locoWidth;
|
||||||
|
}
|
||||||
|
if (y < 0 || y + _locoHeight > _pictureHeight)
|
||||||
|
{
|
||||||
|
y = _pictureHeight - _locoHeight;
|
||||||
|
}
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
|
||||||
|
public void MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityLocomotive == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX - EntityLocomotive.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityLocomotive.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY - EntityLocomotive.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntityLocomotive.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX + EntityLocomotive.Step + _locoWidth < _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityLocomotive.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY + EntityLocomotive.Step + _locoHeight < _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityLocomotive.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityLocomotive == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(EntityLocomotive.BodyColor);
|
||||||
|
Brush brush = new SolidBrush(EntityLocomotive.AdditionalColor);
|
||||||
|
///ВЛ60к-1595
|
||||||
|
|
||||||
|
///ходовая
|
||||||
|
g.FillRectangle(brush, new Rectangle(_startPosX + 20, _startPosY + 45, 15, 5));
|
||||||
|
g.FillRectangle(brush, new Rectangle(_startPosX + 65, _startPosY + 45, 15, 5));
|
||||||
|
|
||||||
|
g.FillEllipse(brush, _startPosX + 15, _startPosY + 45, 10, 10);
|
||||||
|
g.FillEllipse(brush, _startPosX + 30, _startPosY + 45, 10, 10);
|
||||||
|
g.FillEllipse(brush, _startPosX + 60, _startPosY + 45, 10, 10);
|
||||||
|
g.FillEllipse(brush, _startPosX + 75, _startPosY + 45, 10, 10);
|
||||||
|
PointF[] chassis =
|
||||||
|
{
|
||||||
|
new Point(_startPosX+10, _startPosY+50),
|
||||||
|
new Point(_startPosX, _startPosY+50),
|
||||||
|
new Point(_startPosX+10, _startPosY +40),
|
||||||
|
new Point(_startPosX + 90, _startPosY+40),
|
||||||
|
new Point(_startPosX+100, _startPosY+50),
|
||||||
|
new Point(_startPosX+90,_startPosY+ 50),
|
||||||
|
new Point(_startPosX+85, _startPosY+45),
|
||||||
|
new Point(_startPosX+15, _startPosY+45),
|
||||||
|
};
|
||||||
|
g.FillPolygon(brush, chassis);
|
||||||
|
|
||||||
|
///обводка ходовой
|
||||||
|
Point[] chassisCont =
|
||||||
|
{
|
||||||
|
new Point(_startPosX+10, _startPosY+50),
|
||||||
|
new Point(_startPosX, _startPosY+50),
|
||||||
|
new Point(_startPosX+10, _startPosY +40),
|
||||||
|
new Point(_startPosX + 90, _startPosY+40),
|
||||||
|
new Point(_startPosX+100, _startPosY+50),
|
||||||
|
new Point(_startPosX+90,_startPosY+ 50),
|
||||||
|
new Point(_startPosX+85, _startPosY+45),
|
||||||
|
new Point(_startPosX+15, _startPosY+45),
|
||||||
|
};
|
||||||
|
g.DrawPolygon(pen, chassisCont);
|
||||||
|
|
||||||
|
///кабина
|
||||||
|
Point[] cabin =
|
||||||
|
{
|
||||||
|
new Point(_startPosX+20, _startPosY+10),
|
||||||
|
new Point(_startPosX+90,_startPosY+10),
|
||||||
|
new Point(_startPosX+90,_startPosY + 40),
|
||||||
|
new Point(_startPosX+10,_startPosY+40),
|
||||||
|
new Point(_startPosX+10,_startPosY+25)
|
||||||
|
};
|
||||||
|
g.DrawPolygon(pen, cabin);
|
||||||
|
g.DrawLine(pen, _startPosX + 10, _startPosY + 25, _startPosX + 90, _startPosY + 25);
|
||||||
|
|
||||||
|
///окна
|
||||||
|
g.FillRectangle(brush, _startPosX + 20, _startPosY + 15, 10, 10);
|
||||||
|
g.FillRectangle(brush, _startPosX + 35, _startPosY + 15, 10, 10);
|
||||||
|
|
||||||
|
g.FillRectangle(brush, _startPosX + 75, _startPosY + 15, 10, 10);
|
||||||
|
|
||||||
|
///дверь
|
||||||
|
g.FillRectangle(brush, _startPosX + 50, _startPosY + 15, 10, 25);
|
||||||
|
|
||||||
|
|
||||||
|
///Батарея
|
||||||
|
g.FillRectangle(brush, _startPosX + 45, _startPosY + 5, 15, 5);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool CanMove(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityLocomotive == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
DirectionType.Left => _startPosX - EntityLocomotive.Step > 0,
|
||||||
|
//вверх
|
||||||
|
DirectionType.Up => _startPosY - EntityLocomotive.Step > 0,
|
||||||
|
// вправо
|
||||||
|
DirectionType.Right => _startPosX + EntityLocomotive.Step < _pictureWidth,
|
||||||
|
//вниз
|
||||||
|
DirectionType.Down => _startPosY + EntityLocomotive.Step < _pictureHeight,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,35 @@
|
|||||||
|
using ElectricLocomotive.DrawningObject;
|
||||||
|
using ElectricLocomotive.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
public class DrawningObjectLocomotive : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawningLocomotive? _drawningLocomotive = null;
|
||||||
|
public DrawningObjectLocomotive(DrawningLocomotive drawningLocomotive)
|
||||||
|
{
|
||||||
|
_drawningLocomotive = drawningLocomotive;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawningLocomotive == null || _drawningLocomotive.EntityLocomotive ==
|
||||||
|
null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawningLocomotive.GetPosX,_drawningLocomotive.GetPosY, _drawningLocomotive.GetWidth, _drawningLocomotive.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawningLocomotive?.EntityLocomotive?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(DirectionType direction) =>_drawningLocomotive?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(DirectionType direction) =>_drawningLocomotive?.MoveTransport(direction);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -34,7 +34,10 @@
|
|||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonLeft = new Button();
|
buttonLeft = new Button();
|
||||||
buttonCreate = new Button();
|
buttonCreateElectricLocomotive = new Button();
|
||||||
|
buttonCreateLocomotive = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStep = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxElectroLocomotiv).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxElectroLocomotiv).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -48,6 +51,7 @@
|
|||||||
pictureBoxElectroLocomotiv.SizeMode = PictureBoxSizeMode.AutoSize;
|
pictureBoxElectroLocomotiv.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||||
pictureBoxElectroLocomotiv.TabIndex = 5;
|
pictureBoxElectroLocomotiv.TabIndex = 5;
|
||||||
pictureBoxElectroLocomotiv.TabStop = false;
|
pictureBoxElectroLocomotiv.TabStop = false;
|
||||||
|
|
||||||
//
|
//
|
||||||
// buttonUp
|
// buttonUp
|
||||||
//
|
//
|
||||||
@ -97,27 +101,66 @@
|
|||||||
buttonLeft.UseVisualStyleBackColor = true;
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
buttonLeft.Click += buttonMove_Click;
|
buttonLeft.Click += buttonMove_Click;
|
||||||
//
|
//
|
||||||
// buttonCreate
|
// buttonCreateElectricLocomotive
|
||||||
//
|
//
|
||||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
buttonCreateElectricLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
buttonCreate.Location = new Point(13, 425);
|
buttonCreateElectricLocomotive.Location = new Point(13, 425);
|
||||||
buttonCreate.Name = "buttonCreate";
|
buttonCreateElectricLocomotive.Name = "buttonCreateElectricLocomotive";
|
||||||
buttonCreate.Size = new Size(108, 34);
|
buttonCreateElectricLocomotive.Size = new Size(208, 34);
|
||||||
buttonCreate.TabIndex = 6;
|
buttonCreateElectricLocomotive.TabIndex = 6;
|
||||||
buttonCreate.Text = "Создать";
|
buttonCreateElectricLocomotive.Text = "Создать Электролокомотив";
|
||||||
buttonCreate.UseVisualStyleBackColor = true;
|
buttonCreateElectricLocomotive.UseVisualStyleBackColor = true;
|
||||||
buttonCreate.Click += buttonCreate_Click;
|
buttonCreateElectricLocomotive.Click += buttonCreateElectricLocomotive_Click;
|
||||||
|
//
|
||||||
|
// buttonCreateLocomotive
|
||||||
|
//
|
||||||
|
buttonCreateLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateLocomotive.Location = new Point(227, 425);
|
||||||
|
buttonCreateLocomotive.Name = "buttonCreateLocomotive";
|
||||||
|
buttonCreateLocomotive.Size = new Size(197, 34);
|
||||||
|
buttonCreateLocomotive.TabIndex = 11;
|
||||||
|
buttonCreateLocomotive.Text = "Создать локомотив";
|
||||||
|
buttonCreateLocomotive.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateLocomotive.Click += buttonCreateLocomotive_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToRightCorner" });
|
||||||
|
comboBoxStrategy.Location = new Point(730, 11);
|
||||||
|
comboBoxStrategy.Margin = new Padding(2);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(113, 23);
|
||||||
|
comboBoxStrategy.TabIndex = 12;
|
||||||
|
//
|
||||||
|
// buttonStep
|
||||||
|
//
|
||||||
|
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
buttonStep.Font = new Font("Candara Light", 10F, FontStyle.Regular, GraphicsUnit.Point);
|
||||||
|
buttonStep.Location = new Point(741, 49);
|
||||||
|
buttonStep.Margin = new Padding(2);
|
||||||
|
buttonStep.Name = "buttonStep";
|
||||||
|
buttonStep.Size = new Size(88, 34);
|
||||||
|
buttonStep.TabIndex = 13;
|
||||||
|
buttonStep.Text = "Шаг";
|
||||||
|
buttonStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStep.Click += buttonStep_Click;
|
||||||
//
|
//
|
||||||
// ElectricLocomotive
|
// ElectricLocomotive
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(854, 467);
|
ClientSize = new Size(854, 467);
|
||||||
|
Controls.Add(buttonStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonCreateLocomotive);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonLeft);
|
Controls.Add(buttonLeft);
|
||||||
Controls.Add(buttonCreate);
|
Controls.Add(buttonCreateElectricLocomotive);
|
||||||
Controls.Add(pictureBoxElectroLocomotiv);
|
Controls.Add(pictureBoxElectroLocomotiv);
|
||||||
Name = "ElectricLocomotive";
|
Name = "ElectricLocomotive";
|
||||||
Text = "ElectricLocomotive";
|
Text = "ElectricLocomotive";
|
||||||
@ -133,6 +176,9 @@
|
|||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonLeft;
|
private Button buttonLeft;
|
||||||
private Button buttonCreate;
|
private Button buttonCreateElectricLocomotive;
|
||||||
|
private Button buttonCreateLocomotive;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStep;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,8 +1,18 @@
|
|||||||
|
using ElectricLocomotive.DrawningObject;
|
||||||
|
using ElectricLocomotive.MovementStrategy;
|
||||||
|
using ProjectElectricLocomotive;
|
||||||
|
using ProjectElectricLocomotive.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace ElectricLocomotive
|
namespace ElectricLocomotive
|
||||||
{
|
{
|
||||||
public partial class ElectricLocomotive : Form
|
public partial class ElectricLocomotive : Form
|
||||||
{
|
{
|
||||||
private DrawningElectricLocomotive? _drawningElectricLocomotive;
|
|
||||||
|
private DrawningLocomotive? _drawningLocomotive;
|
||||||
|
|
||||||
|
private AbstractStrategy? _abstractStrategy;
|
||||||
|
|
||||||
public ElectricLocomotive()
|
public ElectricLocomotive()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
@ -10,57 +20,100 @@ namespace ElectricLocomotive
|
|||||||
|
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawningElectricLocomotive == null)
|
if (_drawningLocomotive == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxElectroLocomotiv.Width, pictureBoxElectroLocomotiv.Height);
|
Bitmap bmp = new(pictureBoxElectroLocomotiv.Width, pictureBoxElectroLocomotiv.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawningElectricLocomotive.DrawTransport(gr);
|
_drawningLocomotive.DrawTransport(gr);
|
||||||
pictureBoxElectroLocomotiv.Image = bmp;
|
pictureBoxElectroLocomotiv.Image = bmp;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void buttonCreate_Click(object sender, EventArgs e)
|
private void buttonCreateElectricLocomotive_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random random = new();
|
Random random = new Random();
|
||||||
_drawningElectricLocomotive = new DrawningElectricLocomotive();
|
_drawningLocomotive = new DrawningElectricLocomotive(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
_drawningElectricLocomotive.Init(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
Convert.ToBoolean(random.Next(0, 2)), pictureBoxElectroLocomotiv.Width, pictureBoxElectroLocomotiv.Height);
|
Convert.ToBoolean(random.Next(0, 2)), pictureBoxElectroLocomotiv.Width, pictureBoxElectroLocomotiv.Height);
|
||||||
|
|
||||||
_drawningElectricLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
_drawningLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void buttonCreateLocomotive_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new Random();
|
||||||
|
_drawningLocomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 3000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
pictureBoxElectroLocomotiv.Width, pictureBoxElectroLocomotiv.Height);
|
||||||
|
_drawningLocomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
private void buttonMove_Click(object sender, EventArgs e)
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawningElectricLocomotive == null)
|
if (_drawningLocomotive == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
|
||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
_drawningElectricLocomotive.MoveTransport(DirectionType.Up);
|
_drawningLocomotive.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
_drawningElectricLocomotive.MoveTransport(DirectionType.Down);
|
_drawningLocomotive.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
_drawningElectricLocomotive.MoveTransport(DirectionType.Left);
|
_drawningLocomotive.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
_drawningElectricLocomotive.MoveTransport(DirectionType.Right);
|
_drawningLocomotive.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void buttonStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningLocomotive == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToRightCorner(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.SetData(new
|
||||||
|
DrawningObjectLocomotive(_drawningLocomotive), pictureBoxElectroLocomotiv.Width,
|
||||||
|
pictureBoxElectroLocomotiv.Height);
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
}
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_abstractStrategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -3,51 +3,18 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using ElectricLocomotive.Entities;
|
||||||
|
|
||||||
namespace ElectricLocomotive
|
namespace ElectricLocomotive.Entities
|
||||||
{
|
{
|
||||||
public class EntityElectricLocomotive
|
public class EntityElectroLocomotive : EntityLocomotive
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Дополнительный цвет (для опциональных элементов)
|
|
||||||
/// </summary>
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия обвеса
|
|
||||||
/// </summary>
|
|
||||||
public bool Horns { get; private set; }
|
public bool Horns { get; private set; }
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Признак (опция) roga
|
/// Признак (опция) roga
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
public EntityElectroLocomotive(int Speed, double weight, Color bodyColor, Color additionalColor, bool horns) : base(Speed,weight,bodyColor, additionalColor)
|
||||||
public double Step => (double)Speed * 100 / Weight; ///свойство с лямбда выражением
|
|
||||||
/// <summary>
|
|
||||||
/// Инициализация полей объекта-класса электролокоматива
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="Horns">Признак наличия рогов</param>
|
|
||||||
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool horns)
|
|
||||||
{
|
{
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
Horns = horns;
|
Horns = horns;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
46
ElectricLocomotive/ElectricLocomotive/EntityLocomotive.cs
Normal file
46
ElectricLocomotive/ElectricLocomotive/EntityLocomotive.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive.Entities
|
||||||
|
{
|
||||||
|
public class EntityLocomotive
|
||||||
|
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия обвеса
|
||||||
|
/// </summary>
|
||||||
|
public double Step => (double)Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор с параметрами
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityLocomotive(int speed, double weight, Color bodyColor, Color additionalColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
18
ElectricLocomotive/ElectricLocomotive/IMoveableObject.cs
Normal file
18
ElectricLocomotive/ElectricLocomotive/IMoveableObject.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive.MovementStrategy
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
bool CheckCanMove(DirectionType direction);
|
||||||
|
void MoveObject(DirectionType direction);
|
||||||
|
}
|
||||||
|
}
|
57
ElectricLocomotive/ElectricLocomotive/MoveToCenter.cs
Normal file
57
ElectricLocomotive/ElectricLocomotive/MoveToCenter.cs
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
using ElectricLocomotive.MovementStrategy;
|
||||||
|
using ProjectElectricLocomotive.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
30
ElectricLocomotive/ElectricLocomotive/MoveToRightCorner.cs
Normal file
30
ElectricLocomotive/ElectricLocomotive/MoveToRightCorner.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
using ProjectElectricLocomotive.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToRightCorner : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return false;
|
||||||
|
|
||||||
|
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null) return;
|
||||||
|
|
||||||
|
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
|
||||||
|
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
55
ElectricLocomotive/ElectricLocomotive/ObjectParameters.cs
Normal file
55
ElectricLocomotive/ElectricLocomotive/ObjectParameters.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина</param>
|
||||||
|
/// <param name="height">Высота</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
15
ElectricLocomotive/ElectricLocomotive/Status.cs
Normal file
15
ElectricLocomotive/ElectricLocomotive/Status.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ElectricLocomotive.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit,
|
||||||
|
InProgress,
|
||||||
|
Finish
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user