diff --git a/Arrows/down-arrow.png b/Arrows/down-arrow.png
new file mode 100644
index 0000000..9d67143
Binary files /dev/null and b/Arrows/down-arrow.png differ
diff --git a/Arrows/left-arrow.png b/Arrows/left-arrow.png
new file mode 100644
index 0000000..046470d
Binary files /dev/null and b/Arrows/left-arrow.png differ
diff --git a/Arrows/right-arrow.png b/Arrows/right-arrow.png
new file mode 100644
index 0000000..fac4c96
Binary files /dev/null and b/Arrows/right-arrow.png differ
diff --git a/Arrows/upper-arrow.png b/Arrows/upper-arrow.png
new file mode 100644
index 0000000..0bc323d
Binary files /dev/null and b/Arrows/upper-arrow.png differ
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit.sln b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit.sln
new file mode 100644
index 0000000..3eda489
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.7.34024.191
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SelfPropelledArtilleryUnit", "SelfPropelledArtilleryUnit\SelfPropelledArtilleryUnit.csproj", "{82A37504-B0B3-4518-AF90-0433F4E332E4}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {82A37504-B0B3-4518-AF90-0433F4E332E4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {82A37504-B0B3-4518-AF90-0433F4E332E4}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {82A37504-B0B3-4518-AF90-0433F4E332E4}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {82A37504-B0B3-4518-AF90-0433F4E332E4}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {585949B9-F70D-483C-A967-13246D00A771}
+ EndGlobalSection
+EndGlobal
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DirectionType.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DirectionType.cs
new file mode 100644
index 0000000..87263a9
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DirectionType.cs
@@ -0,0 +1,28 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace SelfPropelledArtilleryUnit
+{
+ public enum DirectionType
+ {
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+ ///
+ /// Влево
+ ///
+ Left = 3,
+ ///
+ /// Вправо
+ ///
+ Right = 4
+ }
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawingSPAU.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawingSPAU.cs
new file mode 100644
index 0000000..66df303
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/DrawingSPAU.cs
@@ -0,0 +1,189 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace SelfPropelledArtilleryUnit
+{
+ ///
+ /// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+ ///
+ public class DrawningSPAU
+ {
+ ///
+ /// Класс-сущность
+ ///
+ public EntitySPAU? EntitySPAU { get; private set; }
+ ///
+ /// Ширина окна
+ ///
+ private int _pictureWidth;
+ ///
+ /// Высота окна
+ ///
+ private int _pictureHeight;
+ ///
+ /// Левая координата прорисовки автомобиля
+ ///
+ private int _startPosX;
+ ///
+ /// Верхняя кооридната прорисовки автомобиля
+ ///
+ private int _startPosY;
+ ///
+ /// Ширина прорисовки автомобиля
+ ///
+ private readonly int _carWidth = 135;
+ ///
+ /// Высота прорисовки автомобиля
+ ///
+ private readonly int _carHeight = 75;
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес
+ /// Цвет кузова
+ /// Дополнительный цвет
+ /// Признак наличия обвеса
+ /// Признак наличия антикрыла
+ /// Признак наличия гоночной полосы
+ /// Ширина картинки
+ /// Высота картинки
+ /// true - объект создан, false - проверка не пройдена,нельзя создать объект в этих размерах
+ public bool Init(int speed, double weight, Color bodyColor, Color
+ additionalColor, bool bodyKit, bool wing, bool sportLine, int width, int height)
+ {
+ _pictureWidth = width;
+ _pictureHeight = height;
+ if (_carHeight >= height)
+ {
+ return false;
+ }
+ if (_carWidth >= width)
+ {
+ return false;
+ }
+ EntitySPAU = new EntitySPAU();
+ EntitySPAU.Init(speed, weight, bodyColor, additionalColor,
+ bodyKit, wing, sportLine);
+ return true;
+ }
+ ///
+ /// Установка позиции
+ ///
+ /// Координата X
+ /// Координата Y
+ public void SetPosition(int x, int y)
+ {
+ // TODO: Изменение x, y @
+ if (x < 0 || x > _pictureWidth - _carWidth)
+ {
+ x = 0;
+ }
+ if (y < 0 || y > _pictureHeight - _carHeight)
+ {
+ y = 0;
+ }
+ _startPosX = x;
+ _startPosY = y;
+ }
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ public void MoveTransport(DirectionType direction)
+ {
+ if (EntitySPAU == null)
+ {
+ return;
+ }
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ if (_startPosX - EntitySPAU.Step > 0)
+ {
+ _startPosX -= (int)EntitySPAU.Step;
+ }
+ break;
+ //вверх
+ case DirectionType.Up:
+ if (_startPosY - EntitySPAU.Step > 0)
+ {
+ _startPosY -= (int)EntitySPAU.Step;
+ }
+ break;
+ // вправо
+ case DirectionType.Right:
+ if (_startPosX + EntitySPAU.Step < _pictureWidth - _carWidth)
+ {
+ _startPosX += (int)EntitySPAU.Step;
+ }
+ break;
+ //вниз
+ case DirectionType.Down:
+ if (_startPosY + EntitySPAU.Step < _pictureHeight - _carHeight)
+ {
+ _startPosY += (int)EntitySPAU.Step;
+ }
+ break;
+ }
+ }
+ ///
+ /// Прорисовка объекта
+ ///
+ ///
+ public void DrawTransport(Graphics g)
+ {
+ if (EntitySPAU == null)
+ {
+ return;
+ }
+ Pen penBlack = new(Color.Black);
+ Brush additionalBrush = new SolidBrush(EntitySPAU.AdditionalColor);
+ // обвесы
+ if (EntitySPAU.BodyKit)
+ {
+ //залповая усутановка
+ g.FillRectangle(additionalBrush, _startPosX + 15, _startPosY + 20, 20, 40);
+ g.DrawLine(penBlack, _startPosX + 5, _startPosY + 20, _startPosX + 15, _startPosY + 25);
+ }
+ //гусеницы
+ Brush brBlack = new SolidBrush(Color.Black);
+ Brush br = new SolidBrush(EntitySPAU.BodyColor);
+ g.FillEllipse(brBlack, _startPosX + 5, _startPosY + 50, 20, 20);
+ g.FillEllipse(brBlack, _startPosX + 30, _startPosY + 50, 20, 20);
+ g.FillEllipse(brBlack, _startPosX + 55, _startPosY + 50, 20, 20);
+ g.FillEllipse(brBlack, _startPosX + 80, _startPosY + 50, 20, 20);
+ g.FillEllipse(brBlack, _startPosX + 105, _startPosY + 50, 20, 20);
+ g.DrawEllipse(penBlack, _startPosX + 10, _startPosY + 55, 113, 20);
+ //пушка
+ Point[] pointsGun = new Point[4];
+ pointsGun[0].X = _startPosX + 35; pointsGun[0].Y = _startPosY + 40;
+ pointsGun[1].X = _startPosX + 40; pointsGun[1].Y = _startPosY + 45;
+ pointsGun[2].X = _startPosX + 135; pointsGun[2].Y = _startPosY + 5;
+ pointsGun[3].X = _startPosX + 130; pointsGun[3].Y = _startPosY + 0;
+ g.FillPolygon(br, pointsGun);
+ g.DrawPolygon(penBlack, pointsGun);
+ //корпус
+ Point[] pointsCorp = new Point[4];
+ pointsCorp[0].X = _startPosX; pointsCorp[0].Y = _startPosY + 60;
+ pointsCorp[1].X = _startPosX + 10; pointsCorp[1].Y = _startPosY + 30;
+ pointsCorp[2].X = _startPosX + 130; pointsCorp[2].Y = _startPosY + 30;
+ pointsCorp[3].X = _startPosX + 135; pointsCorp[3].Y = _startPosY + 60;
+ g.FillPolygon(br, pointsCorp);
+ g.DrawPolygon(penBlack, pointsCorp);
+ //башня
+ Point[] pointsHead = new Point[4];
+ pointsHead[0].X = _startPosX + 40; pointsHead[0].Y = _startPosY + 30;
+ pointsHead[1].X = _startPosX + 45; pointsHead[1].Y = _startPosY + 15;
+ pointsHead[2].X = _startPosX + 70; pointsHead[2].Y = _startPosY + 15;
+ pointsHead[3].X = _startPosX + 75; pointsHead[3].Y = _startPosY + 30;
+ g.FillPolygon(br, pointsHead);
+ g.DrawPolygon(penBlack, pointsHead);
+ }
+ }
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntitySPAU.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntitySPAU.cs
new file mode 100644
index 0000000..0da6d2a
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/EntitySPAU.cs
@@ -0,0 +1,65 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace SelfPropelledArtilleryUnit
+{
+ public class EntitySPAU
+ {
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+ ///
+ /// Основной цвет
+ ///
+ public Color BodyColor { get; private set; }
+ ///
+ /// Дополнительный цвет (для опциональных элементов)
+ ///
+ public Color AdditionalColor { get; private set; }
+ ///
+ /// Признак (опция) наличия обвеса
+ ///
+ public bool BodyKit { get; private set; }
+ ///
+ /// Признак (опция) наличия антикрыла
+ ///
+ public bool Wing { get; private set; }
+ ///
+ /// Признак (опция) наличия гоночной полосы
+ ///
+ public bool SportLine { get; private set; }
+ ///
+ /// Шаг перемещения автомобиля
+ ///
+ public double Step => (double)Speed * 100 / Weight;
+ ///
+ /// Инициализация полей объекта-класса спортивного автомобиля
+ ///
+ /// Скорость
+ /// Вес автомобиля
+ /// Основной цвет
+ /// Дополнительный цвет
+ /// Признак наличия обвеса
+ /// Признак наличия антикрыла
+ /// Признак наличия гоночной полосы
+ public void Init(int speed, double weight, Color bodyColor, Color
+ additionalColor, bool bodyKit, bool wing, bool sportLine)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ AdditionalColor = additionalColor;
+ BodyKit = bodyKit;
+ Wing = wing;
+ SportLine = sportLine;
+ }
+ }
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Form.Designer.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Form.Designer.cs
new file mode 100644
index 0000000..4d9efe6
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Form.Designer.cs
@@ -0,0 +1,131 @@
+namespace SelfPropelledArtilleryUnit
+{
+ partial class Form
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ pictureBoxSPAU = new PictureBox();
+ buttonCreate = new Button();
+ buttonUp = new Button();
+ buttonDown = new Button();
+ buttonLeft = new Button();
+ buttonRight = new Button();
+ ((System.ComponentModel.ISupportInitialize)pictureBoxSPAU).BeginInit();
+ SuspendLayout();
+ //
+ // pictureBoxSPAU
+ //
+ pictureBoxSPAU.Dock = DockStyle.Fill;
+ pictureBoxSPAU.Location = new Point(0, 0);
+ pictureBoxSPAU.Name = "pictureBoxSPAU";
+ pictureBoxSPAU.Size = new Size(882, 453);
+ pictureBoxSPAU.TabIndex = 0;
+ pictureBoxSPAU.TabStop = false;
+ //
+ // buttonCreate
+ //
+ buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreate.Location = new Point(22, 410);
+ buttonCreate.Name = "buttonCreate";
+ buttonCreate.Size = new Size(82, 29);
+ buttonCreate.TabIndex = 1;
+ buttonCreate.Text = "Создать";
+ buttonCreate.UseVisualStyleBackColor = true;
+ buttonCreate.Click += buttonCreate_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.BackgroundImage = Properties.Resources.upper_arrow;
+ buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonUp.Location = new Point(804, 336);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(30, 30);
+ buttonUp.TabIndex = 2;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += buttonMove_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.BackgroundImage = Properties.Resources.down_arrow;
+ buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonDown.Location = new Point(804, 409);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(30, 30);
+ buttonDown.TabIndex = 3;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += buttonMove_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.BackgroundImage = Properties.Resources.left_arrow;
+ buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonLeft.Location = new Point(768, 372);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(30, 30);
+ buttonLeft.TabIndex = 4;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += buttonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.BackgroundImage = Properties.Resources.right_arrow;
+ buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
+ buttonRight.Location = new Point(840, 372);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(30, 30);
+ buttonRight.TabIndex = 5;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += buttonMove_Click;
+ //
+ // Form
+ //
+ AutoScaleDimensions = new SizeF(8F, 20F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(882, 453);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonLeft);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonCreate);
+ Controls.Add(pictureBoxSPAU);
+ Name = "Form";
+ StartPosition = FormStartPosition.CenterParent;
+ Text = "Form";
+ ((System.ComponentModel.ISupportInitialize)pictureBoxSPAU).EndInit();
+ ResumeLayout(false);
+ }
+
+ #endregion
+
+ private PictureBox pictureBoxSPAU;
+ private Button buttonCreate;
+ private Button buttonUp;
+ private Button buttonDown;
+ private Button buttonLeft;
+ private Button buttonRight;
+ }
+}
\ No newline at end of file
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Form.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Form.cs
new file mode 100644
index 0000000..e91c33f
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Form.cs
@@ -0,0 +1,82 @@
+namespace SelfPropelledArtilleryUnit
+{
+ public partial class Form : System.Windows.Forms.Form
+ {
+ ///
+ /// -
+ ///
+ private DrawningSPAU? _drawningSPAU;
+ ///
+ ///
+ ///
+ public Form()
+ {
+ InitializeComponent();
+ }
+ ///
+ ///
+ ///
+ private void Draw()
+ {
+ if (_drawningSPAU == null)
+ {
+ return;
+ }
+ Bitmap bmp = new(pictureBoxSPAU.Width,
+ pictureBoxSPAU.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawningSPAU.DrawTransport(gr);
+ pictureBoxSPAU.Image = bmp;
+ }
+
+
+ ///
+ /// ""
+ ///
+ ///
+ ///
+ private void buttonCreate_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawningSPAU = new DrawningSPAU();
+ _drawningSPAU.Init(random.Next(100, 300),
+ random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
+ random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)),
+ Convert.ToBoolean(random.Next(0, 2)),
+ Convert.ToBoolean(random.Next(0, 2)),
+ pictureBoxSPAU.Width, pictureBoxSPAU.Height);
+ _drawningSPAU.SetPosition(random.Next(10, 100),
+ random.Next(10, 100));
+ Draw();
+ }
+
+ private void buttonMove_Click(object sender, EventArgs e)
+ {
+ if(_drawningSPAU == null)
+{
+ return;
+ }
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ switch (name)
+ {
+ case "buttonUp":
+ _drawningSPAU.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ _drawningSPAU.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ _drawningSPAU.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ _drawningSPAU.MoveTransport(DirectionType.Right);
+ break;
+ }
+ Draw();
+ }
+ }
+}
\ No newline at end of file
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Form.resx b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Form.resx
new file mode 100644
index 0000000..af32865
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Form.resx
@@ -0,0 +1,120 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
\ No newline at end of file
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Program.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Program.cs
new file mode 100644
index 0000000..aabba24
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Program.cs
@@ -0,0 +1,17 @@
+namespace SelfPropelledArtilleryUnit
+{
+ internal static class Program
+ {
+ ///
+ /// The main entry point for the application.
+ ///
+ [STAThread]
+ static void Main()
+ {
+ // To customize application configuration such as set high DPI settings or default font,
+ // see https://aka.ms/applicationconfiguration.
+ ApplicationConfiguration.Initialize();
+ Application.Run(new Form());
+ }
+ }
+}
\ No newline at end of file
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Properties/Resources.Designer.cs b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..2d8ecdc
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Properties/Resources.Designer.cs
@@ -0,0 +1,103 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace SelfPropelledArtilleryUnit.Properties {
+ using System;
+
+
+ ///
+ /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
+ ///
+ // Этот класс создан автоматически классом StronglyTypedResourceBuilder
+ // с помощью такого средства, как ResGen или Visual Studio.
+ // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
+ // с параметром /str или перестройте свой проект VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SelfPropelledArtilleryUnit.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Перезаписывает свойство CurrentUICulture текущего потока для всех
+ /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap down_arrow {
+ get {
+ object obj = ResourceManager.GetObject("down-arrow", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap left_arrow {
+ get {
+ object obj = ResourceManager.GetObject("left-arrow", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap right_arrow {
+ get {
+ object obj = ResourceManager.GetObject("right-arrow", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap upper_arrow {
+ get {
+ object obj = ResourceManager.GetObject("upper-arrow", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Properties/Resources.resx b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Properties/Resources.resx
new file mode 100644
index 0000000..f4f3416
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Properties/Resources.resx
@@ -0,0 +1,133 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ ..\Resources\down-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\left-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\right-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\upper-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/down-arrow.png b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/down-arrow.png
new file mode 100644
index 0000000..9d67143
Binary files /dev/null and b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/down-arrow.png differ
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/left-arrow.png b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/left-arrow.png
new file mode 100644
index 0000000..046470d
Binary files /dev/null and b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/left-arrow.png differ
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/right-arrow.png b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/right-arrow.png
new file mode 100644
index 0000000..fac4c96
Binary files /dev/null and b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/right-arrow.png differ
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/upper-arrow.png b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/upper-arrow.png
new file mode 100644
index 0000000..0bc323d
Binary files /dev/null and b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/Resources/upper-arrow.png differ
diff --git a/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit.csproj b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit.csproj
new file mode 100644
index 0000000..13ee123
--- /dev/null
+++ b/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit/SelfPropelledArtilleryUnit.csproj
@@ -0,0 +1,26 @@
+
+
+
+ WinExe
+ net6.0-windows
+ enable
+ true
+ enable
+
+
+
+
+ True
+ True
+ Resources.resx
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
+
\ No newline at end of file