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16 changed files with 50 additions and 2199 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Project_airbus;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Project_airbus;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawingAirbus
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityAirbus? EntityAirbus { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки самолета(аэробуса)
/// </summary>
private int? _startPosX;
/// <summary>
/// Верхняя координата прорисовки самолета(аэробуса)
/// </summary>
private int? _startPosY;
/// <summary>
/// Ширина прорисовки самолета(аэробуса)
/// </summary>
private readonly int _drawingAirbusWidth = 130;
/// <summary>
/// Высота прорисовки самолета(аэробуса)
/// </summary>
private readonly int _drawingAirbusHeight = 60;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес самолета</param>
/// <param name="bodyAirbus">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodySection">Признак наличия отсека</param>
/// <param name="motor">Признак наличия дополнительных двигателей</param>
public void Init(int speed, double weight, Color bodyAirbus, Color additionalColor, bool bodySection, bool motor)
{
EntityAirbus = new EntityAirbus();
EntityAirbus.Init(speed, weight, bodyAirbus, additionalColor, bodySection, motor);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="wigth">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int wigth, int height)
{
if(wigth < _drawingAirbusWidth || height < _drawingAirbusHeight) { return false; };
_pictureWidth = wigth;
_pictureHeight = height;
if(_startPosX !=null || _startPosY != null)
{
if(_startPosX + _drawingAirbusWidth > _pictureWidth)
{
_startPosX = -_drawingAirbusWidth + _pictureWidth;
}
else if(_startPosX < 0)
{
_startPosX = 0;
}
if(_startPosY + _drawingAirbusHeight > _pictureHeight)
{
_startPosY = - _drawingAirbusHeight + _pictureHeight;
}
else if(_startPosY < 0)
{
_startPosY = 0;
}
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Кордината Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x+_drawingAirbusWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawingAirbusWidth;
}
else if(x < 0)
{
_startPosX = 0;
}
else
{
_startPosX = x;
}
if(y + _drawingAirbusHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawingAirbusHeight;
}
else if(y < 0)
{
_startPosY = 0;
}
else
{
_startPosY = y;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityAirbus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX.Value - EntityAirbus.step > 0)
{
_startPosX -= (int)EntityAirbus.step;
}
return true;
case DirectionType.Right:
if (_startPosX.Value + _drawingAirbusWidth + EntityAirbus.step < _pictureWidth)
{
_startPosX += (int)EntityAirbus.step;
}
return true;
case DirectionType.Down:
if (_startPosY.Value + _drawingAirbusHeight + EntityAirbus.step < _pictureHeight)
{
_startPosY += (int)EntityAirbus.step;
}
return true;
case DirectionType.Up: //вверх
if (_startPosY - EntityAirbus.step > 0)
{
_startPosY -= (int)EntityAirbus.step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityAirbus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Pen additionalpen = new(EntityAirbus.AdditionalColor);
Brush additionalBrush = new SolidBrush(EntityAirbus.AdditionalColor);
//корпус
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 20, 100, 20);
//крыло
Brush darkBrush = new SolidBrush(Color.Black);
g.FillRectangle(darkBrush, _startPosX.Value + 27, _startPosY.Value + 29, 40, 3);
//хвостовое крыло
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 20, _startPosX.Value, _startPosY.Value);
g.DrawLine(pen, _startPosX.Value, _startPosY.Value, _startPosX.Value + 20, _startPosY.Value + 20);
//заднее поперечное крыло
g.FillEllipse(darkBrush, _startPosX.Value - 7, _startPosY.Value + 15, 20, 5);
//нос самолёта
g.DrawLine(pen, _startPosX.Value + 100, _startPosY.Value + 20, _startPosX.Value + 130, _startPosY.Value + 30);
g.DrawLine(pen, _startPosX.Value + 100, _startPosY.Value + 40, _startPosX.Value + 130, _startPosY.Value + 30);
g.DrawLine(pen, _startPosX.Value + 130, _startPosY.Value + 30, _startPosX.Value + 100, _startPosY.Value + 30);
//задние шасси
g.DrawLine(pen, _startPosX.Value + 21, _startPosY.Value + 40, _startPosX.Value + 21, _startPosY.Value + 45);
g.FillEllipse(darkBrush, _startPosX.Value + 15, _startPosY.Value + 45, 6, 6);
g.FillEllipse(darkBrush, _startPosX.Value + 21, _startPosY.Value + 45, 6, 6);
//переднее шасси
g.DrawLine(pen, _startPosX.Value + 90, _startPosY.Value + 40, _startPosX.Value + 90, _startPosY.Value + 45);
g.FillEllipse(darkBrush, _startPosX.Value + 87, _startPosY.Value + 45, 6, 6);
//Дополнительный отсек сверху
if (EntityAirbus.BodySection)
{
g.DrawLine(additionalpen, _startPosX.Value + 25, _startPosY.Value + 20, _startPosX.Value + 50, _startPosY.Value + 12);
g.DrawLine(additionalpen, _startPosX.Value + 50, _startPosY.Value + 12, _startPosX.Value + 70, _startPosY.Value + 12);
g.DrawLine(additionalpen, _startPosX.Value + 70, _startPosY.Value + 12, _startPosX.Value + 80, _startPosY.Value + 20);
}
// Двигатели под крылом
if (EntityAirbus.Motor)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 31, _startPosY.Value + 32, 12, 4);
g.FillRectangle(additionalBrush, _startPosX.Value + 45, _startPosY.Value + 32, 12, 4);
}
}
}

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namespace Project_airbus;
/// <summary>
/// Класс-сущность "Самолет(Aэробус)"
/// </summary>
public class EntityAirbus
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес самолета
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyAirbus { get; private set; }
/// <summary>
/// Дополнительный цвет(для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак(опция) наличия отсека
/// </summary>
public bool BodySection { get; private set; }
/// <summary>
/// ПРизнак(опция) наличия дополнительных двигателей
/// </summary>
public bool Motor { get; private set; }
/// <summary>
/// Шаг перемещения самолета(аэробуса)
/// </summary>
public double step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса самолета(аэробуса)
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес самолета</param>
/// <param name="bodyAirbus">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodySection">ПРизнак наличия отсека</param>
/// <param name="motor">ПРизнак наличия дополнительных двигателей</param>
public void Init(int speed, double weight, Color bodyAirbus, Color additionalColor, bool bodySection, bool motor)
{
Speed = speed;
Weight = weight;
BodyAirbus = bodyAirbus;
AdditionalColor = additionalColor;
BodySection = bodySection;
Motor = motor;
}
}

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@ -0,0 +1,39 @@
namespace Project_airbus
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -0,0 +1,10 @@
namespace Project_airbus
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -1,140 +0,0 @@
namespace Project_airbus
{
partial class FormAirbus
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormAirbus));
pictureBoxAirbus = new PictureBox();
buttonCreateAirbus = new Button();
buttonUp = new Button();
buttonRight = new Button();
buttonLeft = new Button();
buttonDown = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirbus).BeginInit();
SuspendLayout();
//
// pictureBoxAirbus
//
pictureBoxAirbus.BackgroundImageLayout = ImageLayout.Stretch;
pictureBoxAirbus.Dock = DockStyle.Fill;
pictureBoxAirbus.Location = new Point(0, 0);
pictureBoxAirbus.Name = "pictureBoxAirbus";
pictureBoxAirbus.Size = new Size(752, 385);
pictureBoxAirbus.TabIndex = 6;
pictureBoxAirbus.TabStop = false;
//
// buttonCreateAirbus
//
buttonCreateAirbus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirbus.Location = new Point(12, 330);
buttonCreateAirbus.Name = "buttonCreateAirbus";
buttonCreateAirbus.Size = new Size(79, 43);
buttonCreateAirbus.TabIndex = 7;
buttonCreateAirbus.Text = "Создать";
buttonCreateAirbus.UseVisualStyleBackColor = true;
buttonCreateAirbus.Click += ButtonCreateAirbus_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(663, 303);
buttonUp.Name = "buttonUp";
buttonUp.RightToLeft = RightToLeft.No;
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 8;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_CLick;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(704, 344);
buttonRight.Name = "buttonRight";
buttonRight.RightToLeft = RightToLeft.No;
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 9;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_CLick;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(622, 344);
buttonLeft.Name = "buttonLeft";
buttonLeft.RightToLeft = RightToLeft.No;
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 10;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_CLick;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(663, 344);
buttonDown.Name = "buttonDown";
buttonDown.RightToLeft = RightToLeft.No;
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 11;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_CLick;
//
// FormAirbus
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(752, 385);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonCreateAirbus);
Controls.Add(pictureBoxAirbus);
Name = "FormAirbus";
Text = "Аэробус";
Click += ButtonMove_CLick;
((System.ComponentModel.ISupportInitialize)pictureBoxAirbus).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxAirbus;
private Button buttonCreateAirbus;
private Button buttonUp;
private Button buttonRight;
private Button buttonLeft;
private Button buttonDown;
}
}

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@ -1,90 +0,0 @@
namespace Project_airbus
{
public partial class FormAirbus : Form
{
/// <summary>
/// Поле-объект для прорисовки поля
/// </summary>
private DrawingAirbus? _drawingAirbus;
/// <summary>
/// Конструктор формы
/// </summary>
public FormAirbus()
{
InitializeComponent();
}
/// <summary>
/// Метод прорисовки самолета(аэробаса)
/// </summary>
private void Draw()
{
if (_drawingAirbus == null)
{
return;
}
Bitmap bmb = new(pictureBoxAirbus.Width, pictureBoxAirbus.Height);
Graphics gr = Graphics.FromImage(bmb);
_drawingAirbus.DrawTransport(gr);
pictureBoxAirbus.Image = bmb;
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateAirbus_Click(object sender, EventArgs e)
{
Random random = new();
_drawingAirbus = new DrawingAirbus();
_drawingAirbus.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawingAirbus.SetPictureSize(pictureBoxAirbus.Width, pictureBoxAirbus.Height);
_drawingAirbus.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_CLick(object sender, EventArgs e)
{
if (_drawingAirbus == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawingAirbus.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawingAirbus.MoveTransport(DirectionType.Down);
break;
case "buttonRight":
result = _drawingAirbus.MoveTransport(DirectionType.Right);
break;
case "buttonLeft":
result = _drawingAirbus.MoveTransport(DirectionType.Left);
break;
}
Draw();
}
}
}

File diff suppressed because it is too large Load Diff

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@ -11,7 +11,7 @@ namespace Project_airbus
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormAirbus());
Application.Run(new Form1());
}
}
}

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@ -8,23 +8,4 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="GradientColorPicker" Version="1.0.0" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -1,103 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Project_airbus.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Project_airbus.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap _1675780596_papik_pro_p_risunok_strelka_vniz_15 {
get {
object obj = ResourceManager.GetObject("1675780596_papik-pro-p-risunok-strelka-vniz-15", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap _1681706995_2_5 {
get {
object obj = ResourceManager.GetObject("1681706995_2-5", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap _8059e25af3bccce85e99b032f7c8e64e {
get {
object obj = ResourceManager.GetObject("8059e25af3bccce85e99b032f7c8e64e", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Vector_Arrow_Up_PNG_HD {
get {
object obj = ResourceManager.GetObject("Vector-Arrow-Up-PNG-HD", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -1,133 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="8059e25af3bccce85e99b032f7c8e64e" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\8059e25af3bccce85e99b032f7c8e64e.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="1675780596_papik-pro-p-risunok-strelka-vniz-15" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\1675780596_papik-pro-p-risunok-strelka-vniz-15.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="1681706995_2-5" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\1681706995_2-5.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Vector-Arrow-Up-PNG-HD" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Vector-Arrow-Up-PNG-HD.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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