Лаба 1
29
AirplaneWithRadar/ProjectAirplaneWithRadar/DirectionType.cs
Normal file
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namespace ProjectAirplaneWithRadar
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{
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||||||
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/// <summary>
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/// Направление перемещения
|
||||||
|
/// </summary>
|
||||||
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public enum DirectionType
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||||||
|
{
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||||||
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/// <summary>
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||||||
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/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
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||||||
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/// <summary>
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||||||
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/// Вниз
|
||||||
|
/// </summary>
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Down = 2,
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/// <summary>
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||||||
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/// Влево
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||||||
|
/// </summary>
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||||||
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Left = 3,
|
||||||
|
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||||||
|
/// <summary>
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||||||
|
/// Вправо
|
||||||
|
/// </summary>
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||||||
|
Right = 4
|
||||||
|
}
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||||||
|
}
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@ -0,0 +1,242 @@
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|
||||||
|
namespace ProjectAirplaneWithRadar
|
||||||
|
{
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||||||
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/// <summary>
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||||||
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||||
|
/// </summary>
|
||||||
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public class DrawingAirplaneWithRadar
|
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|
{
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/// <summary>
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||||||
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/// Класс-сущность
|
||||||
|
/// </summary>
|
||||||
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public EntityAirplaneWithRadar? EntityAirplaneWithRadar { get; private set; }
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||||||
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/// <summary>
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||||||
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/// Ширина окна
|
||||||
|
/// </summary>
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||||||
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private int? _pictureWidth;
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/// <summary>
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||||||
|
/// Высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureHeight;
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|
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/// <summary>
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||||||
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/// Левая координата прорисовки
|
||||||
|
/// </summary>
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private int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки
|
||||||
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/// </summary>
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private int? _startPosY;
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||||||
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|
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/// <summary>
|
||||||
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/// Ширина прорисовки автомобиля
|
||||||
|
/// </summary>
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|
public const int PlaneWidth = 260;
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||||||
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|
||||||
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/// <summary>
|
||||||
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/// Высота прорисовки автомобиля
|
||||||
|
/// </summary>
|
||||||
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public const int PlaneHeight = 95;
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||||||
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||||||
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public const int FormPadding = 30;
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||||||
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||||||
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/// <summary>
|
||||||
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/// Инициализация свойств
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="bodyKit">Признак наличия обвеса</param>
|
||||||
|
/// <param name="wing">Признак наличия антикрыла</param>
|
||||||
|
/// <param name="sportLine">Признак наличия гоночной полосы</param>
|
||||||
|
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool wing, bool sportLine)
|
||||||
|
{
|
||||||
|
EntityAirplaneWithRadar = new EntityAirplaneWithRadar();
|
||||||
|
EntityAirplaneWithRadar.Init(speed, weight, bodyColor, additionalColor, bodyKit, wing, sportLine);
|
||||||
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_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
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_startPosX = null;
|
||||||
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_startPosY = null;
|
||||||
|
}
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/// <summary>
|
||||||
|
/// Установка границ поля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||||
|
public bool SetPictureSize(int width, int height)
|
||||||
|
{
|
||||||
|
// TODO проверка, что объект "влезает" в размеры поля
|
||||||
|
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
if (_startPosX is null || _startPosY is null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return SetPosition(_startPosX!.Value, _startPosY!.Value);
|
||||||
|
}
|
||||||
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|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
public bool SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
int height = _pictureHeight.Value - PlaneHeight;
|
||||||
|
int width = _pictureWidth.Value - PlaneWidth;
|
||||||
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|
||||||
|
// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
|
||||||
|
// то надо изменить координаты, чтобы он оставался в этих границах
|
||||||
|
_startPosX = x < 0 ? 0 : x > width ? width : x;
|
||||||
|
_startPosY = y < 0 ? 0 : y > height ? height : y;
|
||||||
|
return (x < 0 || x > width || y < 0 || y > height) == false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||||
|
public bool MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityAirplaneWithRadar == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
int step = (int)EntityAirplaneWithRadar.Step;
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX.Value - step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
//вверх
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY.Value - step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
// вправо
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX.Value + step < _pictureWidth - PlaneWidth)
|
||||||
|
{
|
||||||
|
_startPosX += step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
//вниз
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY.Value + step < _pictureHeight - PlaneHeight)
|
||||||
|
{
|
||||||
|
_startPosY += step;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityAirplaneWithRadar == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush additionalBrush = new SolidBrush(EntityAirplaneWithRadar.AdditionalColor);
|
||||||
|
|
||||||
|
//Шасси
|
||||||
|
if (EntityAirplaneWithRadar.Wheels)
|
||||||
|
{
|
||||||
|
//Задняя стойка
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value + 90, 5, 10);
|
||||||
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g.FillRectangle(additionalBrush, _startPosX.Value + 70, _startPosY.Value + 90, 5, 10);
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 100, 10, 10);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX.Value + 60, _startPosY.Value + 100, 10, 10);
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 100, 10, 10);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX.Value + 75, _startPosY.Value + 100, 10, 10);
|
||||||
|
|
||||||
|
//Передняя стойка
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 180, _startPosY.Value + 90, 5, 10);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 180, _startPosY.Value + 90, 5, 10);
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 177, _startPosY.Value + 100, 10, 10);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX.Value + 177, _startPosY.Value + 100, 10, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Ракета воздух-воздух
|
||||||
|
if (EntityAirplaneWithRadar.Rocket)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 80, 2, 5);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 80, 2, 5);
|
||||||
|
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 140, _startPosY.Value + 80, 2, 5);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 140, _startPosY.Value + 80, 2, 5);
|
||||||
|
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 85, 80, 5);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 85, 80, 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Корпус
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 60,200,30);
|
||||||
|
|
||||||
|
//Хвост
|
||||||
|
Point[] points = {
|
||||||
|
new Point(_startPosX.Value + 10, _startPosY.Value + 10),
|
||||||
|
new Point(_startPosX.Value + 10, _startPosY.Value + 60),
|
||||||
|
new Point(_startPosX.Value + 60, _startPosY.Value + 60)
|
||||||
|
};
|
||||||
|
g.DrawPolygon(pen, points);
|
||||||
|
|
||||||
|
//Кабина
|
||||||
|
Point[] points2 = {
|
||||||
|
new Point(_startPosX.Value + 210, _startPosY.Value + 55),
|
||||||
|
new Point(_startPosX.Value + 210, _startPosY.Value + 75),
|
||||||
|
new Point(_startPosX.Value + 260, _startPosY.Value + 75)
|
||||||
|
};
|
||||||
|
g.DrawPolygon(pen, points2);
|
||||||
|
Point[] points3 = {
|
||||||
|
new Point(_startPosX.Value + 210, _startPosY.Value + 75),
|
||||||
|
new Point(_startPosX.Value + 210, _startPosY.Value + 95),
|
||||||
|
new Point(_startPosX.Value + 260, _startPosY.Value + 75)
|
||||||
|
};
|
||||||
|
g.DrawPolygon(pen, points3);
|
||||||
|
|
||||||
|
//Крыло
|
||||||
|
Brush brBlack = new SolidBrush(Color.Black);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 70, _startPosY.Value + 70, 100, 10);
|
||||||
|
g.FillEllipse(brBlack, _startPosX.Value + 70, _startPosY.Value + 70, 100, 10);
|
||||||
|
|
||||||
|
//Хвостовой элерон
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 55, 40, 10);
|
||||||
|
g.FillEllipse(brBlack, _startPosX.Value, _startPosY.Value + 55, 40, 10);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,72 @@
|
|||||||
|
|
||||||
|
|
||||||
|
namespace ProjectAirplaneWithRadar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность "Самолет с радаром"
|
||||||
|
/// </summary>
|
||||||
|
public class EntityAirplaneWithRadar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия шасси
|
||||||
|
/// </summary>
|
||||||
|
public bool Wheels { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия антикрыла
|
||||||
|
/// </summary>
|
||||||
|
public bool Rocket { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия гоночной полосы
|
||||||
|
/// </summary>
|
||||||
|
public bool SportLine { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения автомобиля
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="bodyKit">Признак наличия обвеса</param>
|
||||||
|
/// <param name="wing">Признак наличия антикрыла</param>
|
||||||
|
/// <param name="sportLine">Признак наличия гоночной полосы</param>
|
||||||
|
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wheels, bool rocket, bool sportLine)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Wheels = wheels;
|
||||||
|
|
||||||
|
Rocket = rocket;
|
||||||
|
SportLine = sportLine;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,39 +0,0 @@
|
|||||||
namespace ProjectAirplaneWithRadar
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace ProjectAirplaneWithRadar
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
136
AirplaneWithRadar/ProjectAirplaneWithRadar/FormAirplaneWithRadar.Designer.cs
generated
Normal file
@ -0,0 +1,136 @@
|
|||||||
|
namespace ProjectAirplaneWithRadar
|
||||||
|
{
|
||||||
|
partial class FormAirplaneWithRadar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxAirplaneWithRadar = new PictureBox();
|
||||||
|
buttonCreate = new Button();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxAirplaneWithRadar).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxAirplaneWithRadar
|
||||||
|
//
|
||||||
|
pictureBoxAirplaneWithRadar.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxAirplaneWithRadar.Location = new Point(0, 0);
|
||||||
|
pictureBoxAirplaneWithRadar.Name = "pictureBoxAirplaneWithRadar";
|
||||||
|
pictureBoxAirplaneWithRadar.Size = new Size(987, 477);
|
||||||
|
pictureBoxAirplaneWithRadar.TabIndex = 0;
|
||||||
|
pictureBoxAirplaneWithRadar.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreate.Location = new Point(12, 442);
|
||||||
|
buttonCreate.Name = "buttonCreate";
|
||||||
|
buttonCreate.Size = new Size(75, 23);
|
||||||
|
buttonCreate.TabIndex = 1;
|
||||||
|
buttonCreate.Text = "Создать";
|
||||||
|
buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreate.Click += ButtonCreate_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.Стрелка_влево;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(858, 430);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(35, 35);
|
||||||
|
buttonLeft.TabIndex = 2;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.Стрелка_вправо;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonRight.Location = new Point(940, 430);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(35, 35);
|
||||||
|
buttonRight.TabIndex = 3;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.Стрелка_вниз;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(899, 430);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(35, 35);
|
||||||
|
buttonDown.TabIndex = 4;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.Стрелка_вверх;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(899, 389);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(35, 35);
|
||||||
|
buttonUp.TabIndex = 5;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// FormAirplaneWithRadar
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(987, 477);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(buttonCreate);
|
||||||
|
Controls.Add(pictureBoxAirplaneWithRadar);
|
||||||
|
Name = "FormAirplaneWithRadar";
|
||||||
|
Text = "Самолет с радаром";
|
||||||
|
Load += FormAirplaneWithRadar_Load;
|
||||||
|
ResizeEnd += FormAirplaneWithRadar_ResizeEnd;
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxAirplaneWithRadar).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxAirplaneWithRadar;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonUp;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,98 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace ProjectAirplaneWithRadar
|
||||||
|
{
|
||||||
|
public partial class FormAirplaneWithRadar : Form
|
||||||
|
{
|
||||||
|
private DrawingAirplaneWithRadar? _drawingAirplaneWithRadar;
|
||||||
|
public FormAirplaneWithRadar()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
MinimumSize = new Size(DrawingAirplaneWithRadar.PlaneWidth + 40, DrawingAirplaneWithRadar.PlaneHeight + 40 + DrawingAirplaneWithRadar.FormPadding);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawingAirplaneWithRadar = new DrawingAirplaneWithRadar();
|
||||||
|
_drawingAirplaneWithRadar.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
_drawingAirplaneWithRadar.SetPictureSize(pictureBoxAirplaneWithRadar.Width, pictureBoxAirplaneWithRadar.Height);
|
||||||
|
_drawingAirplaneWithRadar.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
|
||||||
|
UpdatePlane();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdatePlane()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(pictureBoxAirplaneWithRadar.Width, pictureBoxAirplaneWithRadar.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawingAirplaneWithRadar?.DrawTransport(gr);
|
||||||
|
pictureBoxAirplaneWithRadar.Image = bmp;
|
||||||
|
}
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingAirplaneWithRadar == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (sender is Button button)
|
||||||
|
{
|
||||||
|
string name = button.Name;
|
||||||
|
DirectionType result;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result = DirectionType.Up;
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = DirectionType.Down;
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = DirectionType.Left;
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = DirectionType.Right;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
|
||||||
|
}
|
||||||
|
_drawingAirplaneWithRadar.MoveTransport(result);
|
||||||
|
|
||||||
|
UpdatePlane();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FormAirplaneWithRadar_ResizeEnd(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingAirplaneWithRadar is null)
|
||||||
|
return;
|
||||||
|
bool outOfRange = _drawingAirplaneWithRadar.SetPictureSize(pictureBoxAirplaneWithRadar.Width, pictureBoxAirplaneWithRadar.Height);
|
||||||
|
if (outOfRange)
|
||||||
|
{
|
||||||
|
UpdatePlane();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FormAirplaneWithRadar_Load(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -11,7 +11,7 @@ namespace ProjectAirplaneWithRadar
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormAirplaneWithRadar());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
103
AirplaneWithRadar/ProjectAirplaneWithRadar/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ProjectAirplaneWithRadar.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectAirplaneWithRadar.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Стрелка_вверх {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Стрелка вверх", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Стрелка_влево {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Стрелка влево", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Стрелка_вниз {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Стрелка вниз", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Стрелка_вправо {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Стрелка вправо", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="Стрелка вверх" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Стрелка вверх.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="Стрелка влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Стрелка влево.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="Стрелка вниз" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Стрелка вниз.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="Стрелка вправо" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Стрелка вправо.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
After Width: | Height: | Size: 3.8 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 4.0 KiB |
After Width: | Height: | Size: 2.2 KiB |
BIN
Стрелка вверх.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
BIN
Стрелка влево.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
Стрелка вниз.png
Normal file
After Width: | Height: | Size: 4.0 KiB |
BIN
Стрелка вправо.png
Normal file
After Width: | Height: | Size: 2.2 KiB |