ISEbd-11.Evtishina.E.V.01 #1

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Evtishina_Elizaveta wants to merge 6 commits from LabWork01 into main
11 changed files with 505 additions and 54 deletions
Showing only changes of commit 3a7a9170a6 - Show all commits

View File

@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace Tank;
public class DrawningtTank
public class DrawningTank
{
/// <summary>
/// Класс-сущность
@ -31,11 +31,11 @@ public class DrawningtTank
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private readonly int _drawningCarWidth = 110;
private readonly int _drawningTankWidth = 145;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private readonly int _drawningCarHeight = 60;
private readonly int _drawningTankHeight = 105;
/// <summary>
/// Инициализация свойств
/// </summary>
@ -43,15 +43,13 @@ public class DrawningtTank
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit, bool wing, bool sportLine)
/// <param name="pushka">Признак наличия обвеса</param>
/// <param name="pulemet">Признак наличия антикрыла</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool pushka, bool pulemet)
{
EntityTank = new EntityTank();
EntityTank.Init(speed, weight, bodyColor, additionalColor,
bodyKit, wing, sportLine);
EntityTank.Init(speed, weight, bodyColor, additionalColor,pushka, pulemet);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
@ -63,13 +61,33 @@ public class DrawningtTank
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя
public bool SetPictureSize(int width, int height)
{
// TODO проверка, что объект "влезает" в размеры поля
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
_pictureWidth = width;
_pictureHeight = height;
return true;
if (_drawningTankWidth <= width && _drawningTankHeight <= height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosY.HasValue)
{
if (_startPosX + _drawningTankWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningTankWidth;
}
if (_startPosY + _drawningTankHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningTankHeight;
}
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
@ -82,8 +100,11 @@ public bool SetPictureSize(int width, int height)
{
return;
}
// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
// то надо изменить координаты, чтобы он оставался в этих границах
if (x < 0) x = 0;
else if (x + _drawningTankWidth > _pictureWidth) x = _pictureWidth.Value - _drawningTankWidth;
if (y < 0) y = 0;
else if (y + _drawningTankHeight > _pictureHeight) y = _pictureHeight.Value - _drawningTankHeight;
_startPosX = x;
_startPosY = y;
}
@ -92,7 +113,7 @@ public bool SetPictureSize(int width, int height)
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
public bool MoveTransport(DirectionType direction)
{
if (EntityTank == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
@ -104,24 +125,22 @@ public bool MoveTransport(DirectionType direction)
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityTank.Step > 0)
{
_startPosX -= (int)EntityTank.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityTank.Step > 0)
{
_startPosY -= (int)EntityTank.Step;
}
return true;
// вправо
case DirectionType.Right:
//TODO прописать логику сдвига в право
if (_startPosX.Value + _drawningTankWidth + EntityTank.Step < _pictureWidth)
_startPosX += (int)EntityTank.Step;
return true;
//вниз
case DirectionType.Down:
//TODO прописать логику сдвига в вниз
if (_startPosY.Value + _drawningTankHeight + EntityTank.Step < _pictureHeight)
_startPosY += (int)EntityTank.Step;
return true;
default:
return false;
@ -139,12 +158,35 @@ public bool MoveTransport(DirectionType direction)
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityTank.AdditionalColor);
// обвесы
if (EntityTank.BodyKit)
Brush additionalBrush = new SolidBrush(EntityTank.AdditionalColor);
Brush bodyBrush = new SolidBrush(EntityTank.BodyColor);
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 45, 150, 60);
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 60, 33, 33);
g.DrawEllipse(pen, _startPosX.Value + 110, _startPosY.Value + 60, 33, 33);
g.DrawEllipse(pen, _startPosX.Value + 35, _startPosY.Value + 80, 16, 16);
g.DrawEllipse(pen, _startPosX.Value + 55, _startPosY.Value + 83, 16, 16);
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 83, 16, 16);
g.DrawEllipse(pen, _startPosX.Value + 95, _startPosY.Value + 80, 16, 16);
g.FillEllipse(bodyBrush, _startPosX.Value + 45, _startPosY.Value + 55, 15, 15);
g.FillEllipse(bodyBrush, _startPosX.Value + 65, _startPosY.Value + 55, 15, 15);
g.FillEllipse(bodyBrush, _startPosX.Value + 85, _startPosY.Value + 55, 15, 15);
g.FillRectangle(bodyBrush, _startPosX.Value + 30, _startPosY.Value + 10, 100, 30);
g.FillRectangle(bodyBrush, _startPosX.Value + 5, _startPosY.Value + 40, 140, 25);
if(EntityTank.Pushka)
g.FillRectangle(additionalBrush, _startPosX.Value + 120, _startPosY.Value + 20, 100, 15);
if (EntityTank.Pulemet)
{
return;
Point p = new Point(_startPosX.Value + 75, _startPosY.Value + 10);
Point p1 = new Point(_startPosX.Value + 80, _startPosY.Value + 1);
Point p2 = new Point(_startPosX.Value + 87, _startPosY.Value + 2);
Point p3 = new Point(_startPosX.Value + 80, _startPosY.Value + 10);
Point[] p_pulemet = { p, p1, p2, p3 };
g.FillPolygon(additionalBrush, p_pulemet);
}
}
}

View File

@ -21,15 +21,11 @@ public class EntityTank
/// <summary>
/// Признак (опция) наличия обвеса
/// </summary>
public bool BodyKit { get; private set; }
public bool Pushka { get; private set; }
/// <summary>
/// Признак (опция) наличия антикрыла
/// </summary>
public bool Wing { get; private set; }
/// <summary>
/// Признак (опция) наличия гоночной полосы
/// </summary>
public bool SportLine { get; private set; }
public bool Pulemet { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
@ -41,17 +37,17 @@ public class EntityTank
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="pushka">Признак наличия обвеса</param>
/// <param name="pulemet">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool wing, bool sportLine)
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool pushka, bool pulemet)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
Pushka = pushka;
Pulemet = pulemet;
}
}

View File

@ -28,31 +28,110 @@
/// </summary>
private void InitializeComponent()
{
button1 = new Button();
pictureBoxTank = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button();
buttonUp = new Button();
buttonRight = new Button();
buttonDown = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxTank).BeginInit();
SuspendLayout();
//
// button1
// pictureBoxTank
//
button1.Location = new Point(51, 65);
button1.Name = "button1";
button1.Size = new Size(150, 46);
button1.TabIndex = 0;
button1.Text = "button1";
button1.UseVisualStyleBackColor = true;
pictureBoxTank.AccessibleRole = AccessibleRole.None;
pictureBoxTank.Dock = DockStyle.Fill;
pictureBoxTank.Location = new Point(0, 0);
pictureBoxTank.Name = "pictureBoxTank";
pictureBoxTank.Size = new Size(1235, 854);
pictureBoxTank.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxTank.TabIndex = 1;
pictureBoxTank.TabStop = false;
pictureBoxTank.Click += ButtonMove_Click;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 796);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(150, 46);
buttonCreate.TabIndex = 2;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += ButtonCreateTank_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.left;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(1021, 786);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(45, 45);
buttonLeft.TabIndex = 3;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.up;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(1072, 735);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(45, 45);
buttonUp.TabIndex = 4;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.right;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(1123, 786);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(45, 45);
buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.down;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(1072, 786);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(45, 45);
buttonDown.TabIndex = 6;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// FormTank
//
AutoScaleDimensions = new SizeF(13F, 32F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(button1);
ClientSize = new Size(1235, 854);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxTank);
Name = "FormTank";
Text = "Танк";
((System.ComponentModel.ISupportInitialize)pictureBoxTank).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private Button button1;
private PictureBox pictureBoxTank;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
}
}

View File

@ -12,9 +12,92 @@ namespace Tank
{
public partial class FormTank : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningTank? _drawningTank;
/// <summary>
/// Конструктор формы
/// </summary>
public FormTank()
{
InitializeComponent();
}
/// <summary>
/// Метод прорисовки машины
/// </summary>
private void Draw()
{
if (_drawningTank == null)
{
return;
}
Bitmap bmp = new(pictureBoxTank.Width,
pictureBoxTank.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningTank.DrawTransport(gr);
pictureBoxTank.Image = bmp;
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateTank_Click(object sender, EventArgs e)
{
Random random = new();
_drawningTank = new DrawningTank();
_drawningTank.Init(random.Next(100, 300), random.Next(1000,
3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)));
_drawningTank.SetPictureSize(pictureBoxTank.Width,
pictureBoxTank.Height);
_drawningTank.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningTank == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result =
_drawningTank.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result =
_drawningTank.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result =
_drawningTank.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result =
_drawningTank.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
}
}

103
Tank/Tank/Properties/Resources.Designer.cs generated Normal file
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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Tank.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Tank.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap down {
get {
object obj = ResourceManager.GetObject("down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap left {
get {
object obj = ResourceManager.GetObject("left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap right {
get {
object obj = ResourceManager.GetObject("right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap up {
get {
object obj = ResourceManager.GetObject("up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,133 @@
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
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Classes that don't support this are serialized and stored with the
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The mimetype is used for serialized objects, and tells the
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mimetype: application/x-microsoft.net.object.binary.base64
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</data>
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<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>