Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
df7d102484 | ||
079f73fef7 | |||
969ba7728c |
25
ProjertTrain/ProjertTrain.sln
Normal file
25
ProjertTrain/ProjertTrain.sln
Normal file
@ -0,0 +1,25 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34728.123
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ProjertTrain", "ProjertTrain\ProjertTrain.csproj", "{C3A1D95F-D40D-4B35-8109-2358CFEA941D}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{C3A1D95F-D40D-4B35-8109-2358CFEA941D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C3A1D95F-D40D-4B35-8109-2358CFEA941D}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C3A1D95F-D40D-4B35-8109-2358CFEA941D}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C3A1D95F-D40D-4B35-8109-2358CFEA941D}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {C05A158C-DDB4-4ECA-8451-4EDD98AAADFB}
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EndGlobalSection
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EndGlobal
|
23
ProjertTrain/ProjertTrain/DirectionType.cs
Normal file
23
ProjertTrain/ProjertTrain/DirectionType.cs
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@ -0,0 +1,23 @@
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namespace ProjectTrain;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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250
ProjertTrain/ProjertTrain/DrawningTrain.cs
Normal file
250
ProjertTrain/ProjertTrain/DrawningTrain.cs
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@ -0,0 +1,250 @@
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using ProjectTrain;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Security.Cryptography.Xml;
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namespace ProjectTrain;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningTrain
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityTrain? EntityTrain { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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private int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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private int? _startPosY;
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/// <summary>
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/// Ширина прорисовки поезда
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/// </summary>
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private readonly int _drawningTrainWidth = 150;
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/// <summary>
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/// Высота прорисовки поезда
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/// </summary>
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private readonly int _drawningTrainHeight = 50;
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private readonly int _drawningEnginesWidth = 3;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="horns">Признак наличия вертолетной площадки</param>
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/// <param name="electro">Признак наличия шлюпок</param>
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/// <param name="headlight">Признак наличия пушки</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool horns, bool electro, bool headlight)
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{
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EntityTrain = new EntityTrain();
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EntityTrain.Init(speed, weight, bodyColor, additionalColor,
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horns, electro, headlight);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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// TODO проверка, что объект "влезает" в размеры поля
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// если влезает, сохраняем границы и корректируем позицию объекта,если она была уже установлена
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if (_drawningTrainHeight > height || _drawningTrainWidth > width)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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SetPosition(_startPosX.Value, _startPosY.Value);
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}
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return true;
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (x < 0 || x + _drawningTrainWidth > _pictureWidth || y < 0 || y + _drawningTrainHeight > _pictureHeight)
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{
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_startPosX = _pictureWidth - _drawningTrainWidth;
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_startPosY = _pictureHeight - _drawningTrainHeight;
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}
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else
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{
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_startPosX = x;
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_startPosY = y;
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityTrain == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityTrain.Step - _drawningEnginesWidth > 0)
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{
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_startPosX -= (int)EntityTrain.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityTrain.Step > 0)
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{
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_startPosY -= (int)EntityTrain.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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//TODO прописать логику сдвига в право
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if (_startPosX.Value + EntityTrain.Step + _drawningTrainWidth < _pictureWidth)
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{
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_startPosX += (int)EntityTrain.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntityTrain.Step + _drawningTrainHeight < _pictureHeight)
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{
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_startPosY += (int)EntityTrain.Step;
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}
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return true;
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default:
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return false;
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}
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (EntityTrain == null || !_startPosX.HasValue ||
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!_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black, 2);
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Pen pen2 = new(Color.White, 1);
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Brush wheelBrush = new SolidBrush(Color.Black);
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Brush wheelBrush2 = new SolidBrush(Color.Gray);
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Brush headlightBrush = new SolidBrush(Color.Yellow);
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Brush glassBrush = new SolidBrush(Color.Cyan);
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Brush ElectroBrush = new HatchBrush(HatchStyle.ZigZag, EntityTrain.AdditionalColor, Color.FromArgb(163, 163, 163));
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Brush additionalBrush = new SolidBrush(EntityTrain.AdditionalColor);
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Brush bodyBrush = new SolidBrush(EntityTrain.BodyColor);
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//границы круисера
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Point[] points = { new Point(_startPosX.Value + 5, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value), new Point(_startPosX.Value + 140, _startPosY.Value + 20), new Point(_startPosX.Value, _startPosY.Value + 20) };
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g.FillPolygon(additionalBrush, points);
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g.FillRectangle(bodyBrush, _startPosX.Value, _startPosY.Value + 20, 140, 20);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 20, 140, 20);
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g.DrawLine(pen, _startPosX.Value + 5, _startPosY.Value, _startPosX.Value + 140, _startPosY.Value);
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g.DrawLine(pen, _startPosX.Value + 140, _startPosY.Value, _startPosX.Value + 140, _startPosY.Value + 20);
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g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 20, _startPosX.Value + 5, _startPosY.Value );
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g.FillRectangle(wheelBrush, _startPosX.Value + 140, _startPosY.Value + 3, 7, 34);
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//дверь
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g.FillRectangle(bodyBrush, _startPosX.Value + 47, _startPosY.Value + 6, 15, 29);
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g.DrawRectangle(pen, _startPosX.Value + 47, _startPosY.Value + 6, 15, 29);
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//окна
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g.FillRectangle(glassBrush, _startPosX.Value + 12, _startPosY.Value + 3, 13, 14);
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g.FillRectangle(glassBrush, _startPosX.Value + 28, _startPosY.Value + 3, 13, 14);
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g.FillRectangle(glassBrush, _startPosX.Value + 124, _startPosY.Value + 3, 13, 14);
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//колёса
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Point[] points2 = { new Point(_startPosX.Value + 5 , _startPosY.Value + 40), new Point(_startPosX.Value + 55, _startPosY.Value + 40), new Point(_startPosX.Value + 45, _startPosY.Value + 47), new Point(_startPosX.Value - 5, _startPosY.Value + 47) };
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g.FillPolygon(wheelBrush, points2);
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Point[] points3 = { new Point(_startPosX.Value + 145, _startPosY.Value + 47), new Point(_startPosX.Value + 95, _startPosY.Value + 47), new Point(_startPosX.Value + 85, _startPosY.Value + 40), new Point(_startPosX.Value + 135, _startPosY.Value + 40) };
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g.FillPolygon(wheelBrush, points3);
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g.FillEllipse(wheelBrush2, _startPosX.Value + 37, _startPosY.Value + 41, 14, 14);
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g.DrawEllipse(pen2, _startPosX.Value + 37, _startPosY.Value + 41, 15, 15);
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g.FillEllipse(wheelBrush2, _startPosX.Value + 10, _startPosY.Value + 41, 14, 14);
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g.DrawEllipse(pen2, _startPosX.Value + 10, _startPosY.Value + 41, 15, 15);
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g.FillEllipse(wheelBrush2, _startPosX.Value + 93, _startPosY.Value + 41, 14, 14);
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g.DrawEllipse(pen2, _startPosX.Value + 93, _startPosY.Value + 41, 15, 15);
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g.FillEllipse(wheelBrush2, _startPosX.Value + 120, _startPosY.Value + 41, 14, 14);
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g.DrawEllipse(pen2, _startPosX.Value + 120, _startPosY.Value + 41, 15, 15);
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//внутренности поезда
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if (EntityTrain.Horns)
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{
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g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value , _startPosX.Value + 47, _startPosY.Value - 5);
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g.DrawLine(pen, _startPosX.Value + 47, _startPosY.Value - 5, _startPosX.Value + 67, _startPosY.Value - 10);
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g.DrawLine(pen, _startPosX.Value + 67, _startPosY.Value - 10, _startPosX.Value + 87, _startPosY.Value - 5);
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g.DrawLine(pen, _startPosX.Value + 87, _startPosY.Value - 5, _startPosX.Value + 67, _startPosY.Value);
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}
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if (EntityTrain.Electro)
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{
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g.FillRectangle(ElectroBrush, _startPosX.Value + 107, _startPosY.Value - 5 + 3, 33, 28);
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g.DrawRectangle(pen, _startPosX.Value + 107, _startPosY.Value - 5 + 3, 33, 28);
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}
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if (EntityTrain.Headlight)
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{
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g.FillEllipse(headlightBrush, _startPosX.Value - 3, _startPosY.Value + 23, 6, 14);
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g.DrawEllipse(pen, _startPosX.Value - 3, _startPosY.Value + 23, 6, 14);
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}
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}
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}
|
62
ProjertTrain/ProjertTrain/EntityTrain.cs
Normal file
62
ProjertTrain/ProjertTrain/EntityTrain.cs
Normal file
@ -0,0 +1,62 @@
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namespace ProjectTrain;
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/// <summary>
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/// Класс-сущность "автобус"
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/// </summary>
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public class EntityTrain
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{
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//свойства
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||||
/// <summary>
|
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
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public double Weight { get; private set; }
|
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/// <summary>
|
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/// Основной цвет
|
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/// </summary>
|
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public Color BodyColor { get; private set; }
|
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/// <summary>
|
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/// Дополнительный цвет (для опциональных элементов)
|
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/// </summary>
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public Color AdditionalColor { get; private set; }
|
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/// <summary>
|
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/// Признак (опция) наличие рогов
|
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/// </summary>
|
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public bool Horns { get; private set; }
|
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/// <summary>
|
||||
/// Признак (опция) наличие электрических батарей
|
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/// </summary>
|
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public bool Electro { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак (опция) наличие фары
|
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/// </summary>
|
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public bool Headlight { get; private set; }
|
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//поле класса
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
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public double Step => Speed * 100 / Weight;
|
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/// <summary>
|
||||
/// Инициализация полей объекта-класса крейсера
|
||||
/// </summary>
|
||||
/// <param name="speed">скорость</param>
|
||||
/// <param name="weight">вес</param>
|
||||
/// <param name="bodyColor">основной цвет</param>
|
||||
/// <param name="additionalColor">дополнительный цвет</param>
|
||||
/// <param name="horns">второй этаж</param>
|
||||
/// <param name="electro">лестница</param>
|
||||
/// <param name="headlight">наличие фар</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool horns, bool electro, bool headlight)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
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BodyColor = bodyColor;
|
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AdditionalColor = additionalColor;
|
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Horns = horns;
|
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Electro = electro;
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Headlight = headlight;
|
||||
}
|
||||
}
|
146
ProjertTrain/ProjertTrain/FormTrain.Designer.cs
generated
Normal file
146
ProjertTrain/ProjertTrain/FormTrain.Designer.cs
generated
Normal file
@ -0,0 +1,146 @@
|
||||
|
||||
namespace ProjectTrain
|
||||
{
|
||||
partial class FormTrain
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormTrain));
|
||||
pictureBox1 = new PictureBox();
|
||||
button1 = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonLeft = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
pictureBox1.Location = new Point(0, 0);
|
||||
pictureBox1.Margin = new Padding(3, 2, 3, 2);
|
||||
pictureBox1.Name = "pictureBox1";
|
||||
pictureBox1.Size = new Size(700, 338);
|
||||
pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBox1.TabIndex = 0;
|
||||
pictureBox1.TabStop = false;
|
||||
pictureBox1.Click += pictureBox1_Click;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
button1.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
button1.Location = new Point(10, 307);
|
||||
button1.Margin = new Padding(3, 2, 3, 2);
|
||||
button1.Name = "button1";
|
||||
button1.Size = new Size(82, 22);
|
||||
button1.TabIndex = 1;
|
||||
button1.Text = "создать";
|
||||
button1.UseVisualStyleBackColor = true;
|
||||
button1.Click += ButtonCreateTrain_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(632, 280);
|
||||
buttonUp.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(26, 22);
|
||||
buttonUp.TabIndex = 2;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(632, 307);
|
||||
buttonDown.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(26, 22);
|
||||
buttonDown.TabIndex = 3;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(663, 307);
|
||||
buttonRight.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(26, 22);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(600, 307);
|
||||
buttonLeft.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(26, 22);
|
||||
buttonLeft.TabIndex = 5;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// FormTrain
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(700, 338);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(button1);
|
||||
Controls.Add(pictureBox1);
|
||||
Margin = new Padding(3, 2, 3, 2);
|
||||
Name = "FormTrain";
|
||||
Text = "FormTrain";
|
||||
Click += ButtonMove_Click;
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBox1;
|
||||
private Button button1;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
}
|
||||
}
|
96
ProjertTrain/ProjertTrain/FormTrain.cs
Normal file
96
ProjertTrain/ProjertTrain/FormTrain.cs
Normal file
@ -0,0 +1,96 @@
|
||||
namespace ProjectTrain
|
||||
{
|
||||
public partial class FormTrain : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningTrain? _drawningTrain;
|
||||
public FormTrain()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки поезда
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningTrain == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningTrain.DrawTransport(gr);
|
||||
pictureBox1.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateTrain_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningTrain = new DrawningTrain();
|
||||
_drawningTrain.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningTrain.SetPictureSize(pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
|
||||
//начальное положение поезда
|
||||
_drawningTrain.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTrain == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result =
|
||||
_drawningTrain.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result =
|
||||
_drawningTrain.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result =
|
||||
_drawningTrain.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result =
|
||||
_drawningTrain.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void pictureBox1_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
1540
ProjertTrain/ProjertTrain/FormTrain.resx
Normal file
1540
ProjertTrain/ProjertTrain/FormTrain.resx
Normal file
File diff suppressed because it is too large
Load Diff
17
ProjertTrain/ProjertTrain/Program.cs
Normal file
17
ProjertTrain/ProjertTrain/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace ProjectTrain
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormTrain());
|
||||
}
|
||||
}
|
||||
}
|
11
ProjertTrain/ProjertTrain/ProjertTrain.csproj
Normal file
11
ProjertTrain/ProjertTrain/ProjertTrain.csproj
Normal file
@ -0,0 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user