Compare commits
6 Commits
Author | SHA1 | Date | |
---|---|---|---|
bc9ad54897 | |||
515079e770 | |||
f6c10b9cf0 | |||
70a3795822 | |||
15eb081a88 | |||
d93265500a |
25
LocomotivesAdvanced/LocomotivesAdvanced/Direction.cs
Normal file
25
LocomotivesAdvanced/LocomotivesAdvanced/Direction.cs
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@ -0,0 +1,25 @@
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|||||||
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namespace WarmlyLocomotove
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||||||
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{
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/// <summary>
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/// Перечисление направлений перемещения
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/// </summary>
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internal enum Direction
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{
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/// <summary>
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/// вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// вправо
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/// </summary>
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Right = 4
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}
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}
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192
LocomotivesAdvanced/LocomotivesAdvanced/DrawningLocomotive.cs
Normal file
192
LocomotivesAdvanced/LocomotivesAdvanced/DrawningLocomotive.cs
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@ -0,0 +1,192 @@
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namespace WarmlyLocomotove
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{
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/// <summary>
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/// Класс, отвечающий за отрисовку объекта-сущности
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/// </summary>
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internal class DrawningLocomotive
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityLocomotive Locomotive { get; private set; }
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/// <summary>
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/// Класс отрисовки колёс
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/// </summary>
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public DrawningWheels Wheels;
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/// <summary>
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/// Левая координата отрисовки локомотива
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/// </summary>
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private float _startPosX;
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/// <summary>
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/// Верхняя координата отрисовки локомотива
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/// </summary>
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private float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Ширина локомотива
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/// </summary>
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protected readonly int _locomotiveWidth = 160;
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/// <summary>
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/// Высота локомотива
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/// </summary>
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protected readonly int _locomotiveHeight = 80;
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/// <summary>
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/// Инициализация свойств объекта-сущности
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Locomotive = new EntityLocomotive();
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Locomotive.Init(speed, weight, bodyColor);
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Wheels = new DrawningWheels();
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}
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/// <summary>
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/// Установка начальной позиции локомотива
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/// </summary>
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/// <param name="x">Левая координата</param>
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/// <param name="y">Правая координата</param>
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/// <param name="width">Ширина</param>
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/// <param name="height">Высота</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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if (x < 0 || y < 0 || x + _locomotiveWidth > width || y + _locomotiveHeight > height)
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{
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return;
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}
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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/// <summary>
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/// Перемещение локомотива в зависимости от направления
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveLocomotive(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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//вправо
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case Direction.Right:
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if (_startPosX + _locomotiveWidth + Locomotive.Step < _pictureWidth)
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{
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_startPosX += Locomotive.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX >= Locomotive.Step)
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{
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_startPosX -= Locomotive.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY >= Locomotive.Step)
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{
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_startPosY -= Locomotive.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + _locomotiveHeight + Locomotive.Step < _pictureHeight)
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||||||
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{
|
||||||
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_startPosY += Locomotive.Step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
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||||||
|
}
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||||||
|
/// <summary>
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||||||
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/// Метод отрисовки локомотива
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/// </summary>
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/// <param name="g">Графика</param>
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public void DrawTransport(Graphics g)
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{
|
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if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||||
|
{
|
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return;
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||||||
|
}
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//кузов
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Pen penBodyColor = new Pen(Locomotive?.BodyColor ?? Color.Black);
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for (int i = (int)_startPosX + 10; i <= _startPosX + 20; i++)
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{
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g.DrawLine(penBodyColor, _startPosX + 20, _startPosY, i, _startPosY + 20);
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}
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Brush brBodyColor = new SolidBrush(Locomotive?.BodyColor ?? Color.Black);
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g.FillRectangle(brBodyColor, _startPosX + 20, _startPosY, 130, 20);//верхняя часть
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g.FillRectangle(brBodyColor, _startPosX + 10, _startPosY + 20, 140, 20);//нижняя часть
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//переход
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Brush brBlack = new SolidBrush(Color.Black);
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g.FillRectangle(brBlack, _startPosX + 150, _startPosY + 5, 10, 30);
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Pen pen = new(Color.Black);
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//границы локомотива
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g.DrawLine(pen, _startPosX + 20, _startPosY, _startPosX + 10, _startPosY + 20);
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g.DrawLine(pen, _startPosX, _startPosY + 50, _startPosX + 10, _startPosY + 50);
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for (int i = (int)_startPosX + 10; i <= (int)_startPosX + 20; i++)
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{
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g.DrawLine(pen, i, _startPosY + 40, i - 10, _startPosY + 50);
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}
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for (int i = (int)_startPosX + 140; i <= (int)_startPosX + 150; i++)
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{
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g.DrawLine(pen, i, _startPosY + 40, i + 10, _startPosY + 50);
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}
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g.DrawRectangle(pen, _startPosX + 10, _startPosY + 20, 140, 20);
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g.DrawLine(pen, _startPosX + 20, _startPosY, _startPosX + 150, _startPosY);
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g.DrawLine(pen, _startPosX + 150, _startPosY, _startPosX + 150, _startPosY + 20);
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//окна
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||||||
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Brush brWhite = new SolidBrush(Color.White);
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g.FillRectangle(brWhite, _startPosX + 25, _startPosY + 5, 10, 10);
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g.DrawRectangle(pen, _startPosX + 25, _startPosY + 5, 10, 10);
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||||||
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g.FillRectangle(brWhite, _startPosX + 40, _startPosY + 5, 10, 10);
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||||||
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g.DrawRectangle(pen, _startPosX + 40, _startPosY + 5, 10, 10);
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||||||
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g.FillRectangle(brWhite, _startPosX + 130, _startPosY + 5, 10, 10);
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g.DrawRectangle(pen, _startPosX + 130, _startPosY + 5, 10, 10);
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||||||
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//дверь
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||||||
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g.FillRectangle(brBodyColor, _startPosX + 60, _startPosY + 10, 15, 25);
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||||||
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g.DrawRectangle(pen, _startPosX + 60, _startPosY + 10, 15, 25);
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||||||
|
//колёса
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||||||
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Wheels.DrawWheels(g, _startPosX, _startPosY, Color.Black);
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||||||
|
}
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||||||
|
/// <summary>
|
||||||
|
/// Метод перерисовки при изменении границ рисунка
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width">Новая ширина</param>
|
||||||
|
/// <param name="height">Новая высота</param>
|
||||||
|
public void ChangeBorders(int width, int height)
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||||||
|
{
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
if (_pictureWidth <= _locomotiveWidth || _pictureHeight <= _locomotiveHeight)
|
||||||
|
{
|
||||||
|
_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (_startPosX + _locomotiveWidth > _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX = _pictureWidth.Value - _locomotiveWidth;
|
||||||
|
}
|
||||||
|
if (_startPosY + _locomotiveHeight > _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY = _pictureHeight.Value - _locomotiveHeight;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
44
LocomotivesAdvanced/LocomotivesAdvanced/DrawningWheels.cs
Normal file
44
LocomotivesAdvanced/LocomotivesAdvanced/DrawningWheels.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
namespace WarmlyLocomotove
|
||||||
|
{
|
||||||
|
internal class DrawningWheels
|
||||||
|
{
|
||||||
|
private WheelsNumber wheelsNumber;
|
||||||
|
|
||||||
|
public int WheelsNum
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value < 2 || value > 4)
|
||||||
|
{
|
||||||
|
wheelsNumber = (WheelsNumber)2;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
wheelsNumber = (WheelsNumber)value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void DrawWheels(Graphics g, float startPosX, float startPosY, Color wheelsColor)
|
||||||
|
{
|
||||||
|
Pen pen = new(wheelsColor);
|
||||||
|
switch (wheelsNumber)
|
||||||
|
{
|
||||||
|
case WheelsNumber.Two:
|
||||||
|
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
|
||||||
|
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
|
||||||
|
break;
|
||||||
|
case WheelsNumber.Three:
|
||||||
|
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
|
||||||
|
g.DrawEllipse(pen, startPosX + 90, startPosY + 40, 20, 15);
|
||||||
|
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
|
||||||
|
break;
|
||||||
|
case WheelsNumber.Four:
|
||||||
|
g.DrawEllipse(pen, startPosX + 20, startPosY + 40, 20, 15);
|
||||||
|
g.DrawEllipse(pen, startPosX + 50, startPosY + 40, 20, 15);
|
||||||
|
g.DrawEllipse(pen, startPosX + 90, startPosY + 40, 20, 15);
|
||||||
|
g.DrawEllipse(pen, startPosX + 120, startPosY + 40, 20, 15);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
38
LocomotivesAdvanced/LocomotivesAdvanced/EntityLocomotive.cs
Normal file
38
LocomotivesAdvanced/LocomotivesAdvanced/EntityLocomotive.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
namespace WarmlyLocomotove
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность локомотив
|
||||||
|
/// </summary>
|
||||||
|
internal class EntityLocomotive
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public float Weight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Цвет кузова
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public float Step => Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса локомотива
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">скорость</param>
|
||||||
|
/// <param name="weight">вес</param>
|
||||||
|
/// <param name="bodyColor">цвет кузова</param>
|
||||||
|
public void Init(int speed, float weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||||
|
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,38 +0,0 @@
|
|||||||
namespace WarmlyLocomotive
|
|
||||||
{
|
|
||||||
partial class Form1 : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace WarmlyLocomotive
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
223
LocomotivesAdvanced/LocomotivesAdvanced/FormLocomotive.Designer.cs
generated
Normal file
223
LocomotivesAdvanced/LocomotivesAdvanced/FormLocomotive.Designer.cs
generated
Normal file
@ -0,0 +1,223 @@
|
|||||||
|
namespace WarmlyLocomotove
|
||||||
|
{
|
||||||
|
partial class FormLocomotive
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.pictureBoxLocomotive = new System.Windows.Forms.PictureBox();
|
||||||
|
this.statusStrip = new System.Windows.Forms.StatusStrip();
|
||||||
|
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||||
|
this.buttonCreate = new System.Windows.Forms.Button();
|
||||||
|
this.buttonRight = new System.Windows.Forms.Button();
|
||||||
|
this.buttonLeft = new System.Windows.Forms.Button();
|
||||||
|
this.buttonDown = new System.Windows.Forms.Button();
|
||||||
|
this.buttonUp = new System.Windows.Forms.Button();
|
||||||
|
this.numericUpDownWheelsNumber = new System.Windows.Forms.NumericUpDown();
|
||||||
|
this.labelWheelsNumber = new System.Windows.Forms.Label();
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).BeginInit();
|
||||||
|
this.statusStrip.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWheelsNumber)).BeginInit();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxLocomotive
|
||||||
|
//
|
||||||
|
this.pictureBoxLocomotive.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
|
this.pictureBoxLocomotive.Location = new System.Drawing.Point(0, 0);
|
||||||
|
this.pictureBoxLocomotive.MinimumSize = new System.Drawing.Size(1, 1);
|
||||||
|
this.pictureBoxLocomotive.Name = "pictureBoxLocomotive";
|
||||||
|
this.pictureBoxLocomotive.Size = new System.Drawing.Size(800, 450);
|
||||||
|
this.pictureBoxLocomotive.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||||
|
this.pictureBoxLocomotive.TabIndex = 0;
|
||||||
|
this.pictureBoxLocomotive.TabStop = false;
|
||||||
|
this.pictureBoxLocomotive.Resize += new System.EventHandler(this.PictureBoxLocomotive_Resize);
|
||||||
|
//
|
||||||
|
// statusStrip
|
||||||
|
//
|
||||||
|
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||||
|
this.toolStripStatusLabelSpeed,
|
||||||
|
this.toolStripStatusLabelWeight,
|
||||||
|
this.toolStripStatusLabelBodyColor});
|
||||||
|
this.statusStrip.Location = new System.Drawing.Point(0, 428);
|
||||||
|
this.statusStrip.Name = "statusStrip";
|
||||||
|
this.statusStrip.Size = new System.Drawing.Size(800, 22);
|
||||||
|
this.statusStrip.TabIndex = 1;
|
||||||
|
this.statusStrip.Text = "statusStrip1";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelSpeed
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||||
|
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(65, 17);
|
||||||
|
this.toolStripStatusLabelSpeed.Text = "Скорость: ";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelWeight
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||||
|
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(32, 17);
|
||||||
|
this.toolStripStatusLabelWeight.Text = "Вес: ";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelBodyColor
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||||
|
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(39, 17);
|
||||||
|
this.toolStripStatusLabelBodyColor.Text = "Цвет: ";
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
|
this.buttonCreate.Location = new System.Drawing.Point(12, 395);
|
||||||
|
this.buttonCreate.Name = "buttonCreate";
|
||||||
|
this.buttonCreate.Size = new System.Drawing.Size(90, 30);
|
||||||
|
this.buttonCreate.TabIndex = 2;
|
||||||
|
this.buttonCreate.Text = "Создать";
|
||||||
|
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonRight.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowRight;
|
||||||
|
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonRight.Location = new System.Drawing.Point(758, 395);
|
||||||
|
this.buttonRight.Name = "buttonRight";
|
||||||
|
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonRight.TabIndex = 3;
|
||||||
|
this.buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonLeft.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowLeft;
|
||||||
|
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonLeft.Location = new System.Drawing.Point(686, 395);
|
||||||
|
this.buttonLeft.Name = "buttonLeft";
|
||||||
|
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonLeft.TabIndex = 4;
|
||||||
|
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonDown.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowDown;
|
||||||
|
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonDown.Location = new System.Drawing.Point(722, 395);
|
||||||
|
this.buttonDown.Name = "buttonDown";
|
||||||
|
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonDown.TabIndex = 5;
|
||||||
|
this.buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonUp.BackgroundImage = global::WarmlyLocomotive.Properties.Resources.ArrowUp;
|
||||||
|
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.buttonUp.Location = new System.Drawing.Point(722, 359);
|
||||||
|
this.buttonUp.Name = "buttonUp";
|
||||||
|
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonUp.TabIndex = 6;
|
||||||
|
this.buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// numericUpDownWheelsNumber
|
||||||
|
//
|
||||||
|
this.numericUpDownWheelsNumber.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.numericUpDownWheelsNumber.Location = new System.Drawing.Point(651, 402);
|
||||||
|
this.numericUpDownWheelsNumber.Maximum = new decimal(new int[] {
|
||||||
|
4,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0});
|
||||||
|
this.numericUpDownWheelsNumber.Minimum = new decimal(new int[] {
|
||||||
|
2,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0});
|
||||||
|
this.numericUpDownWheelsNumber.Name = "numericUpDownWheelsNumber";
|
||||||
|
this.numericUpDownWheelsNumber.ReadOnly = true;
|
||||||
|
this.numericUpDownWheelsNumber.Size = new System.Drawing.Size(29, 23);
|
||||||
|
this.numericUpDownWheelsNumber.TabIndex = 7;
|
||||||
|
this.numericUpDownWheelsNumber.Value = new decimal(new int[] {
|
||||||
|
2,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0});
|
||||||
|
//
|
||||||
|
// labelWheelsNumber
|
||||||
|
//
|
||||||
|
this.labelWheelsNumber.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.labelWheelsNumber.AutoSize = true;
|
||||||
|
this.labelWheelsNumber.Location = new System.Drawing.Point(565, 404);
|
||||||
|
this.labelWheelsNumber.Name = "labelWheelsNumber";
|
||||||
|
this.labelWheelsNumber.Size = new System.Drawing.Size(80, 15);
|
||||||
|
this.labelWheelsNumber.TabIndex = 8;
|
||||||
|
this.labelWheelsNumber.Text = "Число колёс:";
|
||||||
|
//
|
||||||
|
// FormLocomotive
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Controls.Add(this.labelWheelsNumber);
|
||||||
|
this.Controls.Add(this.numericUpDownWheelsNumber);
|
||||||
|
this.Controls.Add(this.buttonUp);
|
||||||
|
this.Controls.Add(this.buttonDown);
|
||||||
|
this.Controls.Add(this.buttonLeft);
|
||||||
|
this.Controls.Add(this.buttonRight);
|
||||||
|
this.Controls.Add(this.buttonCreate);
|
||||||
|
this.Controls.Add(this.statusStrip);
|
||||||
|
this.Controls.Add(this.pictureBoxLocomotive);
|
||||||
|
this.Name = "FormLocomotive";
|
||||||
|
this.Text = "Локомотив";
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).EndInit();
|
||||||
|
this.statusStrip.ResumeLayout(false);
|
||||||
|
this.statusStrip.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.numericUpDownWheelsNumber)).EndInit();
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxLocomotive;
|
||||||
|
private StatusStrip statusStrip;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonUp;
|
||||||
|
private NumericUpDown numericUpDownWheelsNumber;
|
||||||
|
private Label labelWheelsNumber;
|
||||||
|
}
|
||||||
|
}
|
78
LocomotivesAdvanced/LocomotivesAdvanced/FormLocomotive.cs
Normal file
78
LocomotivesAdvanced/LocomotivesAdvanced/FormLocomotive.cs
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
namespace WarmlyLocomotove
|
||||||
|
{
|
||||||
|
public partial class FormLocomotive : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Объект от класса отрисовки локомотива
|
||||||
|
/// </summary>
|
||||||
|
private DrawningLocomotive _locomotive;
|
||||||
|
|
||||||
|
public FormLocomotive()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Метод отрисовки локомотива
|
||||||
|
/// </summary>
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_locomotive?.DrawTransport(gr);
|
||||||
|
pictureBoxLocomotive.Image = bmp;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Метод обработки нажатия на кнопку "Создать"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
_locomotive = new DrawningLocomotive();
|
||||||
|
_locomotive.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||||
|
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
|
||||||
|
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
||||||
|
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
||||||
|
toolStripStatusLabelBodyColor.Text = $"Цвет: {_locomotive.Locomotive.BodyColor.Name}";
|
||||||
|
_locomotive.Wheels.WheelsNum = (int)numericUpDownWheelsNumber.Value;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Метод обработки нажатия на кнопки перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
//получаем имя кнопки
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
_locomotive?.MoveLocomotive(Direction.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
_locomotive?.MoveLocomotive(Direction.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
_locomotive?.MoveLocomotive(Direction.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
_locomotive?.MoveLocomotive(Direction.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение размеров формы
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void PictureBoxLocomotive_Resize(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
_locomotive?.ChangeBorders(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
63
LocomotivesAdvanced/LocomotivesAdvanced/FormLocomotive.resx
Normal file
63
LocomotivesAdvanced/LocomotivesAdvanced/FormLocomotive.resx
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
<root>
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
@ -1,17 +1,14 @@
|
|||||||
namespace WarmlyLocomotive
|
namespace WarmlyLocomotove
|
||||||
{
|
{
|
||||||
internal static class Program
|
internal static class Program
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The main entry point for the application.
|
|
||||||
/// </summary>
|
|
||||||
[STAThread]
|
[STAThread]
|
||||||
static void Main()
|
static void Main()
|
||||||
{
|
{
|
||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormLocomotive());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
103
LocomotivesAdvanced/LocomotivesAdvanced/Properties/Resources.Designer.cs
generated
Normal file
103
LocomotivesAdvanced/LocomotivesAdvanced/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace WarmlyLocomotive.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WarmlyLocomotive.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap ArrowDown {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap ArrowLeft {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("ArrowLeft", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap ArrowRight {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("ArrowRight", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap ArrowUp {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -117,4 +117,17 @@
|
|||||||
<resheader name="writer">
|
<resheader name="writer">
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="ArrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\ArrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="ArrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\ArrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="ArrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\ArrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="ArrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\ArrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
BIN
LocomotivesAdvanced/LocomotivesAdvanced/Resources/ArrowDown.png
Normal file
BIN
LocomotivesAdvanced/LocomotivesAdvanced/Resources/ArrowDown.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 483 B |
BIN
LocomotivesAdvanced/LocomotivesAdvanced/Resources/ArrowLeft.png
Normal file
BIN
LocomotivesAdvanced/LocomotivesAdvanced/Resources/ArrowLeft.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 444 B |
BIN
LocomotivesAdvanced/LocomotivesAdvanced/Resources/ArrowRight.png
Normal file
BIN
LocomotivesAdvanced/LocomotivesAdvanced/Resources/ArrowRight.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 464 B |
BIN
LocomotivesAdvanced/LocomotivesAdvanced/Resources/ArrowUp.png
Normal file
BIN
LocomotivesAdvanced/LocomotivesAdvanced/Resources/ArrowUp.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 459 B |
@ -8,4 +8,23 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Folder Include="Resources\" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
12
LocomotivesAdvanced/LocomotivesAdvanced/WheelsNumber.cs
Normal file
12
LocomotivesAdvanced/LocomotivesAdvanced/WheelsNumber.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
namespace WarmlyLocomotove
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Число колёс
|
||||||
|
/// </summary>
|
||||||
|
internal enum WheelsNumber
|
||||||
|
{
|
||||||
|
Two = 2,
|
||||||
|
Three = 3,
|
||||||
|
Four = 4
|
||||||
|
}
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user