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Laba_4_Dum
Author | SHA1 | Date | |
---|---|---|---|
cb80d0bdd5 | |||
65ebe59a78 | |||
5230e8b0e1 | |||
729ce56642 | |||
e573f439b5 | |||
f618a7936b | |||
6a6d84cd58 | |||
eedea31350 | |||
5f98a27ad4 | |||
4ed2f2ff4e |
130
DumpTruck/DumpTruck/AbstractStrategy.cs
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130
DumpTruck/DumpTruck/AbstractStrategy.cs
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@ -0,0 +1,130 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DumpTruck.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача) </returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters =>_moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false -неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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28
DumpTruck/DumpTruck/DirectionType.cs
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28
DumpTruck/DumpTruck/DirectionType.cs
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@ -0,0 +1,28 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DumpTruck
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{
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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}
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}
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50
DumpTruck/DumpTruck/DrawningDumpTruck.cs
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50
DumpTruck/DumpTruck/DrawningDumpTruck.cs
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@ -0,0 +1,50 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using DumpTruck.Entities;
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namespace DumpTruck.DrawningObjects
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{
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internal class DrawningDumpTruck : DrawningTruck
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{
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <returns>true - объект создан, false - проверка не пройдена,
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public DrawningDumpTruck(int speed, double weight, Color bodyColor, Color
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additionalColor, bool trailer, int width, int height) :
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base (speed, weight, bodyColor, additionalColor, width, height,110, 85)
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{
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if (EntityTruck != null)
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{
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EntityTruck = new EntityDumpTruck(speed, weight, bodyColor, additionalColor, trailer);
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}
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityTruck is not EntityDumpTruck dumpTruck
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)
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{
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return;
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}
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base.DrawTransport(g);
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if (dumpTruck.Trailer)
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{
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//прицеп
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Brush trailer = new SolidBrush(EntityTruck.AdditionalColor);
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g.FillRectangle(trailer, _startPosX, _startPosY, 5, 38);
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g.FillRectangle(trailer, _startPosX + 5, _startPosY + 33, 70, 5);
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g.FillRectangle(trailer, _startPosX + 70, _startPosY, 5, 38);
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}
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}
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}
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}
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35
DumpTruck/DumpTruck/DrawningObjectTruck.cs
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35
DumpTruck/DumpTruck/DrawningObjectTruck.cs
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@ -0,0 +1,35 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using DumpTruck.DrawningObjects;
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namespace DumpTruck.MovementStrategy
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{
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internal class DrawningObjectTruck : IMoveableObject
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{
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private readonly DrawningTruck? _drawningTruck = null;
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public DrawningObjectTruck(DrawningTruck drawningTruck)
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{
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_drawningTruck = drawningTruck;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_drawningTruck == null || _drawningTruck.EntityTruck == null)
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{
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return null;
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}
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return new ObjectParameters(_drawningTruck.GetPosX, _drawningTruck.GetPosY, _drawningTruck.GetWidth, _drawningTruck.GetHeight);
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}
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}
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public int GetStep => (int)(_drawningTruck?.EntityTruck?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) => _drawningTruck?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) => _drawningTruck?.MoveTransport(direction);
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}
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}
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215
DumpTruck/DumpTruck/DrawningTruck.cs
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215
DumpTruck/DumpTruck/DrawningTruck.cs
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@ -0,0 +1,215 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using DumpTruck.Entities;
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using DumpTruck.MovementStrategy;
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namespace DumpTruck.DrawningObjects
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningTruck
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityTruck? EntityTruck { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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/// <summary>
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/// Получение объекта IMoveableObject из объекта DrawningCar
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/// </summary>
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public IMoveableObject GetMoveableObject => new DrawningObjectTruck(this);
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/// <summary>
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public int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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public int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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protected int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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protected int _startPosY;
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/// <summary>
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/// Ширина прорисовки автомобиля
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/// </summary>
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protected readonly int _truckWidth = 110;
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/// <summary>
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/// Высота прорисовки автомобиля
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/// </summary>
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protected readonly int _truckHeight = 85;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _truckWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _truckHeight;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawningTruck(int speed, double weight, Color bodyColor,Color additionalColor, int width, int height)
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{
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// TODO: Продумать проверки
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if (width < _truckWidth || height < _truckHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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EntityTruck = new EntityTruck(speed, weight, bodyColor, additionalColor);
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <param name="truckWidth">Ширина прорисовки автомобиля</param>
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/// <param name="truckHeight">Высота прорисовки автомобиля</param>
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protected DrawningTruck(int speed, double weight, Color bodyColor, Color additionalColor, int width, int height, int truckWidth, int truckHeight)
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{
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// TODO: Продумать проверки
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if (width < _truckWidth || height < _truckHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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_truckWidth = truckWidth;
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_truckHeight = truckHeight;
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EntityTruck = new EntityTruck(speed, weight, bodyColor, additionalColor);
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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{
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if (x < 0 || x + _truckWidth > _pictureWidth)
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{
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x = Math.Max(0, _pictureWidth - _truckWidth);
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}
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if (y < 0 || y + _truckHeight > _pictureHeight)
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{
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y = Math.Max(0, _pictureHeight - _truckHeight);
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}
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_startPosX = x;
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_startPosY = y;
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}
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/// <summary>
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/// Проверка, что объект может переместится по указанному направлению
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - можно переместится по указанному направлению</returns>
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public bool CanMove(DirectionType direction)
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{
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if (EntityTruck == null)
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{
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return false;
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}
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return direction switch
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{
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//влево
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DirectionType.Left => _startPosX - EntityTruck.Step > 0,
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//вверх
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DirectionType.Up => _startPosY - EntityTruck.Step > 0,
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// вправо
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DirectionType.Right => _startPosX + _truckWidth + EntityTruck.Step < _pictureWidth,
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//вниз
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DirectionType.Down => _startPosY + _truckHeight + EntityTruck.Step < _pictureHeight,
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_ => false,
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};
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}
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/// <summary>
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/// Изменение направления перемещения
|
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/// </summary>
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/// <param name="direction">Направление</param>
|
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public void MoveTransport(DirectionType direction)
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{
|
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if (!CanMove(direction) || EntityTruck == null)
|
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{
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return;
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}
|
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityTruck.Step > 0)
|
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{
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_startPosX -= (int)EntityTruck.Step;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntityTruck.Step > 0)
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{
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_startPosY -= (int)EntityTruck.Step;
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}
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break;
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// вправо
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case DirectionType.Right:
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if (_startPosX + _truckWidth + EntityTruck.Step < _pictureWidth)
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{
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_startPosX += (int)EntityTruck.Step;
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}
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + _truckHeight + EntityTruck.Step < _pictureHeight)
|
||||
{
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_startPosY += (int)EntityTruck.Step;
|
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}
|
||||
break;
|
||||
}
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}
|
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public virtual void DrawTransport(Graphics g)
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{
|
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if (EntityTruck == null)
|
||||
{
|
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return;
|
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}
|
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Pen pen = new(Color.Black);
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//грани
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g.DrawRectangle(pen, _startPosX + 80, _startPosY, 30, 40);
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g.DrawRectangle(pen, _startPosX, _startPosY + 40, 110, 20);
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//кузов
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Brush br = new SolidBrush(EntityTruck.BodyColor);
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g.FillRectangle(br, _startPosX + 81, _startPosY + 1, 29, 40);
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Brush br1 = new SolidBrush(EntityTruck.BodyColor);
|
||||
g.FillRectangle(br1, _startPosX + 1, _startPosY + 41, 109, 19);
|
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//колеса
|
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Brush wheels = new SolidBrush(Color.Black);
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||||
g.FillEllipse(wheels, _startPosX, _startPosY + 63, 25, 25);
|
||||
g.FillEllipse(wheels, _startPosX + 25, _startPosY + 63, 25, 25);
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g.FillEllipse(wheels, _startPosX + 85, _startPosY + 63, 25, 25);
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||||
}
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||||
}
|
||||
}
|
@ -2,10 +2,12 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<TargetFramework>net6.0-windows10.0.22621.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<SupportedOSPlatformVersion>10.0.22621.0</SupportedOSPlatformVersion>
|
||||
<UseWPF>True</UseWPF>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
28
DumpTruck/DumpTruck/EntityDumpTruck.cs
Normal file
28
DumpTruck/DumpTruck/EntityDumpTruck.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DumpTruck.Entities
|
||||
{
|
||||
public class EntityDumpTruck : EntityTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия антикрыла
|
||||
/// </summary>
|
||||
public bool Trailer { get; private set; }
|
||||
|
||||
/// Инициализация полей объекта-класса
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
public EntityDumpTruck(int speed, double weight, Color bodyColor, Color
|
||||
additionalColor, bool trailer) : base (speed,weight, bodyColor,additionalColor)
|
||||
{
|
||||
Trailer = trailer;
|
||||
}
|
||||
}
|
||||
}
|
48
DumpTruck/DumpTruck/EntityTruck.cs
Normal file
48
DumpTruck/DumpTruck/EntityTruck.cs
Normal file
@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DumpTruck.Entities
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автомобиль"
|
||||
/// </summary>
|
||||
public class EntityTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
|
||||
public Color AdditionalColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityTruck(int speed, double weight, Color bodyColor,Color additionalColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
39
DumpTruck/DumpTruck/Form1.Designer.cs
generated
39
DumpTruck/DumpTruck/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace DumpTruck
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace DumpTruck
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
192
DumpTruck/DumpTruck/FormDumpTruck.Designer.cs
generated
Normal file
192
DumpTruck/DumpTruck/FormDumpTruck.Designer.cs
generated
Normal file
@ -0,0 +1,192 @@
|
||||
namespace DumpTruck
|
||||
{
|
||||
partial class FormDumpTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxDumpTruck = new PictureBox();
|
||||
buttonUp = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
Create_Truck_Button = new Button();
|
||||
CreateDumpTruckButton = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
Step_Button = new Button();
|
||||
buttonSelectTruck = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxDumpTruck
|
||||
//
|
||||
pictureBoxDumpTruck.Dock = DockStyle.Fill;
|
||||
pictureBoxDumpTruck.Location = new Point(0, 0);
|
||||
pictureBoxDumpTruck.Margin = new Padding(3, 4, 3, 4);
|
||||
pictureBoxDumpTruck.Name = "pictureBoxDumpTruck";
|
||||
pictureBoxDumpTruck.Size = new Size(1010, 615);
|
||||
pictureBoxDumpTruck.TabIndex = 0;
|
||||
pictureBoxDumpTruck.TabStop = false;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(909, 499);
|
||||
buttonUp.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(27, 35);
|
||||
buttonUp.TabIndex = 2;
|
||||
buttonUp.Text = "1";
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.BackColor = SystemColors.ControlDark;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(874, 541);
|
||||
buttonLeft.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(27, 35);
|
||||
buttonLeft.TabIndex = 3;
|
||||
buttonLeft.Text = "3";
|
||||
buttonLeft.UseVisualStyleBackColor = false;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(943, 543);
|
||||
buttonRight.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(27, 35);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.Text = "4";
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(909, 541);
|
||||
buttonDown.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(27, 35);
|
||||
buttonDown.TabIndex = 5;
|
||||
buttonDown.Text = "2";
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// Create_Truck_Button
|
||||
//
|
||||
Create_Truck_Button.Location = new Point(14, 523);
|
||||
Create_Truck_Button.Margin = new Padding(3, 4, 3, 4);
|
||||
Create_Truck_Button.Name = "Create_Truck_Button";
|
||||
Create_Truck_Button.Size = new Size(141, 31);
|
||||
Create_Truck_Button.TabIndex = 6;
|
||||
Create_Truck_Button.Text = "Create Truck";
|
||||
Create_Truck_Button.UseVisualStyleBackColor = true;
|
||||
Create_Truck_Button.Click += Create_Truck_Button_Click;
|
||||
//
|
||||
// CreateDumpTruckButton
|
||||
//
|
||||
CreateDumpTruckButton.Location = new Point(190, 523);
|
||||
CreateDumpTruckButton.Margin = new Padding(3, 4, 3, 4);
|
||||
CreateDumpTruckButton.Name = "CreateDumpTruckButton";
|
||||
CreateDumpTruckButton.Size = new Size(192, 31);
|
||||
CreateDumpTruckButton.TabIndex = 7;
|
||||
CreateDumpTruckButton.Text = "Create DumpTruck";
|
||||
CreateDumpTruckButton.UseVisualStyleBackColor = true;
|
||||
CreateDumpTruckButton.Click += CreateDumpTruckButton_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
|
||||
comboBoxStrategy.Location = new Point(858, 16);
|
||||
comboBoxStrategy.Margin = new Padding(3, 4, 3, 4);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(138, 28);
|
||||
comboBoxStrategy.TabIndex = 8;
|
||||
//
|
||||
// Step_Button
|
||||
//
|
||||
Step_Button.Location = new Point(911, 55);
|
||||
Step_Button.Margin = new Padding(3, 4, 3, 4);
|
||||
Step_Button.Name = "Step_Button";
|
||||
Step_Button.Size = new Size(86, 31);
|
||||
Step_Button.TabIndex = 9;
|
||||
Step_Button.Text = "Step";
|
||||
Step_Button.UseVisualStyleBackColor = true;
|
||||
Step_Button.Click += Step_Button_Click;
|
||||
//
|
||||
// buttonSelectTruck
|
||||
//
|
||||
buttonSelectTruck.Location = new Point(443, 523);
|
||||
buttonSelectTruck.Name = "buttonSelectTruck";
|
||||
buttonSelectTruck.Size = new Size(94, 29);
|
||||
buttonSelectTruck.TabIndex = 10;
|
||||
buttonSelectTruck.Text = "SelectTruck";
|
||||
buttonSelectTruck.UseVisualStyleBackColor = true;
|
||||
buttonSelectTruck.Click += buttonSelectTruck_Click_1;
|
||||
//
|
||||
// FormDumpTruck
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1010, 615);
|
||||
Controls.Add(buttonSelectTruck);
|
||||
Controls.Add(Step_Button);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(CreateDumpTruckButton);
|
||||
Controls.Add(Create_Truck_Button);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(pictureBoxDumpTruck);
|
||||
Margin = new Padding(3, 4, 3, 4);
|
||||
Name = "FormDumpTruck";
|
||||
Text = "FormDumpTruck";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxDumpTruck;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button Create_Truck_Button;
|
||||
private Button CreateDumpTruckButton;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button Step_Button;
|
||||
private Button buttonSelectTruck;
|
||||
}
|
||||
}
|
159
DumpTruck/DumpTruck/FormDumpTruck.cs
Normal file
159
DumpTruck/DumpTruck/FormDumpTruck.cs
Normal file
@ -0,0 +1,159 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using DumpTruck.DrawningObjects;
|
||||
using DumpTruck.MovementStrategy;
|
||||
|
||||
|
||||
namespace DumpTruck
|
||||
{
|
||||
public partial class FormDumpTruck : Form
|
||||
{
|
||||
private DrawningTruck? _drawningTruck;
|
||||
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
|
||||
/// Выбранный автомобиль
|
||||
/// </summary>
|
||||
public DrawningTruck? selectedTruck { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация формы
|
||||
/// </summary>
|
||||
public FormDumpTruck()
|
||||
{
|
||||
InitializeComponent();
|
||||
_abstractStrategy = null;
|
||||
selectedTruck = null;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxDumpTruck.Width,
|
||||
pictureBoxDumpTruck.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningTruck.DrawTransport(gr);
|
||||
pictureBoxDumpTruck.Image = bmp;
|
||||
}
|
||||
private void Create_Truck_Button_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
|
||||
_drawningTruck = new DrawningTruck(random.Next(100, 300), random.Next(1000, 3000),
|
||||
color, color,
|
||||
pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void CreateDumpTruckButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
Color color2 = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog2 = new();
|
||||
if (dialog2.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color2 = dialog2.Color;
|
||||
}
|
||||
_drawningTruck = new DrawningDumpTruck(random.Next(100, 300), random.Next(1000, 3000),
|
||||
color, color2,
|
||||
Convert.ToBoolean(1), pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningTruck.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningTruck.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningTruck.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningTruck.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void Step_Button_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectTruck(_drawningTruck), pictureBoxDumpTruck.Width,
|
||||
pictureBoxDumpTruck.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonSelectTruck_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
selectedTruck = _drawningTruck;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
195
DumpTruck/DumpTruck/FormTruckCollection.Designer.cs
generated
Normal file
195
DumpTruck/DumpTruck/FormTruckCollection.Designer.cs
generated
Normal file
@ -0,0 +1,195 @@
|
||||
namespace DumpTruck
|
||||
{
|
||||
partial class FormTruckCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBox1 = new GroupBox();
|
||||
groupBox2 = new GroupBox();
|
||||
listBoxStorages = new ListBox();
|
||||
buttonRemoveObject = new Button();
|
||||
buttonAddObject = new Button();
|
||||
maskedTextBoxNumber = new MaskedTextBox();
|
||||
buttonRefreshCollection = new Button();
|
||||
buttonRemoveTruck = new Button();
|
||||
buttonAddTruck = new Button();
|
||||
pictureBoxCollection = new PictureBox();
|
||||
textBoxStorageName = new TextBox();
|
||||
groupBox1.SuspendLayout();
|
||||
groupBox2.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
groupBox1.Controls.Add(groupBox2);
|
||||
groupBox1.Controls.Add(maskedTextBoxNumber);
|
||||
groupBox1.Controls.Add(buttonRefreshCollection);
|
||||
groupBox1.Controls.Add(buttonRemoveTruck);
|
||||
groupBox1.Controls.Add(buttonAddTruck);
|
||||
groupBox1.Location = new Point(689, 16);
|
||||
groupBox1.Margin = new Padding(3, 4, 3, 4);
|
||||
groupBox1.Name = "groupBox1";
|
||||
groupBox1.Padding = new Padding(3, 4, 3, 4);
|
||||
groupBox1.Size = new Size(229, 568);
|
||||
groupBox1.TabIndex = 0;
|
||||
groupBox1.TabStop = false;
|
||||
groupBox1.Text = "Инструменты";
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
groupBox2.Controls.Add(textBoxStorageName);
|
||||
groupBox2.Controls.Add(listBoxStorages);
|
||||
groupBox2.Controls.Add(buttonRemoveObject);
|
||||
groupBox2.Controls.Add(buttonAddObject);
|
||||
groupBox2.Location = new Point(3, 24);
|
||||
groupBox2.Name = "groupBox2";
|
||||
groupBox2.Size = new Size(220, 331);
|
||||
groupBox2.TabIndex = 5;
|
||||
groupBox2.TabStop = false;
|
||||
groupBox2.Text = "Наборы";
|
||||
//
|
||||
// listBoxStorages
|
||||
//
|
||||
listBoxStorages.FormattingEnabled = true;
|
||||
listBoxStorages.ItemHeight = 20;
|
||||
listBoxStorages.Location = new Point(30, 135);
|
||||
listBoxStorages.Name = "listBoxStorages";
|
||||
listBoxStorages.Size = new Size(171, 104);
|
||||
listBoxStorages.TabIndex = 2;
|
||||
listBoxStorages.SelectedIndexChanged += listBoxStorages_SelectedIndexChanged;
|
||||
//
|
||||
// buttonRemoveObject
|
||||
//
|
||||
buttonRemoveObject.Location = new Point(30, 258);
|
||||
buttonRemoveObject.Name = "buttonRemoveObject";
|
||||
buttonRemoveObject.Size = new Size(171, 39);
|
||||
buttonRemoveObject.TabIndex = 1;
|
||||
buttonRemoveObject.Text = "Удалить набор";
|
||||
buttonRemoveObject.UseVisualStyleBackColor = true;
|
||||
buttonRemoveObject.Click += buttonDelObject_Click;
|
||||
//
|
||||
// buttonAddObject
|
||||
//
|
||||
buttonAddObject.Location = new Point(30, 86);
|
||||
buttonAddObject.Name = "buttonAddObject";
|
||||
buttonAddObject.Size = new Size(171, 33);
|
||||
buttonAddObject.TabIndex = 0;
|
||||
buttonAddObject.Text = "Добавить набор";
|
||||
buttonAddObject.UseVisualStyleBackColor = true;
|
||||
buttonAddObject.Click += buttonAddObject_Click;
|
||||
//
|
||||
// maskedTextBoxNumber
|
||||
//
|
||||
maskedTextBoxNumber.Location = new Point(7, 428);
|
||||
maskedTextBoxNumber.Margin = new Padding(3, 4, 3, 4);
|
||||
maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
||||
maskedTextBoxNumber.Size = new Size(114, 27);
|
||||
maskedTextBoxNumber.TabIndex = 4;
|
||||
//
|
||||
// buttonRefreshCollection
|
||||
//
|
||||
buttonRefreshCollection.Location = new Point(0, 516);
|
||||
buttonRefreshCollection.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonRefreshCollection.Name = "buttonRefreshCollection";
|
||||
buttonRefreshCollection.Size = new Size(215, 44);
|
||||
buttonRefreshCollection.TabIndex = 3;
|
||||
buttonRefreshCollection.Text = "Обновить коллекцию";
|
||||
buttonRefreshCollection.UseVisualStyleBackColor = true;
|
||||
buttonRefreshCollection.Click += buttonRefreshCollection_Click;
|
||||
//
|
||||
// buttonRemoveTruck
|
||||
//
|
||||
buttonRemoveTruck.Location = new Point(0, 463);
|
||||
buttonRemoveTruck.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonRemoveTruck.Name = "buttonRemoveTruck";
|
||||
buttonRemoveTruck.Size = new Size(215, 45);
|
||||
buttonRemoveTruck.TabIndex = 2;
|
||||
buttonRemoveTruck.Text = "Удалить грузовик";
|
||||
buttonRemoveTruck.UseVisualStyleBackColor = true;
|
||||
buttonRemoveTruck.Click += buttonRemoveTruck_Click;
|
||||
//
|
||||
// buttonAddTruck
|
||||
//
|
||||
buttonAddTruck.Location = new Point(0, 379);
|
||||
buttonAddTruck.Margin = new Padding(3, 4, 3, 4);
|
||||
buttonAddTruck.Name = "buttonAddTruck";
|
||||
buttonAddTruck.Size = new Size(215, 41);
|
||||
buttonAddTruck.TabIndex = 1;
|
||||
buttonAddTruck.Text = "Добавить грузовик";
|
||||
buttonAddTruck.UseVisualStyleBackColor = true;
|
||||
buttonAddTruck.Click += buttonAddTruck_Click;
|
||||
//
|
||||
// pictureBoxCollection
|
||||
//
|
||||
pictureBoxCollection.Location = new Point(12, 16);
|
||||
pictureBoxCollection.Margin = new Padding(3, 4, 3, 4);
|
||||
pictureBoxCollection.Name = "pictureBoxCollection";
|
||||
pictureBoxCollection.Size = new Size(651, 568);
|
||||
pictureBoxCollection.TabIndex = 1;
|
||||
pictureBoxCollection.TabStop = false;
|
||||
//
|
||||
// textBoxStorageName
|
||||
//
|
||||
textBoxStorageName.Location = new Point(30, 50);
|
||||
textBoxStorageName.Name = "textBoxStorageName";
|
||||
textBoxStorageName.Size = new Size(171, 27);
|
||||
textBoxStorageName.TabIndex = 3;
|
||||
//
|
||||
// FormTruckCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(935, 593);
|
||||
Controls.Add(pictureBoxCollection);
|
||||
Controls.Add(groupBox1);
|
||||
Margin = new Padding(3, 4, 3, 4);
|
||||
Name = "FormTruckCollection";
|
||||
Text = "Набор грузовиков";
|
||||
groupBox1.ResumeLayout(false);
|
||||
groupBox1.PerformLayout();
|
||||
groupBox2.ResumeLayout(false);
|
||||
groupBox2.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBox1;
|
||||
private Button buttonAddTruck;
|
||||
private Button buttonRemoveTruck;
|
||||
private Button buttonRefreshCollection;
|
||||
private PictureBox pictureBoxCollection;
|
||||
private MaskedTextBox maskedTextBoxNumber;
|
||||
private GroupBox groupBox2;
|
||||
private Button buttonRemoveObject;
|
||||
private Button buttonAddObject;
|
||||
private ListBox listBoxStorages;
|
||||
private TextBox textBoxStorageName;
|
||||
}
|
||||
}
|
159
DumpTruck/DumpTruck/FormTruckCollection.cs
Normal file
159
DumpTruck/DumpTruck/FormTruckCollection.cs
Normal file
@ -0,0 +1,159 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using System.Xml;
|
||||
using DumpTruck.DrawningObjects;
|
||||
using DumpTruck.Generics;
|
||||
using DumpTruck.MovementStrategy;
|
||||
|
||||
|
||||
namespace DumpTruck
|
||||
{
|
||||
public partial class FormTruckCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly TrucksGenericStorage _storage;
|
||||
|
||||
public FormTruckCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_storage = new TrucksGenericStorage(pictureBoxCollection.Width, pictureBoxCollection.Height);
|
||||
}
|
||||
|
||||
private void ReloadObjects()
|
||||
{
|
||||
int index = listBoxStorages.SelectedIndex;
|
||||
listBoxStorages.Items.Clear();
|
||||
for (int i = 0; i < _storage.Keys.Count; i++)
|
||||
{
|
||||
listBoxStorages.Items.Add(_storage.Keys[i]);
|
||||
}
|
||||
if (listBoxStorages.Items.Count > 0 && (index == -1 || index
|
||||
>= listBoxStorages.Items.Count))
|
||||
{
|
||||
listBoxStorages.SelectedIndex = 0;
|
||||
}
|
||||
else if (listBoxStorages.Items.Count > 0 && index > -1 &&
|
||||
index < listBoxStorages.Items.Count)
|
||||
{
|
||||
listBoxStorages.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
private void buttonAddTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
|
||||
string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormDumpTruck form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (obj + form.selectedTruck != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCollection.Image = obj.ShowTrucks();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonRemoveTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
|
||||
string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
||||
if (obj - pos)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCollection.Image = obj.ShowTrucks();
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
private void buttonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
|
||||
string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBoxCollection.Image = obj.ShowTrucks();
|
||||
}
|
||||
|
||||
private void buttonAddObject_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxStorageName.Text))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
_storage.AddSet(textBoxStorageName.Text);
|
||||
ReloadObjects();
|
||||
}
|
||||
|
||||
private void listBoxStorages_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
pictureBoxCollection.Image =
|
||||
_storage[listBoxStorages.SelectedItem?.ToString() ?? string.Empty]?.ShowTrucks();
|
||||
}
|
||||
|
||||
private void buttonDelObject_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show($"Удалить объект {listBoxStorages.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo,
|
||||
MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
{
|
||||
_storage.DelSet(listBoxStorages.SelectedItem.ToString()
|
||||
?? string.Empty);
|
||||
ReloadObjects();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
120
DumpTruck/DumpTruck/FormTruckCollection.resx
Normal file
120
DumpTruck/DumpTruck/FormTruckCollection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
36
DumpTruck/DumpTruck/IMoveableObject.cs
Normal file
36
DumpTruck/DumpTruck/IMoveableObject.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
namespace DumpTruck.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
||||
|
59
DumpTruck/DumpTruck/MoveToBorder.cs
Normal file
59
DumpTruck/DumpTruck/MoveToBorder.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using DumpTruck.DrawningObjects;
|
||||
|
||||
namespace DumpTruck.MovementStrategy
|
||||
{
|
||||
internal class MoveToBorder: AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
55
DumpTruck/DumpTruck/MoveToCenter.cs
Normal file
55
DumpTruck/DumpTruck/MoveToCenter.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using DumpTruck.DrawningObjects;
|
||||
|
||||
namespace DumpTruck.MovementStrategy
|
||||
{
|
||||
internal class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
58
DumpTruck/DumpTruck/ObjectParameters.cs
Normal file
58
DumpTruck/DumpTruck/ObjectParameters.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DumpTruck.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,3 +1,5 @@
|
||||
using DumpTruck;
|
||||
|
||||
namespace DumpTruck
|
||||
{
|
||||
internal static class Program
|
||||
@ -11,7 +13,7 @@ namespace DumpTruck
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormTruckCollection());
|
||||
}
|
||||
}
|
||||
}
|
121
DumpTruck/DumpTruck/SetGeneric.cs
Normal file
121
DumpTruck/DumpTruck/SetGeneric.cs
Normal file
@ -0,0 +1,121 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DumpTruck.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T?> _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Count;
|
||||
/// <summary>
|
||||
/// Максимальное количество объектов в списке
|
||||
/// </summary>
|
||||
private readonly int _maxCount;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_maxCount = count;
|
||||
_places = new List<T?>(count);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="truck">Добавляемый автомобиль</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T truck)
|
||||
{
|
||||
return Insert(truck, 0);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="truck">Добавляемый автомобиль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T truck, int position)
|
||||
{
|
||||
// Проверка позиции
|
||||
if (position < 0 || position >= _maxCount)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
// Вставка по позиции
|
||||
_places.Insert(position, truck);
|
||||
return position;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
// TODO проверка позиции
|
||||
if ((position < 0) || (position > Count)) return false;
|
||||
// TODO удаление объекта из массива, присвоив элементу массива значение null
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? this[int position]
|
||||
{
|
||||
get
|
||||
{
|
||||
// Проверка позиции
|
||||
if (position < 0 || position >= Count)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _places[position];
|
||||
}
|
||||
set
|
||||
{
|
||||
// Проверка позиции
|
||||
// Проверка свободных мест в списке
|
||||
if (position < 0 || position >= _maxCount || Count == _maxCount)
|
||||
{
|
||||
return;
|
||||
}
|
||||
// Вставка в список по позиции
|
||||
_places.Insert(position, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проход по списку
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<T?> GetTrucks(int? maxTrucks = null)
|
||||
{
|
||||
for (int i = 0; i < _places.Count; ++i)
|
||||
{
|
||||
yield return _places[i];
|
||||
if (maxTrucks.HasValue && i == maxTrucks.Value)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
19
DumpTruck/DumpTruck/Status.cs
Normal file
19
DumpTruck/DumpTruck/Status.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DumpTruck.MovementStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
||||
|
78
DumpTruck/DumpTruck/TruckGenericStorage.cs
Normal file
78
DumpTruck/DumpTruck/TruckGenericStorage.cs
Normal file
@ -0,0 +1,78 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using DumpTruck.DrawningObjects;
|
||||
using DumpTruck.Generics;
|
||||
using DumpTruck.MovementStrategy;
|
||||
|
||||
|
||||
namespace DumpTruck.Generics
|
||||
{
|
||||
internal class TrucksGenericStorage
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище)
|
||||
/// </summary>
|
||||
readonly Dictionary<string, TrucksGenericCollection<DrawningTruck, DrawningObjectTruck>> _truckStorages;
|
||||
/// <summary>
|
||||
/// Возвращение списка названий наборов
|
||||
/// </summary>
|
||||
public List<string> Keys => _truckStorages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="pictureWidth"></param>
|
||||
/// /// <param name="pictureHeight"></param>
|
||||
public TrucksGenericStorage(int pictureWidth, int pictureHeight)
|
||||
{
|
||||
_truckStorages = new Dictionary<string, TrucksGenericCollection<DrawningTruck, DrawningObjectTruck>>();
|
||||
_pictureWidth = pictureWidth;
|
||||
_pictureHeight = pictureHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление набора
|
||||
/// </summary>
|
||||
/// <param name="name">Название набора</param>
|
||||
public void AddSet(string name)
|
||||
{
|
||||
// TODO Прописать логику для добавления
|
||||
_truckStorages.Add(name, new TrucksGenericCollection<DrawningTruck, DrawningObjectTruck>(_pictureWidth, _pictureHeight));
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление набора
|
||||
/// </summary>
|
||||
/// <param name="name">Название набора</param>
|
||||
public void DelSet(string name)
|
||||
{
|
||||
// TODO Прописать логику для удаления
|
||||
if (_truckStorages.ContainsKey(name))
|
||||
_truckStorages.Remove(name);
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к набору
|
||||
/// </summary>
|
||||
/// <param name="ind"></param>
|
||||
/// <returns></returns>
|
||||
public TrucksGenericCollection<DrawningTruck, DrawningObjectTruck>? this[string ind]
|
||||
{
|
||||
get
|
||||
{
|
||||
// TODO Продумать логику получения набора
|
||||
if (_truckStorages.ContainsKey(ind))
|
||||
return _truckStorages[ind];
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
136
DumpTruck/DumpTruck/TrucksGenericCollection.cs
Normal file
136
DumpTruck/DumpTruck/TrucksGenericCollection.cs
Normal file
@ -0,0 +1,136 @@
|
||||
using DumpTruck.DrawningObjects;
|
||||
using DumpTruck.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace DumpTruck.Generics
|
||||
{
|
||||
internal class TrucksGenericCollection<T, U>
|
||||
where T : DrawningTruck
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 140;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 100;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public TrucksGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(TrucksGenericCollection<T, U> collect, T? obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return collect._collection.Insert(obj);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator -(TrucksGenericCollection<T, U> collect, int pos)
|
||||
{
|
||||
T? obj = collect._collection[pos];
|
||||
if (obj != null)
|
||||
{
|
||||
return collect._collection.Remove(pos);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection[pos]?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowTrucks()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
//рамзеткa места
|
||||
{
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
DrawningTruck? truck = _collection[i];
|
||||
if (truck == null)
|
||||
continue;
|
||||
truck.SetPosition(i % width * _placeSizeWidth, i / width * _placeSizeHeight);
|
||||
truck.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user