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namespace WarmlyLocomotove
{
internal abstract class AbstractMap
{
/// <summary>
/// Поле от интерфейса прорисовки
/// </summary>
private IDrawningObject _drawningObject = null;
/// <summary>
/// Массив карты
/// </summary>
protected int[,] _map = null;
/// <summary>
/// Ширина карты (графической панели)
/// </summary>
protected int _width;
/// <summary>
/// Высота карты (графической панели)
/// </summary>
protected int _height;
/// <summary>
/// Ширина ячейки
/// </summary>
protected float _size_x;
/// <summary>
/// Высота ячейки
/// </summary>
protected float _size_y;
protected readonly Random _random = new();
/// <summary>
/// Доступная для движения ячейка
/// </summary>
protected readonly int _freeRoad = 0;
/// <summary>
/// Недоступная для движения ячейка
/// </summary>
protected readonly int _barrier = 1;
/// <summary>
/// Наполнение графической панели
/// </summary>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
/// <param name="drawningObject"></param>
/// <returns></returns>
public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
{
_width = width;
_height = height;
_drawningObject = drawningObject;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
/// <summary>
/// Получение координат отрисовываемого объекта в массиве
/// </summary>
/// <returns></returns>
public (int Top, int Bottom, int Left, int Right) GetObjectCoordinates()
{
return
(
(int)(_drawningObject.GetCurrentPosition().Top / _size_y),
(int)(_drawningObject.GetCurrentPosition().Bottom / _size_y),
(int)(_drawningObject.GetCurrentPosition().Left / _size_x),
(int)(_drawningObject.GetCurrentPosition().Right / _size_x)
);
}
/// <summary>
/// Проверка возможности движения в данном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns></returns>
private bool AbleToMove(Direction direction)
{
switch (direction)
{
case Direction.Up:
if (GetObjectCoordinates().Top - 1 < 0)
{
return false;
}
break;
case Direction.Down:
if (GetObjectCoordinates().Bottom + 1 > _map.GetLength(0))
{
return false;
}
break;
case Direction.Left:
if (GetObjectCoordinates().Left - 1 < 0)
{
return false;
}
break;
case Direction.Right:
if (GetObjectCoordinates().Right + 1 > _map.GetLength(1))
{
return false;
}
break;
}
for (int i = GetObjectCoordinates().Left; i <= GetObjectCoordinates().Right; i++)
{
for (int j = GetObjectCoordinates().Top; j <= GetObjectCoordinates().Bottom; j++)
{
if (i - 1 < 0 || j - 1 < 0 || i + 1 > _map.GetLength(0) || j + 1 > _map.GetLength(1))
{
return false;
}
switch (direction)
{
case Direction.Up:
if (_map[i, j - 1] == _barrier)
{
return false;
}
break;
case Direction.Down:
if (_map[i, j + 1] == _barrier)
{
return false;
}
break;
case Direction.Left:
if (_map[i - 1, j] == _barrier)
{
return false;
}
break;
case Direction.Right:
if (_map[i + 1, j] == _barrier)
{
return false;
}
break;
}
}
}
return true;
}
/// <summary>
/// Проверка возможности установить объект на карте
/// </summary>
/// <returns></returns>
private bool AbleToSetObject()
{
for (int i = GetObjectCoordinates().Left; i <= GetObjectCoordinates().Right; i++)
{
for (int j = GetObjectCoordinates().Top; j <= GetObjectCoordinates().Bottom; j++)
{
if (_map[i, j] == _barrier || i < 0 || j < 0)
{
return false;
}
}
}
return true;
}
/// <summary>
/// Передвижение объекта по карте
/// </summary>
/// <param name="direction">Направление</param>
/// <returns></returns>
public Bitmap MoveObject(Direction direction)
{
if (!AbleToMove(direction))
{
return DrawMapWithObject();
}
_drawningObject.MoveObject(direction);
return DrawMapWithObject();
}
/// <summary>
/// Создание объекта на карте
/// </summary>
/// <returns>Возможность создать объект</returns>
private bool SetObjectOnMap()
{
if (_drawningObject == null || _map == null)
{
return false;
}
int x = _random.Next(10, 100);
int y = _random.Next(10, 100);
_drawningObject.SetObject(x, y, _width, _height);
if (!AbleToSetObject())
{
return false;
}
return true;
}
/// <summary>
/// Отрисовка карты
/// </summary>
/// <returns></returns>
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawningObject == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i, j] == _freeRoad)
{
DrawRoadPart(gr, i, j);
}
else if (_map[i, j] == _barrier)
{
DrawBarrierPart(gr, i, j);
}
}
}
_drawningObject.DrawningObject(gr);
return bmp;
}
/// <summary>
/// Генерация массива карты
/// </summary>
protected abstract void GenerateMap();
/// <summary>
/// Отрисовка ячейки со свободным пространством (дорогой)
/// </summary>
/// <param name="g"></param>
/// <param name="i"></param>
/// <param name="j"></param>
protected abstract void DrawRoadPart(Graphics g, int i, int j);
/// <summary>
/// Отрисовка ячейки с барьером
/// </summary>
/// <param name="g"></param>
/// <param name="i"></param>
/// <param name="j"></param>
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
}
}

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namespace WarmlyLocomotove
{
/// <summary>
/// Параметризованный класс с параметрами типа сущности и интерфейса отрисовки дополнительных частей
/// </summary>
/// <typeparam name="T"></typeparam>
/// <typeparam name="U"></typeparam>
internal class AdvancedObjectGeneric<T, U>
where T : EntityLocomotive
where U : class, IDrawningAdditionalElements
{
/// <summary>
/// Массив сущностей
/// </summary>
private T[] Entities = new T[10];
/// <summary>
/// Текущая выбранная сущность(индекс для заполнения)
/// </summary>
private int CurrentEntityIndex = 0;
/// <summary>
/// Массив конфигураций(набора параметров для доп. отрисовки)
/// </summary>
private U[] AdditionalElementsSetups = new U[10];
/// <summary>
/// Текущая выбранная конфигурация
/// </summary>
int CurrentAdditionalElementSetupIndex = 0;
/// <summary>
/// Добавление новой сущности в массив сущностей
/// </summary>
/// <param name="NewEntity">Добавляемая сущность</param>
public void AddEntity(T NewEntity)
{
if (CurrentEntityIndex >= 9)
{
return;
}
Entities[CurrentEntityIndex] = NewEntity;
CurrentEntityIndex++;
}
/// <summary>
/// Добавление новой конфигурации в массив конфигураций
/// </summary>
/// <param name="NewAdditionalElementSetup">Добавляемая конфигурация</param>
public void AddAdditionalElementSetup(U NewAdditionalElementSetup)
{
if (CurrentAdditionalElementSetupIndex >= 9)
{
return;
}
AdditionalElementsSetups[CurrentAdditionalElementSetupIndex] = NewAdditionalElementSetup;
CurrentAdditionalElementSetupIndex++;
}
/// <summary>
/// Генерация нового объекта от класса отрисовки на основе случайно выбранной сущности и набора конфигураций
/// </summary>
/// <returns></returns>
public DrawningLocomotive GeneratedObject()
{
Random rnd = new();
int SelectedEntityIndex = rnd.Next(0, 9);
int SelectedAdditionalElementSetupIndex = rnd.Next(0, 9);
DrawningLocomotive Object = null;
if (Entities[SelectedEntityIndex] is EntityWarmlyLocomotive entitywarmlylocomotive)
{
Object = new DrawningWarmlyLocomotive(entitywarmlylocomotive.Speed, entitywarmlylocomotive.Weight, entitywarmlylocomotive.BodyColor, 160, 115, entitywarmlylocomotive.AdditionalColor, entitywarmlylocomotive.HasPipe, entitywarmlylocomotive.HasFuelTank);
Object.AdditionalElements = AdditionalElementsSetups[SelectedAdditionalElementSetupIndex];
}
else if (Entities[SelectedEntityIndex] is EntityLocomotive entitylocomotive)
{
Object = new DrawningLocomotive(entitylocomotive.Speed, entitylocomotive.Weight, entitylocomotive.BodyColor);
Object.Locomotive = Entities[SelectedEntityIndex];
Object.AdditionalElements = AdditionalElementsSetups[SelectedAdditionalElementSetupIndex];
}
return Object;
}
}
}

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namespace WarmlyLocomotove
{
/// <summary>
/// Карта в виде креста
/// </summary>
internal class CrossMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Red);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Transparent);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * _size_x, _size_y);
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
for (int i = 0; i < _map.GetLength(0); i++)
{
for (int j = 0; j < _map.GetLength(1); j++)
{
_map[i, j] = _freeRoad;
}
}
for (int i = 45; i < 55; i++)
{
for (int j = 15; j < 85; j++)
{
_map[i, j] = _barrier;
}
}
for (int i = 45; i < 55; i++)
{
for (int j = 30; j < 80; j++)
{
_map[j, i] = _barrier;
}
}
}
}
}

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namespace WarmlyLocomotove
{
/// <summary>
/// Перечисление направлений перемещения
/// </summary>
public enum Direction
{
/// <summary>
/// никуда
/// </summary>
None = 0,
/// <summary>
/// вверх
/// </summary>
Up = 1,
/// <summary>
/// вниз
/// </summary>
Down = 2,
/// <summary>
/// влево
/// </summary>
Left = 3,
/// <summary>
/// вправо
/// </summary>
Right = 4
}
}

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namespace WarmlyLocomotove
{
internal class DrawningEllipseOrnament : IDrawningAdditionalElements
{
private WheelsNumber wheelsNumber;
public int WheelsNum
{
set
{
if (value < 2 || value > 4)
{
wheelsNumber = (WheelsNumber)2;
}
else
{
wheelsNumber = (WheelsNumber)value;
}
}
}
public void DrawWheels(Graphics g, float startPosX, float startPosY, Color wheelsColor)
{
Pen pen = new(wheelsColor);
switch (wheelsNumber)
{
case WheelsNumber.Two:
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
break;
case WheelsNumber.Three:
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 90, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
break;
case WheelsNumber.Four:
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 50, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 90, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
break;
}
}
public void DrawOrnament(Graphics g, float startPosX, float startPosY)
{
//рисуем круглый орнамент
Pen pen = new(Color.Red);
switch (wheelsNumber)
{
case WheelsNumber.Two:
g.DrawEllipse(pen, startPosX + 25, startPosY + 45, 10, 7);
g.DrawEllipse(pen, startPosX + 125, startPosY + 45, 10, 7);
break;
case WheelsNumber.Three:
g.DrawEllipse(pen, startPosX + 25, startPosY + 45, 10, 7);
g.DrawEllipse(pen, startPosX + 95, startPosY + 45, 10, 7);
g.DrawEllipse(pen, startPosX + 125, startPosY + 45, 10, 7);
break;
case WheelsNumber.Four:
g.DrawEllipse(pen, startPosX + 25, startPosY + 45, 10, 7);
g.DrawEllipse(pen, startPosX + 55, startPosY + 45, 10, 7);
g.DrawEllipse(pen, startPosX + 95, startPosY + 45, 10, 7);
g.DrawEllipse(pen, startPosX + 125, startPosY + 45, 10, 7);
break;
}
}
}
}

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namespace WarmlyLocomotove
{
/// <summary>
/// Класс, отвечающий за отрисовку объекта-сущности
/// </summary>
public class DrawningLocomotive
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityLocomotive Locomotive { get; set; }
/// <summary>
/// Класс отрисовки колёс
/// </summary>
public IDrawningAdditionalElements AdditionalElements;
/// <summary>
/// Левая координата отрисовки локомотива
/// </summary>
protected float _startPosX;
/// <summary>
/// Верхняя координата отрисовки локомотива
/// </summary>
protected float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Ширина локомотива
/// </summary>
protected readonly int _locomotiveWidth = 160;
/// <summary>
/// Высота локомотива
/// </summary>
protected readonly int _locomotiveHeight = 80;
/// <summary>
/// Инициализация свойств объекта-сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
public DrawningLocomotive(int speed, float weight, Color bodyColor)
{
Locomotive = new EntityLocomotive(speed, weight, bodyColor);
AdditionalElements = new DrawningWheels();
}
/// <summary>
/// Конструктор для изменения размеров локомотива
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="locomotiveWidth">Ширина локомотива</param>
/// <param name="locomotiveHeight">Высота локомотива</param>
protected DrawningLocomotive(int speed, float weight, Color bodyColor, int locomotiveWidth, int locomotiveHeight)
: this(speed, weight, bodyColor)
{
_locomotiveWidth = locomotiveWidth;
_locomotiveHeight = locomotiveHeight;
}
/// <summary>
/// Установка начальной позиции локомотива
/// </summary>
/// <param name="x">Левая координата</param>
/// <param name="y">Правая координата</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public void SetPosition(int x, int y, int width, int height)
{
if (x < 0 || y < 0 || x + _locomotiveWidth > width || y + _locomotiveHeight > height)
{
return;
}
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
/// <summary>
/// Перемещение локомотива в зависимости от направления
/// </summary>
/// <param name="direction">Направление</param>
public void MoveLocomotive(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
switch (direction)
{
//вправо
case Direction.Right:
if (_startPosX + _locomotiveWidth + Locomotive.Step < _pictureWidth)
{
_startPosX += Locomotive.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX >= Locomotive.Step)
{
_startPosX -= Locomotive.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY >= Locomotive.Step)
{
_startPosY -= Locomotive.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _locomotiveHeight + Locomotive.Step < _pictureHeight)
{
_startPosY += Locomotive.Step;
}
break;
}
}
/// <summary>
/// Метод отрисовки локомотива
/// </summary>
/// <param name="g">Графика</param>
public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
//кузов
Pen penBodyColor = new Pen(Locomotive?.BodyColor ?? Color.Black);
for (int i = (int)_startPosX + 10; i <= _startPosX + 20; i++)
{
g.DrawLine(penBodyColor, _startPosX + 20, _startPosY, i, _startPosY + 20);
}
Brush brBodyColor = new SolidBrush(Locomotive?.BodyColor ?? Color.Black);
g.FillRectangle(brBodyColor, _startPosX + 20, _startPosY, 130, 20);//верхняя часть
g.FillRectangle(brBodyColor, _startPosX + 10, _startPosY + 20, 140, 20);//нижняя часть
//переход
Brush brBlack = new SolidBrush(Color.Black);
g.FillRectangle(brBlack, _startPosX + 150, _startPosY + 5, 10, 30);
Pen pen = new(Color.Black);
//границы локомотива
g.DrawLine(pen, _startPosX + 20, _startPosY, _startPosX + 10, _startPosY + 20);
g.DrawLine(pen, _startPosX, _startPosY + 50, _startPosX + 10, _startPosY + 50);
for (int i = (int)_startPosX + 10; i <= (int)_startPosX + 20; i++)
{
g.DrawLine(pen, i, _startPosY + 40, i - 10, _startPosY + 50);
}
for (int i = (int)_startPosX + 140; i <= (int)_startPosX + 150; i++)
{
g.DrawLine(pen, i, _startPosY + 40, i + 10, _startPosY + 50);
}
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 20, 140, 20);
g.DrawLine(pen, _startPosX + 20, _startPosY, _startPosX + 150, _startPosY);
g.DrawLine(pen, _startPosX + 150, _startPosY, _startPosX + 150, _startPosY + 20);
//окна
Brush brWhite = new SolidBrush(Color.White);
g.FillRectangle(brWhite, _startPosX + 25, _startPosY + 5, 10, 10);
g.DrawRectangle(pen, _startPosX + 25, _startPosY + 5, 10, 10);
g.FillRectangle(brWhite, _startPosX + 40, _startPosY + 5, 10, 10);
g.DrawRectangle(pen, _startPosX + 40, _startPosY + 5, 10, 10);
g.FillRectangle(brWhite, _startPosX + 130, _startPosY + 5, 10, 10);
g.DrawRectangle(pen, _startPosX + 130, _startPosY + 5, 10, 10);
//дверь
g.FillRectangle(brBodyColor, _startPosX + 60, _startPosY + 10, 15, 25);
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 10, 15, 25);
//колёса
AdditionalElements.DrawWheels(g, _startPosX, _startPosY, Color.Black);
AdditionalElements.DrawOrnament(g, _startPosX, _startPosY);
}
/// <summary>
/// Метод перерисовки при изменении границ рисунка
/// </summary>
/// <param name="width">Новая ширина</param>
/// <param name="height">Новая высота</param>
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _locomotiveWidth || _pictureHeight <= _locomotiveHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _locomotiveWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _locomotiveWidth;
}
if (_startPosY + _locomotiveHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _locomotiveHeight;
}
}
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
public (float Top, float Bottom, float Left, float Right) GetCurrentPosition()
{
return (_startPosY, _startPosY + _locomotiveHeight, _startPosX, _startPosX + _locomotiveWidth);
}
}
}

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namespace WarmlyLocomotove
{
/// <summary>
/// Класс-наследник от интерфейса (реализация)
/// </summary>
internal class DrawningObjectLocomotive : IDrawningObject
{
/// <summary>
/// Объект от класса отрисовки локомотива
/// </summary>
private DrawningLocomotive _locomotive = null;
public DrawningObjectLocomotive(DrawningLocomotive locomotive)
{
_locomotive = locomotive;
}
public float Step => _locomotive?.Locomotive?.Step ?? 0;
public (float Top, float Bottom, float Left, float Right) GetCurrentPosition()
{
return _locomotive?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_locomotive?.MoveLocomotive(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_locomotive.SetPosition(x, y, width, height);
}
public void DrawningObject(Graphics g)
{
_locomotive.DrawTransport(g);
}
}
}

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namespace WarmlyLocomotove
{
internal class DrawningRectOrnament : IDrawningAdditionalElements
{
private WheelsNumber wheelsNumber;
public int WheelsNum
{
set
{
if (value < 2 || value > 4)
{
wheelsNumber = (WheelsNumber)2;
}
else
{
wheelsNumber = (WheelsNumber)value;
}
}
}
public void DrawWheels(Graphics g, float startPosX, float startPosY, Color wheelsColor)
{
Pen pen = new(wheelsColor);
switch (wheelsNumber)
{
case WheelsNumber.Two:
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
break;
case WheelsNumber.Three:
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 90, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
break;
case WheelsNumber.Four:
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 50, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 90, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
break;
}
}
public void DrawOrnament(Graphics g, float startPosX, float startPosY)
{
//рисуем прямоугольный орнамент
Brush brush = new SolidBrush(Color.Blue);
switch (wheelsNumber)
{
case WheelsNumber.Two:
g.FillRectangle(brush, startPosX + 25, startPosY + 45, 10, 7);
g.FillRectangle(brush, startPosX + 125, startPosY + 45, 10, 7);
break;
case WheelsNumber.Three:
g.FillRectangle(brush, startPosX + 25, startPosY + 45, 10, 7);
g.FillRectangle(brush, startPosX + 95, startPosY + 45, 10, 7);
g.FillRectangle(brush, startPosX + 125, startPosY + 45, 10, 7);
break;
case WheelsNumber.Four:
g.FillRectangle(brush, startPosX + 25, startPosY + 45, 10, 7);
g.FillRectangle(brush, startPosX + 55, startPosY + 45, 10, 7);
g.FillRectangle(brush, startPosX + 95, startPosY + 45, 10, 7);
g.FillRectangle(brush, startPosX + 125, startPosY + 45, 10, 7);
break;
}
}
}
}

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namespace WarmlyLocomotove
{
/// <summary>
/// Класс-наследник от класса отрисовки локомотива
/// </summary>
internal class DrawningWarmlyLocomotive : DrawningLocomotive
{
/// <summary>
/// Конструктор, передаём в protected конструктор базового класса обычные параметры и вводим новые
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="locomotiveWidth">Ширина локомотива</param>
/// <param name="locomotiveHeight">Высота локомотива</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="hasPipe">Признак наличия трубы</param>
/// <param name="hasFuelTank">Признак наличия топливного бака</param>
public DrawningWarmlyLocomotive(int speed, float weight, Color bodyColor, int locomotiveWidth, int locomotiveHeight, Color additionalColor, bool hasPipe, bool hasFuelTank) : base(speed, weight, bodyColor, locomotiveWidth, locomotiveHeight)
{
Locomotive = new EntityWarmlyLocomotive(speed, weight, bodyColor, additionalColor, hasPipe, hasFuelTank);
}
/// <summary>
/// Отрисовываем базовую часть локомотива и добавляем дополнительные элементы, если они есть
/// </summary>
/// <param name="g"></param>
public override void DrawTransport(Graphics g)
{
if (Locomotive is not EntityWarmlyLocomotive warmlyLocomotive)
{
return;
}
//Прорисовка трубы
if (warmlyLocomotive.HasPipe)
{
Pen pen = new Pen(Color.Black);
Brush brAdditionalColor = new SolidBrush(warmlyLocomotive.AdditionalColor);
g.FillRectangle(brAdditionalColor, _startPosX + 20, _startPosY, 25, 10);
g.DrawRectangle(pen, _startPosX + 20, _startPosY, 25, 10);
g.FillRectangle(brAdditionalColor, _startPosX + 25, _startPosY + 10, 15, 20);
g.DrawRectangle(pen, _startPosX + 25, _startPosY + 10, 15, 20);
}
_startPosY += 30;
base.DrawTransport(g);
_startPosY -= 30;
//Прорисовка топливного бака
if (warmlyLocomotive.HasFuelTank)
{
Pen pen = new Pen(Color.Black);
Brush brAdditionalColor = new SolidBrush(warmlyLocomotive.AdditionalColor);
Pen penYellow = new Pen(Color.Yellow);
g.FillRectangle(brAdditionalColor, _startPosX + 80, _startPosY + 40, 45, 20);
g.DrawRectangle(pen, _startPosX + 80, _startPosY + 40, 45, 20);
for (int i = (int)_startPosX + 100; i < (int)_startPosX + 110; i++)
{
g.DrawLine(penYellow, _startPosX + 105, _startPosY + 45, i, _startPosY + 55);
}
}
}
}
}

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namespace WarmlyLocomotove
{
internal class DrawningWheels : IDrawningAdditionalElements
{
private WheelsNumber wheelsNumber;
public int WheelsNum
{
set
{
if (value < 2 || value > 4)
{
wheelsNumber = (WheelsNumber)2;
}
else
{
wheelsNumber = (WheelsNumber)value;
}
}
}
public void DrawWheels(Graphics g, float startPosX, float startPosY, Color wheelsColor)
{
Pen pen = new(wheelsColor);
switch (wheelsNumber)
{
case WheelsNumber.Two:
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
break;
case WheelsNumber.Three:
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 90, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
break;
case WheelsNumber.Four:
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 50, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 90, startPosY + 40, 20, 15);
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
break;
}
}
public void DrawOrnament(Graphics g, float startPosX, float startPosY)
{
//ничего не рисуем, т.к. орнамента нет
}
}
}

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namespace WarmlyLocomotove
{
/// <summary>
/// Класс-сущность локомотив
/// </summary>
public class EntityLocomotive
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public float Weight { get; private set; }
/// <summary>
/// Цвет кузова
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения
/// </summary>
public float Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор (инициализация полей объекта-класса локомотива)
/// </summary>
/// <param name="speed">скорость</param>
/// <param name="weight">вес</param>
/// <param name="bodyColor">цвет кузова</param>
public EntityLocomotive(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
BodyColor = bodyColor;
}
}
}

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namespace WarmlyLocomotove
{
/// <summary>
/// Класс-наследник от класса-сущности локомотива (усложнённый локомотив/тепловоз)
/// </summary>
internal class EntityWarmlyLocomotive : EntityLocomotive
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак наличия трубы
/// </summary>
public bool HasPipe { get; private set; }
/// <summary>
/// Признак наличия топливного бака
/// </summary>
public bool HasFuelTank { get; private set; }
/// <summary>
/// Инициализация свойств усложнённого локомотива (тепловоза)
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="hasPipe">Признак наличия трубы</param>
/// <param name="hasFuelTank">Признак наличия топливного бака</param>
public EntityWarmlyLocomotive(int speed, float weight, Color bodyColor, Color additionalColor, bool hasPipe, bool hasFuelTank) : base (speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
HasPipe = hasPipe;
HasFuelTank = hasFuelTank;
}
}
}

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namespace WarmlyLocomotive
{
partial class Form1 : Form
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace WarmlyLocomotive
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace WarmlyLocomotove
{
partial class FormLocomotive
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxLocomotive = new System.Windows.Forms.PictureBox();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.numericUpDownWheelsNumber = new System.Windows.Forms.NumericUpDown();
this.labelWheelsNumber = new System.Windows.Forms.Label();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.buttonSelectLocomotive = new System.Windows.Forms.Button();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelAdditionalColor = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelHasPipe = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelHasFuelTank = new System.Windows.Forms.ToolStripStatusLabel();
this.statusStrip = new System.Windows.Forms.StatusStrip();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWheelsNumber)).BeginInit();
this.statusStrip.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxLocomotive
//
this.pictureBoxLocomotive.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxLocomotive.Location = new System.Drawing.Point(0, 0);
this.pictureBoxLocomotive.MinimumSize = new System.Drawing.Size(1, 1);
this.pictureBoxLocomotive.Name = "pictureBoxLocomotive";
this.pictureBoxLocomotive.Size = new System.Drawing.Size(800, 450);
this.pictureBoxLocomotive.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxLocomotive.TabIndex = 0;
this.pictureBoxLocomotive.TabStop = false;
this.pictureBoxLocomotive.Resize += new System.EventHandler(this.PictureBoxLocomotive_Resize);
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 395);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(90, 30);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(758, 395);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 3;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(686, 395);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 4;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(722, 395);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 5;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(722, 359);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 6;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// numericUpDownWheelsNumber
//
this.numericUpDownWheelsNumber.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.numericUpDownWheelsNumber.Location = new System.Drawing.Point(651, 402);
this.numericUpDownWheelsNumber.Maximum = new decimal(new int[] {
4,
0,
0,
0});
this.numericUpDownWheelsNumber.Minimum = new decimal(new int[] {
2,
0,
0,
0});
this.numericUpDownWheelsNumber.Name = "numericUpDownWheelsNumber";
this.numericUpDownWheelsNumber.ReadOnly = true;
this.numericUpDownWheelsNumber.Size = new System.Drawing.Size(29, 23);
this.numericUpDownWheelsNumber.TabIndex = 7;
this.numericUpDownWheelsNumber.Value = new decimal(new int[] {
2,
0,
0,
0});
//
// labelWheelsNumber
//
this.labelWheelsNumber.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.labelWheelsNumber.AutoSize = true;
this.labelWheelsNumber.Location = new System.Drawing.Point(565, 404);
this.labelWheelsNumber.Name = "labelWheelsNumber";
this.labelWheelsNumber.Size = new System.Drawing.Size(80, 15);
this.labelWheelsNumber.TabIndex = 8;
this.labelWheelsNumber.Text = "Число колёс:";
//
// buttonCreateModif
//
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateModif.Location = new System.Drawing.Point(108, 395);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(98, 30);
this.buttonCreateModif.TabIndex = 9;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// buttonSelectLocomotive
//
this.buttonSelectLocomotive.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonSelectLocomotive.Location = new System.Drawing.Point(461, 396);
this.buttonSelectLocomotive.Name = "buttonSelectLocomotive";
this.buttonSelectLocomotive.Size = new System.Drawing.Size(98, 30);
this.buttonSelectLocomotive.TabIndex = 10;
this.buttonSelectLocomotive.Text = "Выбрать";
this.buttonSelectLocomotive.UseVisualStyleBackColor = true;
this.buttonSelectLocomotive.Click += new System.EventHandler(this.ButtonSelectLocomotive_Click);
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(65, 17);
this.toolStripStatusLabelSpeed.Text = "Скорость: ";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(32, 17);
this.toolStripStatusLabelWeight.Text = "Вес: ";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(39, 17);
this.toolStripStatusLabelBodyColor.Text = "Цвет: ";
//
// toolStripStatusLabelAdditionalColor
//
this.toolStripStatusLabelAdditionalColor.Name = "toolStripStatusLabelAdditionalColor";
this.toolStripStatusLabelAdditionalColor.Size = new System.Drawing.Size(137, 17);
this.toolStripStatusLabelAdditionalColor.Text = "Дополнительный цвет: ";
//
// toolStripStatusLabelHasPipe
//
this.toolStripStatusLabelHasPipe.Name = "toolStripStatusLabelHasPipe";
this.toolStripStatusLabelHasPipe.Size = new System.Drawing.Size(99, 17);
this.toolStripStatusLabelHasPipe.Text = "Наличие трубы: ";
//
// toolStripStatusLabelHasFuelTank
//
this.toolStripStatusLabelHasFuelTank.Name = "toolStripStatusLabelHasFuelTank";
this.toolStripStatusLabelHasFuelTank.Size = new System.Drawing.Size(158, 17);
this.toolStripStatusLabelHasFuelTank.Text = "Наличие топливного бака: ";
//
// statusStrip
//
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor,
this.toolStripStatusLabelAdditionalColor,
this.toolStripStatusLabelHasPipe,
this.toolStripStatusLabelHasFuelTank});
this.statusStrip.Location = new System.Drawing.Point(0, 428);
this.statusStrip.Name = "statusStrip";
this.statusStrip.Size = new System.Drawing.Size(800, 22);
this.statusStrip.TabIndex = 1;
this.statusStrip.Text = "statusStrip1";
//
// FormLocomotive
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonSelectLocomotive);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.labelWheelsNumber);
this.Controls.Add(this.numericUpDownWheelsNumber);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.statusStrip);
this.Controls.Add(this.pictureBoxLocomotive);
this.Name = "FormLocomotive";
this.Text = "Локомотив";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWheelsNumber)).EndInit();
this.statusStrip.ResumeLayout(false);
this.statusStrip.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxLocomotive;
private Button buttonCreate;
private Button buttonRight;
private Button buttonLeft;
private Button buttonDown;
private Button buttonUp;
private NumericUpDown numericUpDownWheelsNumber;
private Label labelWheelsNumber;
private Button buttonCreateModif;
private Button buttonSelectLocomotive;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
private ToolStripStatusLabel toolStripStatusLabelAdditionalColor;
private ToolStripStatusLabel toolStripStatusLabelHasPipe;
private ToolStripStatusLabel toolStripStatusLabelHasFuelTank;
private StatusStrip statusStrip;
}
}

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namespace WarmlyLocomotove
{
public partial class FormLocomotive : Form
{
/// <summary>
/// Объект от класса отрисовки локомотива
/// </summary>
private DrawningLocomotive _locomotive;
/// <summary>
/// Выбранный объект
/// </summary>
public DrawningLocomotive SelectedLocomotive { get; private set; }
public FormLocomotive()
{
InitializeComponent();
}
/// <summary>
/// Метод отрисовки локомотива
/// </summary>
private void Draw()
{
Bitmap bmp = new(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
Graphics gr = Graphics.FromImage(bmp);
_locomotive?.DrawTransport(gr);
pictureBoxLocomotive.Image = bmp;
}
/// <summary>
/// Заполнение информации по объекту
/// </summary>
/// <param name="locomotive">Объект от класса отрисовки или его наследника</param>
private void SetData(DrawningLocomotive locomotive)
{
Random rnd = new();
toolStripStatusLabelSpeed.Text = $"Скорость: {locomotive.Locomotive.Speed}";
toolStripStatusLabelWeight.Text = $"Вес: {locomotive.Locomotive.Weight}";
toolStripStatusLabelBodyColor.Text = $"Цвет: {locomotive.Locomotive.BodyColor.Name}";
toolStripStatusLabelAdditionalColor.Text = $"Дополнительный цвет: н/д";
toolStripStatusLabelHasPipe.Text = $"Наличие трубы: н/д";
toolStripStatusLabelHasFuelTank.Text = $"Наличие топливного бака: н/д";
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
}
/// <summary>
/// Заполнение дополнительной информации по объекту (только для усложнённого объекта)
/// </summary>
/// <param name="warmlylocomotive">Объект от наследника класса отрисовки</param>
private void SetAdditionalData(DrawningWarmlyLocomotive warmlylocomotive)
{
if (warmlylocomotive.Locomotive is EntityWarmlyLocomotive entityWarmlyLocomotive)
{
toolStripStatusLabelAdditionalColor.Text = $"Дополнительный цвет: {entityWarmlyLocomotive.AdditionalColor.Name}";
toolStripStatusLabelHasPipe.Text = $"Наличие трубы: {entityWarmlyLocomotive.HasPipe}";
toolStripStatusLabelHasFuelTank.Text = $"Наличие топливного бака: {entityWarmlyLocomotive.HasFuelTank}";
}
}
/// <summary>
/// Метод обработки нажатия на кнопку "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_locomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
SetData(_locomotive);
_locomotive.AdditionalElements.WheelsNum = (int)numericUpDownWheelsNumber.Value;
Draw();
}
/// <summary>
/// Метод обработки нажатия на кнопки перемещения
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_locomotive?.MoveLocomotive(Direction.Up);
break;
case "buttonDown":
_locomotive?.MoveLocomotive(Direction.Down);
break;
case "buttonLeft":
_locomotive?.MoveLocomotive(Direction.Left);
break;
case "buttonRight":
_locomotive?.MoveLocomotive(Direction.Right);
break;
}
Draw();
}
/// <summary>
/// Изменение размеров формы
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PictureBoxLocomotive_Resize(object sender, EventArgs e)
{
_locomotive?.ChangeBorders(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
Draw();
}
/// <summary>
/// Метод обработки нажатия на кнопку "Модификация"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_locomotive = new DrawningWarmlyLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
160, 115,
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)),
Convert.ToBoolean(rnd.Next(0, 2)));
SetData(_locomotive);
SetAdditionalData((DrawningWarmlyLocomotive)_locomotive);
_locomotive.AdditionalElements.WheelsNum = (int)numericUpDownWheelsNumber.Value;
Draw();
}
/// <summary>
/// Метод обработки нажатия на кнопку "Выбрать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSelectLocomotive_Click(object sender, EventArgs e)
{
SelectedLocomotive = _locomotive;
DialogResult = DialogResult.OK;
}
private void buttonGenerateEntities_Click(object sender, EventArgs e)
{
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

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namespace WarmlyLocomotove
{
partial class FormLocomotiveAdditional
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxLocomotive = new System.Windows.Forms.PictureBox();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.numericUpDownWheelsNumber = new System.Windows.Forms.NumericUpDown();
this.labelWheelsNumber = new System.Windows.Forms.Label();
this.buttonGenerateEntities = new System.Windows.Forms.Button();
this.buttonGenerateAdditionalElementsSetup = new System.Windows.Forms.Button();
this.buttonShowGeneratedObject = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWheelsNumber)).BeginInit();
this.SuspendLayout();
//
// pictureBoxLocomotive
//
this.pictureBoxLocomotive.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxLocomotive.Location = new System.Drawing.Point(0, 0);
this.pictureBoxLocomotive.MinimumSize = new System.Drawing.Size(1, 1);
this.pictureBoxLocomotive.Name = "pictureBoxLocomotive";
this.pictureBoxLocomotive.Size = new System.Drawing.Size(800, 450);
this.pictureBoxLocomotive.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxLocomotive.TabIndex = 0;
this.pictureBoxLocomotive.TabStop = false;
this.pictureBoxLocomotive.Resize += new System.EventHandler(this.PictureBoxLocomotive_Resize);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(761, 406);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 3;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(689, 406);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 4;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(725, 406);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 5;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(725, 370);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 6;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// numericUpDownWheelsNumber
//
this.numericUpDownWheelsNumber.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.numericUpDownWheelsNumber.Location = new System.Drawing.Point(651, 413);
this.numericUpDownWheelsNumber.Maximum = new decimal(new int[] {
4,
0,
0,
0});
this.numericUpDownWheelsNumber.Minimum = new decimal(new int[] {
2,
0,
0,
0});
this.numericUpDownWheelsNumber.Name = "numericUpDownWheelsNumber";
this.numericUpDownWheelsNumber.ReadOnly = true;
this.numericUpDownWheelsNumber.Size = new System.Drawing.Size(29, 23);
this.numericUpDownWheelsNumber.TabIndex = 7;
this.numericUpDownWheelsNumber.Value = new decimal(new int[] {
2,
0,
0,
0});
//
// labelWheelsNumber
//
this.labelWheelsNumber.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.labelWheelsNumber.AutoSize = true;
this.labelWheelsNumber.Location = new System.Drawing.Point(565, 415);
this.labelWheelsNumber.Name = "labelWheelsNumber";
this.labelWheelsNumber.Size = new System.Drawing.Size(80, 15);
this.labelWheelsNumber.TabIndex = 8;
this.labelWheelsNumber.Text = "Число колёс:";
//
// buttonGenerateEntities
//
this.buttonGenerateEntities.Location = new System.Drawing.Point(12, 406);
this.buttonGenerateEntities.Name = "buttonGenerateEntities";
this.buttonGenerateEntities.Size = new System.Drawing.Size(156, 32);
this.buttonGenerateEntities.TabIndex = 11;
this.buttonGenerateEntities.Text = "Сгенерировать сущности";
this.buttonGenerateEntities.UseVisualStyleBackColor = true;
this.buttonGenerateEntities.Click += new System.EventHandler(this.ButtonGenerateEntities_Click);
//
// buttonGenerateAdditionalElementsSetup
//
this.buttonGenerateAdditionalElementsSetup.Location = new System.Drawing.Point(375, 406);
this.buttonGenerateAdditionalElementsSetup.Name = "buttonGenerateAdditionalElementsSetup";
this.buttonGenerateAdditionalElementsSetup.Size = new System.Drawing.Size(184, 32);
this.buttonGenerateAdditionalElementsSetup.TabIndex = 12;
this.buttonGenerateAdditionalElementsSetup.Text = "Сгенерировать доп. отрисовку";
this.buttonGenerateAdditionalElementsSetup.UseVisualStyleBackColor = true;
this.buttonGenerateAdditionalElementsSetup.Click += new System.EventHandler(this.ButtonGenerateAdditionalElementsSetup_Click);
//
// buttonShowGeneratedObject
//
this.buttonShowGeneratedObject.Location = new System.Drawing.Point(204, 406);
this.buttonShowGeneratedObject.Name = "buttonShowGeneratedObject";
this.buttonShowGeneratedObject.Size = new System.Drawing.Size(139, 32);
this.buttonShowGeneratedObject.TabIndex = 13;
this.buttonShowGeneratedObject.Text = "Сгенерировать объект";
this.buttonShowGeneratedObject.UseVisualStyleBackColor = true;
this.buttonShowGeneratedObject.Click += new System.EventHandler(this.ButtonShowGeneratedObject_Click);
//
// FormLocomotiveAdditional
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonShowGeneratedObject);
this.Controls.Add(this.buttonGenerateAdditionalElementsSetup);
this.Controls.Add(this.buttonGenerateEntities);
this.Controls.Add(this.labelWheelsNumber);
this.Controls.Add(this.numericUpDownWheelsNumber);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.pictureBoxLocomotive);
this.Name = "FormLocomotiveAdditional";
this.Text = "Локомотив";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWheelsNumber)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxLocomotive;
private Button buttonRight;
private Button buttonLeft;
private Button buttonDown;
private Button buttonUp;
private NumericUpDown numericUpDownWheelsNumber;
private Label labelWheelsNumber;
private Button buttonGenerateEntities;
private Button buttonGenerateAdditionalElementsSetup;
private Button buttonShowGeneratedObject;
}
}

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@ -0,0 +1,133 @@
namespace WarmlyLocomotove
{
public partial class FormLocomotiveAdditional : Form
{
/// <summary>
/// Объект от класса отрисовки локомотива
/// </summary>
private DrawningLocomotive _locomotive;
/// <summary>
/// Объект от параметризованного класса с параметрами типа сущности и интерфейса отрисовки дополнительных частей
/// </summary>
private AdvancedObjectGeneric<EntityLocomotive,IDrawningAdditionalElements> AdvancedObject = new AdvancedObjectGeneric<EntityLocomotive, IDrawningAdditionalElements>();
/// <summary>
/// Конструктор
/// </summary>
public FormLocomotiveAdditional()
{
InitializeComponent();
}
/// <summary>
/// Метод отрисовки локомотива
/// </summary>
private void Draw()
{
Bitmap bmp = new(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
Graphics gr = Graphics.FromImage(bmp);
_locomotive?.DrawTransport(gr);
pictureBoxLocomotive.Image = bmp;
}
/// <summary>
/// Метод обработки нажатия на кнопки перемещения
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_locomotive?.MoveLocomotive(Direction.Up);
break;
case "buttonDown":
_locomotive?.MoveLocomotive(Direction.Down);
break;
case "buttonLeft":
_locomotive?.MoveLocomotive(Direction.Left);
break;
case "buttonRight":
_locomotive?.MoveLocomotive(Direction.Right);
break;
}
Draw();
}
/// <summary>
/// Изменение размеров формы
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PictureBoxLocomotive_Resize(object sender, EventArgs e)
{
_locomotive?.ChangeBorders(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
Draw();
}
/// <summary>
/// Метод обработки нажатия на кнопку "Сгенерировать сущности"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGenerateEntities_Click(object sender, EventArgs e)
{
Random rnd = new();
for (int i = 0; i < 10; i++)
{
bool IsAdvancedEntity = Convert.ToBoolean(rnd.Next(0, 2));
EntityLocomotive Entity;
if (!IsAdvancedEntity)
{
Entity = new EntityLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
}
else
{
Entity = new EntityWarmlyLocomotive(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Convert.ToBoolean(rnd.Next(0, 2)),
Convert.ToBoolean(rnd.Next(0, 2)));
}
AdvancedObject.AddEntity(Entity);
}
}
/// <summary>
/// Метод обработки нажатия на кнопку "Сгенерировать доп. элементы"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGenerateAdditionalElementsSetup_Click(object sender, EventArgs e)
{
Random rnd = new();
for (int i = 0; i < 10; i++)
{
int AdditionalElementSetupType = rnd.Next(0, 3);
switch (AdditionalElementSetupType)
{
case 0:
AdvancedObject.AddAdditionalElementSetup(new DrawningWheels());
break;
case 1:
AdvancedObject.AddAdditionalElementSetup(new DrawningRectOrnament());
break;
case 2:
AdvancedObject.AddAdditionalElementSetup(new DrawningEllipseOrnament());
break;
}
}
}
/// <summary>
/// Метод обработки нажатия на кнопку "Сгенерировать объект"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonShowGeneratedObject_Click(object sender, EventArgs e)
{
Random rnd = new();
_locomotive = AdvancedObject.GeneratedObject();
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
_locomotive.AdditionalElements.WheelsNum = 2;
_locomotive.AdditionalElements.WheelsNum = (int)numericUpDownWheelsNumber.Value;
Draw();
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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namespace WarmlyLocomotove
{
partial class FormMapWithSetLocomotives
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.groupBoxTools = new System.Windows.Forms.GroupBox();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonShowOnMap = new System.Windows.Forms.Button();
this.buttonShowStorage = new System.Windows.Forms.Button();
this.buttonRemoveLocomotive = new System.Windows.Forms.Button();
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
this.buttonAddCar = new System.Windows.Forms.Button();
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
this.pictureBoxLocomotives = new System.Windows.Forms.PictureBox();
this.groupBoxTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotives)).BeginInit();
this.SuspendLayout();
//
// groupBoxTools
//
this.groupBoxTools.Controls.Add(this.buttonUp);
this.groupBoxTools.Controls.Add(this.buttonDown);
this.groupBoxTools.Controls.Add(this.buttonLeft);
this.groupBoxTools.Controls.Add(this.buttonRight);
this.groupBoxTools.Controls.Add(this.buttonShowOnMap);
this.groupBoxTools.Controls.Add(this.buttonShowStorage);
this.groupBoxTools.Controls.Add(this.buttonRemoveLocomotive);
this.groupBoxTools.Controls.Add(this.maskedTextBoxPosition);
this.groupBoxTools.Controls.Add(this.buttonAddCar);
this.groupBoxTools.Controls.Add(this.comboBoxSelectorMap);
this.groupBoxTools.Dock = System.Windows.Forms.DockStyle.Right;
this.groupBoxTools.Location = new System.Drawing.Point(577, 0);
this.groupBoxTools.Name = "groupBoxTools";
this.groupBoxTools.Size = new System.Drawing.Size(223, 450);
this.groupBoxTools.TabIndex = 0;
this.groupBoxTools.TabStop = false;
this.groupBoxTools.Text = "Инструменты";
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(107, 378);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 10;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(107, 414);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 9;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(71, 414);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 8;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(143, 414);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 7;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonShowOnMap
//
this.buttonShowOnMap.Location = new System.Drawing.Point(31, 314);
this.buttonShowOnMap.Name = "buttonShowOnMap";
this.buttonShowOnMap.Size = new System.Drawing.Size(164, 26);
this.buttonShowOnMap.TabIndex = 5;
this.buttonShowOnMap.Text = "Посмотреть карту";
this.buttonShowOnMap.UseVisualStyleBackColor = true;
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
//
// buttonShowStorage
//
this.buttonShowStorage.Location = new System.Drawing.Point(31, 217);
this.buttonShowStorage.Name = "buttonShowStorage";
this.buttonShowStorage.Size = new System.Drawing.Size(164, 26);
this.buttonShowStorage.TabIndex = 4;
this.buttonShowStorage.Text = "Посмотреть хранилище";
this.buttonShowStorage.UseVisualStyleBackColor = true;
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
//
// buttonRemoveLocomotive
//
this.buttonRemoveLocomotive.Location = new System.Drawing.Point(31, 156);
this.buttonRemoveLocomotive.Name = "buttonRemoveLocomotive";
this.buttonRemoveLocomotive.Size = new System.Drawing.Size(164, 26);
this.buttonRemoveLocomotive.TabIndex = 3;
this.buttonRemoveLocomotive.Text = "Удалить локомотив";
this.buttonRemoveLocomotive.UseVisualStyleBackColor = true;
this.buttonRemoveLocomotive.Click += new System.EventHandler(this.ButtonRemoveLocomotive_Click);
//
// maskedTextBoxPosition
//
this.maskedTextBoxPosition.Location = new System.Drawing.Point(31, 127);
this.maskedTextBoxPosition.Mask = "00";
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
this.maskedTextBoxPosition.Size = new System.Drawing.Size(164, 23);
this.maskedTextBoxPosition.TabIndex = 2;
//
// buttonAddCar
//
this.buttonAddCar.Location = new System.Drawing.Point(31, 72);
this.buttonAddCar.Name = "buttonAddCar";
this.buttonAddCar.Size = new System.Drawing.Size(164, 26);
this.buttonAddCar.TabIndex = 1;
this.buttonAddCar.Text = "Добавить локомотив";
this.buttonAddCar.UseVisualStyleBackColor = true;
this.buttonAddCar.Click += new System.EventHandler(this.ButtonAddLocomotive_Click);
//
// comboBoxSelectorMap
//
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxSelectorMap.FormattingEnabled = true;
this.comboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта",
"Карта с крестом",
"Карта с дорожками"});
this.comboBoxSelectorMap.Location = new System.Drawing.Point(31, 22);
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
this.comboBoxSelectorMap.Size = new System.Drawing.Size(164, 23);
this.comboBoxSelectorMap.TabIndex = 0;
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
//
// pictureBoxLocomotives
//
this.pictureBoxLocomotives.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxLocomotives.Location = new System.Drawing.Point(0, 0);
this.pictureBoxLocomotives.Name = "pictureBoxLocomotives";
this.pictureBoxLocomotives.Size = new System.Drawing.Size(577, 450);
this.pictureBoxLocomotives.TabIndex = 1;
this.pictureBoxLocomotives.TabStop = false;
//
// FormMapWithSetLocomotives
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.pictureBoxLocomotives);
this.Controls.Add(this.groupBoxTools);
this.Name = "FormMapWithSetLocomotives";
this.Text = "Карта с набором объектов";
this.groupBoxTools.ResumeLayout(false);
this.groupBoxTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotives)).EndInit();
this.ResumeLayout(false);
}
#endregion
private GroupBox groupBoxTools;
private PictureBox pictureBoxLocomotives;
private ComboBox comboBoxSelectorMap;
private Button buttonAddCar;
private MaskedTextBox maskedTextBoxPosition;
private Button buttonRemoveLocomotive;
private Button buttonShowStorage;
private Button buttonShowOnMap;
private Button buttonUp;
private Button buttonDown;
private Button buttonLeft;
private Button buttonRight;
}
}

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@ -0,0 +1,161 @@
namespace WarmlyLocomotove
{
/// <summary>
/// Форма для работы с набором объектов
/// </summary>
public partial class FormMapWithSetLocomotives : Form
{
/// <summary>
/// Объект от класса карты с набором объектов
/// </summary>
private MapWithSetLocomotivesGeneric<DrawningObjectLocomotive, AbstractMap> _mapCarsCollectionGeneric;
/// <summary>
/// Конструктор
/// </summary>
public FormMapWithSetLocomotives()
{
InitializeComponent();
}
/// <summary>
/// Выбор карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
{
AbstractMap map = null;
switch (comboBoxSelectorMap.Text)
{
case "Простая карта":
map = new SimpleMap();
break;
case "Карта с крестом":
map = new CrossMap();
break;
case "Карта с дорожками":
map = new RoadsMap();
break;
default:
break;
}
if (map != null)
{
_mapCarsCollectionGeneric = new
MapWithSetLocomotivesGeneric<DrawningObjectLocomotive, AbstractMap>(pictureBoxLocomotives.Width, pictureBoxLocomotives.Height, map);
}
else
{
_mapCarsCollectionGeneric = null;
}
}
/// <summary>
/// Добавление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddLocomotive_Click(object sender, EventArgs e)
{
if (_mapCarsCollectionGeneric == null)
{
return;
}
FormLocomotive form = new();
if (form.ShowDialog() == DialogResult.OK)
{
DrawningObjectLocomotive locomotive = new(form.SelectedLocomotive);
if ((_mapCarsCollectionGeneric + locomotive) > -1)
{
MessageBox.Show("Объект добавлен");
pictureBoxLocomotives.Image = _mapCarsCollectionGeneric.ShowSet();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveLocomotive_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if ((_mapCarsCollectionGeneric - pos) != null)
{
MessageBox.Show("Объект удален");
pictureBoxLocomotives.Image = _mapCarsCollectionGeneric.ShowSet();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Вывод набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonShowStorage_Click(object sender, EventArgs e)
{
if (_mapCarsCollectionGeneric == null)
{
return;
}
pictureBoxLocomotives.Image = _mapCarsCollectionGeneric.ShowSet();
}
/// <summary>
/// Вывод карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonShowOnMap_Click(object sender, EventArgs e)
{
if (_mapCarsCollectionGeneric == null)
{
return;
}
pictureBoxLocomotives.Image = _mapCarsCollectionGeneric.ShowOnMap();
}
/// <summary>
/// Перемещение
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_mapCarsCollectionGeneric == null)
{
return;
}
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir = Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBoxLocomotives.Image = _mapCarsCollectionGeneric.MoveObject(dir);
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,28 @@
namespace WarmlyLocomotove
{
/// <summary>
/// Интерфейс для прорисовки элементов усложнения
/// </summary>
public interface IDrawningAdditionalElements
{
/// <summary>
/// Свойство получения количества колёс
/// </summary>
public int WheelsNum { set; }
/// <summary>
/// Отрисовка колёс
/// </summary>
/// <param name="g"></param>
/// <param name="startPosX"></param>
/// <param name="startPosY"></param>
/// <param name="wheelsColor"></param>
public void DrawWheels(Graphics g, float startPosX, float startPosY, Color wheelsColor);
/// <summary>
/// Отрисовка орнамента (если есть)
/// </summary>
/// <param name="g"></param>
/// <param name="startPosX"></param>
/// <param name="startPosY"></param>
public void DrawOrnament(Graphics g, float startPosX, float startPosY);
}
}

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@ -0,0 +1,36 @@
namespace WarmlyLocomotove
{
/// <summary>
/// Интерфейс для отрисовки
/// </summary>
internal interface IDrawningObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawningObject(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Top, float Bottom, float Left, float Right) GetCurrentPosition();
}
}

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@ -0,0 +1,180 @@
namespace WarmlyLocomotove
{
internal class MapWithSetLocomotivesGeneric<T, U>
where T : class, IDrawningObject
where U : AbstractMap
{
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 110;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetLocomotivesGeneric<T> _setLocomotives;
/// <summary>
/// Карта
/// </summary>
private readonly U _map;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="map"></param>
public MapWithSetLocomotivesGeneric(int picWidth, int picHeight, U map)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_setLocomotives = new SetLocomotivesGeneric<T>(width * height);
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_map = map;
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="map"></param>
/// <param name="locomotive"></param>
/// <returns></returns>
public static int operator +(MapWithSetLocomotivesGeneric<T, U> map, T locomotive)
{
return map._setLocomotives.Insert(locomotive, 0);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="map"></param>
/// <param name="position"></param>
/// <returns></returns>
public static T operator -(MapWithSetLocomotivesGeneric<T, U> map, int position)
{
return map._setLocomotives.Remove(position);
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowSet()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawLocomotives(gr);
return bmp;
}
/// <summary>
/// Просмотр объекта на карте
/// </summary>
/// <returns></returns>
public Bitmap ShowOnMap()
{
Shaking();
for (int i = 0; i < _setLocomotives.Count; i++)
{
var locomotive = _setLocomotives.Get(i);
if (locomotive != null)
{
return _map.CreateMap(_pictureWidth, _pictureHeight, locomotive);
}
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// Перемещение объекта по крате
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
public Bitmap MoveObject(Direction direction)
{
if (_map != null)
{
return _map.MoveObject(direction);
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
/// </summary>
private void Shaking()
{
int j = _setLocomotives.Count - 1;
for (int i = 0; i < _setLocomotives.Count; i++)
{
if (_setLocomotives.Get(i) == null)
{
for (; j > i; j--)
{
var locomotive = _setLocomotives.Get(j);
if (locomotive != null)
{
_setLocomotives.Insert(locomotive, i);
_setLocomotives.Remove(j);
break;
}
}
if (j <= i)
{
return;
}
}
}
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Brown, 3);
Brush brBackground = new SolidBrush(Color.Yellow);
g.FillRectangle(brBackground, 0, 0, _pictureWidth, _pictureHeight);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{//линия разметки места
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i *
_placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
(_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawLocomotives(Graphics g)
{
int LocomotivesInLine = _pictureWidth / _placeSizeWidth;
int CurrentVertPos = 20;
int CurrentHorPos = 0;
for (int i = 0; i < _setLocomotives.Count; i++)
{
_setLocomotives.Get(i)?.SetObject(CurrentHorPos, CurrentVertPos, _pictureWidth, _pictureHeight);
_setLocomotives.Get(i)?.DrawningObject(g);
if (CurrentHorPos < LocomotivesInLine)
{
CurrentHorPos += _placeSizeWidth;
}
else
{
CurrentHorPos = 0;
CurrentVertPos += _placeSizeHeight;
}
}
}
}
}

View File

@ -1,17 +1,14 @@
namespace WarmlyLocomotive
namespace WarmlyLocomotove
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormLocomotiveAdditional());
}
}
}

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WarmlyLocomotive.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WarmlyLocomotive.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ArrowDown {
get {
object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ArrowLeft {
get {
object obj = ResourceManager.GetObject("ArrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ArrowRight {
get {
object obj = ResourceManager.GetObject("ArrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ArrowUp {
get {
object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -117,4 +117,17 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="ArrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ArrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ArrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
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</data>
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<value>..\Resources\ArrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
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<value>..\Resources\ArrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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@ -0,0 +1,45 @@
namespace WarmlyLocomotove
{
/// <summary>
/// Карта в виде дорожек
/// </summary>
internal class RoadsMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Blue);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Green);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * _size_x, _size_y);
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
for (int i = 0; i < _map.GetLength(0); i++)
{
for (int j = 0; j < _map.GetLength(1); j++)
{
_map[i, j] = _freeRoad;
}
}
for (int i = 25; i < _map.GetLength(1) - 20; i++)
{
for (int j = 30; j < _map.GetLength(0); j += 20)
{
_map[i, j] = _barrier;
}
}
}
}
}

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namespace WarmlyLocomotove
{
internal class SetLocomotivesGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetLocomotivesGeneric(int count)
{
_places = new T[count];
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="locomotive">Добавляемый локомотив</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T locomotive, int position)
{
if (position < 0 || position >= Count)
{
return -1;
}
int ClosestNullElementIndex = position;
while (_places[ClosestNullElementIndex] != null)
{
if (ClosestNullElementIndex == Count)
{
return -1;
}
ClosestNullElementIndex++;
}
while (ClosestNullElementIndex != position)
{
_places[ClosestNullElementIndex] = _places[ClosestNullElementIndex - 1];
ClosestNullElementIndex--;
}
_places[position] = locomotive;
return position;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Remove(int position)
{
if (_places[position] == null)
{
return null;
}
var result = _places[position];
_places[position] = null;
return result;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Get(int position)
{
if (_places[position] != null)
{
return _places[position];
}
return null;
}
}
}

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namespace WarmlyLocomotove
{
/// <summary>
/// Карта с 50-ю барьерами в случайных местах
/// </summary>
internal class SimpleMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Gray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); i++)
{
for (int j = 0; j < _map.GetLength(1); j++)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 50)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}

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@ -8,4 +8,26 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="FormLocomotiveAdditional.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
</Project>

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@ -0,0 +1,12 @@
namespace WarmlyLocomotove
{
/// <summary>
/// Число колёс
/// </summary>
internal enum WheelsNumber
{
Two = 2,
Three = 3,
Four = 4
}
}