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Author SHA1 Message Date
ILYAkuznetsov73
730ef0c27d очистка от ненужных файлов 2024-05-21 21:35:03 +04:00
ILYAkuznetsov73
fde8810228 небольшая правка 2024-03-29 23:25:15 +04:00
ILYAkuznetsov73
82acfa6b96 компания 2024-03-27 16:12:04 +04:00
ILYAkuznetsov73
a69215962d добавление стратегии 2024-03-12 13:48:28 +04:00
ILYAkuznetsov73
125be39c5f доб родителей и ввод конструкторов 2024-03-04 20:17:03 +04:00
ILYAkuznetsov73
6b2d01d24b Лабораторная работа 1 2024-02-14 19:57:07 +04:00
33 changed files with 2139 additions and 75 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectGasolineTanker.Drawings;
namespace ProjectGasolineTanker.CollectionGenericObjects;
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 110;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция грузовиков
/// </summary>
protected ICollectionGenericObjects<DrawingTanker>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция грузовиков</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawingTanker> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="tanker">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawingTanker tanker)
{
return company._collection.Insert(tanker);
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawingTanker operator -(AbstractCompany company, int position)
{
return company._collection.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawingTanker? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawingTanker? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>1 - вставка прошла удачно, -1 - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns></returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.CollectionGenericObjects;
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int SetMaxCount
{
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
if (position < 0 || position >= Count)
return null;
return _collection[position];
}
public int Insert(T obj)
{
for (int i = 0; i < Count; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
return -1;
}
public int Insert(T obj, int position)
{
if (position < 0 || position >= Count)
return -1;
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
int temp = position + 1;
while (temp < Count)
{
if (_collection[temp] == null)
{
_collection[temp] = obj;
return temp;
}
temp++;
}
temp = position - 1;
while (temp > 0)
{
if (_collection[temp] == null)
{
_collection[temp] = obj;
return temp;
}
temp--;
}
return -1;
}
public T? Remove(int position)
{
if (position < 0 || position >= Count)
return null;
if (_collection[position] == null)
{
return null;
}
T? temp = _collection[position];
_collection[position] = null;
return temp;
}
}

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using ProjectGasolineTanker.Drawings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.CollectionGenericObjects;
public class TankerSharingService : AbstractCompany
{
public TankerSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawingTanker> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackgound(Graphics g)
{
Pen pen = new(Color.Black, 4);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight,
i * _placeSizeWidth + _placeSizeWidth - 40, j * _placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
protected override void SetObjectsPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int curWidth = 0;
int curHeight = height - 1;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
if (_collection.Get(i) != null)
{
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 10, curHeight * _placeSizeHeight + 5);
}
if (curWidth < width - 1)
curWidth++;
else
{
curWidth = 0;
curHeight--;
}
if (curHeight < 0)
{
return;
}
}
}
}

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namespace ProjectGasolineTanker.Drawings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4,
}

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using ProjectGasolineTanker.Entities;
namespace ProjectGasolineTanker.Drawings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawingGasolineTanker : DrawingTanker
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="tank">Признак наличия обвеса</param>
/// <param name="ornamentWheels">Признак наличия украшения на колесах</param>
public DrawingGasolineTanker(int speed, double weight, Color bodyColor, Color additionalColor, bool tank, bool ornamentWheels) : base(160,55)
{
EntityTanker = new EntityGasolineTanker(speed, weight, bodyColor, additionalColor, tank, ornamentWheels);
}
public override void DrawTransport(Graphics g)
{
if (EntityTanker == null || EntityTanker is not EntityGasolineTanker tanker || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new Pen(Color.Black);
Brush dopBrush = new SolidBrush(tanker.AdditionalColor);
_startPosX += 10;
_startPosY += 10;
base.DrawTransport(g);
_startPosX -= 10;
_startPosY -= 10;
//бак бензовоза
if (tanker != null && tanker.Tank)
{
g.FillRectangle(dopBrush, _startPosX.Value + 15, _startPosY.Value + 3, 100, 35);
g.FillRectangle(dopBrush, _startPosX.Value + 70, _startPosY.Value, 5, 5);
}
//крыло колеса
if (tanker != null && tanker.OrnamentWheels)
{
Pen penGray = new Pen(Color.Gray);
g.DrawEllipse(penGray, _startPosX.Value + 130, _startPosY.Value + 35, 20, 20);
g.DrawEllipse(penGray, _startPosX.Value + 10, _startPosY.Value + 35, 20, 20);
g.DrawEllipse(penGray, _startPosX.Value + 30, _startPosY.Value + 35, 20, 20);
}
}
}

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using ProjectGasolineTanker.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.Drawings;
public class DrawingTanker
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTanker? EntityTanker { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки газовоза
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки газовоза
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки газовоза
/// </summary>
private readonly int _drawingTankerWidth = 130;
/// <summary>
/// Высота прорисовки газовоза
/// </summary>
private readonly int _drawingTankerHeight = 50;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawingTankerWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawingTankerHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawingTanker()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawingTanker(int speed, double weight, Color bodyColor) : this()
{
EntityTanker = new EntityTanker(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="_drawingTankerWidt">Ширина прорисовки газовоза</param>
/// <param name="_drawingTankerHeight">Высота прорисовки газовоза</param>
protected DrawingTanker(int _drawingTankerWidth, int _drawingTankerHeight) : this()
{
this._drawingTankerWidth = _drawingTankerWidth;
this._drawingTankerHeight = _drawingTankerHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public Boolean SetPictureSize(int width, int height)
{
if (width <= _drawingTankerWidth || height <= _drawingTankerHeight) return false;
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosY.HasValue)
{
if (_startPosX + _drawingTankerWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _drawingTankerWidth;
}
if (_startPosY + _drawingTankerHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _drawingTankerHeight;
}
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
_startPosX = x;
_startPosY = y;
if (_drawingTankerHeight + y > _pictureHeight || y < 0)
{
_startPosY = 0;
}
if (_drawingTankerWidth + x > _pictureWidth || x < 0)
{
_startPosX = 0;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityTanker == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - (int)EntityTanker.Step > 0)
{
_startPosX -= (int)EntityTanker.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - (int)EntityTanker.Step > 0)
{
_startPosY -= (int)EntityTanker.Step;
}
return true;
//вправо
case DirectionType.Right:
if (_startPosX.Value + _drawingTankerWidth + (int)EntityTanker.Step < _pictureWidth)
{
_startPosX += (int)EntityTanker.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + _drawingTankerHeight + (int)EntityTanker.Step < _pictureHeight)
{
_startPosY += (int)EntityTanker.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityTanker == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new Pen(Color.Black);
//колеса
Brush brBlack = new SolidBrush(Color.Black);
g.FillEllipse(brBlack, _startPosX.Value + 120, _startPosY.Value + 25, 20, 20);
g.FillEllipse(brBlack, _startPosX.Value, _startPosY.Value + 25, 20, 20);
g.FillEllipse(brBlack, _startPosX.Value + 20, _startPosY.Value + 25, 20, 20);
//корпус
Brush br = new SolidBrush(EntityTanker?.BodyColor ?? Color.Black);
g.FillRectangle(br, _startPosX.Value + 105, _startPosY.Value, 40, 40);
g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 25, 140, 10);
//окно
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brBlue, _startPosX.Value + 110, _startPosY.Value, 25, 25);
//окантовка
g.DrawRectangle(pen, _startPosX.Value + 110, _startPosY.Value, 25, 25);
g.DrawRectangle(pen, _startPosX.Value + 105, _startPosY.Value, 40, 40);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 25, 105, 10);
}
}

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using System.Drawing;
namespace ProjectGasolineTanker.Entities
{
/// <summary>
/// Класс-сущность "Газовоз"
/// </summary>
public class EntityGasolineTanker : EntityTanker
{
public EntityGasolineTanker(int speed, double weight, Color bodyColor, Color additionalColor, bool tank, bool ornamentWheels) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Tank = tank;
OrnamentWheels = ornamentWheels;
}
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак наличия цистерны
/// </summary>
public bool Tank { get; private set; }
/// <summary>
/// Признак наличия украшенных колес
/// </summary>
public bool OrnamentWheels { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса газовоза
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес газовоза</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="tank">Признак наличия цистерны</param>
/// <param name="ornamentWheels">Признак наличия украшенных колес</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool tank, bool ornamentWheels)
{
AdditionalColor = additionalColor;
Tank = tank;
OrnamentWheels = ornamentWheels;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.Entities;
/// <summary>
/// Класс-сущность "Танкер"
/// </summary>
public class EntityTanker
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения газовоза
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес газовоза</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTanker(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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namespace ProjectGasolineTanker
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace ProjectGasolineTanker
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace ProjectGasolineTanker
{
partial class FormGasolineTanker
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxGasolineTanker = new PictureBox();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonUp = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxGasolineTanker).BeginInit();
SuspendLayout();
//
// pictureBoxGasolineTanker
//
pictureBoxGasolineTanker.Dock = DockStyle.Fill;
pictureBoxGasolineTanker.Location = new Point(0, 0);
pictureBoxGasolineTanker.Name = "pictureBoxGasolineTanker";
pictureBoxGasolineTanker.Size = new Size(1312, 749);
pictureBoxGasolineTanker.TabIndex = 0;
pictureBoxGasolineTanker.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.photo_2024_02_08_02_46_29;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(1131, 680);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.photo_2024_02_08_02_46_15;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(1173, 681);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.photo_2024_02_08_02_46_24;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(1214, 680);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.photo_2024_02_08_02_46_20;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(1173, 640);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 5;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(1118, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(182, 33);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(1188, 51);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(112, 34);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormGasolineTanker
//
AutoScaleDimensions = new SizeF(10F, 25F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1312, 749);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(pictureBoxGasolineTanker);
Name = "FormGasolineTanker";
Text = "Бензовоз";
((System.ComponentModel.ISupportInitialize)pictureBoxGasolineTanker).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxGasolineTanker;
private Button buttonLeft;
private Button buttonDown;
private Button buttonRight;
private Button buttonUp;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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@ -0,0 +1,123 @@
using ProjectGasolineTanker.Drawings;
using ProjectGasolineTanker.MovementStrategy;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ProjectGasolineTanker
{
public partial class FormGasolineTanker : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawingTanker? _drawingTanker;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
public DrawingTanker SetTanker
{
set
{
_drawingTanker = value;
_drawingTanker.SetPictureSize(pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
public FormGasolineTanker()
{
InitializeComponent();
_strategy = null;
}
private void Draw()
{
if (_drawingTanker == null)
{
return;
}
Bitmap bmp = new(pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingTanker.DrawTransport(gr);
pictureBoxGasolineTanker.Image = bmp;
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingTanker == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawingTanker.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawingTanker.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawingTanker.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawingTanker.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawingTanker == null) return;
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null) return;
_strategy.SetData(new MoveableTanker(_drawingTanker), pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
}
if (_strategy == null) return;
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

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@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema
Version 2.0 Version 2.0
The primary goals of this format is to allow a simple XML format The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes various data types are done through the TypeConverter classes
associated with the data types. associated with the data types.
Example: Example:
... ado.net/XML headers & schema ... ... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader> <resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment> <comment>This is a comment</comment>
</data> </data>
There are any number of "resheader" rows that contain simple There are any number of "resheader" rows that contain simple
name/value pairs. name/value pairs.
Each data row contains a name, and value. The row also contains a Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture. text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the Classes that don't support this are serialized and stored with the
mimetype set. mimetype set.
The mimetype is used for serialized objects, and tells the The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly: extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below. read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64 mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64 mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64 mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter : using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
--> -->

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@ -0,0 +1,173 @@
namespace ProjectGasolineTanker
{
partial class FormTankerCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
buttonRefresh = new Button();
buttonGoToCheck = new Button();
buttonDelTanker = new Button();
maskedTextBox1 = new MaskedTextBox();
buttonAddGasolineTanker = new Button();
buttonAddTanker = new Button();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
groupBoxTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(buttonRefresh);
groupBoxTools.Controls.Add(buttonGoToCheck);
groupBoxTools.Controls.Add(buttonDelTanker);
groupBoxTools.Controls.Add(maskedTextBox1);
groupBoxTools.Controls.Add(buttonAddGasolineTanker);
groupBoxTools.Controls.Add(buttonAddTanker);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(1095, 0);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(254, 681);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(16, 522);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(226, 55);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += buttonRefresh_Click;
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(16, 426);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(226, 55);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += buttonGoToCheck_Click;
//
// buttonDelTanker
//
buttonDelTanker.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonDelTanker.Location = new Point(16, 325);
buttonDelTanker.Name = "buttonDelTanker";
buttonDelTanker.Size = new Size(226, 55);
buttonDelTanker.TabIndex = 4;
buttonDelTanker.Text = "Удаление грузовика";
buttonDelTanker.UseVisualStyleBackColor = true;
buttonDelTanker.Click += buttonDelTanker_Click_1;
//
// maskedTextBox1
//
maskedTextBox1.Location = new Point(16, 262);
maskedTextBox1.Mask = "00";
maskedTextBox1.Name = "maskedTextBox1";
maskedTextBox1.Size = new Size(150, 31);
maskedTextBox1.TabIndex = 3;
maskedTextBox1.ValidatingType = typeof(int);
//
// buttonAddGasolineTanker
//
buttonAddGasolineTanker.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddGasolineTanker.Location = new Point(16, 179);
buttonAddGasolineTanker.Name = "buttonAddGasolineTanker";
buttonAddGasolineTanker.Size = new Size(226, 55);
buttonAddGasolineTanker.TabIndex = 2;
buttonAddGasolineTanker.Text = "Добавление Бензовоза";
buttonAddGasolineTanker.UseVisualStyleBackColor = true;
buttonAddGasolineTanker.Click += buttonAddGasolineTanker_Click_1;
//
// buttonAddTanker
//
buttonAddTanker.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddTanker.Location = new Point(16, 118);
buttonAddTanker.Name = "buttonAddTanker";
buttonAddTanker.Size = new Size(226, 55);
buttonAddTanker.TabIndex = 1;
buttonAddTanker.Text = "Добавление грузовика";
buttonAddTanker.UseVisualStyleBackColor = true;
buttonAddTanker.Click += buttonAddTanker_Click;
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(16, 30);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(226, 33);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged_1;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 0);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(1095, 681);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// FormTankerCollection
//
AutoScaleDimensions = new SizeF(10F, 25F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1349, 681);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Name = "FormTankerCollection";
Text = "Коллекция Грузовиков";
groupBoxTools.ResumeLayout(false);
groupBoxTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddGasolineTanker;
private Button buttonAddTanker;
private MaskedTextBox maskedTextBox1;
private PictureBox pictureBox;
private Button buttonRefresh;
private Button buttonGoToCheck;
private Button buttonDelTanker;
}
}

View File

@ -0,0 +1,194 @@
using ProjectGasolineTanker.CollectionGenericObjects;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ProjectGasolineTanker.Drawings;
namespace ProjectGasolineTanker;
public partial class FormTankerCollection : Form
{
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormTankerCollection()
{
InitializeComponent();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void comboBoxSelectorCompany_SelectedIndexChanged_1(object sender, EventArgs e)
{
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new TankerSharingService(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawingTanker>());
break;
}
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
if (_company == null)
{
return;
}
Random random = new();
DrawingTanker drawingTanker;
switch (type)
{
case nameof(DrawingTanker):
drawingTanker = new DrawingTanker(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
break;
case nameof(DrawingGasolineTanker):
drawingTanker = new DrawingGasolineTanker(random.Next(100, 300), random.Next(1000, 3000),
GetColor(random),
GetColor(random),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
if (_company + drawingTanker != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Получение цвета
/// </summary>
/// <param name="random">Генератор случайных чисел</param>
/// <returns></returns>
private static Color GetColor(Random random)
{
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
/// <summary>
/// Добавление обычного самолета
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonAddTanker_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingTanker));
/// <summary>
/// Добавление самолета с радаром
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonAddGasolineTanker_Click_1(object sender, EventArgs e) => CreateObject(nameof(DrawingGasolineTanker));
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonDelTanker_Click_1(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBox1.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBox1.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Передача объекта в другую форму
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawingTanker? tanker = null;
int counter = 100;
while (tanker == null)
{
tanker = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (tanker == null)
{
return;
}
FormGasolineTanker form = new()
{
SetTanker = tanker
};
form.ShowDialog();
}
/// <summary>
/// Перерисовка коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,78 @@
using System;
namespace ProjectGasolineTanker.MovementStrategy
{
public abstract class AbstractStrategy
{
private IMoveableObject? _moveableObject;
private StrategyStatus _state = StrategyStatus.NotInit;
protected int FieldWidth { get; private set; }
protected int FieldHeight { get; private set; }
public StrategyStatus GetStatus() { return _state; }
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
protected bool MoveRight() => MoveTo(MovementDirection.Right);
protected bool MoveUp() => MoveTo(MovementDirection.Up);
protected bool MoveDown() => MoveTo(MovementDirection.Down);
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
protected abstract void MoveToTarget();
protected abstract bool IsTargetDestinaion();
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}
}

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@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.MovementStrategy;
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth + 11;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0) MoveLeft();
else MoveRight();
}
int diffY = objParams.DownBorder - FieldHeight + 11;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0) MoveUp();
else MoveDown();
}
}
}

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@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.MovementStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0) MoveLeft();
else MoveRight();
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0) MoveUp();
else MoveDown();
}
}
}

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@ -0,0 +1,66 @@
using ProjectGasolineTanker.Drawings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.MovementStrategy;
public class MoveableTanker : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawingTanker или его наследника
/// </summary>
private readonly DrawingTanker? _tanker = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="tanker">Объект класса DrawingTanker</param>
public MoveableTanker(DrawingTanker tanker)
{
_tanker = tanker;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_tanker == null || _tanker.EntityTanker == null || !_tanker.GetPosX.HasValue || !_tanker.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_tanker.GetPosX.Value, _tanker.GetPosY.Value, _tanker.GetWidth, _tanker.GetHeight);
}
}
public int GetStep => (int)(_tanker?.EntityTanker?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_tanker == null || _tanker.EntityTanker == null)
{
return false;
}
return _tanker.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.MovementStrategy;
public enum MovementDirection
{
Up = 1,
Down = 2,
Left = 3,
Right = 4,
}

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@ -0,0 +1,73 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.MovementStrategy;
public class ObjectParameters
{
/// <summary>
/// Координата x
/// </summary>
private readonly int _x;
/// <summary>
/// Координата y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата x</param>
/// <param name="y">Координата y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectGasolineTanker.MovementStrategy;
public enum StrategyStatus
{
NotInit,
InProgress,
Finish
}

View File

@ -11,7 +11,7 @@ namespace ProjectGasolineTanker
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); Application.Run(new FormTankerCollection());
} }
} }
} }

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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project> </Project>

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectGasolineTanker.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectGasolineTanker.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap photo_2024_02_08_02_46_15 {
get {
object obj = ResourceManager.GetObject("photo_2024-02-08_02-46-15", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap photo_2024_02_08_02_46_20 {
get {
object obj = ResourceManager.GetObject("photo_2024-02-08_02-46-20", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap photo_2024_02_08_02_46_24 {
get {
object obj = ResourceManager.GetObject("photo_2024-02-08_02-46-24", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap photo_2024_02_08_02_46_29 {
get {
object obj = ResourceManager.GetObject("photo_2024-02-08_02-46-29", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,133 @@
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<root>
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that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
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<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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Each data row contains a name, and value. The row also contains a
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text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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