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@ -1,5 +1,3 @@
import 'dart:math';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
void main() { void main() {
@ -9,12 +7,27 @@ void main() {
class MyApp extends StatelessWidget { class MyApp extends StatelessWidget {
const MyApp({super.key}); const MyApp({super.key});
// This widget is the root of your application.
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return MaterialApp( return MaterialApp(
title: 'Flutter Demo', title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData( theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true, useMaterial3: true,
), ),
@ -26,6 +39,15 @@ class MyApp extends StatelessWidget {
class MyHomePage extends StatefulWidget { class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title}); const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title; final String title;
@override @override
@ -34,44 +56,53 @@ class MyHomePage extends StatefulWidget {
class _MyHomePageState extends State<MyHomePage> { class _MyHomePageState extends State<MyHomePage> {
int _counter = 0; int _counter = 0;
Color _color = Colors.orangeAccent;
void _incrementCounter() { void _incrementCounter() {
setState(() { setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++; _counter++;
_color =
Color((Random().nextDouble() * 0xFFFFFF).toInt()).withOpacity(1.0);
}); });
} }
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold( return Scaffold(
appBar: AppBar( appBar: AppBar(
backgroundColor: _color, // TRY THIS: Try changing the color here to a specific color (to
title: Column( // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
mainAxisAlignment: MainAxisAlignment.center, // change color while the other colors stay the same.
crossAxisAlignment: CrossAxisAlignment.start, backgroundColor: Theme.of(context).colorScheme.inversePrimary,
children: const [ // Here we take the value from the MyHomePage object that was created by
Text( // the App.build method, and use it to set our appbar title.
'Masenkin', title: Text(widget.title),
style: TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
),
),
Text(
'Maksim Sergeevich',
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.normal,
),
),
],
),
), ),
body: Center( body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column( child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget.
mainAxisAlignment: MainAxisAlignment.center, mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[ children: <Widget>[
const Text( const Text(
@ -81,21 +112,14 @@ class _MyHomePageState extends State<MyHomePage> {
'$_counter', '$_counter',
style: Theme.of(context).textTheme.headlineMedium, style: Theme.of(context).textTheme.headlineMedium,
), ),
if (_counter > 10)
Text(
'STOP CLICKING! \nIT\'S NOT HAMSTER COMBAT',
style: Theme.of(context).textTheme.headlineMedium,
textAlign: TextAlign.center,
),
], ],
), ),
), ),
floatingActionButton: FloatingActionButton( floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter, onPressed: _incrementCounter,
backgroundColor: _color,
tooltip: 'Increment', tooltip: 'Increment',
child: const Icon(Icons.mood), child: const Icon(Icons.add),
), ), // This trailing comma makes auto-formatting nicer for build methods.
); );
} }
} }