65 lines
2.2 KiB
C#
65 lines
2.2 KiB
C#
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using ProjectAirplaneWithRadar.Drawnings;
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namespace ProjectAirplaneWithRadar.MovementStrategy
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{
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/// <summary>
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/// Класс-реализация IMoveableObject с использованием DrawningAirplane
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/// </summary>
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public class MoveablePlane : IMoveableObject
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{
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/// <summary>
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/// Поле-объект класса DrawningAirplane или его наследника
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/// </summary>
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private readonly DrawningAirplane? _airplane = null;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="airplane">Объект класса DrawningAirplane</param>
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public MoveablePlane(DrawningAirplane airplane)
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{
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_airplane = airplane;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_airplane == null || _airplane.EntityAirplane == null || !_airplane.GetPosX.HasValue || !_airplane.GetPosY.HasValue)
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{
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return null;
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}
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return new ObjectParameters(_airplane.GetPosX.Value, _airplane.GetPosY.Value, _airplane.GetWidth, _airplane.GetHeight);
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}
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}
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public int GetStep => (int)(_airplane?.EntityAirplane?.Step ?? 0);
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public bool TryMoveObject(MovementDirection direction)
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{
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if (_airplane == null || _airplane.EntityAirplane == null)
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{
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return false;
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}
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return _airplane.MoveTransport(GetDirectionType(direction));
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}
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/// <summary>
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/// Конвертация из MovementDirection в DirectionType
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/// </summary>
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/// <param name="direction">MovementDirection</param>
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/// <returns>DirectionType</returns>
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private static DirectionType GetDirectionType(MovementDirection direction)
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{
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return direction switch
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{
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MovementDirection.Left => DirectionType.Left,
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MovementDirection.Right => DirectionType.Right,
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MovementDirection.Up => DirectionType.Up,
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MovementDirection.Down => DirectionType.Down,
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_ => DirectionType.Unknow,
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};
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}
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}
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}
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