Промежуточное.
This commit is contained in:
parent
8666b365b0
commit
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52
VisualComponentsLib/UserDataGridView.Designer.cs
generated
52
VisualComponentsLib/UserDataGridView.Designer.cs
generated
@ -28,10 +28,58 @@
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/// </summary>
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/// </summary>
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private void InitializeComponent()
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private void InitializeComponent()
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{
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{
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components = new System.ComponentModel.Container();
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dataGridView = new DataGridView();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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buttonAdd = new Button();
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buttonClear = new Button();
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((System.ComponentModel.ISupportInitialize)dataGridView).BeginInit();
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SuspendLayout();
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//
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// dataGridView
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//
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dataGridView.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.AutoSize;
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dataGridView.Location = new Point(3, 3);
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dataGridView.Name = "dataGridView";
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dataGridView.RowTemplate.Height = 25;
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dataGridView.Size = new Size(417, 459);
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dataGridView.TabIndex = 0;
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//
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// buttonAdd
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//
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buttonAdd.Location = new Point(446, 23);
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buttonAdd.Name = "buttonAdd";
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buttonAdd.Size = new Size(123, 23);
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buttonAdd.TabIndex = 1;
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buttonAdd.Text = "Добавить значение";
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buttonAdd.UseVisualStyleBackColor = true;
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buttonAdd.Click += ButtonAdd_Click;
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//
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// buttonClear
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//
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buttonClear.Location = new Point(446, 76);
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buttonClear.Name = "buttonClear";
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buttonClear.Size = new Size(123, 23);
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buttonClear.TabIndex = 2;
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buttonClear.Text = "Очистить всё";
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buttonClear.UseVisualStyleBackColor = true;
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buttonClear.Click += ButtonClear_Click;
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//
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// UserDataGridView
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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Controls.Add(buttonClear);
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Controls.Add(buttonAdd);
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Controls.Add(dataGridView);
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Name = "UserDataGridView";
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Size = new Size(598, 465);
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((System.ComponentModel.ISupportInitialize)dataGridView).EndInit();
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ResumeLayout(false);
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}
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}
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#endregion
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#endregion
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private DataGridView dataGridView;
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private Button buttonAdd;
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private Button buttonClear;
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}
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}
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}
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}
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@ -12,9 +12,22 @@ namespace VisualComponentsLib
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{
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{
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public partial class UserDataGridView : UserControl
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public partial class UserDataGridView : UserControl
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{
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{
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public UserDataGridView()
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public UserDataGridView()
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{
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{
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InitializeComponent();
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InitializeComponent();
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}
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}
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private void ButtonAdd_Click(object sender, EventArgs e)
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{
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}
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//полная очистка
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private void ButtonClear_Click(object sender, EventArgs e)
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{
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dataGridView.Rows.Clear();
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}
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}
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}
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}
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}
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@ -1,24 +1,24 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<root>
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<!--
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<!--
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Microsoft ResX Schema
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Microsoft ResX Schema
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|
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Version 2.0
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Version 2.0
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|
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The primary goals of this format is to allow a simple XML format
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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various data types are done through the TypeConverter classes
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associated with the data types.
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associated with the data types.
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Example:
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Example:
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... ado.net/XML headers & schema ...
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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</data>
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@ -26,36 +26,36 @@
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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<comment>This is a comment</comment>
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</data>
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</data>
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|
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There are any number of "resheader" rows that contain simple
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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name/value pairs.
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|
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Each data row contains a name, and value. The row also contains a
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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Classes that don't support this are serialized and stored with the
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mimetype set.
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mimetype set.
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|
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The mimetype is used for serialized objects, and tells the
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
|
ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
|
extensible. For a given mimetype the value must be set accordingly:
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|
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Note - application/x-microsoft.net.object.binary.base64 is the format
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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: and then encoded with base64 encoding.
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-->
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-->
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36
VisualComponentsLib/UserTextBox.Designer.cs
generated
36
VisualComponentsLib/UserTextBox.Designer.cs
generated
@ -28,10 +28,42 @@
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/// </summary>
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/// </summary>
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private void InitializeComponent()
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private void InitializeComponent()
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{
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{
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components = new System.ComponentModel.Container();
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checkBox = new CheckBox();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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textBox = new TextBox();
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SuspendLayout();
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//
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// checkBox
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//
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checkBox.AutoSize = true;
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checkBox.Location = new Point(14, 52);
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checkBox.Name = "checkBox";
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checkBox.Size = new Size(104, 19);
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checkBox.TabIndex = 0;
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checkBox.Text = "Включить null";
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checkBox.UseVisualStyleBackColor = true;
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//
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// textBox
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//
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textBox.Location = new Point(14, 12);
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textBox.Name = "textBox";
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textBox.Size = new Size(182, 23);
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textBox.TabIndex = 2;
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//
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// UserTextBox
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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Controls.Add(textBox);
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Controls.Add(checkBox);
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Name = "UserTextBox";
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Size = new Size(210, 80);
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ResumeLayout(false);
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PerformLayout();
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}
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}
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#endregion
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#endregion
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private CheckBox checkBox;
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private TextBox textBox;
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}
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}
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}
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}
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@ -12,9 +12,50 @@ namespace VisualComponentsLib
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{
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{
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public partial class UserTextBox : UserControl
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public partial class UserTextBox : UserControl
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{
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{
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public string inputString
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{
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get => textBox.Text;
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set => textBox.Text = value;
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}
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public new event EventHandler? TextChanged
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{
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add => textBox.Text = value.ToString();
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remove => textBox.Text = string.Empty;
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}
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public UserTextBox()
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public UserTextBox()
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{
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{
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InitializeComponent();
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InitializeComponent();
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}
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}
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public void clickCheckBox()
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{
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if(checkBox.Checked)
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{
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textBox.ReadOnly = true;
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inputString = string.Empty;
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textBox.Text = string.Empty;
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}
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if(!checkBox.Checked)
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{
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try
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{
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double support;
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if (Double.TryParse(textBox.Text, out support))
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{
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inputString = textBox.Text;
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}
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}
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catch (Exception ex)
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{
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MessageBox.Show("Введённое значение не является вещественным числом.");
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}
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}
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}
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}
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}
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}
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}
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@ -1,24 +1,24 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<root>
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<!--
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<!--
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Microsoft ResX Schema
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Microsoft ResX Schema
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|
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Version 2.0
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Version 2.0
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|
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The primary goals of this format is to allow a simple XML format
|
The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
|
that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
|
various data types are done through the TypeConverter classes
|
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associated with the data types.
|
associated with the data types.
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|
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Example:
|
Example:
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||||||
|
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||||||
... ado.net/XML headers & schema ...
|
... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
|
<resheader name="version">2.0</resheader>
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||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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</data>
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@ -26,36 +26,36 @@
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
<comment>This is a comment</comment>
|
<comment>This is a comment</comment>
|
||||||
</data>
|
</data>
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|
|
||||||
There are any number of "resheader" rows that contain simple
|
There are any number of "resheader" rows that contain simple
|
||||||
name/value pairs.
|
name/value pairs.
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
Each data row contains a name, and value. The row also contains a
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
text/value conversion through the TypeConverter architecture.
|
text/value conversion through the TypeConverter architecture.
|
||||||
Classes that don't support this are serialized and stored with the
|
Classes that don't support this are serialized and stored with the
|
||||||
mimetype set.
|
mimetype set.
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
The mimetype is used for serialized objects, and tells the
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
read any of the formats listed below.
|
read any of the formats listed below.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
value : The object must be serialized into a byte array
|
value : The object must be serialized into a byte array
|
||||||
: using a System.ComponentModel.TypeConverter
|
: using a System.ComponentModel.TypeConverter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
-->
|
-->
|
||||||
|
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Reference in New Issue
Block a user