лвопрм
This commit is contained in:
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40edceb667
commit
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@ -17,5 +17,6 @@ public enum DirectionType
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/// <summary>
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/// Вправо
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/// </summary>
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Right = 4
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Right = 4,
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Unknow = -1
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}
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@ -37,7 +37,22 @@ public class DrawningMachine
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/// Высота прорисовки автомобиля
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/// </summary>
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private readonly int _drawningTankHeight = 105;
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/// <summary>
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/// Координата X
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningTankWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningTankHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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@ -67,10 +82,10 @@ public class DrawningMachine
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/// <param name="_drawningTankHeight">Высота прорисовки автомобиля</param>
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/// <param name="bodyColor">Основной цвет</param>
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protected DrawningMachine(int _drawningTankWidth, int _drawningTankHeight) : this()
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protected DrawningMachine(int drawningTankWidth, int drawningTankHeight) : this()
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{
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_drawningTankWidth = _drawningTankWidth;
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_drawningTankHeight = _drawningTankHeight;
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_drawningTankWidth = drawningTankWidth;
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_drawningTankHeight = drawningTankHeight;
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}
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/// <summary>
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/// Установка границ поля
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@ -39,12 +39,6 @@ public class DrawningTank : DrawningMachine
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if (tank.Pushka)
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g.FillRectangle(additionalBrush, _startPosX.Value + 120, _startPosY.Value + 20, 100, 15);
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_startPosX += 10;
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_startPosY += 5;
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base.DrawTransport(g);
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_startPosX -= 10;
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_startPosY -= 5;
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if (tank.Pulemet)
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{
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Point p = new Point(_startPosX.Value + 75, _startPosY.Value + 10);
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232
Tank/Tank/FormTank.Designer.cs
generated
232
Tank/Tank/FormTank.Designer.cs
generated
@ -1,63 +1,181 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// Этот код создан программой.
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// Исполняемая версия:4.0.30319.42000
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namespace Tank
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{
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partial class FormTank
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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pictureBoxTank = new PictureBox();
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buttonCreate = new Button();
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buttonLeft = new Button();
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buttonRight = new Button();
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buttonUp = new Button();
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buttonDown = new Button();
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buttonCreateMachine = new Button();
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comboBoxStrategy = new ComboBox();
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buttonStrategyStep = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxTank).BeginInit();
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SuspendLayout();
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//
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// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
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// повторной генерации кода.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Tank {
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using System;
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/// <summary>
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/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
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/// </summary>
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// Этот класс создан автоматически классом StronglyTypedResourceBuilder
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// с помощью такого средства, как ResGen или Visual Studio.
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// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
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// с параметром /str или перестройте свой проект VS.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class FormTank {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal FormTank() {
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// pictureBoxTank
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//
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pictureBoxTank.Dock = DockStyle.Fill;
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pictureBoxTank.Location = new Point(0, 0);
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pictureBoxTank.Name = "pictureBoxTank";
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pictureBoxTank.Size = new Size(1128, 715);
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pictureBoxTank.SizeMode = PictureBoxSizeMode.AutoSize;
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pictureBoxTank.TabIndex = 0;
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pictureBoxTank.TabStop = false;
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//
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// buttonCreate
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//
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buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreate.Location = new Point(29, 642);
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buttonCreate.Name = "buttonCreate";
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buttonCreate.Size = new Size(166, 46);
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buttonCreate.TabIndex = 1;
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buttonCreate.Text = "Создать танк";
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buttonCreate.UseVisualStyleBackColor = true;
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buttonCreate.Click += ButtonCreateTank_Click;
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//
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// buttonLeft
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//
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buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonLeft.BackgroundImage = Properties.Resources.left;
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buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
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buttonLeft.Location = new Point(919, 633);
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buttonLeft.Name = "buttonLeft";
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buttonLeft.Size = new Size(55, 55);
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buttonLeft.TabIndex = 2;
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buttonLeft.Text = " ";
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buttonLeft.UseVisualStyleBackColor = true;
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buttonLeft.Click += ButtonMove_Click;
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//
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// buttonRight
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//
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buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonRight.BackgroundImage = Properties.Resources.right;
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buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
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buttonRight.Location = new Point(1061, 633);
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buttonRight.Name = "buttonRight";
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buttonRight.Size = new Size(55, 55);
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buttonRight.TabIndex = 3;
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buttonRight.Text = " ";
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buttonRight.UseVisualStyleBackColor = true;
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buttonRight.Click += ButtonMove_Click;
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//
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// buttonUp
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//
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buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonUp.BackgroundImage = Properties.Resources.up;
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buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
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buttonUp.Location = new Point(991, 562);
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buttonUp.Name = "buttonUp";
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buttonUp.Size = new Size(55, 55);
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buttonUp.TabIndex = 4;
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buttonUp.Text = " ";
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buttonUp.UseVisualStyleBackColor = true;
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buttonUp.Click += ButtonMove_Click;
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//
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// buttonDown
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//
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buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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buttonDown.BackgroundImage = Properties.Resources.down;
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buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
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buttonDown.Location = new Point(991, 633);
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buttonDown.Name = "buttonDown";
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buttonDown.Size = new Size(55, 55);
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buttonDown.TabIndex = 5;
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buttonDown.Text = " ";
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buttonDown.UseVisualStyleBackColor = true;
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buttonDown.Click += ButtonMove_Click;
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//
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// buttonCreateMachine
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//
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buttonCreateMachine.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreateMachine.Location = new Point(210, 642);
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buttonCreateMachine.Name = "buttonCreateMachine";
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buttonCreateMachine.Size = new Size(215, 46);
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buttonCreateMachine.TabIndex = 6;
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buttonCreateMachine.Text = "Создать Машину";
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buttonCreateMachine.UseVisualStyleBackColor = true;
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buttonCreateMachine.Click += ButtonCreateMachine_Click;
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//
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// comboBoxStrategy
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//
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comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
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comboBoxStrategy.BackColor = SystemColors.Window;
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comboBoxStrategy.FormattingEnabled = true;
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comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
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comboBoxStrategy.Location = new Point(874, 12);
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comboBoxStrategy.Name = "comboBoxStrategy";
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comboBoxStrategy.Size = new Size(242, 40);
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comboBoxStrategy.TabIndex = 7;
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//
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// buttonStrategyStep
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//
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buttonStrategyStep.Location = new Point(1031, 68);
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buttonStrategyStep.Name = "buttonStrategyStep";
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buttonStrategyStep.Size = new Size(85, 46);
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buttonStrategyStep.TabIndex = 8;
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buttonStrategyStep.Text = "Шаг";
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buttonStrategyStep.UseVisualStyleBackColor = true;
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buttonStrategyStep.Click += ButtonStrategyStep_Click;
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//
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// FormTank
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//
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AutoScaleDimensions = new SizeF(13F, 32F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1128, 715);
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Controls.Add(buttonStrategyStep);
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Controls.Add(comboBoxStrategy);
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Controls.Add(buttonCreateMachine);
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Controls.Add(buttonDown);
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Controls.Add(buttonUp);
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Controls.Add(buttonRight);
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Controls.Add(buttonLeft);
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Controls.Add(buttonCreate);
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Controls.Add(pictureBoxTank);
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Name = "FormTank";
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Text = "Танк";
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((System.ComponentModel.ISupportInitialize)pictureBoxTank).EndInit();
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ResumeLayout(false);
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PerformLayout();
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}
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/// <summary>
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/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Tank.FormTank", typeof(FormTank).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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#endregion
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/// <summary>
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/// Перезаписывает свойство CurrentUICulture текущего потока для всех
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/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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private PictureBox pictureBoxTank;
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private Button buttonCreate;
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private Button buttonLeft;
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private Button buttonRight;
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private Button buttonUp;
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private Button buttonDown;
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private Button buttonCreateMachine;
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private ComboBox comboBoxStrategy;
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private Button buttonStrategyStep;
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}
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}
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@ -8,6 +8,7 @@ using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Tank.Drowings;
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using Tank.MovementStrategy;
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namespace Tank;
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@ -16,52 +17,79 @@ public partial class FormTank : Form
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/// <summary>
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/// Поле-объект для прорисовки объекта
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/// </summary>
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private DrawningTank? _drawningTank;
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private DrawningMachine? _drawningMachine;
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/// <summary>
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/// Стратегия перемещения
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/// </summary>
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private AbstractStrategy? _strategy;
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/// <summary>
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/// Конструктор формы
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/// </summary>
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public FormTank()
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{
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InitializeComponent();
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_strategy = null;
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}
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/// <summary>
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/// Метод прорисовки машины
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/// </summary>
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private void Draw()
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{
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if (_drawningTank == null)
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if (_drawningMachine == null)
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{
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return;
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}
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Bitmap bmp = new(pictureBoxTank.Width,
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pictureBoxTank.Height);
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Graphics gr = Graphics.FromImage(bmp);
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_drawningTank.DrawTransport(gr);
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_drawningMachine.DrawTransport(gr);
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pictureBoxTank.Image = bmp;
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}
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///<summary>
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/// Обработка нажатия кнопки "Создать"
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///Создание объекта класса-перемещения
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///</summary>
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/// <param name="type">Тип создаваемого объётека</param>
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private void CreateObject(string type)
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{
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Random rnd = new Random();
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switch (type)
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{
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case nameof(DrawningMachine):
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_drawningMachine = new DrawningMachine(rnd.Next(100, 300), rnd.Next(1000, 3000),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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break;
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case nameof(DrawningTank):
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_drawningMachine = new DrawningTank(rnd.Next(650, 700), rnd.Next(15760, 16130),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
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Convert.ToBoolean(rnd.Next(0, 2)),
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Convert.ToBoolean(rnd.Next(0, 2)));
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break;
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default:
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return;
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}
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_drawningMachine.SetPictureSize(pictureBoxTank.Width, pictureBoxTank.Height);
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_drawningMachine.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
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_strategy = null;
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Draw();
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}
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/// <summary>
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/// Обработка нажатия кнопки "Создать автобус с гармошкой"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonCreateTank_Click(object sender, EventArgs e)
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{
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Random random = new();
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_drawningTank = new DrawningTank();
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private void ButtonCreateTank_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTank));
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_drawningTank.Init(random.Next(100, 300), random.Next(1000, 3000),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
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random.Next(0, 256)),
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Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
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random.Next(0, 256)),
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Convert.ToBoolean(random.Next(0, 2)),
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Convert.ToBoolean(random.Next(0, 2)));
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_drawningTank.SetPictureSize(pictureBoxTank.Width,
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pictureBoxTank.Height);
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_drawningTank.SetPosition(random.Next(10, 100), random.Next(10,
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100));
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Draw();
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}
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/// <summary>
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/// Обработка нажатия кнопки "Создать автобус"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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public void ButtonCreateMachine_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMachine));
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/// <summary>
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/// Перемещение объекта по форме (нажатие кнопок навигации)
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@ -70,7 +98,7 @@ public partial class FormTank : Form
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/// <param name="e"></param>
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private void ButtonMove_Click(object sender, EventArgs e)
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{
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if (_drawningTank == null)
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if (_drawningMachine == null)
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{
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return;
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}
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@ -80,19 +108,19 @@ public partial class FormTank : Form
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{
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case "buttonUp":
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result =
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_drawningTank.MoveTransport(DirectionType.Up);
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_drawningMachine.MoveTransport(DirectionType.Up);
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break;
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case "buttonDown":
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result =
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_drawningTank.MoveTransport(DirectionType.Down);
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_drawningMachine.MoveTransport(DirectionType.Down);
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break;
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case "buttonLeft":
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result =
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_drawningTank.MoveTransport(DirectionType.Left);
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_drawningMachine.MoveTransport(DirectionType.Left);
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break;
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case "buttonRight":
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result =
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_drawningTank.MoveTransport(DirectionType.Right);
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_drawningMachine.MoveTransport(DirectionType.Right);
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break;
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}
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if (result)
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@ -100,4 +128,44 @@ public partial class FormTank : Form
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Draw();
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}
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}
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/// <summary>
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/// Обработка нажатия кнопки "Шаг"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonStrategyStep_Click(object sender, EventArgs e)
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{
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if (_drawningMachine == null)
|
||||
{
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return;
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}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableMachine(_drawningMachine),
|
||||
pictureBoxTank.Width, pictureBoxTank.Height);
|
||||
}
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
124
Tank/Tank/MovementStrategy/AbstractStrategy.cs
Normal file
124
Tank/Tank/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,124 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tank.MovementStrategy;
|
||||
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters =>
|
||||
_moveableObject?.GetObjectPosition;
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
25
Tank/Tank/MovementStrategy/IMoveableObject.cs
Normal file
25
Tank/Tank/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tank.MovementStrategy;
|
||||
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
53
Tank/Tank/MovementStrategy/MoveToBorder.cs
Normal file
53
Tank/Tank/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tank.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
55
Tank/Tank/MovementStrategy/MoveToCenter.cs
Normal file
55
Tank/Tank/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tank.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
62
Tank/Tank/MovementStrategy/MoveableTank.cs
Normal file
62
Tank/Tank/MovementStrategy/MoveableTank.cs
Normal file
@ -0,0 +1,62 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Tank.Drowings;
|
||||
|
||||
namespace Tank.MovementStrategy;
|
||||
|
||||
public class MoveableMachine : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningMachine или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningMachine? _tank = null;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="tank">Объект класса DrawningMachine</param>
|
||||
public MoveableMachine(DrawningMachine tank)
|
||||
{
|
||||
_tank = tank;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_tank == null || _tank.EntityMachine == null ||
|
||||
!_tank.GetPosX.HasValue || !_tank.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_tank.GetPosX.Value,
|
||||
_tank.GetPosY.Value, _tank.GetWidth, _tank.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_tank?.EntityMachine?.Step ?? 0);
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_tank == null || _tank.EntityMachine == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _tank.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
12
Tank/Tank/MovementStrategy/MovementDirection.cs
Normal file
12
Tank/Tank/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tank.MovementStrategy;
|
||||
|
||||
public enum MovementDirection
|
||||
{
|
||||
Up = 1, Down = 2, Left = 3, Right = 4
|
||||
}
|
65
Tank/Tank/MovementStrategy/ObjectParameters.cs
Normal file
65
Tank/Tank/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,65 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tank.MovementStrategy;
|
||||
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
25
Tank/Tank/MovementStrategy/StrategyStatus.cs
Normal file
25
Tank/Tank/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Tank.MovementStrategy;
|
||||
|
||||
public enum StrategyStatus
|
||||
{
|
||||
///<summary>
|
||||
///Всё готово к началу
|
||||
///</summary>
|
||||
NotInit,
|
||||
|
||||
///<summary>
|
||||
///Выполняется
|
||||
///</summary>
|
||||
InProgress,
|
||||
|
||||
///<summary>
|
||||
///Завершено
|
||||
///</summary>
|
||||
Finish
|
||||
}
|
@ -9,11 +9,6 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="FormTank.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>FormTank.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
@ -22,10 +17,6 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="FormTank.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>FormTank.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
|
51
labalaba3/labalaba3.sln
Normal file
51
labalaba3/labalaba3.sln
Normal file
@ -0,0 +1,51 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.7.34221.43
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "labalaba3", "labalaba3\labalaba3.vcxproj", "{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lll", "lll\lll.vcxproj", "{EB92EF71-83FC-4188-9F00-2585E05A4899}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "llll", "llll\llll.vcxproj", "{79F0852A-46F9-4575-999C-013A7DDDCC2D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
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{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Debug|x64.ActiveCfg = Debug|x64
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{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Debug|x86.ActiveCfg = Debug|Win32
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||||
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Debug|x86.Build.0 = Debug|Win32
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||||
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Release|x64.ActiveCfg = Release|x64
|
||||
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Release|x64.Build.0 = Release|x64
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||||
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Release|x86.ActiveCfg = Release|Win32
|
||||
{BBEBBE45-49A2-41F6-A798-1FFD74A6A9B1}.Release|x86.Build.0 = Release|Win32
|
||||
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Debug|x64.Build.0 = Debug|x64
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{EB92EF71-83FC-4188-9F00-2585E05A4899}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Debug|x86.Build.0 = Debug|Win32
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||||
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Release|x64.ActiveCfg = Release|x64
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||||
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Release|x64.Build.0 = Release|x64
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||||
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Release|x86.ActiveCfg = Release|Win32
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||||
{EB92EF71-83FC-4188-9F00-2585E05A4899}.Release|x86.Build.0 = Release|Win32
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{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Debug|x64.ActiveCfg = Debug|x64
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{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Debug|x64.Build.0 = Debug|x64
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{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Debug|x86.ActiveCfg = Debug|Win32
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{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Debug|x86.Build.0 = Debug|Win32
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{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Release|x64.ActiveCfg = Release|x64
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{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Release|x64.Build.0 = Release|x64
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{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Release|x86.ActiveCfg = Release|Win32
|
||||
{79F0852A-46F9-4575-999C-013A7DDDCC2D}.Release|x86.Build.0 = Release|Win32
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||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {BDC6D94C-5D3D-4E1A-B136-03128DB2565F}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
135
labalaba3/labalaba3/labalaba3.vcxproj
Normal file
135
labalaba3/labalaba3/labalaba3.vcxproj
Normal file
@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug|Win32">
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||||
<Configuration>Debug</Configuration>
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||||
<Platform>Win32</Platform>
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</ProjectConfiguration>
|
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
|
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<Platform>Win32</Platform>
|
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</ProjectConfiguration>
|
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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||||
<Platform>x64</Platform>
|
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</ProjectConfiguration>
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</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{bbebbe45-49a2-41f6-a798-1ffd74a6a9b1}</ProjectGuid>
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<RootNamespace>labalaba3</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
|
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</ClCompile>
|
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<Link>
|
||||
<SubSystem>Console</SubSystem>
|
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
|
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</ItemDefinitionGroup>
|
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
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<SubSystem>Console</SubSystem>
|
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
|
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="zadanie1.cpp" />
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||||
</ItemGroup>
|
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</Project>
|
22
labalaba3/labalaba3/labalaba3.vcxproj.filters
Normal file
22
labalaba3/labalaba3/labalaba3.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
|
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<Filter Include="Исходные файлы">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
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</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
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<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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||||
</Filter>
|
||||
</ItemGroup>
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<ItemGroup>
|
||||
<ClCompile Include="zadanie1.cpp">
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||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
82
labalaba3/labalaba3/zadanie1.cpp
Normal file
82
labalaba3/labalaba3/zadanie1.cpp
Normal file
@ -0,0 +1,82 @@
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <list>
|
||||
#include <set>
|
||||
#include <utility>
|
||||
#include <climits>
|
||||
|
||||
using namespace std;
|
||||
|
||||
typedef pair<int, int> iPair;
|
||||
|
||||
class Graph {
|
||||
int V;
|
||||
list<pair<int, int>>* adj;
|
||||
|
||||
public:
|
||||
Graph(int V) {
|
||||
this->V = V;
|
||||
adj = new list<iPair>[V];
|
||||
}
|
||||
|
||||
void addEdge(int u, int v, int w) {
|
||||
adj[u].push_back(make_pair(v, w));
|
||||
adj[v].push_back(make_pair(u, w));
|
||||
}
|
||||
|
||||
void shortestPath(int src) {
|
||||
vector<int> dist(V, INT_MAX);
|
||||
set<iPair> pq;
|
||||
|
||||
dist[src] = 0;
|
||||
pq.insert(make_pair(0, src));
|
||||
|
||||
while (!pq.empty()) {
|
||||
int u = pq.begin()->second;
|
||||
pq.erase(pq.begin());
|
||||
|
||||
for (auto i = adj[u].begin(); i != adj[u].end(); ++i) {
|
||||
int v = (*i).first;
|
||||
int weight = (*i).second;
|
||||
|
||||
if (dist[v] > dist[u] + weight) {
|
||||
if (dist[v] != INT_MAX) {
|
||||
pq.erase(pq.find(make_pair(dist[v], v)));
|
||||
}
|
||||
|
||||
dist[v] = dist[u] + weight;
|
||||
pq.insert(make_pair(dist[v], v));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cout << "Vertex Distance from Source\n";
|
||||
for (int i = 0; i < V; ++i) {
|
||||
cout << i << "\t\t" << dist[i] << endl;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
int V = 9;
|
||||
Graph g(V);
|
||||
|
||||
g.addEdge(0, 1, 4);
|
||||
g.addEdge(0, 7, 8);
|
||||
g.addEdge(1, 2, 8);
|
||||
g.addEdge(1, 7, 11);
|
||||
g.addEdge(2, 3, 7);
|
||||
g.addEdge(2, 8, 2);
|
||||
g.addEdge(2, 5, 4);
|
||||
g.addEdge(3, 4, 9);
|
||||
g.addEdge(3, 5, 14);
|
||||
g.addEdge(4, 5, 10);
|
||||
g.addEdge(5, 6, 2);
|
||||
g.addEdge(6, 7, 1);
|
||||
g.addEdge(6, 8, 6);
|
||||
g.addEdge(7, 8, 7);
|
||||
|
||||
g.shortestPath(0);
|
||||
|
||||
return 0;
|
||||
}
|
135
labalaba3/lll/lll.vcxproj
Normal file
135
labalaba3/lll/lll.vcxproj
Normal file
@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
|
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<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
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<Platform>Win32</Platform>
|
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</ProjectConfiguration>
|
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<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
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</ProjectConfiguration>
|
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<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
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<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
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</ProjectConfiguration>
|
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</ItemGroup>
|
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
|
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{eb92ef71-83fc-4188-9f00-2585e05a4899}</ProjectGuid>
|
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<RootNamespace>lll</RootNamespace>
|
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="zadanie2.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
22
labalaba3/lll/lll.vcxproj.filters
Normal file
22
labalaba3/lll/lll.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="zadanie2.cpp">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
59
labalaba3/lll/zadanie2.cpp
Normal file
59
labalaba3/lll/zadanie2.cpp
Normal file
@ -0,0 +1,59 @@
|
||||
#include <iostream>
|
||||
#include <list>
|
||||
#include <queue>
|
||||
|
||||
using namespace std;
|
||||
|
||||
class Graph {
|
||||
int V;
|
||||
list<int>* adj;
|
||||
|
||||
public:
|
||||
Graph(int V) {
|
||||
this->V = V;
|
||||
adj = new list<int>[V];
|
||||
}
|
||||
|
||||
void addEdge(int v, int w) {
|
||||
adj[v].push_back(w);
|
||||
}
|
||||
|
||||
void BFS(int s) {
|
||||
bool* visited = new bool[V];
|
||||
for (int i = 0; i < V; i++)
|
||||
visited[i] = false;
|
||||
|
||||
queue<int> queue;
|
||||
|
||||
visited[s] = true;
|
||||
queue.push(s);
|
||||
|
||||
while (!queue.empty()) {
|
||||
s = queue.front();
|
||||
cout << s << " ";
|
||||
queue.pop();
|
||||
|
||||
for (auto i = adj[s].begin(); i != adj[s].end(); ++i) {
|
||||
if (!visited[*i]) {
|
||||
visited[*i] = true;
|
||||
queue.push(*i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
Graph g(4);
|
||||
g.addEdge(0, 1);
|
||||
g.addEdge(0, 2);
|
||||
g.addEdge(1, 2);
|
||||
g.addEdge(2, 0);
|
||||
g.addEdge(2, 3);
|
||||
g.addEdge(3, 3);
|
||||
|
||||
cout << "Breadth First Traversal (starting from vertex 2): ";
|
||||
g.BFS(2);
|
||||
|
||||
return 0;
|
||||
}
|
135
labalaba3/llll/llll.vcxproj
Normal file
135
labalaba3/llll/llll.vcxproj
Normal file
@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{79f0852a-46f9-4575-999c-013a7dddcc2d}</ProjectGuid>
|
||||
<RootNamespace>llll</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="zadanie3.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
22
labalaba3/llll/llll.vcxproj.filters
Normal file
22
labalaba3/llll/llll.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="zadanie3.cpp">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
59
labalaba3/llll/zadanie3.cpp
Normal file
59
labalaba3/llll/zadanie3.cpp
Normal file
@ -0,0 +1,59 @@
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <climits>
|
||||
|
||||
using namespace std;
|
||||
|
||||
#define V 5
|
||||
|
||||
int minKey(int key[], bool mstSet[]) {
|
||||
int min = INT_MAX, min_index;
|
||||
|
||||
for (int v = 0; v < V; v++)
|
||||
if (mstSet[v] == false && key[v] < min)
|
||||
min = key[v], min_index = v;
|
||||
|
||||
return min_index;
|
||||
}
|
||||
|
||||
void printMST(int parent[], int graph[V][V]) {
|
||||
cout << "Edge \tWeight\n";
|
||||
for (int i = 1; i < V; i++)
|
||||
cout << parent[i] << " - " << i << " \t" << graph[i][parent[i]] << " \n";
|
||||
}
|
||||
|
||||
void primMST(int graph[V][V]) {
|
||||
int parent[V];
|
||||
int key[V];
|
||||
bool mstSet[V];
|
||||
|
||||
for (int i = 0; i < V; i++)
|
||||
key[i] = INT_MAX, mstSet[i] = false;
|
||||
|
||||
key[0] = 0;
|
||||
parent[0] = -1;
|
||||
|
||||
for (int count = 0; count < V - 1; count++) {
|
||||
int u = minKey(key, mstSet);
|
||||
|
||||
mstSet[u] = true;
|
||||
|
||||
for (int v = 0; v < V; v++)
|
||||
if (graph[u][v] && mstSet[v] == false && graph[u][v] < key[v])
|
||||
parent[v] = u, key[v] = graph[u][v];
|
||||
}
|
||||
|
||||
printMST(parent, graph);
|
||||
}
|
||||
|
||||
int main() {
|
||||
int graph[V][V] = { { 0, 2, 0, 6, 0 },
|
||||
{ 2, 0, 3, 8, 5 },
|
||||
{ 0, 3, 0, 0, 7 },
|
||||
{ 6, 8, 0, 0, 9 },
|
||||
{ 0, 5, 7, 9, 0 } };
|
||||
|
||||
primMST(graph);
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user