PIbd-23 Firsov Kirill LabWork 01 #4

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Firsov_Kirill wants to merge 7 commits from Laba1 into main
12 changed files with 827 additions and 136 deletions
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.DrawningObjects;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false -неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor.Entities
{
/// <summary>
/// Класс-сущность "Спортивный автомобиль"
/// </summary>
public class EntityBuldoserTractor : EntityTractor
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия обвеса
/// </summary>
public bool BodyKit { get; private set; }
/// <summary>
/// Признак (опция) наличия антикрыла
/// </summary>
public bool Wing { get; private set; }
/// <summary>
/// Признак (опция) наличия гоночной полосы
/// </summary>
public bool SportLine { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public EntityBuldoserTractor(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit, bool wing, bool sportLine):
base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.Entities;
namespace RPP_FirstLaba_Tractor.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningBuldoserTractor : DrawningTractor
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningBuldoserTractor(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit, bool wing, bool sportLine, int width, int height) :
base(speed, weight, bodyColor, width, height, 110, 60)
{
if (EntityTractor != null)
{
EntityTractor = new EntityBuldoserTractor(speed, weight, bodyColor,
additionalColor, bodyKit, wing, sportLine);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityTractor is not EntityBuldoserTractor sportCar)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(sportCar.AdditionalColor);
// обвесы
if (sportCar.BodyKit)
{
g.DrawEllipse(pen, _startPosX + 90, _startPosY, 20, 20);
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 40, 20,
20);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 10,
20, 40);
g.DrawRectangle(pen, _startPosX + 90, _startPosY, 15,
15);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 45,
15, 15);
g.FillEllipse(additionalBrush, _startPosX + 90,
_startPosY, 20, 20);
g.FillEllipse(additionalBrush, _startPosX + 90,
_startPosY + 40, 20, 20);
g.FillRectangle(additionalBrush, _startPosX + 90,
_startPosY + 10, 20, 40);
g.FillRectangle(additionalBrush, _startPosX + 90,
_startPosY + 1, 15, 15);
g.FillRectangle(additionalBrush, _startPosX + 90,
_startPosY + 45, 15, 15);
g.DrawEllipse(pen, _startPosX, _startPosY, 20, 20);
g.DrawEllipse(pen, _startPosX, _startPosY + 40, 20, 20);
g.DrawRectangle(pen, _startPosX, _startPosY + 10, 20,
40);
g.DrawRectangle(pen, _startPosX + 5, _startPosY, 14,
15);
g.DrawRectangle(pen, _startPosX + 5, _startPosY + 45,
14, 15);
g.FillEllipse(additionalBrush, _startPosX, _startPosY,
20, 20);
g.FillEllipse(additionalBrush, _startPosX, _startPosY +
40, 20, 20);
g.FillRectangle(additionalBrush, _startPosX + 1,
_startPosY + 10, 25, 40);
g.FillRectangle(additionalBrush, _startPosX + 5,
_startPosY + 1, 15, 15);
g.FillRectangle(additionalBrush, _startPosX + 5,
_startPosY + 45, 15, 15);
g.DrawRectangle(pen, _startPosX + 35, _startPosY, 39,
15);
g.DrawRectangle(pen, _startPosX + 35, _startPosY + 45,
39, 15);
g.FillRectangle(additionalBrush, _startPosX + 35,
_startPosY + 1, 40, 15);
g.FillRectangle(additionalBrush, _startPosX + 35,
_startPosY + 45, 40, 15);
}
base.DrawTransport(g);
// спортивная линия
if (sportCar.SportLine)
{
g.FillRectangle(additionalBrush, _startPosX + 75,
_startPosY + 23, 25, 15);
g.FillRectangle(additionalBrush, _startPosX + 35,
_startPosY + 23, 35, 15);
g.FillRectangle(additionalBrush, _startPosX + 10,
_startPosY + 23, 20, 15);
}
// крыло
if (sportCar.Wing)
{
g.FillRectangle(additionalBrush, _startPosX, _startPosY
+ 5, 10, 50);
g.DrawRectangle(pen, _startPosX, _startPosY + 5, 10,
50);
}
}
}
}

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@ -0,0 +1,37 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.DrawningObjects;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
public class DrawingObjectTractor : IMoveableObject
{
private readonly DrawningTractor? _drawningCar = null;
public DrawingObjectTractor(DrawningTractor drawningTractor)
{
_drawningCar = drawningTractor;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningCar == null || _drawningCar.EntityTractor ==
null)
{
return null;
}
return new ObjectParameters(_drawningCar.GetPosX,
_drawningCar.GetPosY, _drawningCar.GetWidth, _drawningCar.GetHeight);
}
}
public int GetStep => (int)(_drawningCar?.EntityTractor?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningCar?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningCar?.MoveTransport(direction);
}
}

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@ -3,15 +3,19 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.Entities;
namespace RPP_FirstLaba_Tractor
namespace RPP_FirstLaba_Tractor.DrawningObjects
{
internal class DrawningTractor
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningTractor
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTractor? EntityTractor { get; private set; }
public EntityTractor? EntityTractor { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
@ -23,46 +27,54 @@ namespace RPP_FirstLaba_Tractor
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
private int _startPosX;
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
private int _startPosY;
protected int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private readonly int _tractorWidth = 80;
protected readonly int _tractorWidth = 100;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private readonly int _tractorHeight = 60;
protected readonly int _tractorHeight = 55;
/// <summary>
/// Инициализация свойств
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена,нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, int width, int height)
public DrawningTractor(int speed, double weight, Color bodyColor, int
width, int height)
{
// TODO: Продумать проверки
_pictureWidth = width;
_pictureHeight = height;
if (_tractorWidth > _pictureHeight || _tractorHeight > _pictureHeight)
{
_pictureWidth = 2 * _tractorWidth;
_pictureHeight = 2 * _tractorHeight;
}
EntityTractor = new EntityTractor();
EntityTractor.Init(speed, weight, bodyColor);
return true;
EntityTractor = new EntityTractor(speed, weight, bodyColor);
Outdated
Review

Сначала выполняются проверки и только потом, если они пройдены успешно, запоминаются данные

Сначала выполняются проверки и только потом, если они пройдены успешно, запоминаются данные
}
/// <summary>
Outdated
Review

Здесь нет корректировок, только возврат false, если в границы не вписываемся

Здесь нет корректировок, только возврат false, если в границы не вписываемся
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="carWidth">Ширина прорисовки автомобиля</param>
/// <param name="carHeight">Высота прорисовки автомобиля</param>
protected DrawningTractor(int speed, double weight, Color bodyColor, int
width, int height, int carWidth, int carHeight)
{
// TODO: Продумать проверки
_pictureWidth = width;
_pictureHeight = height;
_tractorWidth = carWidth;
_tractorHeight = carHeight;
EntityTractor = new EntityTractor(speed, weight, bodyColor);
Outdated
Review

Не учтены все условия, при которых объект может выйти за границы

Не учтены все условия, при которых объект может выйти за границы
}
/// <summary>
/// Установка позиции
Outdated
Review

Ну изменили x и что дальше? _startPosX хранит старое значение то

Ну изменили x и что дальше? _startPosX хранит старое значение то
@ -71,25 +83,61 @@ namespace RPP_FirstLaba_Tractor
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
// TODO: Изменение x, y, если при установке объект выходит заграницы
_startPosX = x;
_startPosY = y;
if ((x + _tractorWidth > _pictureWidth) || (y + _pictureHeight > _pictureHeight))
{
Random random = new();
x = random.Next(0, _pictureWidth);
x = random.Next(0, _pictureHeight);
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
///
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _tractorWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _tractorHeight;
public void MoveTransport(DirectionType direction)
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанномунаправлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityTractor == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityTractor.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityTractor.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityTractor.Step + _tractorWidth < _pictureWidth,
DirectionType.Down => _startPosY + EntityTractor.Step + _tractorHeight < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityTractor == null)
{
return;
}
@ -97,84 +145,73 @@ namespace RPP_FirstLaba_Tractor
{
//влево
case DirectionType.Left:
if (_startPosX - EntityTractor.Step > 0)
{
_startPosX -= (int)EntityTractor.Step;
}
_startPosX -= (int)EntityTractor.Step;
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntityTractor.Step > 0)
{
_startPosY -= (int)EntityTractor.Step;
}
_startPosY -= (int)EntityTractor.Step;
break;
// вправо
case DirectionType.Right:
if (_startPosX + _tractorWidth + EntityTractor.Step < _pictureWidth)
{
_startPosX += (int)EntityTractor.Step;
}
_startPosX += (int)EntityTractor.Step;
break;
//вниз
case DirectionType.Down:
if (_startPosY + _tractorHeight + EntityTractor.Step < _pictureHeight)
{
_startPosY += (int)EntityTractor.Step;
}
_startPosY += (int)EntityTractor.Step;
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityTractor == null)
{
return;
}
Pen pen = new(Color.Black);
Brush brGray = new SolidBrush(Color.Gray);
Brush brBlack = new SolidBrush(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityTractor.BodyColor);
//Гусеницы
g.FillEllipse(brGray, _startPosX, _startPosY + 41, 25, 25);
g.FillEllipse(brGray, _startPosX + 55, _startPosY + 41, 25, 25);
g.FillRectangle(brGray, _startPosX + 13, _startPosY + 41, 54, 25);
//колеса
g.FillEllipse(brBlack, _startPosX, _startPosY + 45, 15, 15);
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 45, 15, 15);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 40, 10, 10);
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 40, 10, 10);
//границы автомобиля
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 5, 20, 20);
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 35, 20, 20);
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 5, 20, 20);
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 35, 20, 20);
g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10,30);
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52);
//задние фары
Brush brRed = new SolidBrush(Color.Red);
g.FillEllipse(brRed, _startPosX + 10, _startPosY + 5, 20, 20);
g.FillEllipse(brRed, _startPosX + 10, _startPosY + 35, 20,20);
//передние фары
Brush brYellow = new SolidBrush(Color.Yellow);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,20);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
20);
//кузов
g.FillRectangle(additionalBrush, _startPosX, _startPosY + 20, 80, 20);
g.FillRectangle(additionalBrush, _startPosX + 60, _startPosY, 10, 20);
g.FillRectangle(additionalBrush, _startPosX, _startPosY, 40, 20);
//Окно
Brush brBlue = new SolidBrush(Color.Blue);
g.FillRectangle(brBlue, _startPosX + 10, _startPosY + 3, 25, 15);
//Колеса
g.FillEllipse(additionalBrush, _startPosX + 2, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 67, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 37, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 22, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 52, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 27, _startPosY + 42, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 47, _startPosY + 42, 6, 6);
//границы трактора
g.DrawRectangle(pen, _startPosX, _startPosY + 20, 80, 20);
g.DrawRectangle(pen, _startPosX + 60, _startPosY, 10, 20);
g.DrawRectangle(pen, _startPosX, _startPosY, 40, 20);
Brush br = new SolidBrush(EntityTractor.BodyColor);
g.FillRectangle(br, _startPosX + 10, _startPosY + 15, 10, 30);
g.FillRectangle(br, _startPosX + 90, _startPosY + 15, 10, 30);
g.FillRectangle(br, _startPosX + 20, _startPosY + 5, 70, 50);
//стекла
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brBlue, _startPosX + 70, _startPosY + 10, 5,
40);
g.FillRectangle(brBlue, _startPosX + 30, _startPosY + 10, 5,
40);
g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 8, 35,
2);
g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 51, 35,
2);
//выделяем рамкой крышу
g.DrawRectangle(pen, _startPosX + 35, _startPosY + 10, 35,
40);
g.DrawRectangle(pen, _startPosX + 75, _startPosY + 15, 25,
30);
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 15, 15,
30);
}
}
}

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@ -1,3 +1,6 @@
using RPP_FirstLaba_Tractor.MovementStrategy;
using RPP_FirstLaba_Tractor.DrawningObjects;
namespace RPP_FirstLaba_Tractor
{
/// <summary>
@ -6,12 +9,20 @@ namespace RPP_FirstLaba_Tractor
public partial class FormTractor : Form
{
private PictureBox pictureBoxTractor;
private Button buttonCreate;
private Button buttonCreateTractor;
private Button buttonTop;
private Button buttonLeft;
private Button buttonDown;
private Button buttonCreateBulldoserTractor;
private Button buttonStep;
private ComboBox comboBoxStrategy;
private Button buttonRight;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
public int getPictureWidth()
{
return pictureBoxTractor.Width;
@ -55,8 +66,7 @@ namespace RPP_FirstLaba_Tractor
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningTractor = new DrawningTractor();
_drawningTractor.Init(random.Next(100, 300),
_drawningTractor = new DrawningTractor(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
@ -99,11 +109,14 @@ namespace RPP_FirstLaba_Tractor
private void InitializeComponent()
{
this.pictureBoxTractor = new System.Windows.Forms.PictureBox();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonCreateTractor = new System.Windows.Forms.Button();
this.buttonTop = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonCreateBulldoserTractor = new System.Windows.Forms.Button();
this.buttonStep = new System.Windows.Forms.Button();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTractor)).BeginInit();
this.SuspendLayout();
//
@ -117,16 +130,16 @@ namespace RPP_FirstLaba_Tractor
this.pictureBoxTractor.TabIndex = 0;
this.pictureBoxTractor.TabStop = false;
//
// buttonCreate
// buttonCreateTractor
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 440);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(94, 29);
this.buttonCreate.TabIndex = 1;
this.buttonCreate.Text = "Ñîçäàòü";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
this.buttonCreateTractor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateTractor.Location = new System.Drawing.Point(12, 440);
this.buttonCreateTractor.Name = "buttonCreateTractor";
this.buttonCreateTractor.Size = new System.Drawing.Size(246, 29);
this.buttonCreateTractor.TabIndex = 1;
this.buttonCreateTractor.Text = "Ñîçäàòü òðàêòîð";
this.buttonCreateTractor.UseVisualStyleBackColor = true;
this.buttonCreateTractor.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonTop
//
@ -176,14 +189,52 @@ namespace RPP_FirstLaba_Tractor
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateBulldoserTractor
//
this.buttonCreateBulldoserTractor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateBulldoserTractor.Location = new System.Drawing.Point(264, 440);
this.buttonCreateBulldoserTractor.Name = "buttonCreateBulldoserTractor";
this.buttonCreateBulldoserTractor.Size = new System.Drawing.Size(199, 29);
this.buttonCreateBulldoserTractor.TabIndex = 6;
this.buttonCreateBulldoserTractor.Text = "Ñîçäàòü áóëüäîçåð";
this.buttonCreateBulldoserTractor.UseVisualStyleBackColor = true;
this.buttonCreateBulldoserTractor.Click += new System.EventHandler(this.buttonCreateBulldoserTractor_Click);
//
// buttonStep
//
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.buttonStep.Location = new System.Drawing.Point(785, 46);
this.buttonStep.Name = "buttonStep";
this.buttonStep.Size = new System.Drawing.Size(94, 29);
this.buttonStep.TabIndex = 7;
this.buttonStep.Text = "button2";
this.buttonStep.UseVisualStyleBackColor = true;
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
//
// comboBoxStrategy
//
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"Öåíòð ",
"Ïðàâûé íèæíèé"});
this.comboBoxStrategy.Location = new System.Drawing.Point(728, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
this.comboBoxStrategy.TabIndex = 8;
//
// FormTractor
//
this.ClientSize = new System.Drawing.Size(891, 490);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonStep);
this.Controls.Add(this.buttonCreateBulldoserTractor);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonTop);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.buttonCreateTractor);
this.Controls.Add(this.pictureBoxTractor);
this.Name = "FormTractor";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTractor)).EndInit();
@ -192,5 +243,59 @@ namespace RPP_FirstLaba_Tractor
}
private void buttonCreateBulldoserTractor_Click(object sender, EventArgs e)
{
Random random = new();
_drawningTractor = new DrawningBuldoserTractor(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
buttonCreateBulldoserTractor.Width, buttonCreateBulldoserTractor.Height);
_drawningTractor.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawningTractor == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawingObjectTractor(_drawningTractor), pictureBoxTractor.Width,
pictureBoxTractor.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

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@ -0,0 +1,36 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//using RPP_FirstLaba_Tractor.Drawnings;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

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@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
internal class MoveToBorder: AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = FieldWidth - objParams.RightBorder;
if (diffX > GetStep())
{
MoveRight();
}
var diffY = FieldHeight - objParams.DownBorder;
if (diffY > GetStep())
{
MoveDown();
}
}
}
}

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@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
internal class MoveToCenter: AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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@ -0,0 +1,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit, InProgress,
Finish
}
}

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@ -4,40 +4,40 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor
namespace RPP_FirstLaba_Tractor.Entities;
/// <summary>
Outdated
Review

Не заданы свойства-признаки

Не заданы свойства-признаки
/// Класс-сущность "Автомобиль"
/// </summary>
public class EntityTractor
{
public class EntityTractor
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTractor(int speed, double weight, Color bodyColor)
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public void Init(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}