Add Lab from OAIP
This commit is contained in:
parent
dfbd3f8a82
commit
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31
Lab20/Lab20.sln
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31
Lab20/Lab20.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.11.35312.102
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Lab20", "Lab20\Lab20.vcxproj", "{BB058FAE-9FAC-4094-A7D0-BEB0E36FF1B4}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{BB058FAE-9FAC-4094-A7D0-BEB0E36FF1B4}.Debug|x64.ActiveCfg = Debug|x64
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{BB058FAE-9FAC-4094-A7D0-BEB0E36FF1B4}.Debug|x64.Build.0 = Debug|x64
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{BB058FAE-9FAC-4094-A7D0-BEB0E36FF1B4}.Debug|x86.ActiveCfg = Debug|Win32
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{BB058FAE-9FAC-4094-A7D0-BEB0E36FF1B4}.Debug|x86.Build.0 = Debug|Win32
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{BB058FAE-9FAC-4094-A7D0-BEB0E36FF1B4}.Release|x64.ActiveCfg = Release|x64
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{BB058FAE-9FAC-4094-A7D0-BEB0E36FF1B4}.Release|x64.Build.0 = Release|x64
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{BB058FAE-9FAC-4094-A7D0-BEB0E36FF1B4}.Release|x86.ActiveCfg = Release|Win32
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{BB058FAE-9FAC-4094-A7D0-BEB0E36FF1B4}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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||||||
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {EE9CBB1C-290E-4F58-858E-3C60C5EDD527}
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EndGlobalSection
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EndGlobal
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135
Lab20/Lab20/Lab20.vcxproj
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135
Lab20/Lab20/Lab20.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{bb058fae-9fac-4094-a7d0-beb0e36ff1b4}</ProjectGuid>
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<RootNamespace>Lab20</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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22
Lab20/Lab20/Lab20.vcxproj.filters
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22
Lab20/Lab20/Lab20.vcxproj.filters
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@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||||
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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||||||
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<Filter Include="Исходные файлы">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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||||||
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Файлы заголовков">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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</Filter>
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||||||
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<Filter Include="Файлы ресурсов">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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||||||
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</ItemGroup>
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||||||
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<ItemGroup>
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<ClCompile Include="main.cpp">
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<Filter>Исходные файлы</Filter>
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</ClCompile>
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||||||
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</ItemGroup>
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||||||
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</Project>
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214
Lab20/Lab20/main.cpp
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214
Lab20/Lab20/main.cpp
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//ôóíêöèé addToHead, printList, deleteFromHead, contains, clearList.
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#define _CRT_SECURE_NO_WARNINGS
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#include <stdio.h>
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#include <stdlib.h>
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#include <Windows.h>
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struct Node {
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int data;
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struct Node* next;
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};
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struct Node* first = NULL;
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void printList() {
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struct Node* ptr = first;
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while (ptr != NULL) {
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printf("(%d) -> ", ptr->data);
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ptr = ptr->next;
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}
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printf("NULL\n");
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}
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void addToHead(int value) {
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struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
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newNode->next = first;
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newNode->data = value;
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first = newNode;
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}
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int deleteFromHead() {
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int value = first->data;
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struct Node* delNode = first;
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first = first->next;
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free(delNode);
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return value;
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}
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int contains(int value) {
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struct Node* ptr = first;
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while (ptr != NULL) {
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if (ptr->data == value) {
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return 1;
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}
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ptr = ptr->next;
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}
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return 0;
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}
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void clearList() {
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while (first != NULL)
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{
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struct Node* delNode = first;
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first = first->next;
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free(delNode);
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}
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}
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int sum() {
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struct Node* ptr = first;
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int s = 0;
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while (ptr != NULL) {
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s += ptr->data;
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ptr = ptr->next;
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}
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return s;
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}
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int even() {
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struct Node* ptr = first;
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int s = 0;
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int cnt = 0;
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while (ptr != NULL && s % 2 == 0) {
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s += ptr->data;
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ptr = ptr->next;
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cnt++;
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}
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return cnt;
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}
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void printListX10() {
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struct Node* ptr = first;
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int s = 0;
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while (ptr != NULL) {
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if (ptr->data % 2 == 1) {
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printf("(%d) -> ", ptr->data*10);
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}
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else {
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printf("(%d) -> ", ptr->data);
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}
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ptr = ptr->next;
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}
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printf("NULL\n");
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}
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void elementIx100(int i) {
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struct Node* ptr = first;
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int s = 0, index = 0;
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while (ptr != NULL) {
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if (index == i) {
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ptr->data = ptr->data * 100;
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return;
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}
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ptr = ptr->next;
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index++;
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}
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printf("NULL\n");
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}
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||||||
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void elementIx10Left(int i) {
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struct Node* ptr = first;
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||||||
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int s = 0, index = 0;
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while (ptr != NULL) {
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||||||
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if (index < i) {
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||||||
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ptr->data = ptr->data * 10;
|
||||||
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}
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||||||
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ptr = ptr->next;
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||||||
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index++;
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||||||
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}
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||||||
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printf("NULL\n");
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||||||
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}
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||||||
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||||||
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void main() {
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first = NULL;
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printList();
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addToHead(10);
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printList();
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addToHead(20);
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printList();
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||||||
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addToHead(30);
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printList();
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printf("sum = %d\n", sum());
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clearList();
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printList();
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printf("sum = %d\n", sum());
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int x, a;
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scanf("%d", &x);
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||||||
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addToHead(x);
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printList();
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scanf("%d", &x);
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||||||
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addToHead(x);
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||||||
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printList();
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scanf("%d", &x);
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||||||
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addToHead(x);
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||||||
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printList();
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||||||
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scanf("%d", &x);
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||||||
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addToHead(x);
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||||||
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printList();
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||||||
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printf("even = %d\n", even());
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||||||
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printf("sum = %d\n", sum());
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||||||
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printListX10();
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printf("Pick num of Element to X 100 - ");
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||||||
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scanf_s("%d", &a);
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||||||
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printf("\n");
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||||||
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elementIx100(a);
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||||||
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printList();
|
||||||
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printf("Pick num of Element to X 10 all Left - ");
|
||||||
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scanf_s("%d", &a);
|
||||||
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printf("\n");
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||||||
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elementIx10Left(a);
|
||||||
|
printList();
|
||||||
|
|
||||||
|
int x1 = deleteFromHead();
|
||||||
|
printf("x1 = %d\n", x1);
|
||||||
|
printList();
|
||||||
|
|
||||||
|
int x2 = deleteFromHead();
|
||||||
|
printf("x2 = %d\n", x2);
|
||||||
|
printList();
|
||||||
|
|
||||||
|
|
||||||
|
clearList();
|
||||||
|
first = NULL;
|
||||||
|
printList();
|
||||||
|
|
||||||
|
addToHead(400);
|
||||||
|
addToHead(300);
|
||||||
|
addToHead(200);
|
||||||
|
addToHead(100);
|
||||||
|
printList();
|
||||||
|
|
||||||
|
printf("contains(100) = %d\n", contains(100));
|
||||||
|
printf("contains(150) = %d\n", contains(150));
|
||||||
|
printf("contains(200) = %d\n", contains(200));
|
||||||
|
|
||||||
|
clearList();
|
||||||
|
printList();
|
||||||
|
|
||||||
|
printf("contains(100) = %d\n", contains(100));
|
||||||
|
printf("contains(150) = %d\n", contains(150));
|
||||||
|
printf("contains(200) = %d\n", contains(200));
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user