diff --git a/Airbus/Airbus/SecondSimpleMap.cs b/Airbus/Airbus/DesertStormMap.cs similarity index 96% rename from Airbus/Airbus/SecondSimpleMap.cs rename to Airbus/Airbus/DesertStormMap.cs index 87968ba..2f65038 100644 --- a/Airbus/Airbus/SecondSimpleMap.cs +++ b/Airbus/Airbus/DesertStormMap.cs @@ -6,7 +6,7 @@ using System.Threading.Tasks; namespace Airbus { - internal class SecondSimpleMap : AbstractMap + internal class DesertStormMap : AbstractMap { //цвет закрытого участка Brush barriedColor = new SolidBrush(Color.DarkRed); diff --git a/Airbus/Airbus/FormMap.cs b/Airbus/Airbus/FormMap.cs index 3575d79..23fadff 100644 --- a/Airbus/Airbus/FormMap.cs +++ b/Airbus/Airbus/FormMap.cs @@ -84,10 +84,10 @@ namespace Airbus _abstractMap = new SimpleMap(); break; case "Буря в пустыне": - _abstractMap = new SecondSimpleMap(); + _abstractMap = new DesertStormMap(); break; case "Звёздные войны": - _abstractMap = new ThirdSimpleMap(); + _abstractMap = new StarWarsMap(); break; } } diff --git a/Airbus/Airbus/ThirdSimpleMap.cs b/Airbus/Airbus/StarWarsMap.cs similarity index 97% rename from Airbus/Airbus/ThirdSimpleMap.cs rename to Airbus/Airbus/StarWarsMap.cs index 0e24b10..c6c4761 100644 --- a/Airbus/Airbus/ThirdSimpleMap.cs +++ b/Airbus/Airbus/StarWarsMap.cs @@ -6,7 +6,7 @@ using System.Threading.Tasks; namespace Airbus { - internal class ThirdSimpleMap : AbstractMap + internal class StarWarsMap : AbstractMap { Random rnd = new Random();