import java.awt.*; import java.awt.image.BufferedImage; import java.util.Random; public abstract class AbstractMap { private IDrawningObject _drawingObject = null; protected int[][] _map = null; protected int _width; protected int _height; protected float _size_x; protected float _size_y; protected float[] position; protected Random _random = new Random(); protected int _freeRoad = 0; protected int _barrier = 1; public BufferedImage CreateMap(int width, int height, IDrawningObject drawningObject) { _width = width; _height = height; _drawingObject = drawningObject; GenerateMap(); while (!SetObjectOnMap()) { GenerateMap(); } return DrawMapWithObject(); } //проверка на "накладывание" protected boolean CheckPosition(float Left, float Right, float Top, float Bottom) { int x_start = (int)(Left / _size_x); int y_start = (int)(Right / _size_y); int x_end = (int)(Top / _size_x); int y_end = (int)(Bottom / _size_y); for(int i = x_start; i <= x_end; i++) { for(int j = y_start; j <= y_end; j++) { if (_map[i][j] == _barrier) { return true; } } } return false; } public BufferedImage MoveObject(Direction direction) { position = _drawingObject.GetCurrentPosition(); for (int i = 0; i < _map.length; ++i) { for (int j = 0; j < _map[i].length; ++j) { if (_map[i][j] == _barrier) { switch (direction) { case Up: if(_size_y * (j+1) >= position[0] - _drawingObject.Step() && _size_y * (j+1) < position[0] && _size_x * (i + 1) > position[3] && _size_x * (i + 1) <= position[1]) { return DrawMapWithObject(); } break; case Down: if (_size_y * j <= position[2] + _drawingObject.Step() && _size_y * j > position[2] && _size_x * (i+1) > position[3] && _size_x * (i+1) <= position[1]) { return DrawMapWithObject(); } break; case Left: if (_size_x * (i+1) >= position[3] - _drawingObject.Step() && _size_x * (i + 1) < position[3] && _size_y * (j + 1) < position[2] && _size_y * (j + 1) >= position[0]) { return DrawMapWithObject(); } break; case Right: if (_size_x * i <= position[1] + _drawingObject.Step() && _size_x * i > position[3] && _size_y * (j + 1) < position[2] && _size_y * (j + 1) >= position[0]) { return DrawMapWithObject(); } break; } } } } _drawingObject.MoveObject(direction); return DrawMapWithObject(); } private boolean SetObjectOnMap() { if(_drawingObject == null || _map == null) { return false; } int x = _random.nextInt(10); int y = _random.nextInt(10); _drawingObject.SetObject(x, y, _width, _height); for (int i = 0; i < _map.length; ++i) { for(int j = 0; j < _map[0].length; ++j) { if(i * _size_x >= x && j * _size_y >= y && i * _size_x <= x + _drawingObject.GetCurrentPosition()[1] && j * _size_y <= j + _drawingObject.GetCurrentPosition()[2]) { if (_map[i][j] == _barrier) { return false; } } } } return true; } private BufferedImage DrawMapWithObject() { BufferedImage bmp = new BufferedImage(_width, _height, BufferedImage.TYPE_INT_RGB); if(_drawingObject == null || _map == null) { return bmp; } Graphics gr = bmp.getGraphics(); for(int i = 0; i < _map.length; ++i) { for(int j = 0; j < _map[i].length; ++j) { if (_map[i][j] == _freeRoad) { DrawRoadPart(gr, i, j); } else if (_map[i][j] == _barrier) { DrawBarrierPart(gr, i, j); } } } _drawingObject.DrawningObject(gr); return bmp; } protected abstract void GenerateMap(); protected abstract void DrawRoadPart(Graphics g, int i, int j); protected abstract void DrawBarrierPart(Graphics g, int i, int j); }