75 lines
1.9 KiB
C#
75 lines
1.9 KiB
C#
using FurnitureAssemblyContracts.BindingModels;
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using FurnitureAssemblyContracts.ViewModels;
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using FurnitureAssemblyDataModels.Models;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Linq;
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namespace FurnitureAssemblyFileImplement.Models
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{
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public class WorkPiece : IWorkPieceModel
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{
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public int Id { get; private set; }
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public string WorkPieceName { get; private set; } = string.Empty;
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public double Cost { get; set; }
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public static WorkPiece? Create(WorkPieceBindingModel model)
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{
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if (model == null)
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{
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return null;
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}
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return new WorkPiece()
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{
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Id = model.Id,
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WorkPieceName = model.WorkPieceName,
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Cost = model.Cost
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};
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}
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public static WorkPiece? Create(XElement element)
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{
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if (element == null)
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{
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return null;
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}
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return new WorkPiece()
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{
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Id = Convert.ToInt32(element.Attribute("Id")!.Value),
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WorkPieceName = element.Element("WorkPieceName")!.Value,
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Cost = Convert.ToDouble(element.Element("Cost")!.Value)
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};
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}
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public void Update(WorkPieceBindingModel model)
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{
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if (model == null)
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{
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return;
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}
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WorkPieceName = model.WorkPieceName;
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Cost = model.Cost;
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}
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public WorkPieceViewModel GetViewModel => new()
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{
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Id = Id,
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WorkPieceName = WorkPieceName,
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Cost = Cost
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};
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public XElement GetXElement => new("WorkPiece",
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new XAttribute("Id", Id),
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new XElement("WorkPieceName", WorkPieceName),
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new XElement("Cost", Cost.ToString()));
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}
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}
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