Compare commits
No commits in common. "лаб2" and "main" have entirely different histories.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,75 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
using ProjectMotorShip.DrawingObjects;
|
||||
|
||||
namespace ProjectMotorShip.MovementStrategy
|
||||
{
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
private IMoveableObject? _movebleObject;
|
||||
private Status _state = Status.NotInit;
|
||||
protected int FieldWidth { get; private set; }
|
||||
protected int FieldHeight { get; private set; }
|
||||
public Status GetStatus() { return _state; }
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = Status.InProgress;
|
||||
_movebleObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestination())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
|
||||
protected ObjectParametrs? GetObjectParametrs => _movebleObject?.GetObjectPosition;
|
||||
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _movebleObject?.GetStep;
|
||||
}
|
||||
protected abstract void MoveToTarget();
|
||||
protected abstract bool IsTargetDestination();
|
||||
private bool MoveTo(DirectionType directionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_movebleObject?.CheckCanMove(directionType) ?? false)
|
||||
{
|
||||
_movebleObject.MoveObject(directionType);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,28 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorShip
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
||||
}
|
@ -1,52 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectMotorShip.Entities;
|
||||
|
||||
namespace ProjectMotorShip.DrawingObjects
|
||||
{
|
||||
public class DrawningMotorShip : DrawningShip
|
||||
{
|
||||
public DrawningMotorShip(int speed, double weight,
|
||||
Color mainColor, Color optionalColor, bool pipes,
|
||||
bool fuelCompartment, int width, int height) :
|
||||
base(speed, weight, mainColor, width, height, 100, 60)
|
||||
{
|
||||
if (EntityShip != null)
|
||||
{
|
||||
EntityShip = new EntityMotorShip(speed, weight, mainColor,
|
||||
optionalColor, pipes, fuelCompartment);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public override void DrawTrasport(Graphics g)
|
||||
{
|
||||
if (EntityShip is not EntityMotorShip motorShip)
|
||||
{
|
||||
|
||||
return;
|
||||
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush optionalBrush = new SolidBrush(motorShip.OptionalColor);
|
||||
if (motorShip.Pipes)
|
||||
{
|
||||
g.FillRectangle(optionalBrush, _startPosX + 70, _startPosY, 10, 30);
|
||||
g.FillRectangle(optionalBrush, _startPosX + 50, _startPosY + 10, 10, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 10, 10, 20);
|
||||
g.DrawRectangle(pen, _startPosX + 70, _startPosY, 10, 30);
|
||||
}
|
||||
if (motorShip.FuelCompartment)
|
||||
{
|
||||
g.FillRectangle(optionalBrush, _startPosX + 10, _startPosY + 30, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 30, 10, 10);
|
||||
}
|
||||
_startPosY += 30;
|
||||
base.DrawTrasport(g);
|
||||
_startPosY -= 30;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectMotorShip.DrawingObjects;
|
||||
|
||||
|
||||
namespace ProjectMotorShip.MovementStrategy
|
||||
{
|
||||
public class DrawningObjectShip : IMoveableObject
|
||||
{
|
||||
private readonly DrawningShip? _drawningShip = null;
|
||||
public DrawningObjectShip(DrawningShip drawningShip)
|
||||
{
|
||||
_drawningShip = drawningShip;
|
||||
}
|
||||
public ObjectParametrs? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningShip == null || _drawningShip.EntityShip == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParametrs(_drawningShip.GetPosX,
|
||||
_drawningShip.GetPosY, _drawningShip.GetWidth,
|
||||
_drawningShip.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningShip?.EntityShip?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) =>
|
||||
_drawningShip?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) =>
|
||||
_drawningShip?.MoveTransport(direction);
|
||||
}
|
||||
}
|
@ -1,132 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectMotorShip.Entities;
|
||||
|
||||
namespace ProjectMotorShip.DrawingObjects
|
||||
{
|
||||
public class DrawningShip
|
||||
{
|
||||
public EntityShip? EntityShip { get; protected set; }
|
||||
private int _pictureWidth;
|
||||
private int _pictureHeight;
|
||||
protected int _startPosX;
|
||||
protected int _startPosY;
|
||||
protected readonly int _shipWidth = 100;
|
||||
protected readonly int _shipHeight = 30;
|
||||
|
||||
public DrawningShip(int speed, double weight, Color mainColor, int width, int heigth)
|
||||
{
|
||||
if (width <= _shipWidth || heigth <= _shipHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = heigth;
|
||||
EntityShip = new EntityShip(speed, weight, mainColor);
|
||||
}
|
||||
protected DrawningShip(int speed, double weight,
|
||||
Color mainColor, int width, int heigth,
|
||||
int shipWidth, int shipHeight)
|
||||
{
|
||||
if (width <= shipWidth || heigth <= shipHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureHeight = heigth;
|
||||
_pictureWidth = width;
|
||||
_shipHeight = shipHeight;
|
||||
_shipWidth = shipWidth;
|
||||
EntityShip = new EntityShip(speed, weight, mainColor);
|
||||
}
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (x < 0 || y < 0 || x + _shipWidth > _pictureWidth || y + _shipHeight > _pictureHeight)
|
||||
{
|
||||
x = 10;
|
||||
y = 10;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
public int GetPosX => _startPosX;
|
||||
public int GetPosY => _startPosY;
|
||||
public int GetWidth => _shipWidth;
|
||||
public int GetHeight => _shipHeight;
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityShip == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
DirectionType.Left => _startPosX - EntityShip.Step > 0,
|
||||
DirectionType.Up => _startPosY - EntityShip.Step > 0,
|
||||
DirectionType.Right => _startPosX + EntityShip.Step + _shipWidth <= _pictureWidth,
|
||||
DirectionType.Down => _startPosY + EntityShip.Step + _shipHeight <= _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityShip.Step;
|
||||
break;
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityShip.Step;
|
||||
break;
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityShip.Step;
|
||||
break;
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityShip.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
public virtual void DrawTrasport(Graphics g)
|
||||
{
|
||||
if (EntityShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush mainBrush = new SolidBrush(EntityShip.MainColor);
|
||||
//палуба
|
||||
g.FillRectangle(mainBrush, _startPosX + 30, _startPosY, 60, 10);
|
||||
g.DrawRectangle(pen, _startPosX + 30, _startPosY, 60, 10);
|
||||
//корпус
|
||||
g.FillPolygon(mainBrush, new Point[]
|
||||
{
|
||||
new Point(_startPosX, _startPosY + 10),
|
||||
new Point(_startPosX + 100, _startPosY + 10),
|
||||
new Point(_startPosX + 90, _startPosY + 30),
|
||||
new Point(_startPosX + 20, _startPosY + 30),
|
||||
new Point(_startPosX, _startPosY + 10),
|
||||
}
|
||||
);
|
||||
g.DrawPolygon(pen, new Point[]
|
||||
{
|
||||
new Point(_startPosX, _startPosY + 10),
|
||||
new Point(_startPosX + 100, _startPosY + 10),
|
||||
new Point(_startPosX + 90, _startPosY + 30),
|
||||
new Point(_startPosX + 20, _startPosY + 30),
|
||||
new Point(_startPosX, _startPosY + 10),
|
||||
}
|
||||
);
|
||||
//якорь
|
||||
g.DrawLine(pen, _startPosX + 25, _startPosY + 15, _startPosX + 25, _startPosY + 25);
|
||||
g.DrawLine(pen, _startPosX + 20, _startPosY + 20, _startPosX + 30, _startPosY + 20);
|
||||
g.DrawLine(pen, _startPosX + 23, _startPosY + 25, _startPosX + 27, _startPosY + 25);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static System.Collections.Specialized.BitVector32;
|
||||
|
||||
namespace ProjectMotorShip.Entities
|
||||
{
|
||||
public class EntityMotorShip : EntityShip
|
||||
{
|
||||
public Color OptionalColor { get; private set; }
|
||||
public bool Pipes { get; private set; }
|
||||
public bool FuelCompartment { get; private set; }
|
||||
public EntityMotorShip(int speed, double weight,
|
||||
Color mainColor, Color optionalColor,
|
||||
bool pipes, bool fuelCompartment) : base(speed, weight, mainColor)
|
||||
{
|
||||
OptionalColor = optionalColor;
|
||||
Pipes = pipes;
|
||||
FuelCompartment = fuelCompartment;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorShip.Entities
|
||||
{
|
||||
public class EntityShip
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color MainColor { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
public EntityShip(int speed, double weight, Color mainColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
MainColor = mainColor;
|
||||
}
|
||||
}
|
||||
}
|
39
ProjectMotorShip/ProjectMotorShip/Form1.Designer.cs
generated
Normal file
39
ProjectMotorShip/ProjectMotorShip/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,39 @@
|
||||
namespace ProjectMotorShip
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
10
ProjectMotorShip/ProjectMotorShip/Form1.cs
Normal file
10
ProjectMotorShip/ProjectMotorShip/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace ProjectMotorShip
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
@ -117,17 +117,4 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="стрелка" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\стрелка.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="стрелка2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\стрелка2.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="стрелка1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\стрелка1.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="стрелка3" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\стрелка3.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
@ -1,16 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorShip.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParametrs? GetObjectPosition { get; }
|
||||
int GetStep { get; }
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
174
ProjectMotorShip/ProjectMotorShip/MotorShip.Designer.cs
generated
174
ProjectMotorShip/ProjectMotorShip/MotorShip.Designer.cs
generated
@ -1,174 +0,0 @@
|
||||
namespace ProjectMotorShip
|
||||
{
|
||||
partial class MotorShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||
this.buttonStep = new System.Windows.Forms.Button();
|
||||
this.buttonCreateShip = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(882, 453);
|
||||
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBox1.TabIndex = 0;
|
||||
this.pictureBox1.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(39, 402);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(144, 29);
|
||||
this.buttonCreate.TabIndex = 1;
|
||||
this.buttonCreate.Text = "Создать теплоход";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click_1);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::ProjectMotorShip.Properties.Resources.стрелка2;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(746, 402);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 2;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.BackgroundImage = global::ProjectMotorShip.Properties.Resources.стрелка;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(818, 402);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 3;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::ProjectMotorShip.Properties.Resources.стрелка3;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(782, 366);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 4;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.BackgroundImage = global::ProjectMotorShip.Properties.Resources.стрелка1;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(782, 402);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 5;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxStrategy.FormattingEnabled = true;
|
||||
this.comboBoxStrategy.Items.AddRange(new object[] {
|
||||
"1",
|
||||
"2"});
|
||||
this.comboBoxStrategy.Location = new System.Drawing.Point(719, 23);
|
||||
this.comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
|
||||
this.comboBoxStrategy.TabIndex = 6;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
this.buttonStep.Location = new System.Drawing.Point(782, 57);
|
||||
this.buttonStep.Name = "buttonStep";
|
||||
this.buttonStep.Size = new System.Drawing.Size(88, 29);
|
||||
this.buttonStep.TabIndex = 7;
|
||||
this.buttonStep.Text = "Шаг";
|
||||
this.buttonStep.UseVisualStyleBackColor = true;
|
||||
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
|
||||
//
|
||||
// buttonCreateShip
|
||||
//
|
||||
this.buttonCreateShip.Location = new System.Drawing.Point(201, 402);
|
||||
this.buttonCreateShip.Name = "buttonCreateShip";
|
||||
this.buttonCreateShip.Size = new System.Drawing.Size(153, 29);
|
||||
this.buttonCreateShip.TabIndex = 8;
|
||||
this.buttonCreateShip.Text = "Создать корабль";
|
||||
this.buttonCreateShip.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateShip.Click += new System.EventHandler(this.buttonCreateShip_Click);
|
||||
//
|
||||
// MotorShip
|
||||
//
|
||||
this.ClientSize = new System.Drawing.Size(882, 453);
|
||||
this.Controls.Add(this.buttonCreateShip);
|
||||
this.Controls.Add(this.buttonStep);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.pictureBox1);
|
||||
this.Name = "MotorShip";
|
||||
this.Text = "Form1";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBox1;
|
||||
private Button buttonCreate;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
private Button buttonCreateShip;
|
||||
}
|
||||
}
|
@ -1,127 +0,0 @@
|
||||
using System.Windows.Forms;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
using ProjectMotorShip.DrawingObjects;
|
||||
using ProjectMotorShip.MovementStrategy;
|
||||
using Status = ProjectMotorShip.MovementStrategy.Status;
|
||||
using Button = System.Windows.Forms.Button;
|
||||
|
||||
namespace ProjectMotorShip
|
||||
{
|
||||
public partial class MotorShip : Form
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
|
||||
/// </summary>
|
||||
private DrawningShip? _drawningShip;
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
private object _drawingShip;
|
||||
|
||||
public MotorShip()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè ìàøèíû
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningShip.DrawTrasport(gr); pictureBox1.Image = bmp;
|
||||
}
|
||||
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningShip.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningShip.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningShip.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningShip.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonCreate_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningShip = new DrawningMotorShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), /*Convert.ToBoolean(random.Next(0, 2))*/
|
||||
pictureBox1.Width, pictureBox1.Height);
|
||||
_drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(
|
||||
new DrawningObjectShip(_drawningShip),
|
||||
pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonCreateShip_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new Random();
|
||||
_drawningShip = new DrawningShip(
|
||||
random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
pictureBox1.Width,
|
||||
pictureBox1.Height);
|
||||
_drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,42 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorShip.MovementStrategy
|
||||
{
|
||||
internal class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
var objParams = GetObjectParametrs;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParametrs;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,56 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorShip.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
var objParams = GetObjectParametrs;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return
|
||||
Math.Abs(objParams.ObjectMiddleHorizontal - FieldWidth / 2) <= GetStep()
|
||||
&&
|
||||
Math.Abs(objParams.ObjectMiddleVertical - FieldHeight / 2) <= GetStep();
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParametrs;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorShip.MovementStrategy
|
||||
{
|
||||
public class ObjectParametrs
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
public int LeftBorder => _x;
|
||||
public int TopBorder => _y;
|
||||
public int RightBorder => _x + _width;
|
||||
public int DownBorder => _y + _height;
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
public ObjectParametrs(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace ProjectMotorShip
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new MotorShip());
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
@ -8,19 +8,4 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -1,8 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Compile Update="MotorShip.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
<ItemGroup>
|
||||
<Compile Update="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -1,103 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectMotorShip.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectMotorShip.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap стрелка {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("стрелка", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap стрелка1 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("стрелка1", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap стрелка2 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("стрелка2", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap стрелка3 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("стрелка3", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Binary file not shown.
Before Width: | Height: | Size: 22 KiB |
Binary file not shown.
Before Width: | Height: | Size: 22 KiB |
Binary file not shown.
Before Width: | Height: | Size: 21 KiB |
Binary file not shown.
Before Width: | Height: | Size: 22 KiB |
@ -1,15 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorShip.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
{
|
||||
"runtimeTarget": {
|
||||
"name": ".NETCoreApp,Version=v6.0",
|
||||
"signature": ""
|
||||
},
|
||||
"compilationOptions": {},
|
||||
"targets": {
|
||||
".NETCoreApp,Version=v6.0": {
|
||||
"ProjectMotorShip/1.0.0": {
|
||||
"runtime": {
|
||||
"ProjectMotorShip.dll": {}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"libraries": {
|
||||
"ProjectMotorShip/1.0.0": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
}
|
||||
}
|
||||
}
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,15 +0,0 @@
|
||||
{
|
||||
"runtimeOptions": {
|
||||
"tfm": "net6.0",
|
||||
"frameworks": [
|
||||
{
|
||||
"name": "Microsoft.NETCore.App",
|
||||
"version": "6.0.0"
|
||||
},
|
||||
{
|
||||
"name": "Microsoft.WindowsDesktop.App",
|
||||
"version": "6.0.0"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
||||
556daec231b7e3b877f10be99e1b34a9bd49f3d7
|
@ -1,18 +0,0 @@
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.csproj.AssemblyReference.cache
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.MotorShip.resources
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.Properties.Resources.resources
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.csproj.GenerateResource.cache
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.GeneratedMSBuildEditorConfig.editorconfig
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.AssemblyInfoInputs.cache
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.AssemblyInfo.cs
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.csproj.CoreCompileInputs.cache
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\bin\Debug\net6.0-windows\ProjectMotorShip.exe
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\bin\Debug\net6.0-windows\ProjectMotorShip.deps.json
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\bin\Debug\net6.0-windows\ProjectMotorShip.runtimeconfig.json
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\bin\Debug\net6.0-windows\ProjectMotorShip.dll
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\bin\Debug\net6.0-windows\ProjectMotorShip.pdb
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.dll
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\refint\ProjectMotorShip.dll
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.pdb
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ProjectMotorShip.genruntimeconfig.cache
|
||||
C:\Users\Екатерина\OneDrive\Desktop\РПП\ProjectMotorShip\ProjectMotorShip\obj\Debug\net6.0-windows\ref\ProjectMotorShip.dll
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
||||
05daa9d4e5f382269d4be57a313a0536afa893c4
|
Binary file not shown.
Binary file not shown.
@ -1 +0,0 @@
|
||||
obj\Debug\net6.0-windows\\_IsIncrementalBuild
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue
Block a user