40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectAirFighter.DrawningObjects;
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namespace ProjectAirFighter.MovementStrategy
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{
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public class DrawningObjectAirplane: IMoveableObject
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{
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private readonly DrawningAirplane? _drawningAirplane = null;
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public DrawningObjectAirplane(DrawningAirplane drawningAirplane)
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{
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_drawningAirplane = drawningAirplane;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_drawningAirplane == null || _drawningAirplane.EntityAirplane ==
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null)
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{
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return null;
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}
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return new ObjectParameters(_drawningAirplane.GetPosX,
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_drawningAirplane.GetPosY, _drawningAirplane.GetWidth, _drawningAirplane.GetHeight);
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}
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}
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public int GetStep => (int)(_drawningAirplane?.EntityAirplane?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) =>
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_drawningAirplane?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) =>
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_drawningAirplane?.MoveTransport(direction);
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}
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}
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