Compare commits
10 Commits
Author | SHA1 | Date | |
---|---|---|---|
5e488c1432 | |||
9a190675da | |||
40edceb667 | |||
47eebb202f | |||
442c51b679 | |||
337151391d | |||
d50ab78037 | |||
3a7a9170a6 | |||
0ed1f29f97 | |||
4693f2b551 |
22
Tank/Tank/Drowings/DirectionType.cs
Normal file
22
Tank/Tank/Drowings/DirectionType.cs
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@ -0,0 +1,22 @@
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namespace Tank.Drowings;
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down = 2,
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/// <summary>
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/// Влево
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/// </summary>
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Left = 3,
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4,
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Unknow = -1
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}
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213
Tank/Tank/Drowings/DrawningMachine.cs
Normal file
213
Tank/Tank/Drowings/DrawningMachine.cs
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@ -0,0 +1,213 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Tank.Entities;
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namespace Tank.Drowings;
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public class DrawningMachine
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityMachine? EntityMachine { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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protected int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки автомобиля
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/// </summary>
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private readonly int _drawningTankWidth = 218;
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/// <summary>
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/// Высота прорисовки автомобиля
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/// </summary>
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private readonly int _drawningTankHeight = 105;
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/// <summary>
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/// Координата X
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningTankWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningTankHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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private DrawningMachine()
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{
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningMachine(int speed, double weight, Color bodyColor) : this()
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{
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EntityMachine = new EntityMachine(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="_drawningTankWidth">Ширина прорисовки автомобиля</param>
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/// <param name="_drawningTankHeight">Высота прорисовки автомобиля</param>
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/// <param name="bodyColor">Основной цвет</param>
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protected DrawningMachine(int drawningTankWidth, int drawningTankHeight) : this()
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{
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_drawningTankWidth = drawningTankWidth;
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_drawningTankHeight = drawningTankHeight;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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/// <summary>
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/// Установка границ поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя
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public bool SetPictureSize(int width, int height)
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||||||
|
{
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if (_drawningTankWidth <= width && _drawningTankHeight <= height)
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||||||
|
{
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_pictureWidth = width;
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||||||
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_pictureHeight = height;
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||||||
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if (_startPosX.HasValue && _startPosY.HasValue)
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||||||
|
{
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||||||
|
if (_startPosX + _drawningTankWidth > _pictureWidth)
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||||||
|
{
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||||||
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_startPosX = _pictureWidth - _drawningTankWidth;
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||||||
|
}
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||||||
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||||||
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if (_startPosY + _drawningTankHeight > _pictureHeight)
|
||||||
|
{
|
||||||
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_startPosY = _pictureHeight - _drawningTankHeight;
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||||||
|
}
|
||||||
|
}
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||||||
|
return true;
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||||||
|
}
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return false;
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||||||
|
}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
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|
{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (x < 0) x = 0;
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else if (x + _drawningTankWidth > _pictureWidth) x = _pictureWidth.Value - _drawningTankWidth;
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if (y < 0) y = 0;
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else if (y + _drawningTankHeight > _pictureHeight) y = _pictureHeight.Value - _drawningTankHeight;
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_startPosX = x;
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_startPosY = y;
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||||||
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}
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/// <summary>
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/// Изменение направления перемещения
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||||||
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/// </summary>
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/// <param name="direction">Направление</param>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityMachine == null || !_startPosX.HasValue ||
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!_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityMachine.Step > 0)
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_startPosX -= (int)EntityMachine.Step;
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return true;
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||||||
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//вверх
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||||||
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case DirectionType.Up:
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if (_startPosY.Value - EntityMachine.Step > 0)
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||||||
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_startPosY -= (int)EntityMachine.Step;
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||||||
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return true;
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||||||
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// вправо
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||||||
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case DirectionType.Right:
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||||||
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if (_startPosX.Value + _drawningTankWidth + EntityMachine.Step < _pictureWidth)
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||||||
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_startPosX += (int)EntityMachine.Step;
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||||||
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return true;
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||||||
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//вниз
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||||||
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case DirectionType.Down:
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if (_startPosY.Value + _drawningTankHeight + EntityMachine.Step < _pictureHeight)
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||||||
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_startPosY += (int)EntityMachine.Step;
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||||||
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return true;
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||||||
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default:
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||||||
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return false;
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||||||
|
}
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||||||
|
}
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||||||
|
/// <summary>
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||||||
|
/// Прорисовка объекта
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||||||
|
/// </summary>
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||||||
|
/// <param name="g"></param>
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||||||
|
public virtual void DrawTransport(Graphics g)
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||||||
|
{
|
||||||
|
if (EntityMachine == null || !_startPosX.HasValue ||
|
||||||
|
!_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
|
||||||
|
Brush bodyBrush = new SolidBrush(EntityMachine.BodyColor);
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 45, 150, 60);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 60, 33, 33);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 110, _startPosY.Value + 60, 33, 33);
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 35, _startPosY.Value + 80, 16, 16);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 55, _startPosY.Value + 83, 16, 16);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 75, _startPosY.Value + 83, 16, 16);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 95, _startPosY.Value + 80, 16, 16);
|
||||||
|
|
||||||
|
g.FillEllipse(bodyBrush, _startPosX.Value + 45, _startPosY.Value + 55, 15, 15);
|
||||||
|
g.FillEllipse(bodyBrush, _startPosX.Value + 65, _startPosY.Value + 55, 15, 15);
|
||||||
|
g.FillEllipse(bodyBrush, _startPosX.Value + 85, _startPosY.Value + 55, 15, 15);
|
||||||
|
|
||||||
|
g.FillRectangle(bodyBrush, _startPosX.Value + 30, _startPosY.Value + 10, 100, 30);
|
||||||
|
g.FillRectangle(bodyBrush, _startPosX.Value + 5, _startPosY.Value + 40, 140, 25);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
52
Tank/Tank/Drowings/DrawningTank.cs
Normal file
52
Tank/Tank/Drowings/DrawningTank.cs
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
using Tank.Entities;
|
||||||
|
|
||||||
|
namespace Tank.Drowings;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningTank : DrawningMachine
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="pushka">Признак наличия обвеса</param>
|
||||||
|
/// <param name="pulemet">Признак наличия антикрыла</param>
|
||||||
|
|
||||||
|
public DrawningTank(int speed, double weight, Color bodyColor, Color additionalColor, bool pushka, bool pulemet) : base(218, 105)
|
||||||
|
{
|
||||||
|
EntityMachine = new EntityTank(speed, weight, bodyColor, additionalColor, pushka, pulemet);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityMachine == null || EntityMachine is not EntityTank tank || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
base.DrawTransport(g);
|
||||||
|
Brush additionalBrush = new SolidBrush(tank.AdditionalColor);
|
||||||
|
|
||||||
|
if (tank.Pushka)
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 120, _startPosY.Value + 20, 100, 15);
|
||||||
|
|
||||||
|
if (tank.Pulemet)
|
||||||
|
{
|
||||||
|
Point p = new Point(_startPosX.Value + 75, _startPosY.Value + 10);
|
||||||
|
Point p1 = new Point(_startPosX.Value + 80, _startPosY.Value + 1);
|
||||||
|
Point p2 = new Point(_startPosX.Value + 87, _startPosY.Value + 2);
|
||||||
|
Point p3 = new Point(_startPosX.Value + 80, _startPosY.Value + 10);
|
||||||
|
Point[] p_pulemet1 = { p, p1, p2, p3 };
|
||||||
|
g.FillPolygon(additionalBrush, p_pulemet1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
Tank/Tank/Entities/EntityMachine.cs
Normal file
39
Tank/Tank/Entities/EntityMachine.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
namespace Tank.Entities;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность "Машина"
|
||||||
|
/// </summary>
|
||||||
|
public class EntityMachine
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения автомобиля
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
public EntityMachine(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
36
Tank/Tank/Entities/EntityTank.cs
Normal file
36
Tank/Tank/Entities/EntityTank.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
namespace Tank.Entities;
|
||||||
|
|
||||||
|
public class EntityTank : EntityMachine
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия обвеса
|
||||||
|
/// </summary>
|
||||||
|
public bool Pushka { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия антикрыла
|
||||||
|
/// </summary>
|
||||||
|
public bool Pulemet { get; private set; }
|
||||||
|
public bool Gusenica { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="pushka">Признак наличия обвеса</param>
|
||||||
|
/// <param name="pulemet">Признак наличия антикрыла</param>
|
||||||
|
/// <param name="sportLine">Признак наличия гоночной полосы</param>
|
||||||
|
public EntityTank(int speed, double weight, Color bodyColor, Color additionalColor, bool pushka, bool pulemet) : base(speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Pushka = pushka;
|
||||||
|
Pulemet = pulemet;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
150
Tank/Tank/FormTank.Designer.cs
generated
150
Tank/Tank/FormTank.Designer.cs
generated
@ -28,12 +28,154 @@
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void InitializeComponent()
|
private void InitializeComponent()
|
||||||
{
|
{
|
||||||
this.components = new System.ComponentModel.Container();
|
pictureBoxTank = new PictureBox();
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
buttonCreate = new Button();
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
buttonLeft = new Button();
|
||||||
this.Text = "Form1";
|
buttonRight = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
buttonCreateMachine = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxTank).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxTank
|
||||||
|
//
|
||||||
|
pictureBoxTank.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxTank.Location = new Point(0, 0);
|
||||||
|
pictureBoxTank.Name = "pictureBoxTank";
|
||||||
|
pictureBoxTank.Size = new Size(1128, 715);
|
||||||
|
pictureBoxTank.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||||
|
pictureBoxTank.TabIndex = 0;
|
||||||
|
pictureBoxTank.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreate.Location = new Point(29, 642);
|
||||||
|
buttonCreate.Name = "buttonCreate";
|
||||||
|
buttonCreate.Size = new Size(166, 46);
|
||||||
|
buttonCreate.TabIndex = 1;
|
||||||
|
buttonCreate.Text = "Создать танк";
|
||||||
|
buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreate.Click += ButtonCreateTank_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.left;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonLeft.Location = new Point(919, 633);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(55, 55);
|
||||||
|
buttonLeft.TabIndex = 2;
|
||||||
|
buttonLeft.Text = " ";
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.right;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonRight.Location = new Point(1061, 633);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(55, 55);
|
||||||
|
buttonRight.TabIndex = 3;
|
||||||
|
buttonRight.Text = " ";
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.up;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonUp.Location = new Point(991, 562);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(55, 55);
|
||||||
|
buttonUp.TabIndex = 4;
|
||||||
|
buttonUp.Text = " ";
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.down;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||||
|
buttonDown.Location = new Point(991, 633);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(55, 55);
|
||||||
|
buttonDown.TabIndex = 5;
|
||||||
|
buttonDown.Text = " ";
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonCreateMachine
|
||||||
|
//
|
||||||
|
buttonCreateMachine.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateMachine.Location = new Point(210, 642);
|
||||||
|
buttonCreateMachine.Name = "buttonCreateMachine";
|
||||||
|
buttonCreateMachine.Size = new Size(215, 46);
|
||||||
|
buttonCreateMachine.TabIndex = 6;
|
||||||
|
buttonCreateMachine.Text = "Создать Машину";
|
||||||
|
buttonCreateMachine.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateMachine.Click += ButtonCreateMachine_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||||
|
comboBoxStrategy.BackColor = SystemColors.Window;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
comboBoxStrategy.Location = new Point(874, 12);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(242, 40);
|
||||||
|
comboBoxStrategy.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(1031, 68);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(85, 46);
|
||||||
|
buttonStrategyStep.TabIndex = 8;
|
||||||
|
buttonStrategyStep.Text = "Шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||||
|
//
|
||||||
|
// FormTank
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(13F, 32F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(1128, 715);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonCreateMachine);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(buttonCreate);
|
||||||
|
Controls.Add(pictureBoxTank);
|
||||||
|
Name = "FormTank";
|
||||||
|
Text = "Танк";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxTank).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
PerformLayout();
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxTank;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonCreateMachine;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,10 +1,171 @@
|
|||||||
namespace Tank
|
using System;
|
||||||
{
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using Tank.Drowings;
|
||||||
|
using Tank.MovementStrategy;
|
||||||
|
|
||||||
|
namespace Tank;
|
||||||
|
|
||||||
public partial class FormTank : Form
|
public partial class FormTank : Form
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект для прорисовки объекта
|
||||||
|
/// </summary>
|
||||||
|
private DrawningMachine? _drawningMachine;
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор формы
|
||||||
|
/// </summary>
|
||||||
public FormTank()
|
public FormTank()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Метод прорисовки машины
|
||||||
|
/// </summary>
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningMachine == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxTank.Width,
|
||||||
|
pictureBoxTank.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningMachine.DrawTransport(gr);
|
||||||
|
pictureBoxTank.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
///<summary>
|
||||||
|
///Создание объекта класса-перемещения
|
||||||
|
///</summary>
|
||||||
|
/// <param name="type">Тип создаваемого объётека</param>
|
||||||
|
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
Random rnd = new Random();
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case nameof(DrawningMachine):
|
||||||
|
_drawningMachine = new DrawningMachine(rnd.Next(100, 300), rnd.Next(1000, 3000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningTank):
|
||||||
|
_drawningMachine = new DrawningTank(rnd.Next(650, 700), rnd.Next(15760, 16130),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(rnd.Next(0, 2)),
|
||||||
|
Convert.ToBoolean(rnd.Next(0, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_drawningMachine.SetPictureSize(pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
_drawningMachine.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
|
||||||
|
_strategy = null;
|
||||||
|
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать автобус с гармошкой"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreateTank_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTank));
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать автобус"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
public void ButtonCreateMachine_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMachine));
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningMachine == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result =
|
||||||
|
_drawningMachine.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result =
|
||||||
|
_drawningMachine.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result =
|
||||||
|
_drawningMachine.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result =
|
||||||
|
_drawningMachine.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Шаг"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningMachine == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableMachine(_drawningMachine),
|
||||||
|
pictureBoxTank.Width, pictureBoxTank.Height);
|
||||||
|
}
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
124
Tank/Tank/MovementStrategy/AbstractStrategy.cs
Normal file
124
Tank/Tank/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,124 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy;
|
||||||
|
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters =>
|
||||||
|
_moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
25
Tank/Tank/MovementStrategy/IMoveableObject.cs
Normal file
25
Tank/Tank/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy;
|
||||||
|
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
53
Tank/Tank/MovementStrategy/MoveToBorder.cs
Normal file
53
Tank/Tank/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||||
|
objParams.DownBorder <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.RightBorder - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.DownBorder - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
55
Tank/Tank/MovementStrategy/MoveToCenter.cs
Normal file
55
Tank/Tank/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||||
|
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||||
|
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
62
Tank/Tank/MovementStrategy/MoveableTank.cs
Normal file
62
Tank/Tank/MovementStrategy/MoveableTank.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Tank.Drowings;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveableMachine : IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningMachine или его наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningMachine? _tank = null;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="tank">Объект класса DrawningMachine</param>
|
||||||
|
public MoveableMachine(DrawningMachine tank)
|
||||||
|
{
|
||||||
|
_tank = tank;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_tank == null || _tank.EntityMachine == null ||
|
||||||
|
!_tank.GetPosX.HasValue || !_tank.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_tank.GetPosX.Value,
|
||||||
|
_tank.GetPosY.Value, _tank.GetWidth, _tank.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_tank?.EntityMachine?.Step ?? 0);
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_tank == null || _tank.EntityMachine == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _tank.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
12
Tank/Tank/MovementStrategy/MovementDirection.cs
Normal file
12
Tank/Tank/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy;
|
||||||
|
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
Up = 1, Down = 2, Left = 3, Right = 4
|
||||||
|
}
|
65
Tank/Tank/MovementStrategy/ObjectParameters.cs
Normal file
65
Tank/Tank/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy;
|
||||||
|
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
25
Tank/Tank/MovementStrategy/StrategyStatus.cs
Normal file
25
Tank/Tank/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Tank.MovementStrategy;
|
||||||
|
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
///<summary>
|
||||||
|
///Всё готово к началу
|
||||||
|
///</summary>
|
||||||
|
NotInit,
|
||||||
|
|
||||||
|
///<summary>
|
||||||
|
///Выполняется
|
||||||
|
///</summary>
|
||||||
|
InProgress,
|
||||||
|
|
||||||
|
///<summary>
|
||||||
|
///Завершено
|
||||||
|
///</summary>
|
||||||
|
Finish
|
||||||
|
}
|
103
Tank/Tank/Properties/Resources.Designer.cs
generated
Normal file
103
Tank/Tank/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace Tank.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Tank.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap down {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap left {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap right {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap up {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
Tank/Tank/Properties/Resources.resx
Normal file
133
Tank/Tank/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
Tank/Tank/Resources/down.png
Normal file
BIN
Tank/Tank/Resources/down.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
BIN
Tank/Tank/Resources/left.png
Normal file
BIN
Tank/Tank/Resources/left.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
BIN
Tank/Tank/Resources/right.png
Normal file
BIN
Tank/Tank/Resources/right.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
BIN
Tank/Tank/Resources/up.png
Normal file
BIN
Tank/Tank/Resources/up.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
135
labalaba2/lab2/SourceZhadny.cpp
Normal file
135
labalaba2/lab2/SourceZhadny.cpp
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
#include <string>
|
||||||
|
#include <iostream>
|
||||||
|
#include <vector>
|
||||||
|
class Item {
|
||||||
|
private:
|
||||||
|
std::string name;
|
||||||
|
int weight;
|
||||||
|
int price;
|
||||||
|
public:
|
||||||
|
|
||||||
|
int GetItemWeight() {
|
||||||
|
return weight;
|
||||||
|
}
|
||||||
|
int GetItemPrice() {
|
||||||
|
return price;
|
||||||
|
}
|
||||||
|
double GetPriceOfWeight() {
|
||||||
|
return price / (double)weight;
|
||||||
|
}
|
||||||
|
void PrintParametres() {
|
||||||
|
std::cout << "\tName item: " << name << "\n\t\tWeight: " << weight << "\n\t\tPrice:" << price << std::endl;
|
||||||
|
}
|
||||||
|
void SetParametresOfItem() {
|
||||||
|
std::cout << "Enter name of item: ";
|
||||||
|
std::cin >> name;
|
||||||
|
std::cout << std::endl;
|
||||||
|
std::cout << "Enter weight of item: ";
|
||||||
|
std::cin >> weight;
|
||||||
|
std::cout << std::endl;
|
||||||
|
std::cout << "Enter price of item: ";
|
||||||
|
std::cin >> price;
|
||||||
|
std::cout << std::endl;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class ItemsHeap {
|
||||||
|
private:
|
||||||
|
bool sorted = false;
|
||||||
|
std::vector <Item> itemsHeap;
|
||||||
|
void m_swap(int i_1, int i_2) {
|
||||||
|
Item tmp = itemsHeap[i_1];
|
||||||
|
itemsHeap[i_1] = itemsHeap[i_2];
|
||||||
|
itemsHeap[i_2] = tmp;
|
||||||
|
}
|
||||||
|
void sort_items() {
|
||||||
|
int i_mx = 0;
|
||||||
|
for (int i = 0; i < itemsHeap.size(); ++i) {
|
||||||
|
i_mx = i;
|
||||||
|
for (int j = i + 1; j < itemsHeap.size(); ++j) {
|
||||||
|
if (itemsHeap[j].GetPriceOfWeight() > itemsHeap[i_mx].GetPriceOfWeight()) {
|
||||||
|
i_mx = j;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (i != i_mx)
|
||||||
|
m_swap(i, i_mx);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public:
|
||||||
|
int GetSizeHeap() {
|
||||||
|
return itemsHeap.size();
|
||||||
|
}
|
||||||
|
void AddItemInHeap() {
|
||||||
|
Item newItem;
|
||||||
|
newItem.SetParametresOfItem();
|
||||||
|
itemsHeap.push_back(newItem);
|
||||||
|
}
|
||||||
|
Item getItem() {
|
||||||
|
if (!sorted) {
|
||||||
|
sort_items();
|
||||||
|
sorted = true;
|
||||||
|
}
|
||||||
|
Item temp = itemsHeap[0];
|
||||||
|
itemsHeap.erase(itemsHeap.begin());
|
||||||
|
return temp;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class Knapsack {
|
||||||
|
private:
|
||||||
|
int max_weight;
|
||||||
|
int weight = 0;
|
||||||
|
int price = 0;
|
||||||
|
ItemsHeap heap;
|
||||||
|
std::vector <Item> items;
|
||||||
|
void SumOfItems(Item temp) {
|
||||||
|
price += temp.GetItemPrice();
|
||||||
|
}
|
||||||
|
void WeightOfItems(Item temp) {
|
||||||
|
weight += temp.GetItemWeight();
|
||||||
|
}
|
||||||
|
public:
|
||||||
|
int GetSizeOfHeapOnFloor() {
|
||||||
|
return heap.GetSizeHeap();
|
||||||
|
}
|
||||||
|
void SetMaxWeight() {
|
||||||
|
std::cout << "Enter max weight: ";
|
||||||
|
std::cin >> max_weight;
|
||||||
|
std::cout << std::endl;
|
||||||
|
}
|
||||||
|
void PrintItems() {
|
||||||
|
std::cout << "Items:\n";
|
||||||
|
for (int i = 0; i < items.size(); ++i) {
|
||||||
|
items[i].PrintParametres();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void PrintParametresKnapsack() {
|
||||||
|
std::cout << "Backpack parametres:\n" << "\tPrice: " << price << " " << "\n\tWeight: " << weight << " " << "\n\tMax weight: " << max_weight << std::endl;
|
||||||
|
PrintItems();
|
||||||
|
}
|
||||||
|
void AddItemOnFloor() {
|
||||||
|
heap.AddItemInHeap();
|
||||||
|
}
|
||||||
|
void AddItemInKnapsack() {
|
||||||
|
while (heap.GetSizeHeap() > 0) {
|
||||||
|
Item temp = heap.getItem();
|
||||||
|
if (temp.GetItemWeight() + weight <= max_weight)
|
||||||
|
{
|
||||||
|
items.push_back(temp);
|
||||||
|
SumOfItems(temp);
|
||||||
|
WeightOfItems(temp);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
std::cout << "Complete task" << std::endl;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
Knapsack backpack;
|
||||||
|
backpack.SetMaxWeight();
|
||||||
|
backpack.AddItemOnFloor();
|
||||||
|
backpack.AddItemInKnapsack();
|
||||||
|
backpack.PrintParametresKnapsack();
|
||||||
|
}
|
135
labalaba2/lab2/lab2.vcxproj
Normal file
135
labalaba2/lab2/lab2.vcxproj
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{94371f76-b2cc-4212-8f44-31c220e94e22}</ProjectGuid>
|
||||||
|
<RootNamespace>lab2</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="SourceZhadny.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
22
labalaba2/lab2/lab2.vcxproj.filters
Normal file
22
labalaba2/lab2/lab2.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Исходные файлы">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы заголовков">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы ресурсов">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="SourceZhadny.cpp">
|
||||||
|
<Filter>Исходные файлы</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
63
labalaba2/lab2z3/Zadanie3.cpp
Normal file
63
labalaba2/lab2z3/Zadanie3.cpp
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
|
||||||
|
void m_swap(int* arr, int i_1, int i_2) {
|
||||||
|
int tmp = arr[i_1];
|
||||||
|
arr[i_1] = arr[i_2];
|
||||||
|
arr[i_2] = tmp;
|
||||||
|
}
|
||||||
|
int fib(int n) { //O(2**n)
|
||||||
|
if (n < 2)
|
||||||
|
return 1;
|
||||||
|
return fib(n - 1) + fib(n - 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
void sort_choice(int arr[], int size) { //n*n
|
||||||
|
int i_mn = 0;
|
||||||
|
for (int i = 0; i < size; ++i) {
|
||||||
|
i_mn = i;
|
||||||
|
for (int j = i + 1; j < size; ++j) {
|
||||||
|
if (arr[j] < arr[i_mn]) {
|
||||||
|
i_mn = j;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (i != i_mn)
|
||||||
|
m_swap(arr, i, i_mn);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void quickSort(int* arr, int left, int right) //n logN
|
||||||
|
{
|
||||||
|
int piv;
|
||||||
|
int index;
|
||||||
|
int _left = left;
|
||||||
|
int _right = right;
|
||||||
|
piv = arr[left];
|
||||||
|
while (left < right)
|
||||||
|
{
|
||||||
|
while ((arr[right] > piv) && (left < right))
|
||||||
|
right--;
|
||||||
|
if (left != right)
|
||||||
|
{
|
||||||
|
arr[left] = arr[right];
|
||||||
|
left++;
|
||||||
|
}
|
||||||
|
while ((arr[left] < piv) && (left < right))
|
||||||
|
left++;
|
||||||
|
if (left != right)
|
||||||
|
{
|
||||||
|
arr[right] = arr[left];
|
||||||
|
right--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
arr[left] = piv;
|
||||||
|
index = left;
|
||||||
|
left = _left;
|
||||||
|
right = _right;
|
||||||
|
if (left < index)
|
||||||
|
quickSort(arr, left, index - 1);
|
||||||
|
if (right > index)
|
||||||
|
quickSort(arr, index + 1, right);
|
||||||
|
}
|
||||||
|
|
135
labalaba2/lab2z3/lab2z3.vcxproj
Normal file
135
labalaba2/lab2z3/lab2z3.vcxproj
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{5e968207-3ace-4f80-968b-65cd0841b6de}</ProjectGuid>
|
||||||
|
<RootNamespace>lab2z3</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="Zadanie3.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
22
labalaba2/lab2z3/lab2z3.vcxproj.filters
Normal file
22
labalaba2/lab2z3/lab2z3.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Исходные файлы">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы заголовков">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы ресурсов">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="Zadanie3.cpp">
|
||||||
|
<Filter>Исходные файлы</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
51
labalaba2/labalaba2.sln
Normal file
51
labalaba2/labalaba2.sln
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.7.34221.43
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "labalaba2", "labalaba2\labalaba2.vcxproj", "{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lab2", "lab2\lab2.vcxproj", "{94371F76-B2CC-4212-8F44-31C220E94E22}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lab2z3", "lab2z3\lab2z3.vcxproj", "{5E968207-3ACE-4F80-968B-65CD0841B6DE}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Debug|x86.Build.0 = Debug|Win32
|
||||||
|
{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Release|x64.Build.0 = Release|x64
|
||||||
|
{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{78A2C6D7-BAB1-4CE3-B6B6-B52B3BDCBE5E}.Release|x86.Build.0 = Release|Win32
|
||||||
|
{94371F76-B2CC-4212-8F44-31C220E94E22}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{94371F76-B2CC-4212-8F44-31C220E94E22}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{94371F76-B2CC-4212-8F44-31C220E94E22}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{94371F76-B2CC-4212-8F44-31C220E94E22}.Debug|x86.Build.0 = Debug|Win32
|
||||||
|
{94371F76-B2CC-4212-8F44-31C220E94E22}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{94371F76-B2CC-4212-8F44-31C220E94E22}.Release|x64.Build.0 = Release|x64
|
||||||
|
{94371F76-B2CC-4212-8F44-31C220E94E22}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{94371F76-B2CC-4212-8F44-31C220E94E22}.Release|x86.Build.0 = Release|Win32
|
||||||
|
{5E968207-3ACE-4F80-968B-65CD0841B6DE}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{5E968207-3ACE-4F80-968B-65CD0841B6DE}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{5E968207-3ACE-4F80-968B-65CD0841B6DE}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{5E968207-3ACE-4F80-968B-65CD0841B6DE}.Debug|x86.Build.0 = Debug|Win32
|
||||||
|
{5E968207-3ACE-4F80-968B-65CD0841B6DE}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{5E968207-3ACE-4F80-968B-65CD0841B6DE}.Release|x64.Build.0 = Release|x64
|
||||||
|
{5E968207-3ACE-4F80-968B-65CD0841B6DE}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{5E968207-3ACE-4F80-968B-65CD0841B6DE}.Release|x86.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {2B4A490B-BC2E-4EA7-B0EA-55C5328D08A6}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
154
labalaba2/labalaba2/SourceDinam.cpp
Normal file
154
labalaba2/labalaba2/SourceDinam.cpp
Normal file
@ -0,0 +1,154 @@
|
|||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
|
||||||
|
class Item {
|
||||||
|
private:
|
||||||
|
std::string name;
|
||||||
|
int weight;
|
||||||
|
int price;
|
||||||
|
public:
|
||||||
|
int GetItemWeight() {
|
||||||
|
return weight;
|
||||||
|
}
|
||||||
|
int GetItemPrice() {
|
||||||
|
return price;
|
||||||
|
}
|
||||||
|
double GetPriceOfWeight() {
|
||||||
|
return price / (double)weight;
|
||||||
|
}
|
||||||
|
void PrintParametres() {
|
||||||
|
std::cout << "\tName item: " << name << "\n\tWeight: " << weight << "\n\tPrice:" << price << std::endl;
|
||||||
|
}
|
||||||
|
void SetParametresOfItem() {
|
||||||
|
std::cout << "Enter name of item: ";
|
||||||
|
std::cin >> name;
|
||||||
|
std::cout << std::endl;
|
||||||
|
std::cout << "Enter weight of item: ";
|
||||||
|
std::cin >> weight;
|
||||||
|
std::cout << std::endl;
|
||||||
|
std::cout << "Enter price of item: ";
|
||||||
|
std::cin >> price;
|
||||||
|
std::cout << std::endl;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class ItemsHeap {
|
||||||
|
private:
|
||||||
|
std::vector <Item> itemsHeap;
|
||||||
|
public:
|
||||||
|
int GetSizeHeap() {
|
||||||
|
return itemsHeap.size();
|
||||||
|
}
|
||||||
|
void AddItemInHeap() {
|
||||||
|
Item newItem;
|
||||||
|
newItem.SetParametresOfItem();
|
||||||
|
itemsHeap.push_back(newItem);
|
||||||
|
}
|
||||||
|
Item getItem(int i) {
|
||||||
|
return itemsHeap[i];
|
||||||
|
}
|
||||||
|
};
|
||||||
|
class Knapsack {
|
||||||
|
private:
|
||||||
|
int max_weight;
|
||||||
|
int weight = 0;
|
||||||
|
int price = 0;
|
||||||
|
ItemsHeap heap;
|
||||||
|
std::vector <Item> items;
|
||||||
|
|
||||||
|
void SumOfItems(Item temp) {
|
||||||
|
price += temp.GetItemPrice();
|
||||||
|
}
|
||||||
|
void WeightOfItems(Item temp) {
|
||||||
|
weight += temp.GetItemWeight();
|
||||||
|
}
|
||||||
|
void PushItem(Item temp) {
|
||||||
|
items.push_back(temp);
|
||||||
|
SumOfItems(temp);
|
||||||
|
WeightOfItems(temp);
|
||||||
|
}
|
||||||
|
void PrintItems() {
|
||||||
|
std::cout << "Items:\n";
|
||||||
|
for (int i = 0; i < items.size(); ++i) {
|
||||||
|
items[i].PrintParametres();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public:
|
||||||
|
int GetPiceOfKnapsack() {
|
||||||
|
return price;
|
||||||
|
}
|
||||||
|
int GetSizeOfHeapOnFloor() {
|
||||||
|
return heap.GetSizeHeap();
|
||||||
|
}
|
||||||
|
void SetMaxWeight() {
|
||||||
|
std::cout << "Enter max weight: ";
|
||||||
|
std::cin >> max_weight;
|
||||||
|
std::cout << std::endl;
|
||||||
|
}
|
||||||
|
void PrintParametresKnapsack() {
|
||||||
|
std::cout << "Backpack parametres:\n" << "\tPrice: " << price << " " << "\n\tWeight: " << weight << " " << "\n\tMax weight: " << max_weight << std::endl;
|
||||||
|
PrintItems();
|
||||||
|
}
|
||||||
|
void AddItemOnFloor() {
|
||||||
|
heap.AddItemInHeap();
|
||||||
|
}
|
||||||
|
void AddItemInKnapsack() {
|
||||||
|
if (heap.GetSizeHeap() > 1) {
|
||||||
|
Knapsack** kp = new Knapsack * [heap.GetSizeHeap() + 1];
|
||||||
|
Knapsack temp, temp2;
|
||||||
|
int max_price = 0, i_mx = 0, j_mx = 0;
|
||||||
|
for (int i = 0; i < max_weight; ++i) {
|
||||||
|
kp[i] = new Knapsack[max_weight + 1];
|
||||||
|
}
|
||||||
|
for (int i = 0; i < heap.GetSizeHeap() + 1; ++i) {
|
||||||
|
for (int j = 0; j < max_weight + 1; ++j) {
|
||||||
|
if (i == 0 || j == 0)
|
||||||
|
{
|
||||||
|
kp[i][j] = temp;
|
||||||
|
}
|
||||||
|
else if (i == 1) {
|
||||||
|
if (heap.getItem(0).GetItemWeight() <= j)
|
||||||
|
kp[1][j].PushItem(heap.getItem(0));
|
||||||
|
else
|
||||||
|
kp[1][j] = temp;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (heap.getItem(i - 1).GetItemWeight() > j)
|
||||||
|
kp[i][j] = kp[i - 1][j];
|
||||||
|
else
|
||||||
|
{
|
||||||
|
int newPrice = heap.getItem(i - 1).GetItemPrice() + kp[i - 1][j - heap.getItem(i - 1).GetItemWeight()].GetPiceOfKnapsack();
|
||||||
|
if (kp[i - 1][j].GetPiceOfKnapsack() > newPrice)
|
||||||
|
kp[i][j] = kp[i - 1][j];
|
||||||
|
else
|
||||||
|
{
|
||||||
|
kp[i][j] = kp[i - 1][j - heap.getItem(i - 1).GetItemWeight()];
|
||||||
|
kp[i][j].PushItem(heap.getItem(i - 1));
|
||||||
|
temp2 = kp[i][j];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (int i = 0; i < temp2.items.size(); ++i) {
|
||||||
|
PushItem(temp2.items[i]);
|
||||||
|
}
|
||||||
|
std::cout << "Complete task" << std::endl;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
PushItem(heap.getItem(0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
Knapsack backpack;
|
||||||
|
backpack.SetMaxWeight();
|
||||||
|
backpack.AddItemOnFloor();
|
||||||
|
backpack.AddItemOnFloor();
|
||||||
|
backpack.AddItemInKnapsack();
|
||||||
|
backpack.PrintParametresKnapsack();
|
||||||
|
}
|
135
labalaba2/labalaba2/labalaba2.vcxproj
Normal file
135
labalaba2/labalaba2/labalaba2.vcxproj
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{78a2c6d7-bab1-4ce3-b6b6-b52b3bdcbe5e}</ProjectGuid>
|
||||||
|
<RootNamespace>labalaba2</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
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|
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|
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|
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|
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|
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<Link>
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|
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|
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|
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<Link>
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|
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<Link>
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22
labalaba2/labalaba2/labalaba2.vcxproj.filters
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22
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Normal file
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|
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||||||
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<Filter Include="Файлы заголовков">
|
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|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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|
</Filter>
|
||||||
|
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||||||
|
<ItemGroup>
|
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|
<ClCompile Include="SourceDinam.cpp">
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||||||
|
<Filter>Исходные файлы</Filter>
|
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|
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|
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|
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|
51
labalaba3/labalaba3.sln
Normal file
51
labalaba3/labalaba3.sln
Normal file
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|
|||||||
|
|
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|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
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||||||
|
VisualStudioVersion = 17.7.34221.43
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|
MinimumVisualStudioVersion = 10.0.40219.1
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||||||
|
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|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lll", "lll\lll.vcxproj", "{EB92EF71-83FC-4188-9F00-2585E05A4899}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "llll", "llll\llll.vcxproj", "{79F0852A-46F9-4575-999C-013A7DDDCC2D}"
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||||||
|
EndProject
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|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||||
|
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Debug|x64.ActiveCfg = Debug|x64
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||||||
|
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Debug|x64.Build.0 = Debug|x64
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|
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Debug|x86.Build.0 = Debug|Win32
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||||||
|
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Release|x64.ActiveCfg = Release|x64
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||||||
|
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Release|x64.Build.0 = Release|x64
|
||||||
|
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Release|x86.Build.0 = Release|Win32
|
||||||
|
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Debug|x86.Build.0 = Debug|Win32
|
||||||
|
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Release|x64.Build.0 = Release|x64
|
||||||
|
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Release|x86.Build.0 = Release|Win32
|
||||||
|
{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Debug|x64.ActiveCfg = Debug|x64
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||||||
|
{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Debug|x64.Build.0 = Debug|x64
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|
{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Debug|x86.ActiveCfg = Debug|Win32
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||||||
|
{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Debug|x86.Build.0 = Debug|Win32
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|
{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Release|x64.Build.0 = Release|x64
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||||||
|
{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Release|x86.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
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|
GlobalSection(ExtensibilityGlobals) = postSolution
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|
SolutionGuid = {BDC6D94C-5D3D-4E1A-B136-03128DB2565F}
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||||||
|
EndGlobalSection
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|
EndGlobal
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135
labalaba3/labalaba3/labalaba3.vcxproj
Normal file
135
labalaba3/labalaba3/labalaba3.vcxproj
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
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|
<Platform>x64</Platform>
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||||||
|
</ProjectConfiguration>
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|
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|
<PropertyGroup Label="Globals">
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|
<VCProjectVersion>17.0</VCProjectVersion>
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|
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|
<ProjectGuid>{bbebbe45-49a2-41f6-a798-1ffd74a6a9b1}</ProjectGuid>
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|
<RootNamespace>labalaba3</RootNamespace>
|
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|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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|
</PropertyGroup>
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|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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|
<ConfigurationType>Application</ConfigurationType>
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|
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|
<PlatformToolset>v143</PlatformToolset>
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|
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|
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|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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|
<ConfigurationType>Application</ConfigurationType>
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|
<UseDebugLibraries>false</UseDebugLibraries>
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|
<PlatformToolset>v143</PlatformToolset>
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|
<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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|
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|
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|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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|
<PlatformToolset>v143</PlatformToolset>
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|
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|
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|
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|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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|
<ImportGroup Label="ExtensionSettings">
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|
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|
||||||
|
</ClCompile>
|
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|
<Link>
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
</ClCompile>
|
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|
<Link>
|
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|
<SubSystem>Console</SubSystem>
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|
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|
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|
<OptimizeReferences>true</OptimizeReferences>
|
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|
<GenerateDebugInformation>true</GenerateDebugInformation>
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|
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|
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|
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|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
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|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
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|
</Link>
|
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|
</ItemDefinitionGroup>
|
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|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
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|
<ClCompile>
|
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|
<WarningLevel>Level3</WarningLevel>
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|
<FunctionLevelLinking>true</FunctionLevelLinking>
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|
<IntrinsicFunctions>true</IntrinsicFunctions>
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|
<SDLCheck>true</SDLCheck>
|
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|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
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|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
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|
</ItemDefinitionGroup>
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|
<ItemGroup>
|
||||||
|
<ClCompile Include="zadanie1.cpp" />
|
||||||
|
</ItemGroup>
|
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|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
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|
<ImportGroup Label="ExtensionTargets">
|
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|
</ImportGroup>
|
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|
</Project>
|
22
labalaba3/labalaba3/labalaba3.vcxproj.filters
Normal file
22
labalaba3/labalaba3/labalaba3.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
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|
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|
<ItemGroup>
|
||||||
|
<Filter Include="Исходные файлы">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы заголовков">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы ресурсов">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="zadanie1.cpp">
|
||||||
|
<Filter>Исходные файлы</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
82
labalaba3/labalaba3/zadanie1.cpp
Normal file
82
labalaba3/labalaba3/zadanie1.cpp
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
#include <iostream>
|
||||||
|
#include <vector>
|
||||||
|
#include <list>
|
||||||
|
#include <set>
|
||||||
|
#include <utility>
|
||||||
|
#include <climits>
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
typedef pair<int, int> iPair;
|
||||||
|
|
||||||
|
class Graph {
|
||||||
|
int V;
|
||||||
|
list<pair<int, int>>* adj;
|
||||||
|
|
||||||
|
public:
|
||||||
|
Graph(int V) {
|
||||||
|
this->V = V;
|
||||||
|
adj = new list<iPair>[V];
|
||||||
|
}
|
||||||
|
|
||||||
|
void addEdge(int u, int v, int w) {
|
||||||
|
adj[u].push_back(make_pair(v, w));
|
||||||
|
adj[v].push_back(make_pair(u, w));
|
||||||
|
}
|
||||||
|
|
||||||
|
void shortestPath(int src) {
|
||||||
|
vector<int> dist(V, INT_MAX);
|
||||||
|
set<iPair> pq;
|
||||||
|
|
||||||
|
dist[src] = 0;
|
||||||
|
pq.insert(make_pair(0, src));
|
||||||
|
|
||||||
|
while (!pq.empty()) {
|
||||||
|
int u = pq.begin()->second;
|
||||||
|
pq.erase(pq.begin());
|
||||||
|
|
||||||
|
for (auto i = adj[u].begin(); i != adj[u].end(); ++i) {
|
||||||
|
int v = (*i).first;
|
||||||
|
int weight = (*i).second;
|
||||||
|
|
||||||
|
if (dist[v] > dist[u] + weight) {
|
||||||
|
if (dist[v] != INT_MAX) {
|
||||||
|
pq.erase(pq.find(make_pair(dist[v], v)));
|
||||||
|
}
|
||||||
|
|
||||||
|
dist[v] = dist[u] + weight;
|
||||||
|
pq.insert(make_pair(dist[v], v));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
cout << "Vertex Distance from Source\n";
|
||||||
|
for (int i = 0; i < V; ++i) {
|
||||||
|
cout << i << "\t\t" << dist[i] << endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
int V = 9;
|
||||||
|
Graph g(V);
|
||||||
|
|
||||||
|
g.addEdge(0, 1, 4);
|
||||||
|
g.addEdge(0, 7, 8);
|
||||||
|
g.addEdge(1, 2, 8);
|
||||||
|
g.addEdge(1, 7, 11);
|
||||||
|
g.addEdge(2, 3, 7);
|
||||||
|
g.addEdge(2, 8, 2);
|
||||||
|
g.addEdge(2, 5, 4);
|
||||||
|
g.addEdge(3, 4, 9);
|
||||||
|
g.addEdge(3, 5, 14);
|
||||||
|
g.addEdge(4, 5, 10);
|
||||||
|
g.addEdge(5, 6, 2);
|
||||||
|
g.addEdge(6, 7, 1);
|
||||||
|
g.addEdge(6, 8, 6);
|
||||||
|
g.addEdge(7, 8, 7);
|
||||||
|
|
||||||
|
g.shortestPath(0);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
135
labalaba3/lll/lll.vcxproj
Normal file
135
labalaba3/lll/lll.vcxproj
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{eb92ef71-83fc-4188-9f00-2585e05a4899}</ProjectGuid>
|
||||||
|
<RootNamespace>lll</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="zadanie2.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
22
labalaba3/lll/lll.vcxproj.filters
Normal file
22
labalaba3/lll/lll.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Исходные файлы">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы заголовков">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы ресурсов">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="zadanie2.cpp">
|
||||||
|
<Filter>Исходные файлы</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
59
labalaba3/lll/zadanie2.cpp
Normal file
59
labalaba3/lll/zadanie2.cpp
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
#include <iostream>
|
||||||
|
#include <list>
|
||||||
|
#include <queue>
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
class Graph {
|
||||||
|
int V;
|
||||||
|
list<int>* adj;
|
||||||
|
|
||||||
|
public:
|
||||||
|
Graph(int V) {
|
||||||
|
this->V = V;
|
||||||
|
adj = new list<int>[V];
|
||||||
|
}
|
||||||
|
|
||||||
|
void addEdge(int v, int w) {
|
||||||
|
adj[v].push_back(w);
|
||||||
|
}
|
||||||
|
|
||||||
|
void BFS(int s) {
|
||||||
|
bool* visited = new bool[V];
|
||||||
|
for (int i = 0; i < V; i++)
|
||||||
|
visited[i] = false;
|
||||||
|
|
||||||
|
queue<int> queue;
|
||||||
|
|
||||||
|
visited[s] = true;
|
||||||
|
queue.push(s);
|
||||||
|
|
||||||
|
while (!queue.empty()) {
|
||||||
|
s = queue.front();
|
||||||
|
cout << s << " ";
|
||||||
|
queue.pop();
|
||||||
|
|
||||||
|
for (auto i = adj[s].begin(); i != adj[s].end(); ++i) {
|
||||||
|
if (!visited[*i]) {
|
||||||
|
visited[*i] = true;
|
||||||
|
queue.push(*i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
Graph g(4);
|
||||||
|
g.addEdge(0, 1);
|
||||||
|
g.addEdge(0, 2);
|
||||||
|
g.addEdge(1, 2);
|
||||||
|
g.addEdge(2, 0);
|
||||||
|
g.addEdge(2, 3);
|
||||||
|
g.addEdge(3, 3);
|
||||||
|
|
||||||
|
cout << "Breadth First Traversal (starting from vertex 2): ";
|
||||||
|
g.BFS(2);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
135
labalaba3/llll/llll.vcxproj
Normal file
135
labalaba3/llll/llll.vcxproj
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>17.0</VCProjectVersion>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<ProjectGuid>{79f0852a-46f9-4575-999c-013a7dddcc2d}</ProjectGuid>
|
||||||
|
<RootNamespace>llll</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="zadanie3.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
22
labalaba3/llll/llll.vcxproj.filters
Normal file
22
labalaba3/llll/llll.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Исходные файлы">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы заголовков">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Файлы ресурсов">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="zadanie3.cpp">
|
||||||
|
<Filter>Исходные файлы</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
59
labalaba3/llll/zadanie3.cpp
Normal file
59
labalaba3/llll/zadanie3.cpp
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
#include <iostream>
|
||||||
|
#include <vector>
|
||||||
|
#include <climits>
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
#define V 5
|
||||||
|
|
||||||
|
int minKey(int key[], bool mstSet[]) {
|
||||||
|
int min = INT_MAX, min_index;
|
||||||
|
|
||||||
|
for (int v = 0; v < V; v++)
|
||||||
|
if (mstSet[v] == false && key[v] < min)
|
||||||
|
min = key[v], min_index = v;
|
||||||
|
|
||||||
|
return min_index;
|
||||||
|
}
|
||||||
|
|
||||||
|
void printMST(int parent[], int graph[V][V]) {
|
||||||
|
cout << "Edge \tWeight\n";
|
||||||
|
for (int i = 1; i < V; i++)
|
||||||
|
cout << parent[i] << " - " << i << " \t" << graph[i][parent[i]] << " \n";
|
||||||
|
}
|
||||||
|
|
||||||
|
void primMST(int graph[V][V]) {
|
||||||
|
int parent[V];
|
||||||
|
int key[V];
|
||||||
|
bool mstSet[V];
|
||||||
|
|
||||||
|
for (int i = 0; i < V; i++)
|
||||||
|
key[i] = INT_MAX, mstSet[i] = false;
|
||||||
|
|
||||||
|
key[0] = 0;
|
||||||
|
parent[0] = -1;
|
||||||
|
|
||||||
|
for (int count = 0; count < V - 1; count++) {
|
||||||
|
int u = minKey(key, mstSet);
|
||||||
|
|
||||||
|
mstSet[u] = true;
|
||||||
|
|
||||||
|
for (int v = 0; v < V; v++)
|
||||||
|
if (graph[u][v] && mstSet[v] == false && graph[u][v] < key[v])
|
||||||
|
parent[v] = u, key[v] = graph[u][v];
|
||||||
|
}
|
||||||
|
|
||||||
|
printMST(parent, graph);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
int graph[V][V] = { { 0, 2, 0, 6, 0 },
|
||||||
|
{ 2, 0, 3, 8, 5 },
|
||||||
|
{ 0, 3, 0, 0, 7 },
|
||||||
|
{ 6, 8, 0, 0, 9 },
|
||||||
|
{ 0, 5, 7, 9, 0 } };
|
||||||
|
|
||||||
|
primMST(graph);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user