import java.awt.*; import java.util.Random; public class EntityPlane { private int Speed; public int GetSpeed() { return Speed; } private float Weight; public float GetWeight() { return Weight; } private Color BodyColor; public Color GetBodyColor() { return BodyColor; } public float Step; public EntityPlane(int speed, float weight, Color bodyColor) { Random rnd = new Random(); Speed = speed <= 0 ? rnd.nextInt(50,150) : speed; Weight = weight <= 0 ? rnd.nextInt(40,70) : weight; BodyColor = bodyColor; Step = Speed * 100 / (int)Weight; } }