This commit is contained in:
MaximNguen 2024-11-11 15:31:45 +04:00
parent dfbd3f8a82
commit 6014ec420a
11 changed files with 779 additions and 0 deletions

31
Lab18/Lab18.sln Normal file
View File

@ -0,0 +1,31 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.11.35312.102
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Lab18", "Lab18\Lab18.vcxproj", "{D9C59F4A-33A5-4372-8272-A2662AFA43FC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D9C59F4A-33A5-4372-8272-A2662AFA43FC}.Debug|x64.ActiveCfg = Debug|x64
{D9C59F4A-33A5-4372-8272-A2662AFA43FC}.Debug|x64.Build.0 = Debug|x64
{D9C59F4A-33A5-4372-8272-A2662AFA43FC}.Debug|x86.ActiveCfg = Debug|Win32
{D9C59F4A-33A5-4372-8272-A2662AFA43FC}.Debug|x86.Build.0 = Debug|Win32
{D9C59F4A-33A5-4372-8272-A2662AFA43FC}.Release|x64.ActiveCfg = Release|x64
{D9C59F4A-33A5-4372-8272-A2662AFA43FC}.Release|x64.Build.0 = Release|x64
{D9C59F4A-33A5-4372-8272-A2662AFA43FC}.Release|x86.ActiveCfg = Release|Win32
{D9C59F4A-33A5-4372-8272-A2662AFA43FC}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {734EA0A8-6C5E-4C21-B061-78221751E7EC}
EndGlobalSection
EndGlobal

497
Lab18/Lab18/Lab18.cpp Normal file
View File

@ -0,0 +1,497 @@
// Lab18.cpp : Определяет точку входа для приложения.
//
#include "framework.h"
#include "Lab18.h"
#define MAX_LOADSTRING 100
// Глобальные переменные:
HINSTANCE hInst; // текущий экземпляр
WCHAR szTitle[MAX_LOADSTRING]; // Текст строки заголовка
WCHAR szWindowClass[MAX_LOADSTRING]; // имя класса главного окна
// Отправить объявления функций, включенных в этот модуль кода:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Разместите код здесь.
// Инициализация глобальных строк
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_LAB18, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Выполнить инициализацию приложения:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_LAB18));
MSG msg;
// Цикл основного сообщения:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// ФУНКЦИЯ: MyRegisterClass()
//
// ЦЕЛЬ: Регистрирует класс окна.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_LAB18));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_LAB18);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// ФУНКЦИЯ: InitInstance(HINSTANCE, int)
//
// ЦЕЛЬ: Сохраняет маркер экземпляра и создает главное окно
//
// КОММЕНТАРИИ:
//
// В этой функции маркер экземпляра сохраняется в глобальной переменной, а также
// создается и выводится главное окно программы.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Сохранить маркер экземпляра в глобальной переменной
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
void Triangle(HDC hdc, int cx, int cy, int size) {
HPEN hPen;
hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
SelectObject(hdc, hPen);
MoveToEx(hdc, cx, cy - size, NULL);
LineTo(hdc, cx + size, cy + size);
LineTo(hdc, cx - size, cy + size);
LineTo(hdc, cx, cy - size);
DeleteObject(hPen);
}
void Triangle2(HDC hdc, int cx, int cy, int size) {
HPEN hPen;
hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
SelectObject(hdc, hPen);
int x1 = cx - size / 2;
int y1 = cy - size;
int x2 = cx + size / 2;
int y2 = cy - size;
int x3 = cx - size;
int y3 = cy + size;
int x4 = cx + size;
int y4 = cy + size;
MoveToEx(hdc, x1, y1, NULL);
LineTo(hdc, x2, y2);
LineTo(hdc, x3, y3);
LineTo(hdc, x4, y4);
LineTo(hdc, x1, y1);
DeleteObject(hPen);
}
void Romb(HDC hdc, int cx, int cy, int size) {
HPEN hPen;
hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
SelectObject(hdc, hPen);
int x1 = cx ;
int y1 = cy - size;
int x2 = cx + size;
int y2 = cy;
int x3 = cx ;
int y3 = cy + size;
int x4 = cx - size;
int y4 = cy ;
MoveToEx(hdc, x1, y1, NULL);
LineTo(hdc, x2, y2);
LineTo(hdc, x3, y3);
LineTo(hdc, x4, y4);
LineTo(hdc, x1, y1);
DeleteObject(hPen);
}
void Star(HDC hdc, int cx, int cy, int size) {
HPEN hPen;
hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
SelectObject(hdc, hPen);
int x1 = cx;
int y1 = cy - size;
int x2 = cx + size/4;
int y2 = cy-size / 4;
int x3 = cx + size;
int y3 = cy;
int x4 = cx + size/4;
int y4 = cy+ size/4;
int x5 = cx;
int y5 = cy + size;
int x6 = cx - size / 4;
int y6 = cy + size / 4;
int x7 = cx - size;
int y7 = cy;
int x8 = cx - size / 4;
int y8 = cy - size / 4;
MoveToEx(hdc, x1, y1, NULL);
LineTo(hdc, x2, y2);
LineTo(hdc, x3, y3);
LineTo(hdc, x4, y4);
LineTo(hdc, x5, y5);
LineTo(hdc, x6, y6);
LineTo(hdc, x7, y7);
LineTo(hdc, x8, y8);
LineTo(hdc, x1, y1);
DeleteObject(hPen);
}
void uh(HDC hdc, int cx, int cy, int LongSize) {
HPEN hPen;
hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
SelectObject(hdc, hPen);
int x1 = cx- LongSize / 2;
int y1 = cy - LongSize / 2;
int x2 = cx + LongSize;
int y2 = cy - LongSize / 2;
int x3 = cx + LongSize / 2;
int y3 = cy + LongSize / 2;
int x4 = cx -LongSize;
int y4 = cy + LongSize / 2;
MoveToEx(hdc, x1, y1, NULL);
LineTo(hdc, x2, y2);
LineTo(hdc, x3, y3);
LineTo(hdc, x4, y4);
LineTo(hdc, x1, y1);
DeleteObject(hPen);
}
//
// ФУНКЦИЯ: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// ЦЕЛЬ: Обрабатывает сообщения в главном окне.
//
// WM_COMMAND - обработать меню приложения
// WM_PAINT - Отрисовка главного окна
// WM_DESTROY - отправить сообщение о выходе и вернуться
//
//
void task1_1(HDC hdc, int cx, int cy, int size) {
Triangle(hdc, cx, cy, size);
if (size < 5) {
return;
}
task1_1(hdc, cx - size, cy - size, size / 2);
task1_1(hdc, cx + size, cy-size, size / 2);
}
void task1_2(HDC hdc, int cx, int cy, int size) {
Triangle(hdc, cx, cy, size);
if (size < 5) {
return;
}
task1_2(hdc, cx - size, cy - size, size / 2);
task1_2(hdc, cx, cy + size, size / 2);
}
void task1_3(HDC hdc, int cx, int cy, int size) {
Triangle(hdc, cx, cy, size);
if (size < 5) {
return;
}
task1_3(hdc, cx - size, cy - size, size / 2);
task1_3(hdc, cx, cy + size, size / 2);
task1_3(hdc, cx + size, cy - size, size / 2);
}
void task2_1(HDC hdc, int cx, int cy, int size) {
Triangle2(hdc, cx, cy, size);
if (size < 5) {
return;
}
task2_1(hdc, cx - size, cy - size, size / 2);
}
void task2_2(HDC hdc, int cx, int cy, int size) {
Triangle2(hdc, cx, cy, size);
if (size < 5) {
return;
}
task2_2(hdc, cx - size, cy - size, size / 2);
task2_2(hdc, cx + size, cy - size, size / 2);
}
void task2_3(HDC hdc, int cx, int cy, int size) {
Triangle2(hdc, cx, cy, size);
if (size < 5) {
return;
}
task2_3(hdc, cx - size, cy - size, size / 3);
task2_3(hdc, cx + size, cy - size, size / 3);
task2_3(hdc, cx + size, cy + size, size / 2);
task2_3(hdc, cx - size, cy + size, size / 2);
}
void task3_1(HDC hdc, int cx, int cy, int size) {
Romb(hdc, cx, cy, size);
if (size < 5) {
return;
}
task3_1(hdc, cx + size, cy , size / 2);
task3_1(hdc, cx - size, cy , size / 2);
}
void task3_2(HDC hdc, int cx, int cy, int size) {
Romb(hdc, cx, cy, size);
if (size < 5) {
return;
}
task3_2(hdc, cx + size, cy, size / 2);
task3_2(hdc, cx - size, cy, size / 2);
task3_2(hdc, cx, cy+size, size / 2);
}
void task3_3(HDC hdc, int cx, int cy, int size) {
Romb(hdc, cx, cy, size);
if (size < 5) {
return;
}
task3_3(hdc, cx + size, cy, size / 2);
task3_3(hdc, cx - size, cy, size / 2);
task3_3(hdc, cx, cy - size, size / 2);
}
void task3_4(HDC hdc, int cx, int cy, int size) {
Romb(hdc, cx, cy, size);
if (size < 5) {
return;
}
task3_4(hdc, cx + size, cy, size / 2);
task3_4(hdc, cx - size, cy, size / 2);
task3_4(hdc, cx, cy - size, size / 2);
task3_4(hdc, cx, cy + size, size / 2);
}
void task4_1(HDC hdc, int cx, int cy, int size) {
Star(hdc, cx, cy, size);
if (size < 5) {
return;
}
task4_1(hdc, cx + size, cy, size / 2);
task4_1(hdc, cx - size, cy, size / 2);
}
void task4_2(HDC hdc, int cx, int cy, int size) {
Star(hdc, cx, cy, size);
if (size < 5) {
return;
}
task4_2(hdc, cx, cy+size, size / 2);
task4_2(hdc, cx , cy-size, size / 2);
}
void task4_3(HDC hdc, int cx, int cy, int size) {
Star(hdc, cx, cy, size);
if (size < 5) {
return;
}
task4_3(hdc, cx, cy + size, size / 2);
task4_3(hdc, cx, cy - size, size / 2);
task4_3(hdc, cx-size, cy, size / 2);
}
void task5_3(HDC hdc, int cx, int cy, int size) {
uh(hdc, cx, cy, size);
if (size < 80) {
return;
}
task5_3(hdc, cx + size, cy + size, size / 2);
task5_3(hdc, cx + size, cy - size, size / 2);
task5_3(hdc, cx - size, cy - size, size / 2);
task5_3(hdc, cx - size, cy + size, size / 2);
}
enum Modes {
image1_1,
image1_2,
image1_3,
image2_1,
image2_2,
image2_3,
image3_1,
image3_2,
image3_3,
image3_4,
image4_1,
image4_2,
image4_3,
taskDop,
mode_none
};
enum Modes mode = image1_1;
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Разобрать выбор в меню:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
HPEN hPen = CreatePen(PS_SOLID, 2, RGB(0, 0, 255));
SelectObject(hdc, hPen);
switch (mode) {
case image1_1:
task1_1(hdc, 200, 200, 100);
break;
case image1_2:
task1_2(hdc, 200, 200, 100);
break;
case image1_3:
task1_3(hdc, 200, 200, 100);
break;
case image2_1:
task2_1(hdc, 200, 200, 100);
break;
case image2_2:
task2_2(hdc, 200, 200, 100);
break;
case image2_3:
task2_3(hdc, 200, 200, 100);
break;
case image3_1:
task3_1(hdc, 200, 200, 100);
break;
case image3_2:
task3_2(hdc, 200, 200, 100);
break;
case image3_3:
task3_3(hdc, 200, 200, 100);
break;
case image3_4:
task3_4(hdc, 200, 200, 100);
break;
case image4_1:
task4_1(hdc, 200, 200, 100);
break;
case image4_2:
task4_2(hdc, 200, 200, 100);
break;
case image4_3:
task4_3(hdc, 200, 200, 100);
break;
case taskDop:
task5_3(hdc, 200, 200, 100);
break;
}
// TODO: Добавьте сюда любой код прорисовки, использующий HDC...
EndPaint(hWnd, &ps);
}
break;
case WM_KEYDOWN:
mode = (enum Modes)(mode + 1); // переключение на следующий режим
if (mode == mode_none) mode = image1_1; // если режимы закончились - начинаем заново
InvalidateRect(hWnd, NULL, TRUE);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Обработчик сообщений для окна "О программе".
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}

3
Lab18/Lab18/Lab18.h Normal file
View File

@ -0,0 +1,3 @@
#pragma once
#include "resource.h"

BIN
Lab18/Lab18/Lab18.ico Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 45 KiB

BIN
Lab18/Lab18/Lab18.rc Normal file

Binary file not shown.

148
Lab18/Lab18/Lab18.vcxproj Normal file
View File

@ -0,0 +1,148 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{d9c59f4a-33a5-4372-8272-a2662afa43fc}</ProjectGuid>
<RootNamespace>Lab18</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="Lab18.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Lab18.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Lab18.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="Lab18.ico" />
<Image Include="small.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Файлы ресурсов">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="Resource.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
<ClInclude Include="Lab18.h">
<Filter>Файлы заголовков</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Lab18.cpp">
<Filter>Исходные файлы</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Lab18.rc">
<Filter>Файлы ресурсов</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="small.ico">
<Filter>Файлы ресурсов</Filter>
</Image>
<Image Include="Lab18.ico">
<Filter>Файлы ресурсов</Filter>
</Image>
</ItemGroup>
</Project>

30
Lab18/Lab18/Resource.h Normal file
View File

@ -0,0 +1,30 @@
//{{NO_DEPENDENCIES}}
// Включаемый файл, созданный в Microsoft Visual C++.
// Используется Lab18.rc
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_LAB18_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_LAB18 107
#define IDI_SMALL 108
#define IDC_LAB18 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Следующие стандартные значения для новых объектов
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

15
Lab18/Lab18/framework.h Normal file
View File

@ -0,0 +1,15 @@
// header.h: включаемый файл для стандартных системных включаемых файлов
// или включаемые файлы для конкретного проекта
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Исключите редко используемые компоненты из заголовков Windows
// Файлы заголовков Windows
#include <windows.h>
// Файлы заголовков среды выполнения C
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

BIN
Lab18/Lab18/small.ico Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 45 KiB

6
Lab18/Lab18/targetver.h Normal file
View File

@ -0,0 +1,6 @@
#pragma once
// // При включении SDKDDKVer.h будет задана самая новая из доступных платформ Windows.
// Если вы планируете сборку приложения для предыдущей версии платформы Windows, включите WinSDKVer.h и
// задайте желаемую платформу в макросе _WIN32_WINNT, прежде чем включать SDKDDKVer.h.
#include <SDKDDKVer.h>