198 lines
5.8 KiB
C#
198 lines
5.8 KiB
C#
using Microsoft.VisualBasic.Logging;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Airbus
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{
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internal abstract class AbstractMap : IEquatable<AbstractMap>
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{
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private IDrawningObject _drawningObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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//проверка на "накладывание"
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protected bool CheckPosition(float Left, float Right, float Top, float Bottom)
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{
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int x_start = (int)(Left / _size_x);
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int y_start = (int)(Right / _size_y);
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int x_end = (int)(Top / _size_x);
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int y_end = (int)(Bottom / _size_y);
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for(int i = x_start; i <= x_end; i++)
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{
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for(int j = y_start; j <= y_end; j++)
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{
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if (_map[i, j] == _barrier)
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{
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return true;
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}
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}
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}
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return false;
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}
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public Bitmap MoveObject(Direction direction)
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{
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_drawningObject.MoveObject(direction);
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(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
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if (CheckPosition(Left, Right, Top, Bottom))
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{
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_drawningObject.MoveObject(MoveObjectBack(direction));
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}
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return DrawMapWithObject();
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}
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private Direction MoveObjectBack(Direction direction)
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{
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switch (direction)
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{
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case Direction.Up:
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return Direction.Down;
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break;
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case Direction.Down:
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return Direction.Up;
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break;
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case Direction.Left:
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return Direction.Right;
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break;
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case Direction.Right:
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return Direction.Left;
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break;
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}
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return Direction.None;
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}
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private bool SetObjectOnMap()
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{
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if(_drawningObject == null || _map == null)
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{
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return false;
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}
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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_drawningObject.SetObject(x, y, _width, _height);
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(float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
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if(!CheckPosition(Left, Right, Top, Bottom))
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{
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return true;
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}
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float x_start = Left;
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float y_start = Right;
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float x_length = Top - Left;
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float y_length = Bottom - Right;
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while(CheckPosition(x_start, y_start, x_start + x_length, y_start + y_length))
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{
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bool check;
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do
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{
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check = CheckPosition(x_start, y_start, x_start + x_length, y_start + y_length);
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if (!check)
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{
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_drawningObject.SetObject((int)x_start, (int)y_start, _width, _height);
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return true;
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}
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else
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{
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x_start += _size_x;
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}
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} while (check);
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}
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x_start = x;
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y_start += _size_y;
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return false;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if(_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for(int i = 0; i < _map.GetLength(0); ++i)
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{
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for(int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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//сравнение
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public bool Equals(AbstractMap? other)
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{
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if (other == null || _map != other._map || _height != other._height || _width != other._width
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|| _size_x != other._size_x || _size_y != other._size_y || GetType() != other.GetType()
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|| _map.GetLength(0) != other._map.GetLength(0) || _map.GetLength(1) != other._map.GetLength(1))
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{
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return false;
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}
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for(int i = 0; i < _map.GetLength(0); i++)
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{
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for(int j = 0; j < _map.GetLength(1); j++)
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{
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if (_map[i, j] != other._map[i, j])
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{
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return false;
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}
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}
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}
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return true;
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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