Лабораторная 2
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Locomotives/Locomotives/AbstractMap.cs
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244
Locomotives/Locomotives/AbstractMap.cs
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namespace Locomotives
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{
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internal abstract class AbstractMap
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{
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/// <summary>
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/// Поле от интерфейса прорисовки
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/// </summary>
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private IDrawningObject _drawningObject = null;
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/// <summary>
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/// Массив карты
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/// </summary>
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protected int[,] _map = null;
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/// <summary>
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/// Ширина карты (графической панели)
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/// </summary>
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protected int _width;
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/// <summary>
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/// Высота карты (графической панели)
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/// </summary>
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protected int _height;
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/// <summary>
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/// Ширина ячейки
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/// </summary>
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protected float _size_x;
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/// <summary>
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/// Высота ячейки
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/// </summary>
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protected float _size_y;
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protected readonly Random _random = new();
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/// <summary>
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/// Доступная для движения ячейка
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/// </summary>
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protected readonly int _freeRoad = 0;
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/// <summary>
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/// Недоступная для движения ячейка
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/// </summary>
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protected readonly int _barrier = 1;
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/// <summary>
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/// Наполнение графической панели
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/// </summary>
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/// <param name="width">Ширина</param>
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/// <param name="height">Высота</param>
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/// <param name="drawningObject"></param>
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/// <returns></returns>
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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/// <summary>
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/// Получение координат отрисовываемого объекта в массиве
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/// </summary>
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/// <returns></returns>
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public (int Top, int Bottom, int Left, int Right) GetObjectCoordinates()
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{
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return
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(
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(int)(_drawningObject.GetCurrentPosition().Top / _size_y),
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(int)(_drawningObject.GetCurrentPosition().Bottom / _size_y),
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(int)(_drawningObject.GetCurrentPosition().Left / _size_x),
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(int)(_drawningObject.GetCurrentPosition().Right / _size_x)
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);
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}
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/// <summary>
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/// Проверка возможности движения в данном направлении
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns></returns>
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private bool AbleToMove(Direction direction)
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{
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switch (direction)
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{
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case Direction.Up:
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if (GetObjectCoordinates().Top - 1 < 0)
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{
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return false;
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}
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break;
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case Direction.Down:
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if (GetObjectCoordinates().Bottom + 1 > _map.GetLength(0))
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{
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return false;
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}
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break;
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case Direction.Left:
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if (GetObjectCoordinates().Left - 1 < 0)
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{
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return false;
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}
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break;
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case Direction.Right:
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if (GetObjectCoordinates().Right + 1 > _map.GetLength(1))
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{
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return false;
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}
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break;
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}
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for (int i = GetObjectCoordinates().Left; i <= GetObjectCoordinates().Right; i++)
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{
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for (int j = GetObjectCoordinates().Top; j <= GetObjectCoordinates().Bottom; j++)
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{
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if (i - 1 < 0 || j - 1 < 0 || i + 1 > _map.GetLength(0) || j + 1 > _map.GetLength(1))
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{
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return false;
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}
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switch (direction)
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{
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case Direction.Up:
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if (_map[i, j - 1] == _barrier)
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{
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return false;
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}
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break;
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case Direction.Down:
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if (_map[i, j + 1] == _barrier)
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{
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return false;
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}
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break;
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case Direction.Left:
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if (_map[i - 1, j] == _barrier)
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{
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return false;
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}
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break;
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case Direction.Right:
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if (_map[i + 1, j] == _barrier)
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{
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return false;
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}
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break;
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}
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}
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}
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return true;
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}
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/// <summary>
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/// Проверка возможности установить объект на карте
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/// </summary>
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/// <returns></returns>
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private bool AbleToSetObject()
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{
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for (int i = GetObjectCoordinates().Left; i <= GetObjectCoordinates().Right; i++)
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{
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for (int j = GetObjectCoordinates().Top; j <= GetObjectCoordinates().Bottom; j++)
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{
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if (_map[i, j] == _barrier || i < 0 || j < 0)
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{
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return false;
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}
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}
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}
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return true;
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}
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/// <summary>
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/// Передвижение объекта по карте
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns></returns>
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public Bitmap MoveObject(Direction direction)
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{
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if (!AbleToMove(direction))
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{
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return DrawMapWithObject();
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}
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_drawningObject.MoveObject(direction);
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return DrawMapWithObject();
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}
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/// <summary>
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/// Создание объекта на карте
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/// </summary>
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/// <returns>Возможность создать объект</returns>
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private bool SetObjectOnMap()
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{
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if (_drawningObject == null || _map == null)
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{
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return false;
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}
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int x = _random.Next(10, 100);
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int y = _random.Next(10, 100);
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_drawningObject.SetObject(x, y, _width, _height);
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// TODO првоерка, что объект не "накладывается" на закрытые участки
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if (!AbleToSetObject())
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{
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return false;
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}
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return true;
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}
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/// <summary>
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/// Отрисовка карты
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/// </summary>
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/// <returns></returns>
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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/// <summary>
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/// Генерация массива карты
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/// </summary>
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protected abstract void GenerateMap();
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/// <summary>
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/// Отрисовка ячейки со свободным пространством (дорогой)
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/// </summary>
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/// <param name="g"></param>
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/// <param name="i"></param>
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/// <param name="j"></param>
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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/// <summary>
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/// Отрисовка ячейки с барьером
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/// </summary>
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/// <param name="g"></param>
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/// <param name="i"></param>
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/// <param name="j"></param>
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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52
Locomotives/Locomotives/CrossMap.cs
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52
Locomotives/Locomotives/CrossMap.cs
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namespace Locomotives
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{
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/// <summary>
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/// Карта в виде креста
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/// </summary>
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internal class CrossMap : AbstractMap
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{
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/// <summary>
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/// Цвет участка закрытого
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/// </summary>
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private readonly Brush barrierColor = new SolidBrush(Color.Red);
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/// <summary>
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/// Цвет участка открытого
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/// </summary>
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private readonly Brush roadColor = new SolidBrush(Color.Transparent);
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protected override void DrawBarrierPart(Graphics g, int i, int j)
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{
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g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
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}
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protected override void DrawRoadPart(Graphics g, int i, int j)
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{
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g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * _size_x, _size_y);
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}
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protected override void GenerateMap()
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{
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_map = new int[100, 100];
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_size_x = (float)_width / _map.GetLength(0);
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_size_y = (float)_height / _map.GetLength(1);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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_map[i, j] = _freeRoad;
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}
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}
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for (int i = 45; i < 55; i++)
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{
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for (int j = 15; j < 85; j++)
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{
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_map[i, j] = _barrier;
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}
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}
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for (int i = 45; i < 55; i++)
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{
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for (int j = 30; j < 80; j++)
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{
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_map[j, i] = _barrier;
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}
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}
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}
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}
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}
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/// </summary>
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/// </summary>
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internal enum Direction
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internal enum Direction
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{
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{
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/// <summary>
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/// никуда
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/// </summary>
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None = 0,
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/// <summary>
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/// <summary>
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/// вверх
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/// вверх
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/// </summary>
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/// </summary>
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/// <summary>
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/// <summary>
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/// Класс-сущность
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/// Класс-сущность
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/// </summary>
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/// </summary>
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public EntityLocomotive Locomotive { get; private set; }
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public EntityLocomotive Locomotive { get; protected set; }
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/// <summary>
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/// <summary>
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/// Левая координата отрисовки локомотива
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/// Левая координата отрисовки локомотива
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/// </summary>
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/// </summary>
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private float _startPosX;
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protected float _startPosX;
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/// <summary>
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/// <summary>
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/// Верхняя координата отрисовки локомотива
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/// Верхняя координата отрисовки локомотива
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/// </summary>
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/// </summary>
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private float _startPosY;
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protected float _startPosY;
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/// <summary>
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/// <summary>
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/// Ширина окна отрисовки
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/// Ширина окна отрисовки
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/// </summary>
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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public DrawningLocomotive(int speed, float weight, Color bodyColor)
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{
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{
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Locomotive = new EntityLocomotive();
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Locomotive = new EntityLocomotive(speed, weight, bodyColor);
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Locomotive.Init(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для изменения размеров локомотива
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="locomotiveWidth">Ширина локомотива</param>
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/// <param name="locomotiveHeight">Высота локомотива</param>
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protected DrawningLocomotive(int speed, float weight, Color bodyColor, int locomotiveWidth, int locomotiveHeight)
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: this(speed, weight, bodyColor)
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{
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_locomotiveWidth = locomotiveWidth;
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_locomotiveHeight = locomotiveHeight;
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}
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}
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/// <summary>
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/// <summary>
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/// Установка начальной позиции локомотива
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/// Установка начальной позиции локомотива
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/// <param name="direction">Направление</param>
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/// <param name="direction">Направление</param>
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public void MoveLocomotive(Direction direction)
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public void MoveLocomotive(Direction direction)
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{
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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{
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return;
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return;
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@ -112,7 +121,7 @@
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/// Метод отрисовки локомотива
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/// Метод отрисовки локомотива
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/// </summary>
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/// </summary>
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/// <param name="g">Графика</param>
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/// <param name="g">Графика</param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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{
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if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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{
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@ -186,5 +195,13 @@
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_startPosY = _pictureHeight.Value - _locomotiveHeight;
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_startPosY = _pictureHeight.Value - _locomotiveHeight;
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}
|
}
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Получение текущей позиции объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public (float Top, float Bottom, float Left, float Right) GetCurrentPosition()
|
||||||
|
{
|
||||||
|
return (_startPosY, _startPosY + _locomotiveHeight, _startPosX, _startPosX + _locomotiveWidth);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
35
Locomotives/Locomotives/DrawningObjectLocomotive.cs
Normal file
35
Locomotives/Locomotives/DrawningObjectLocomotive.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
namespace Locomotives
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-наследник от интерфейса (реализация)
|
||||||
|
/// </summary>
|
||||||
|
internal class DrawningObjectLocomotive : IDrawningObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Объект от класса отрисовки локомотива
|
||||||
|
/// </summary>
|
||||||
|
private DrawningLocomotive _locomotive = null;
|
||||||
|
public DrawningObjectLocomotive(DrawningLocomotive locomotive)
|
||||||
|
{
|
||||||
|
_locomotive = locomotive;
|
||||||
|
}
|
||||||
|
public float Step => _locomotive?.Locomotive?.Step ?? 0;
|
||||||
|
public (float Top, float Bottom, float Left, float Right) GetCurrentPosition()
|
||||||
|
{
|
||||||
|
return _locomotive?.GetCurrentPosition() ?? default;
|
||||||
|
}
|
||||||
|
public void MoveObject(Direction direction)
|
||||||
|
{
|
||||||
|
_locomotive?.MoveLocomotive(direction);
|
||||||
|
}
|
||||||
|
public void SetObject(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_locomotive.SetPosition(x, y, width, height);
|
||||||
|
}
|
||||||
|
public void DrawningObject(Graphics g)
|
||||||
|
{
|
||||||
|
_locomotive.DrawTransport(g);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
61
Locomotives/Locomotives/DrawningWarmlyLocomotive.cs
Normal file
61
Locomotives/Locomotives/DrawningWarmlyLocomotive.cs
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
namespace Locomotives
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-наследник от класса отрисовки локомотива
|
||||||
|
/// </summary>
|
||||||
|
internal class DrawningWarmlyLocomotive : DrawningLocomotive
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор, передаём в protected конструктор базового класса обычные параметры и вводим новые
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Цвет кузова</param>
|
||||||
|
/// <param name="locomotiveWidth">Ширина локомотива</param>
|
||||||
|
/// <param name="locomotiveHeight">Высота локомотива</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="hasPipe">Признак наличия трубы</param>
|
||||||
|
/// <param name="hasFuelTank">Признак наличия топливного бака</param>
|
||||||
|
public DrawningWarmlyLocomotive(int speed, float weight, Color bodyColor, int locomotiveWidth, int locomotiveHeight, Color additionalColor, bool hasPipe, bool hasFuelTank) : base(speed, weight, bodyColor, locomotiveWidth, locomotiveHeight)
|
||||||
|
{
|
||||||
|
Locomotive = new EntityWarmlyLocomotive(speed, weight, bodyColor, additionalColor, hasPipe, hasFuelTank);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Отрисовываем базовую часть локомотива и добавляем дополнительные элементы, если они есть
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (Locomotive is not EntityWarmlyLocomotive warmlyLocomotive)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//Прорисовка трубы
|
||||||
|
if (warmlyLocomotive.HasPipe)
|
||||||
|
{
|
||||||
|
Pen pen = new Pen(Color.Black);
|
||||||
|
Brush brAdditionalColor = new SolidBrush(warmlyLocomotive.AdditionalColor);
|
||||||
|
g.FillRectangle(brAdditionalColor, _startPosX + 20, _startPosY, 25, 10);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 20, _startPosY, 25, 10);
|
||||||
|
g.FillRectangle(brAdditionalColor, _startPosX + 25, _startPosY + 10, 15, 20);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 25, _startPosY + 10, 15, 20);
|
||||||
|
}
|
||||||
|
_startPosY += 30;
|
||||||
|
base.DrawTransport(g);
|
||||||
|
_startPosY -= 30;
|
||||||
|
//Прорисовка топливного бака
|
||||||
|
if (warmlyLocomotive.HasFuelTank)
|
||||||
|
{
|
||||||
|
Pen pen = new Pen(Color.Black);
|
||||||
|
Brush brAdditionalColor = new SolidBrush(warmlyLocomotive.AdditionalColor);
|
||||||
|
Pen penYellow = new Pen(Color.Yellow);
|
||||||
|
g.FillRectangle(brAdditionalColor, _startPosX + 80, _startPosY + 40, 45, 20);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 80, _startPosY + 40, 45, 20);
|
||||||
|
for (int i = (int)_startPosX + 100; i < (int)_startPosX + 110; i++)
|
||||||
|
{
|
||||||
|
g.DrawLine(penYellow, _startPosX + 105, _startPosY + 45, i, _startPosY + 55);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -27,7 +27,7 @@
|
|||||||
/// <param name="speed">скорость</param>
|
/// <param name="speed">скорость</param>
|
||||||
/// <param name="weight">вес</param>
|
/// <param name="weight">вес</param>
|
||||||
/// <param name="bodyColor">цвет кузова</param>
|
/// <param name="bodyColor">цвет кузова</param>
|
||||||
public void Init(int speed, float weight, Color bodyColor)
|
public EntityLocomotive (int speed, float weight, Color bodyColor)
|
||||||
{
|
{
|
||||||
Random rnd = new();
|
Random rnd = new();
|
||||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||||
|
36
Locomotives/Locomotives/EntityWarmlyLocomotive.cs
Normal file
36
Locomotives/Locomotives/EntityWarmlyLocomotive.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
namespace Locomotives
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-наследник от класса-сущности локомотива (усложнённый локомотив/тепловоз)
|
||||||
|
/// </summary>
|
||||||
|
internal class EntityWarmlyLocomotive : EntityLocomotive
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак наличия трубы
|
||||||
|
/// </summary>
|
||||||
|
public bool HasPipe { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак наличия топливного бака
|
||||||
|
/// </summary>
|
||||||
|
public bool HasFuelTank { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация свойств усложнённого локомотива (тепловоза)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Цвет кузова</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="hasPipe">Признак наличия трубы</param>
|
||||||
|
/// <param name="hasFuelTank">Признак наличия топливного бака</param>
|
||||||
|
public EntityWarmlyLocomotive(int speed, float weight, Color bodyColor, Color additionalColor, bool hasPipe, bool hasFuelTank) : base (speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
HasPipe = hasPipe;
|
||||||
|
HasFuelTank = hasFuelTank;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -29,8 +29,7 @@
|
|||||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random rnd = new();
|
Random rnd = new();
|
||||||
_locomotive = new DrawningLocomotive();
|
_locomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||||
_locomotive.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
|
||||||
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
|
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
|
||||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
||||||
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
||||||
|
239
Locomotives/Locomotives/FormMap.Designer.cs
generated
Normal file
239
Locomotives/Locomotives/FormMap.Designer.cs
generated
Normal file
@ -0,0 +1,239 @@
|
|||||||
|
namespace Locomotives
|
||||||
|
{
|
||||||
|
partial class FormMap
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.pictureBoxLocomotive = new System.Windows.Forms.PictureBox();
|
||||||
|
this.statusStrip = new System.Windows.Forms.StatusStrip();
|
||||||
|
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelAdditionalColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelHasPipe = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelHasFuelTank = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.buttonCreate = new System.Windows.Forms.Button();
|
||||||
|
this.buttonRight = new System.Windows.Forms.Button();
|
||||||
|
this.buttonLeft = new System.Windows.Forms.Button();
|
||||||
|
this.buttonDown = new System.Windows.Forms.Button();
|
||||||
|
this.buttonUp = new System.Windows.Forms.Button();
|
||||||
|
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||||
|
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).BeginInit();
|
||||||
|
this.statusStrip.SuspendLayout();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxLocomotive
|
||||||
|
//
|
||||||
|
this.pictureBoxLocomotive.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
|
this.pictureBoxLocomotive.Location = new System.Drawing.Point(0, 0);
|
||||||
|
this.pictureBoxLocomotive.MinimumSize = new System.Drawing.Size(1, 1);
|
||||||
|
this.pictureBoxLocomotive.Name = "pictureBoxLocomotive";
|
||||||
|
this.pictureBoxLocomotive.Size = new System.Drawing.Size(800, 450);
|
||||||
|
this.pictureBoxLocomotive.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||||
|
this.pictureBoxLocomotive.TabIndex = 0;
|
||||||
|
this.pictureBoxLocomotive.TabStop = false;
|
||||||
|
//
|
||||||
|
// statusStrip
|
||||||
|
//
|
||||||
|
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||||
|
this.toolStripStatusLabelSpeed,
|
||||||
|
this.toolStripStatusLabelWeight,
|
||||||
|
this.toolStripStatusLabelBodyColor,
|
||||||
|
this.toolStripStatusLabelAdditionalColor,
|
||||||
|
this.toolStripStatusLabelHasPipe,
|
||||||
|
this.toolStripStatusLabelHasFuelTank});
|
||||||
|
this.statusStrip.Location = new System.Drawing.Point(0, 428);
|
||||||
|
this.statusStrip.Name = "statusStrip";
|
||||||
|
this.statusStrip.Size = new System.Drawing.Size(800, 22);
|
||||||
|
this.statusStrip.TabIndex = 1;
|
||||||
|
this.statusStrip.Text = "statusStrip1";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelSpeed
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||||
|
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(65, 17);
|
||||||
|
this.toolStripStatusLabelSpeed.Text = "Скорость: ";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelWeight
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||||
|
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(32, 17);
|
||||||
|
this.toolStripStatusLabelWeight.Text = "Вес: ";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelBodyColor
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||||
|
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(39, 17);
|
||||||
|
this.toolStripStatusLabelBodyColor.Text = "Цвет: ";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelAdditionalColor
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelAdditionalColor.Name = "toolStripStatusLabelAdditionalColor";
|
||||||
|
this.toolStripStatusLabelAdditionalColor.Size = new System.Drawing.Size(137, 17);
|
||||||
|
this.toolStripStatusLabelAdditionalColor.Text = "Дополнительный цвет: ";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelHasPipe
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelHasPipe.Name = "toolStripStatusLabelHasPipe";
|
||||||
|
this.toolStripStatusLabelHasPipe.Size = new System.Drawing.Size(99, 17);
|
||||||
|
this.toolStripStatusLabelHasPipe.Text = "Наличие трубы: ";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelHasFuelTank
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelHasFuelTank.Name = "toolStripStatusLabelHasFuelTank";
|
||||||
|
this.toolStripStatusLabelHasFuelTank.Size = new System.Drawing.Size(158, 17);
|
||||||
|
this.toolStripStatusLabelHasFuelTank.Text = "Наличие топливного бака: ";
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
|
this.buttonCreate.Location = new System.Drawing.Point(12, 395);
|
||||||
|
this.buttonCreate.Name = "buttonCreate";
|
||||||
|
this.buttonCreate.Size = new System.Drawing.Size(90, 30);
|
||||||
|
this.buttonCreate.TabIndex = 2;
|
||||||
|
this.buttonCreate.Text = "Создать";
|
||||||
|
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonRight.BackgroundImage = global::Locomotives.Properties.Resources.ArrowRight;
|
||||||
|
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonRight.Location = new System.Drawing.Point(758, 395);
|
||||||
|
this.buttonRight.Name = "buttonRight";
|
||||||
|
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonRight.TabIndex = 3;
|
||||||
|
this.buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonLeft.BackgroundImage = global::Locomotives.Properties.Resources.ArrowLeft;
|
||||||
|
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonLeft.Location = new System.Drawing.Point(686, 395);
|
||||||
|
this.buttonLeft.Name = "buttonLeft";
|
||||||
|
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonLeft.TabIndex = 4;
|
||||||
|
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonDown.BackgroundImage = global::Locomotives.Properties.Resources.ArrowDown;
|
||||||
|
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonDown.Location = new System.Drawing.Point(722, 395);
|
||||||
|
this.buttonDown.Name = "buttonDown";
|
||||||
|
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonDown.TabIndex = 5;
|
||||||
|
this.buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonUp.BackgroundImage = global::Locomotives.Properties.Resources.ArrowUp;
|
||||||
|
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonUp.Location = new System.Drawing.Point(722, 359);
|
||||||
|
this.buttonUp.Name = "buttonUp";
|
||||||
|
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonUp.TabIndex = 6;
|
||||||
|
this.buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// comboBoxSelectorMap
|
||||||
|
//
|
||||||
|
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||||
|
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||||
|
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||||
|
"Простая карта",
|
||||||
|
"Карта с крестом",
|
||||||
|
"Карта с дорожками"});
|
||||||
|
this.comboBoxSelectorMap.Location = new System.Drawing.Point(12, 12);
|
||||||
|
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||||
|
this.comboBoxSelectorMap.Size = new System.Drawing.Size(141, 23);
|
||||||
|
this.comboBoxSelectorMap.TabIndex = 7;
|
||||||
|
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||||
|
this.comboBoxSelectorMap.SelectedIndex = 0;
|
||||||
|
//
|
||||||
|
// buttonCreateModif
|
||||||
|
//
|
||||||
|
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
|
this.buttonCreateModif.Location = new System.Drawing.Point(108, 395);
|
||||||
|
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||||
|
this.buttonCreateModif.Size = new System.Drawing.Size(109, 30);
|
||||||
|
this.buttonCreateModif.TabIndex = 8;
|
||||||
|
this.buttonCreateModif.Text = "Модификация";
|
||||||
|
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
|
||||||
|
//
|
||||||
|
// FormMap
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Controls.Add(this.buttonCreateModif);
|
||||||
|
this.Controls.Add(this.comboBoxSelectorMap);
|
||||||
|
this.Controls.Add(this.buttonUp);
|
||||||
|
this.Controls.Add(this.buttonDown);
|
||||||
|
this.Controls.Add(this.buttonLeft);
|
||||||
|
this.Controls.Add(this.buttonRight);
|
||||||
|
this.Controls.Add(this.buttonCreate);
|
||||||
|
this.Controls.Add(this.statusStrip);
|
||||||
|
this.Controls.Add(this.pictureBoxLocomotive);
|
||||||
|
this.Name = "FormMap";
|
||||||
|
this.Text = "Локомотив";
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).EndInit();
|
||||||
|
this.statusStrip.ResumeLayout(false);
|
||||||
|
this.statusStrip.PerformLayout();
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxLocomotive;
|
||||||
|
private StatusStrip statusStrip;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonUp;
|
||||||
|
private ComboBox comboBoxSelectorMap;
|
||||||
|
private Button buttonCreateModif;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelAdditionalColor;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelHasPipe;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelHasFuelTank;
|
||||||
|
}
|
||||||
|
}
|
121
Locomotives/Locomotives/FormMap.cs
Normal file
121
Locomotives/Locomotives/FormMap.cs
Normal file
@ -0,0 +1,121 @@
|
|||||||
|
namespace Locomotives
|
||||||
|
{
|
||||||
|
public partial class FormMap : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта от абстрактного класса карты
|
||||||
|
/// </summary>
|
||||||
|
private AbstractMap _abstractMap;
|
||||||
|
public FormMap()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_abstractMap = new SimpleMap();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Заполнение информации по объекту
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="locomotive">Объект от класса отрисовки или его наследника</param>
|
||||||
|
private void SetData(DrawningLocomotive locomotive)
|
||||||
|
{
|
||||||
|
toolStripStatusLabelSpeed.Text = $"Скорость: {locomotive.Locomotive.Speed}";
|
||||||
|
toolStripStatusLabelWeight.Text = $"Вес: {locomotive.Locomotive.Weight}";
|
||||||
|
toolStripStatusLabelBodyColor.Text = $"Цвет: {locomotive.Locomotive.BodyColor.Name}";
|
||||||
|
toolStripStatusLabelAdditionalColor.Text = $"Дополнительный цвет: н/д";
|
||||||
|
toolStripStatusLabelHasPipe.Text = $"Наличие трубы: н/д";
|
||||||
|
toolStripStatusLabelHasFuelTank.Text = $"Наличие топливного бака: н/д";
|
||||||
|
pictureBoxLocomotive.Image = _abstractMap.CreateMap(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height,
|
||||||
|
new DrawningObjectLocomotive(locomotive));
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Заполнение дополнительной информации по объекту (только для усложнённого объекта)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="warmlylocomotive">Объект от наследника класса отрисовки</param>
|
||||||
|
private void SetAdditionalData(DrawningWarmlyLocomotive warmlylocomotive)
|
||||||
|
{
|
||||||
|
if (warmlylocomotive.Locomotive is EntityWarmlyLocomotive entityWarmlyLocomotive)
|
||||||
|
{
|
||||||
|
toolStripStatusLabelAdditionalColor.Text = $"Дополнительный цвет: {entityWarmlyLocomotive.AdditionalColor.Name}";
|
||||||
|
toolStripStatusLabelHasPipe.Text = $"Наличие трубы: {entityWarmlyLocomotive.HasPipe}";
|
||||||
|
toolStripStatusLabelHasFuelTank.Text = $"Наличие топливного бака: {entityWarmlyLocomotive.HasFuelTank}";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
var locomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||||
|
SetData(locomotive);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение объекта по форме
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
//получаем имя кнопки
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
Direction dir = Direction.None;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
dir = Direction.Up;
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
dir = Direction.Down;
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
dir = Direction.Left;
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
dir = Direction.Right;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
pictureBoxLocomotive.Image = _abstractMap?.MoveObject(dir);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Модификация"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreateModif_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
var locomotive = new DrawningWarmlyLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
160, 85,
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(rnd.Next(0, 2)),
|
||||||
|
Convert.ToBoolean(rnd.Next(0, 2)));
|
||||||
|
SetData(locomotive);
|
||||||
|
SetAdditionalData(locomotive);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Смена карты
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
switch (comboBoxSelectorMap.Text)
|
||||||
|
{
|
||||||
|
case "Простая карта":
|
||||||
|
_abstractMap = new SimpleMap();
|
||||||
|
break;
|
||||||
|
case "Карта с крестом":
|
||||||
|
_abstractMap = new CrossMap();
|
||||||
|
break;
|
||||||
|
case "Карта с дорожками":
|
||||||
|
_abstractMap = new RoadsMap();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
63
Locomotives/Locomotives/FormMap.resx
Normal file
63
Locomotives/Locomotives/FormMap.resx
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
<root>
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
36
Locomotives/Locomotives/IDrawningObject.cs
Normal file
36
Locomotives/Locomotives/IDrawningObject.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
namespace Locomotives
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Интерфейс для отрисовки
|
||||||
|
/// </summary>
|
||||||
|
internal interface IDrawningObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения объекта
|
||||||
|
/// </summary>
|
||||||
|
public float Step { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина полотна</param>
|
||||||
|
/// <param name="height">Высота полотна</param>
|
||||||
|
void SetObject(int x, int y, int width, int height);
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления пермещения объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
void MoveObject(Direction direction);
|
||||||
|
/// <summary>
|
||||||
|
/// Отрисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
void DrawningObject(Graphics g);
|
||||||
|
/// <summary>
|
||||||
|
/// Получение текущей позиции объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
(float Top, float Bottom, float Left, float Right) GetCurrentPosition();
|
||||||
|
}
|
||||||
|
}
|
@ -9,7 +9,7 @@ namespace Locomotives
|
|||||||
static void Main()
|
static void Main()
|
||||||
{
|
{
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormLocomotive());
|
Application.Run(new FormMap());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
45
Locomotives/Locomotives/RoadsMap.cs
Normal file
45
Locomotives/Locomotives/RoadsMap.cs
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
namespace Locomotives
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Карта в виде дорожек
|
||||||
|
/// </summary>
|
||||||
|
internal class RoadsMap : AbstractMap
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Цвет участка закрытого
|
||||||
|
/// </summary>
|
||||||
|
private readonly Brush barrierColor = new SolidBrush(Color.Blue);
|
||||||
|
/// <summary>
|
||||||
|
/// Цвет участка открытого
|
||||||
|
/// </summary>
|
||||||
|
private readonly Brush roadColor = new SolidBrush(Color.Green);
|
||||||
|
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||||
|
{
|
||||||
|
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||||
|
}
|
||||||
|
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||||
|
{
|
||||||
|
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * _size_x, _size_y);
|
||||||
|
}
|
||||||
|
protected override void GenerateMap()
|
||||||
|
{
|
||||||
|
_map = new int[100, 100];
|
||||||
|
_size_x = (float)_width / _map.GetLength(0);
|
||||||
|
_size_y = (float)_height / _map.GetLength(1);
|
||||||
|
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||||
|
{
|
||||||
|
_map[i, j] = _freeRoad;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (int i = 25; i < _map.GetLength(1) - 20; i++)
|
||||||
|
{
|
||||||
|
for (int j = 30; j < _map.GetLength(0); j += 20)
|
||||||
|
{
|
||||||
|
_map[i, j] = _barrier;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
49
Locomotives/Locomotives/SimpleMap.cs
Normal file
49
Locomotives/Locomotives/SimpleMap.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
namespace Locomotives
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Карта с 50-ю барьерами в случайных местах
|
||||||
|
/// </summary>
|
||||||
|
internal class SimpleMap : AbstractMap
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Цвет участка закрытого
|
||||||
|
/// </summary>
|
||||||
|
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||||
|
/// <summary>
|
||||||
|
/// Цвет участка открытого
|
||||||
|
/// </summary>
|
||||||
|
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||||
|
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||||
|
{
|
||||||
|
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||||
|
}
|
||||||
|
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||||
|
{
|
||||||
|
g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
|
||||||
|
}
|
||||||
|
protected override void GenerateMap()
|
||||||
|
{
|
||||||
|
_map = new int[100, 100];
|
||||||
|
_size_x = (float)_width / _map.GetLength(0);
|
||||||
|
_size_y = (float)_height / _map.GetLength(1);
|
||||||
|
int counter = 0;
|
||||||
|
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||||
|
{
|
||||||
|
_map[i, j] = _freeRoad;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
while (counter < 50)
|
||||||
|
{
|
||||||
|
int x = _random.Next(0, 100);
|
||||||
|
int y = _random.Next(0, 100);
|
||||||
|
if (_map[x, y] == _freeRoad)
|
||||||
|
{
|
||||||
|
_map[x, y] = _barrier;
|
||||||
|
counter++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user